mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-02-15 10:27:22 +08:00
0.1.3
* Bug fixes
This commit is contained in:
@@ -1,11 +1,40 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-01-24 02:38:39.726673900 UTC
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// 2026-01-25 21:11:42.105397500 UTC
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namespace CS2Dumper.Schemas {
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// Module: client.dll
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// Class count: 498
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// Enum count: 8
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// Class count: 528
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// Enum count: 12
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public static class ClientDll {
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// Alignment: 4
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// Member count: 5
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public enum C_BaseCombatCharacter__WaterWakeMode_t : uint {
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WATER_WAKE_NONE = 0x0,
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WATER_WAKE_IDLE = 0x1,
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WATER_WAKE_WALKING = 0x2,
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WATER_WAKE_RUNNING = 0x3,
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WATER_WAKE_WATER_OVERHEAD = 0x4
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}
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// Alignment: 4
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// Member count: 2
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public enum PulseBestOutflowRules_t : uint {
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SORT_BY_NUMBER_OF_VALID_CRITERIA = 0x0,
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SORT_BY_OUTFLOW_INDEX = 0x1
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}
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// Alignment: 4
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// Member count: 4
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public enum PulseCursorCancelPriority_t : uint {
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None = 0x0,
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CancelOnSucceeded = 0x1,
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SoftCancel = 0x2,
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HardCancel = 0x3
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}
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// Alignment: 4
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// Member count: 2
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public enum PulseMethodCallMode_t : uint {
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SYNC_WAIT_FOR_COMPLETION = 0x0,
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ASYNC_FIRE_AND_FORGET = 0x1
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}
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// Alignment: 4
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// Member count: 15
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public enum CompositeMaterialInputLooseVariableType_t : uint {
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@@ -172,7 +201,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class CFuncRetakeBarrier {
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}
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// Parent:
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// Parent: None
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// Field count: 15
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//
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// Metadata:
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@@ -350,7 +379,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nPersonaDataXpTrailLevel = 0x84; // int32
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public const nint m_vecServerAuthoritativeWeaponSlots = 0x88; // C_UtlVectorEmbeddedNetworkVar<ServerAuthoritativeWeaponSlot_t>
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}
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// Parent:
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// Parent: None
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// Field count: 9
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//
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// Metadata:
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@@ -1027,7 +1056,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bFastRetrigger = 0x60B; // bool
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public const nint m_bPassthoughCaller = 0x60C; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 6
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public static class SequenceHistory_t {
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public const nint m_hSequence = 0x0; // HSequence
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@@ -1299,7 +1328,7 @@ namespace CS2Dumper.Schemas {
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public static class CPointChildModifier {
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public const nint m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x608; // bool
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -1471,7 +1500,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flFadeStartTime = 0x840; // float32[1]
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public const nint m_flFadeDuration = 0x844; // float32[1]
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}
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// Parent:
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// Parent: None
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// Field count: 10
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public static class CBuoyancyHelper {
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public const nint m_nFluidType = 0x18; // CUtlStringToken
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@@ -1566,7 +1595,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_WeaponM4A1Silencer {
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}
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// Parent:
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// Parent: None
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// Field count: 29
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//
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// Metadata:
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@@ -1705,7 +1734,7 @@ namespace CS2Dumper.Schemas {
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public static class CPulseCell_Value_Gradient {
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public const nint m_Gradient = 0x48; // CColorGradient
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -1715,7 +1744,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_timestamp = 0x8; // GameTime_t
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public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t
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}
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// Parent:
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// Parent: None
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// Field count: 5
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//
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// Metadata:
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@@ -1877,7 +1906,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flWatTickOffset = 0x1D78; // float32
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public const nint m_flLastShakeTime = 0x1D8C; // GameTime_t
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}
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// Parent:
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// Parent: None
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// Field count: 7
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//
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// Metadata:
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@@ -1920,7 +1949,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flExposureAdaptationSpeedDown = 0x614; // float32
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public const nint m_flTonemapEVSmoothingRange = 0x618; // float32
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}
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// Parent:
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// Parent: None
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// Field count: 4
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//
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// Metadata:
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@@ -1947,7 +1976,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_WeaponMag7 {
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -2053,7 +2082,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class CSpriteOriented {
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}
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// Parent:
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// Parent: None
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// Field count: 13
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//
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// Metadata:
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@@ -2495,7 +2524,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_pPredictionOwner = 0x1498; // CBasePlayerController*
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public const nint m_fNewestAlphaThinkTime = 0x14A0; // GameTime_t
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}
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// Parent:
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// Parent: None
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// Field count: 14
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//
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// Metadata:
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@@ -2516,7 +2545,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flNewHDRColorScale = 0x38; // float32
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public const nint m_flNewFarZ = 0x3C; // float32
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}
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// Parent:
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// Parent: None
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// Field count: 36
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//
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// Metadata:
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@@ -3005,7 +3034,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class CChoreoInfoTarget {
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}
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// Parent:
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// Parent: None
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// Field count: 8
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//
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// Metadata:
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@@ -3188,7 +3217,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_LightDirectionalEntity {
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}
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// Parent:
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// Parent: None
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// Field count: 83
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//
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// Metadata:
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@@ -3325,7 +3354,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_sUniqueHammerID = 0x5F8; // CUtlString
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public const nint m_nBloodType = 0x600; // BloodType
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}
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// Parent:
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// Parent: None
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// Field count: 4
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//
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// Metadata:
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@@ -3537,7 +3566,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_materialGroup = 0x434; // CUtlStringToken
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public const nint m_nHitboxSet = 0x438; // uint8
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}
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// Parent:
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// Parent: None
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// Field count: 0
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public static class CEntityComponent {
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}
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@@ -3761,7 +3790,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_vSmokeColor = 0x77C; // Vector
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public const nint m_szAnimClass = 0x788; // CGlobalSymbol
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}
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// Parent:
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// Parent: None
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// Field count: 6
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//
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// Metadata:
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@@ -4138,7 +4167,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bWasSurfing = 0x59C; // bool
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public const nint m_vecInputRotated = 0x62C; // Vector
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}
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// Parent:
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// Parent: None
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// Field count: 5
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//
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// Metadata:
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@@ -4176,7 +4205,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_FuncBrush {
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}
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// Parent:
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// Parent: None
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// Field count: 3
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//
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// Metadata:
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@@ -4237,7 +4266,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_OuterAngle = 0xE98; // float32
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public const nint m_SpotRadius = 0xE9C; // float32
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}
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// Parent:
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// Parent: None
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// Field count: 3
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//
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// Metadata:
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@@ -4343,7 +4372,7 @@ namespace CS2Dumper.Schemas {
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public static class C_EnvWindClientside {
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public const nint m_EnvWindShared = 0x608; // C_EnvWindShared
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}
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// Parent:
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// Parent: None
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// Field count: 6
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//
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// Metadata:
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@@ -4374,7 +4403,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flAttenMax = 0x6C4; // float32
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public const nint m_iszParameterName = 0x6C8; // CUtlSymbolLarge
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}
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// Parent:
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// Parent: None
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// Field count: 3
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//
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// Metadata:
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@@ -4518,7 +4547,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_iEnemyKnifeKills = 0x74; // int32
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public const nint m_iEnemyTaserKills = 0x78; // int32
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -4545,7 +4574,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class CHostageRescueZone {
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}
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// Parent:
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// Parent: None
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// Field count: 8
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//
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// Metadata:
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@@ -4607,7 +4636,7 @@ namespace CS2Dumper.Schemas {
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public static class C_CSGameRulesProxy {
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public const nint m_pGameRules = 0x608; // C_CSGameRules*
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}
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// Parent:
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// Parent: None
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// Field count: 17
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//
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// Metadata:
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@@ -5022,7 +5051,7 @@ namespace CS2Dumper.Schemas {
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public static class FilterDamageType {
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public const nint m_iDamageType = 0x640; // int32
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -5460,7 +5489,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flWaterWorldZ = 0x1370; // float32
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public const nint m_flWaterNextTraceTime = 0x1374; // float32
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}
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// Parent:
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// Parent: None
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// Field count: 11
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//
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// Metadata:
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@@ -5597,7 +5626,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bIsOtherEnemy = 0x74; // bool
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public const nint m_killType = 0x75; // EKillTypes_t
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}
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// Parent:
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// Parent: None
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// Field count: 11
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//
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// Metadata:
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@@ -5775,7 +5804,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flPreviousUpdateTickTime = 0x670; // GameTime_t
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public const nint m_vecPreviousTestPoint = 0x674; // Vector
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}
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// Parent:
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// Parent: None
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// Field count: 2
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//
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// Metadata:
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@@ -6148,7 +6177,7 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_HEGrenadeProjectile {
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}
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// Parent:
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// Parent: None
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// Field count: 24
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//
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// Metadata:
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@@ -6338,7 +6367,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bSpotted = 0x8; // bool
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public const nint m_bSpottedByMask = 0xC; // uint32[2]
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}
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// Parent:
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// Parent: None
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// Field count: 25
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//
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// Metadata:
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@@ -6995,7 +7024,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_OnPass = 0x610; // CEntityIOOutput
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public const nint m_OnFail = 0x628; // CEntityIOOutput
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}
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// Parent:
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// Parent: None
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// Field count: 1
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//
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// Metadata:
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@@ -7105,7 +7134,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_ubSignature = 0xEDD; // uint8[128]
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public const nint m_SprayRenderHelper = 0xF68; // CPlayerSprayDecalRenderHelper
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}
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// Parent:
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// Parent: None
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// Field count: 12
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//
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// Metadata:
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@@ -7443,5 +7472,437 @@ namespace CS2Dumper.Schemas {
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// Field count: 0
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public static class C_CSGO_EndOfMatchLineupEndpoint {
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}
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// Parent: None
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// Field count: 1
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//
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// Metadata:
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// MPropertyElementNameFn
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public static class GeneratedTextureHandle_t {
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public const nint m_strBitmapName = 0x0; // CUtlString
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}
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// Parent: None
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||||
// Field count: 8
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//
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// Metadata:
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// MGetKV3ClassDefaults
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// MPropertyElementNameFn
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public static class CompositeMaterialInputContainer_t {
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public const nint m_bEnabled = 0x0; // bool
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public const nint m_nCompositeMaterialInputContainerSourceType = 0x4; // CompositeMaterialInputContainerSourceType_t
|
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public const nint m_strSpecificContainerMaterial = 0x8; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIMaterial2>>
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public const nint m_strAttrName = 0xE8; // CUtlString
|
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public const nint m_strAlias = 0xF0; // CUtlString
|
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public const nint m_vecLooseVariables = 0xF8; // CUtlVector<CompositeMaterialInputLooseVariable_t>
|
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public const nint m_strAttrNameForVar = 0x110; // CUtlString
|
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public const nint m_bExposeExternally = 0x118; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
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||||
//
|
||||
// Metadata:
|
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// MGetKV3ClassDefaults
|
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// MPropertyElementNameFn
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public static class CompositeMaterialAssemblyProcedure_t {
|
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public const nint m_vecCompMatIncludes = 0x0; // CUtlVector<CResourceNameTyped<CWeakHandle<InfoForResourceTypeCCompositeMaterialKit>>>
|
||||
public const nint m_vecMatchFilters = 0x18; // CUtlVector<CompositeMaterialMatchFilter_t>
|
||||
public const nint m_vecCompositeInputContainers = 0x30; // CUtlVector<CompositeMaterialInputContainer_t>
|
||||
public const nint m_vecPropertyMutators = 0x48; // CUtlVector<CompMatPropertyMutator_t>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 37
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyElementNameFn
|
||||
public static class CompositeMaterialInputLooseVariable_t {
|
||||
public const nint m_strName = 0x0; // CUtlString
|
||||
public const nint m_bExposeExternally = 0x8; // bool
|
||||
public const nint m_strExposedFriendlyName = 0x10; // CUtlString
|
||||
public const nint m_strExposedFriendlyGroupName = 0x18; // CUtlString
|
||||
public const nint m_bExposedVariableIsFixedRange = 0x20; // bool
|
||||
public const nint m_strExposedVisibleWhenTrue = 0x28; // CUtlString
|
||||
public const nint m_strExposedHiddenWhenTrue = 0x30; // CUtlString
|
||||
public const nint m_strExposedValueList = 0x38; // CUtlString
|
||||
public const nint m_nVariableType = 0x40; // CompositeMaterialInputLooseVariableType_t
|
||||
public const nint m_bValueBoolean = 0x44; // bool
|
||||
public const nint m_nValueIntX = 0x48; // int32
|
||||
