* Bug fixes
This commit is contained in:
a2x
2026-01-26 07:18:17 +10:00
parent a03f9725e9
commit e709e1e524
110 changed files with 80569 additions and 1020 deletions

View File

@@ -1,14 +1,15 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-24 02:38:39.726673900 UTC
// 2026-01-25 21:11:42.105397500 UTC
#pragma once
#include <cstddef>
#include <cstdint>
namespace cs2_dumper {
namespace schemas {
// Module: rendersystemdx11.dll
// Class count: 0
// Class count: 8
// Enum count: 8
namespace rendersystemdx11_dll {
// Alignment: 4
@@ -74,7 +75,7 @@ namespace cs2_dumper {
// Alignment: 1
// Member count: 8
enum class RenderMultisampleType_t : uint8_t {
RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_MULTISAMPLE_INVALID = 0xFF,
RENDER_MULTISAMPLE_NONE = 0x0,
RENDER_MULTISAMPLE_2X = 0x1,
RENDER_MULTISAMPLE_4X = 0x2,
@@ -94,10 +95,88 @@ namespace cs2_dumper {
// Alignment: 1
// Member count: 3
enum class RenderSlotType_t : uint8_t {
RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_SLOT_INVALID = 0xFF,
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1
};
// Parent: None
// Field count: 4
namespace RsDepthStencilStateDesc_t {
constexpr std::ptrdiff_t m_bDepthTestEnable = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bDepthWriteEnable = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_depthFunc = 0x1; // RsComparison_t
constexpr std::ptrdiff_t m_stencilState = 0x2; // RsStencilStateDesc_t
}
// Parent: None
// Field count: 1
namespace SheetSequenceIntegerId_t {
constexpr std::ptrdiff_t m_Value = 0x0; // uint32
}
// Parent: None
// Field count: 11
namespace RsBlendStateDesc_t {
constexpr std::ptrdiff_t m_srcBlendBits = 0x0; // uint32
constexpr std::ptrdiff_t m_destBlendBits = 0x4; // uint32
constexpr std::ptrdiff_t m_srcBlendAlphaBits = 0x8; // uint32
constexpr std::ptrdiff_t m_destBlendAlphaBits = 0xC; // uint32
constexpr std::ptrdiff_t m_renderTargetWriteMaskBits = 0x10; // uint32
constexpr std::ptrdiff_t m_blendOpBits = 0x0; // bitfield:30
constexpr std::ptrdiff_t m_bAlphaToCoverageEnable = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_bIndependentBlendEnable = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_blendOpAlphaBits = 0x18; // uint32
constexpr std::ptrdiff_t m_blendEnableBits = 0x1C; // uint8
constexpr std::ptrdiff_t m_srgbWriteEnableBits = 0x1D; // uint8
}
// Parent: None
// Field count: 4
namespace VsInputSignatureElement_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char[64]
constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64]
constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80; // char[64]
constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32
}
// Parent: None
// Field count: 7
namespace RsRasterizerStateDesc_t {
constexpr std::ptrdiff_t m_nFillMode = 0x0; // RsFillMode_t
constexpr std::ptrdiff_t m_nCullMode = 0x1; // RsCullMode_t
constexpr std::ptrdiff_t m_bDepthClipEnable = 0x2; // bool
constexpr std::ptrdiff_t m_bMultisampleEnable = 0x3; // bool
constexpr std::ptrdiff_t m_nDepthBias = 0x4; // int32
constexpr std::ptrdiff_t m_flDepthBiasClamp = 0x8; // float32
constexpr std::ptrdiff_t m_flSlopeScaledDepthBias = 0xC; // float32
}
// Parent: None
// Field count: 11
namespace RsStencilStateDesc_t {
constexpr std::ptrdiff_t m_bStencilEnable = 0x0; // bitfield:1
constexpr std::ptrdiff_t m_frontStencilFailOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_frontStencilDepthFailOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_frontStencilPassOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_frontStencilFunc = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_backStencilFailOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_backStencilDepthFailOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_backStencilPassOp = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_backStencilFunc = 0x0; // bitfield:3
constexpr std::ptrdiff_t m_nStencilReadMask = 0x4; // uint8
constexpr std::ptrdiff_t m_nStencilWriteMask = 0x5; // uint8
}
// Parent: None
// Field count: 2
namespace VsInputSignature_t {
constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
constexpr std::ptrdiff_t m_depth_elems = 0x18; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Field count: 6
namespace RenderInputLayoutField_t {
constexpr std::ptrdiff_t m_pSemanticName = 0x0; // char[32]
constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int8
constexpr std::ptrdiff_t m_nOffset = 0x28; // int16
constexpr std::ptrdiff_t m_nSlot = 0x2A; // int8
constexpr std::ptrdiff_t m_nSlotType = 0x2B; // RenderSlotType_t
constexpr std::ptrdiff_t m_szShaderSemantic = 0x2C; // char[32]
}
}
}
}