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Game update (14052)
Game update (14052)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-11-16 00:04:35.779704300 UTC
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// 2024-11-20 02:22:00.507682600 UTC
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namespace CS2Dumper.Offsets {
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// Module: client.dll
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@@ -12,20 +12,20 @@ namespace CS2Dumper.Offsets {
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public const nint dwGlobalVars = 0x18479D0;
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public const nint dwGlowManager = 0x1A4D568;
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public const nint dwLocalPlayerController = 0x1A3FF90;
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public const nint dwLocalPlayerPawn = 0x1853CE8;
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public const nint dwLocalPlayerPawn = 0x1853CF8;
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public const nint dwPlantedC4 = 0x1A57E90;
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public const nint dwPrediction = 0x1853B80;
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public const nint dwPrediction = 0x1853B90;
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public const nint dwSensitivity = 0x1A4EB48;
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public const nint dwSensitivity_sensitivity = 0x40;
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public const nint dwViewAngles = 0x1A5C610;
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public const nint dwViewMatrix = 0x1A52510;
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public const nint dwViewRender = 0x1A52D20;
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public const nint dwWeaponC4 = 0x19F3590;
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public const nint dwWeaponC4 = 0x19F3598;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint dwBuildNumber = 0x52FBE4;
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public const nint dwNetworkGameClient = 0x52ECE0;
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public const nint dwBuildNumber = 0x530BD4;
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public const nint dwNetworkGameClient = 0x52FCE0;
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public const nint dwNetworkGameClient_clientTickCount = 0x368;
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public const nint dwNetworkGameClient_deltaTick = 0x27C;
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public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
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@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
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public const nint dwNetworkGameClient_maxClients = 0x238;
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public const nint dwNetworkGameClient_serverTickCount = 0x36C;
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public const nint dwNetworkGameClient_signOnState = 0x228;
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public const nint dwWindowHeight = 0x61206C;
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public const nint dwWindowWidth = 0x612068;
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public const nint dwWindowHeight = 0x6130AC;
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public const nint dwWindowWidth = 0x6130A8;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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