public const nint m_nValueIntY = 0x4C; // int32
|
||||
public const nint m_nValueIntZ = 0x50; // int32
|
||||
public const nint m_nValueIntW = 0x54; // int32
|
||||
public const nint m_bHasFloatBounds = 0x58; // bool
|
||||
public const nint m_flValueFloatX = 0x5C; // float32
|
||||
public const nint m_flValueFloatX_Min = 0x60; // float32
|
||||
public const nint m_flValueFloatX_Max = 0x64; // float32
|
||||
public const nint m_flValueFloatY = 0x68; // float32
|
||||
public const nint m_flValueFloatY_Min = 0x6C; // float32
|
||||
public const nint m_flValueFloatY_Max = 0x70; // float32
|
||||
public const nint m_flValueFloatZ = 0x74; // float32
|
||||
public const nint m_flValueFloatZ_Min = 0x78; // float32
|
||||
public const nint m_flValueFloatZ_Max = 0x7C; // float32
|
||||
public const nint m_flValueFloatW = 0x80; // float32
|
||||
public const nint m_flValueFloatW_Min = 0x84; // float32
|
||||
public const nint m_flValueFloatW_Max = 0x88; // float32
|
||||
public const nint m_cValueColor4 = 0x8C; // Color
|
||||
public const nint m_nValueSystemVar = 0x90; // CompositeMaterialVarSystemVar_t
|
||||
public const nint m_strResourceMaterial = 0x98; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIMaterial2>>
|
||||
public const nint m_strTextureContentAssetPath = 0x178; // CUtlString
|
||||
public const nint m_strTextureRuntimeResourcePath = 0x180; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCTextureBase>>
|
||||
public const nint m_strTextureCompilationVtexTemplate = 0x260; // CUtlString
|
||||
public const nint m_nTextureType = 0x268; // CompositeMaterialInputTextureType_t
|
||||
public const nint m_strString = 0x270; // CUtlString
|
||||
public const nint m_strPanoramaPanelPath = 0x278; // CUtlString
|
||||
public const nint m_nPanoramaRenderRes = 0x280; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CNmEventConsumerHudModelArmsAttributes {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_light_barn_t {
|
||||
public const nint color = 0x0; // Vector
|
||||
public const nint angle = 0xC; // QAngle
|
||||
public const nint brightness = 0x18; // float32
|
||||
public const nint orbit_distance = 0x1C; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_map_t {
|
||||
public const nint map_name = 0x0; // CUtlString
|
||||
public const nint map_rotation = 0x8; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_light_fill_t {
|
||||
public const nint color = 0x0; // Vector
|
||||
public const nint angle = 0xC; // QAngle
|
||||
public const nint brightness = 0x18; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
public static class CInterpolatedValue {
|
||||
public const nint m_flStartTime = 0x0; // float32
|
||||
public const nint m_flEndTime = 0x4; // float32
|
||||
public const nint m_flStartValue = 0x8; // float32
|
||||
public const nint m_flEndValue = 0xC; // float32
|
||||
public const nint m_nInterpType = 0x10; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_item_t {
|
||||
public const nint position = 0x0; // Vector
|
||||
public const nint angle = 0xC; // QAngle
|
||||
public const nint pose_sequence = 0x18; // CUtlString
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
public static class TimedEvent {
|
||||
public const nint m_TimeBetweenEvents = 0x0; // float32
|
||||
public const nint m_fNextEvent = 0x4; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
public static class CFlashlightEffect {
|
||||
public const nint m_bIsOn = 0x10; // bool
|
||||
public const nint m_bMuzzleFlashEnabled = 0x20; // bool
|
||||
public const nint m_flMuzzleFlashBrightness = 0x24; // float32
|
||||
public const nint m_quatMuzzleFlashOrientation = 0x30; // Quaternion
|
||||
public const nint m_vecMuzzleFlashOrigin = 0x40; // Vector
|
||||
public const nint m_flFov = 0x4C; // float32
|
||||
public const nint m_flFarZ = 0x50; // float32
|
||||
public const nint m_flLinearAtten = 0x54; // float32
|
||||
public const nint m_bCastsShadows = 0x58; // bool
|
||||
public const nint m_flCurrentPullBackDist = 0x5C; // float32
|
||||
public const nint m_FlashlightTexture = 0x60; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
public const nint m_MuzzleFlashTexture = 0x68; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
public const nint m_textureName = 0x70; // char[64]
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_camera_t {
|
||||
public const nint angle = 0x0; // QAngle
|
||||
public const nint fov = 0xC; // float32
|
||||
public const nint znear = 0x10; // float32
|
||||
public const nint zfar = 0x14; // float32
|
||||
public const nint target = 0x18; // Vector
|
||||
public const nint target_nudge = 0x24; // Vector
|
||||
public const nint orbit_distance = 0x30; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
// MVDataOutlinerDetailExpr
|
||||
// MVDataOverlayType
|
||||
// MVDataPreviewWidget
|
||||
// MVDataOutlinerLeafNameFn
|
||||
// MVDataOutlinerLeafColorFn
|
||||
// MVDataOutlinerLeafDetailFn
|
||||
// MVDataVirtualNodeFactoryFn
|
||||
// MVDataPreLoadFixupFn
|
||||
// MVDataPostSaveFixupFn
|
||||
public static class CInventoryImageData {
|
||||
public const nint m_nNodeType = 0x0; // InventoryNodeType_t
|
||||
public const nint name = 0x8; // CUtlString
|
||||
public const nint inventory_image_data = 0x10; // inv_image_data_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_CSGO_PreviewPlayer_GraphController {
|
||||
public const nint m_pszCharacterMode = 0x90; // CAnimGraphParamRef<char*>
|
||||
public const nint m_pszTeamPreviewVariant = 0xC0; // CAnimGraphParamRef<char*>
|
||||
