Game Update (14102)

This commit is contained in:
leobalbo
2025-09-09 22:56:21 -03:00
parent 59adfb3b1c
commit f06714d5ac
70 changed files with 712 additions and 716 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-09 05:55:39.126756800 UTC
// 2025-09-10 01:50:35.597385800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -24,26 +24,26 @@ pub mod cs2_dumper {
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5E8220;
pub const BugService001: usize = 0x896930;
pub const ClientServerEngineLoopService_001: usize = 0x8D8010;
pub const BugService001: usize = 0x896910;
pub const ClientServerEngineLoopService_001: usize = 0x8D7FF0;
pub const EngineGameUI001: usize = 0x5E5FB0;
pub const EngineServiceMgr001: usize = 0x8D7950;
pub const GameEventSystemClientV001: usize = 0x8D7C20;
pub const GameEventSystemServerV001: usize = 0x8D7D40;
pub const EngineServiceMgr001: usize = 0x8D7930;
pub const GameEventSystemClientV001: usize = 0x8D7C00;
pub const GameEventSystemServerV001: usize = 0x8D7D20;
pub const GameResourceServiceClientV001: usize = 0x5E8320;
pub const GameResourceServiceServerV001: usize = 0x5E8380;
pub const GameUIService_001: usize = 0x896D60;
pub const GameUIService_001: usize = 0x896D40;
pub const HostStateMgr001: usize = 0x5E8BC0;
pub const INETSUPPORT_001: usize = 0x5E15C0;
pub const InputService_001: usize = 0x897050;
pub const InputService_001: usize = 0x897030;
pub const KeyValueCache001: usize = 0x5E8C70;
pub const MapListService_001: usize = 0x8D5FD0;
pub const NetworkClientService_001: usize = 0x8D6160;
pub const NetworkP2PService_001: usize = 0x8D6480;
pub const NetworkServerService_001: usize = 0x8D6610;
pub const MapListService_001: usize = 0x8D5FB0;
pub const NetworkClientService_001: usize = 0x8D6140;
pub const NetworkP2PService_001: usize = 0x8D6460;
pub const NetworkServerService_001: usize = 0x8D65F0;
pub const NetworkService_001: usize = 0x5E84F0;
pub const RenderService_001: usize = 0x8D6870;
pub const ScreenshotService001: usize = 0x8D6B20;
pub const RenderService_001: usize = 0x8D6850;
pub const ScreenshotService001: usize = 0x8D6B00;
pub const SimpleEngineLoopService_001: usize = 0x5E8CD0;
pub const SoundService_001: usize = 0x5E8530;
pub const Source2EngineToClient001: usize = 0x5E56E0;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x5E57B8;
pub const Source2EngineToServerStringTable001: usize = 0x5E57E0;
pub const SplitScreenService_001: usize = 0x5E8830;
pub const StatsService_001: usize = 0x8D6F20;
pub const StatsService_001: usize = 0x8D6F00;
pub const ToolService_001: usize = 0x5E89F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5E6040;
pub const VProfService_001: usize = 0x5E8A30;
@@ -160,8 +160,8 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1708120;
pub const EntitySubclassUtilsV001: usize = 0x16B0FA0;
pub const EmptyWorldService001_Server: usize = 0x1708110;
pub const EntitySubclassUtilsV001: usize = 0x16B0F90;
pub const NavGameTest001: usize = 0x17B0C50;
pub const ServerToolsInfo_001: usize = 0x1760F18;
pub const Source2GameClients001: usize = 0x175C8D0;
@@ -169,7 +169,7 @@ pub mod cs2_dumper {
pub const Source2GameEntities001: usize = 0x1760620;
pub const Source2Server001: usize = 0x1760490;
pub const Source2ServerConfig001: usize = 0x198D6C8;
pub const customnavsystem001: usize = 0x1690918;
pub const customnavsystem001: usize = 0x1690908;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {