📦 Game Update 13968 (2)

This commit is contained in:
a2x
2023-11-10 17:13:48 +10:00
parent a1639bea1c
commit e03721e1bb
76 changed files with 437 additions and 437 deletions

View File

@@ -181,14 +181,14 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let force_attack = process.read_memory::<u32>(client_base + 0x16B2320)?;
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16B23B0)?;
let force_backward = process.read_memory::<u32>(client_base + 0x16B25F0)?;
let force_crouch = process.read_memory::<u32>(client_base + 0x16B28C0)?;
let force_forward = process.read_memory::<u32>(client_base + 0x16B2560)?;
let force_jump = process.read_memory::<u32>(client_base + 0x16B2830)?;
let force_left = process.read_memory::<u32>(client_base + 0x16B2680)?;
let force_right = process.read_memory::<u32>(client_base + 0x16B2710)?;
let force_attack = process.read_memory::<u32>(client_base + 0x16B2310)?;
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16B23A0)?;
let force_backward = process.read_memory::<u32>(client_base + 0x16B25E0)?;
let force_crouch = process.read_memory::<u32>(client_base + 0x16B28B0)?;
let force_forward = process.read_memory::<u32>(client_base + 0x16B2550)?;
let force_jump = process.read_memory::<u32>(client_base + 0x16B2820)?;
let force_left = process.read_memory::<u32>(client_base + 0x16B2670)?;
let force_right = process.read_memory::<u32>(client_base + 0x16B2700)?;
let get_key_state = |value: u32| -> &str {
match value {
@@ -258,7 +258,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16AE4A8)?;
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16AE498)?;
let current_map_name = unsafe {
(*global_vars)
@@ -307,7 +307,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_controller = process.read_memory::<usize>(client_base + 0x17FCDC8)?;
let local_player_controller = process.read_memory::<usize>(client_base + 0x17FCDB8)?;
let player_name = process.read_string((local_player_controller + 0x610).into())?;
@@ -325,7 +325,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16B9398)?;
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16B9388)?;
let old_origin = process.read_memory::<[f32; 3]>((local_player_pawn + 0x1224).into())?;
@@ -343,8 +343,8 @@ mod tests {
.expect("Failed to find engine2.dll")
.base();
let window_width = process.read_memory::<u32>(engine_base + 0x541E08)?;
let window_height = process.read_memory::<u32>(engine_base + 0x541E0C)?;
let window_width = process.read_memory::<u32>(engine_base + 0x541E18)?;
let window_height = process.read_memory::<u32>(engine_base + 0x541E1C)?;
println!("Window size: {}x{}", window_width, window_height);