public const nint m_pszTeamPreviewPosition = 0xF0; // CAnimGraphParamRef<char*>
|
||||
public const nint m_pszEndOfMatchCelebration = 0x120; // CAnimGraphParamRef<char*>
|
||||
public const nint m_nTeamPreviewRandom = 0x150; // CAnimGraphParamRef<int32>
|
||||
public const nint m_pszWeaponState = 0x178; // CAnimGraphParamRef<char*>
|
||||
public const nint m_pszWeaponType = 0x1A8; // CAnimGraphParamRef<char*>
|
||||
public const nint m_bCT = 0x1D8; // CAnimGraphParamRef<bool>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_clearcolor_t {
|
||||
public const nint color = 0x0; // Vector
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
public static class C_CommandContext {
|
||||
public const nint needsprocessing = 0x0; // bool
|
||||
public const nint command_number = 0xA0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CompositeMaterialEditorPoint_t {
|
||||
public const nint m_ModelName = 0x0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
public const nint m_nSequenceIndex = 0xE0; // int32
|
||||
public const nint m_flCycle = 0xE4; // float32
|
||||
public const nint m_KVModelStateChoices = 0xE8; // KeyValues3
|
||||
public const nint m_bEnableChildModel = 0xF8; // bool
|
||||
public const nint m_ChildModelName = 0x100; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
public const nint m_vecCompositeMaterialAssemblyProcedures = 0x1E0; // CUtlVector<CompositeMaterialAssemblyProcedure_t>
|
||||
public const nint m_vecCompositeMaterials = 0x1F8; // CUtlVector<CompositeMaterial_t>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class CPlayerSprayDecalRenderHelper {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
public static class C_IronSightController {
|
||||
public const nint m_bIronSightAvailable = 0x10; // bool
|
||||
public const nint m_flIronSightAmount = 0x14; // float32
|
||||
public const nint m_flIronSightAmountGained = 0x18; // float32
|
||||
public const nint m_flIronSightAmountBiased = 0x1C; // float32
|
||||
public const nint m_flIronSightAmount_Interpolated = 0x20; // float32
|
||||
public const nint m_flIronSightAmountGained_Interpolated = 0x24; // float32
|
||||
public const nint m_flIronSightAmountBiased_Interpolated = 0x28; // float32
|
||||
public const nint m_flInterpolationLastUpdated = 0x2C; // float32
|
||||
public const nint m_angDeltaAverage = 0x30; // QAngle[8]
|
||||
public const nint m_angViewLast = 0x90; // QAngle
|
||||
public const nint m_vecDotCoords = 0x9C; // Vector2D
|
||||
public const nint m_flFiringInaccuracyExtraWidthMultiplier = 0xA4; // float32
|
||||
public const nint m_flSpeedRatio = 0xA8; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyElementNameFn
|
||||
public static class CompMatMutatorCondition_t {
|
||||
public const nint m_nMutatorCondition = 0x0; // CompMatPropertyMutatorConditionType_t
|
||||
public const nint m_strMutatorConditionContainerName = 0x8; // CUtlString
|
||||
public const nint m_strMutatorConditionContainerVarName = 0x10; // CUtlString
|
||||
public const nint m_strMutatorConditionContainerVarValue = 0x18; // CUtlString
|
||||
public const nint m_bPassWhenTrue = 0x20; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_data_t {
|
||||
public const nint map = 0x0; // inv_image_map_t
|
||||
public const nint item = 0x10; // inv_image_item_t
|
||||
public const nint camera = 0x30; // inv_image_camera_t
|
||||
public const nint lightsun = 0x64; // inv_image_light_sun_t
|
||||
public const nint lightfill = 0x80; // inv_image_light_fill_t
|
||||
public const nint light0 = 0x9C; // inv_image_light_barn_t
|
||||
public const nint light1 = 0xBC; // inv_image_light_barn_t
|
||||
public const nint clearcolor = 0xDC; // inv_image_clearcolor_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 29
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyElementNameFn
|
||||
public static class CompMatPropertyMutator_t {
|
||||
public const nint m_bEnabled = 0x0; // bool
|
||||
public const nint m_nMutatorCommandType = 0x4; // CompMatPropertyMutatorType_t
|
||||
public const nint m_strInitWith_Container = 0x8; // CUtlString
|
||||
public const nint m_strCopyProperty_InputContainerSrc = 0x10; // CUtlString
|
||||
public const nint m_strCopyProperty_InputContainerProperty = 0x18; // CUtlString
|
||||
public const nint m_strCopyProperty_TargetProperty = 0x20; // CUtlString
|
||||
public const nint m_strRandomRollInputVars_SeedInputVar = 0x28; // CUtlString
|
||||
public const nint m_vecRandomRollInputVars_InputVarsToRoll = 0x30; // CUtlVector<CUtlString>
|
||||
public const nint m_strCopyMatchingKeys_InputContainerSrc = 0x48; // CUtlString
|
||||
public const nint m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; // CUtlString
|
||||
public const nint m_strCopyKeysWithSuffix_FindSuffix = 0x58; // CUtlString
|
||||
public const nint m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; // CUtlString
|
||||
public const nint m_nSetValue_Value = 0x68; // CompositeMaterialInputLooseVariable_t
|
||||
public const nint m_strGenerateTexture_TargetParam = 0x2F0; // CUtlString
|
||||
public const nint m_strGenerateTexture_InitialContainer = 0x2F8; // CUtlString
|
||||
public const nint m_nResolution = 0x300; // int32
|
||||
public const nint m_bIsScratchTarget = 0x304; // bool
|
||||
public const nint m_strCompressionFormat = 0x308; // CUtlString
|
||||
public const nint m_bSplatDebugInfo = 0x310; // bool
|
||||
public const nint m_bCaptureInRenderDoc = 0x311; // bool
|
||||
public const nint m_vecTexGenInstructions = 0x318; // CUtlVector<CompMatPropertyMutator_t>
|
||||
