Add patterns for other fields in CNetworkGameClient

This commit is contained in:
a2x
2024-05-24 10:26:56 +10:00
parent 23b77e0347
commit dd7299729a
5 changed files with 34 additions and 19 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-23 23:09:24.161043 UTC
// 2024-05-24 00:18:41.177102700 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
@@ -27,9 +27,12 @@ namespace CS2Dumper.Offsets {
public const nint dwBuildNumber = 0x51E784;
public const nint dwEngineViewData = 0x5DA9DC;
public const nint dwNetworkGameClient = 0x51DB58;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_getMaxClients = 0x270;
public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5DA940;
public const nint dwWindowHeight = 0x5DE2B4;