Game update (14052)

Game update (14052)
This commit is contained in:
justinbob4
2024-11-19 18:24:28 -08:00
committed by GitHub
parent 7fe9758c5c
commit e88a8922c4
63 changed files with 342 additions and 342 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-16 00:04:35.779704300 UTC
// 2024-11-20 02:22:00.507682600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
@@ -12,20 +12,20 @@ namespace CS2Dumper.Offsets {
public const nint dwGlobalVars = 0x18479D0;
public const nint dwGlowManager = 0x1A4D568;
public const nint dwLocalPlayerController = 0x1A3FF90;
public const nint dwLocalPlayerPawn = 0x1853CE8;
public const nint dwLocalPlayerPawn = 0x1853CF8;
public const nint dwPlantedC4 = 0x1A57E90;
public const nint dwPrediction = 0x1853B80;
public const nint dwPrediction = 0x1853B90;
public const nint dwSensitivity = 0x1A4EB48;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A5C610;
public const nint dwViewMatrix = 0x1A52510;
public const nint dwViewRender = 0x1A52D20;
public const nint dwWeaponC4 = 0x19F3590;
public const nint dwWeaponC4 = 0x19F3598;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52FBE4;
public const nint dwNetworkGameClient = 0x52ECE0;
public const nint dwBuildNumber = 0x530BD4;
public const nint dwNetworkGameClient = 0x52FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x61206C;
public const nint dwWindowWidth = 0x612068;
public const nint dwWindowHeight = 0x6130AC;
public const nint dwWindowWidth = 0x6130A8;
}
// Module: inputsystem.dll
public static class InputsystemDll {