public const nint m_vecConditionalMutators = 0x330; // CUtlVector<CompMatPropertyMutator_t>
|
||||
public const nint m_strPopInputQueue_Container = 0x348; // CUtlString
|
||||
public const nint m_strDrawText_InputContainerSrc = 0x350; // CUtlString
|
||||
public const nint m_strDrawText_InputContainerProperty = 0x358; // CUtlString
|
||||
public const nint m_vecDrawText_Position = 0x360; // Vector2D
|
||||
public const nint m_colDrawText_Color = 0x368; // Color
|
||||
public const nint m_strDrawText_Font = 0x370; // CUtlString
|
||||
public const nint m_vecConditions = 0x378; // CUtlVector<CompMatMutatorCondition_t>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CCompositeMaterialEditorDoc {
|
||||
public const nint m_nVersion = 0x8; // int32
|
||||
public const nint m_Points = 0x10; // CUtlVector<CompositeMaterialEditorPoint_t>
|
||||
public const nint m_KVthumbnail = 0x28; // KeyValues3
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 11
|
||||
public static class CClientAlphaProperty {
|
||||
public const nint m_nDistFadeStart = 0x10; // uint16
|
||||
public const nint m_nDistFadeEnd = 0x12; // uint16
|
||||
public const nint m_nDesyncOffset = 0x0; // bitfield:14
|
||||
public const nint m_bAlphaOverride = 0x0; // bitfield:1
|
||||
public const nint m_bShadowAlphaOverride = 0x0; // bitfield:1
|
||||
public const nint m_nRenderMode = 0x0; // bitfield:3
|
||||
public const nint m_nRenderFX = 0x0; // bitfield:5
|
||||
public const nint m_nAlpha = 0x17; // uint8
|
||||
public const nint m_flFadeScale = 0x18; // float32
|
||||
public const nint m_flRenderFxStartTime = 0x1C; // GameTime_t
|
||||
public const nint m_flRenderFxDuration = 0x20; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 43
|
||||
public static class CGlobalLightBase {
|
||||
public const nint m_bSpotLight = 0x10; // bool
|
||||
public const nint m_SpotLightOrigin = 0x14; // Vector
|
||||
public const nint m_SpotLightAngles = 0x20; // QAngle
|
||||
public const nint m_ShadowDirection = 0x2C; // Vector
|
||||
public const nint m_AmbientDirection = 0x38; // Vector
|
||||
public const nint m_SpecularDirection = 0x44; // Vector
|
||||
public const nint m_InspectorSpecularDirection = 0x50; // Vector
|
||||
public const nint m_flSpecularPower = 0x5C; // float32
|
||||
public const nint m_flSpecularIndependence = 0x60; // float32
|
||||
public const nint m_SpecularColor = 0x64; // Color
|
||||
public const nint m_bStartDisabled = 0x68; // bool
|
||||
public const nint m_bEnabled = 0x69; // bool
|
||||
public const nint m_LightColor = 0x6A; // Color
|
||||
public const nint m_AmbientColor1 = 0x6E; // Color
|
||||
public const nint m_AmbientColor2 = 0x72; // Color
|
||||
public const nint m_AmbientColor3 = 0x76; // Color
|
||||
public const nint m_flSunDistance = 0x7C; // float32
|
||||
public const nint m_flFOV = 0x80; // float32
|
||||
public const nint m_flNearZ = 0x84; // float32
|
||||
public const nint m_flFarZ = 0x88; // float32
|
||||
public const nint m_bEnableShadows = 0x8C; // bool
|
||||
public const nint m_bOldEnableShadows = 0x8D; // bool
|
||||
public const nint m_bBackgroundClearNotRequired = 0x8E; // bool
|
||||
public const nint m_flCloudScale = 0x90; // float32
|
||||
public const nint m_flCloud1Speed = 0x94; // float32
|
||||
public const nint m_flCloud1Direction = 0x98; // float32
|
||||
public const nint m_flCloud2Speed = 0x9C; // float32
|
||||
public const nint m_flCloud2Direction = 0xA0; // float32
|
||||
public const nint m_flAmbientScale1 = 0xB0; // float32
|
||||
public const nint m_flAmbientScale2 = 0xB4; // float32
|
||||
public const nint m_flGroundScale = 0xB8; // float32
|
||||
public const nint m_flLightScale = 0xBC; // float32
|
||||
public const nint m_flFoWDarkness = 0xC0; // float32
|
||||
public const nint m_bEnableSeparateSkyboxFog = 0xC4; // bool
|
||||
public const nint m_vFowColor = 0xC8; // Vector
|
||||
public const nint m_ViewOrigin = 0xD4; // Vector
|
||||
public const nint m_ViewAngles = 0xE0; // QAngle
|
||||
public const nint m_flViewFoV = 0xEC; // float32
|
||||
public const nint m_WorldPoints = 0xF0; // Vector[8]
|
||||
public const nint m_vFogOffsetLayer0 = 0x4A8; // Vector2D
|
||||
public const nint m_vFogOffsetLayer1 = 0x4B0; // Vector2D
|
||||
public const nint m_hEnvWind = 0x4B8; // CHandle<C_BaseEntity>
|
||||
public const nint m_hEnvSky = 0x4BC; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class IClientAlphaProperty {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class inv_image_light_sun_t {
|
||||
public const nint color = 0x0; // Vector
|
||||
public const nint angle = 0xC; // QAngle
|
||||
public const nint brightness = 0x18; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyElementNameFn
|
||||
public static class CompositeMaterialMatchFilter_t {
|
||||
public const nint m_nCompositeMaterialMatchFilterType = 0x0; // CompositeMaterialMatchFilterType_t
|
||||
public const nint m_strMatchFilter = 0x8; // CUtlString
|
||||
public const nint m_strMatchValue = 0x10; // CUtlString
|
||||
public const nint m_bPassWhenTrue = 0x18; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
//
|
||||
// Metadata:
|
||||
// MPropertyElementNameFn
|
||||
public static class CompositeMaterial_t {
|
||||
public const nint m_TargetKVs = 0x8; // KeyValues3
|
||||
public const nint m_PreGenerationKVs = 0x18; // KeyValues3
|
||||
public const nint m_FinalKVs = 0x58; // KeyValues3
|
||||
public const nint m_vecGeneratedTextures = 0x80; // CUtlVector<GeneratedTextureHandle_t>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user