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https://github.com/a2x/cs2-dumper.git
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Game update (14135) (2)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-02-05 03:37:03.980792600 UTC
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// 2026-02-10 22:35:02.976159900 UTC
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#pragma once
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@@ -10,23 +10,23 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x2317080;
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constexpr std::ptrdiff_t dwEntityList = 0x24ABF98;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x24ABF98;
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constexpr std::ptrdiff_t dwCSGOInput = 0x2314910;
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constexpr std::ptrdiff_t dwEntityList = 0x24AA0D8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AA0D8;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
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constexpr std::ptrdiff_t dwGameRules = 0x230AC50;
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constexpr std::ptrdiff_t dwGlobalVars = 0x205B630;
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constexpr std::ptrdiff_t dwGlowManager = 0x2307A50;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F0FB8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2066AE0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x2314820;
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constexpr std::ptrdiff_t dwPrediction = 0x20669F0;
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constexpr std::ptrdiff_t dwSensitivity = 0x2308568;
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constexpr std::ptrdiff_t dwGameRules = 0x2308DA0;
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constexpr std::ptrdiff_t dwGlobalVars = 0x20595D0;
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constexpr std::ptrdiff_t dwGlowManager = 0x2305BA0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x22EF0B8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2064AE0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x23120B0;
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constexpr std::ptrdiff_t dwPrediction = 0x20649F0;
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constexpr std::ptrdiff_t dwSensitivity = 0x23066B8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
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constexpr std::ptrdiff_t dwViewAngles = 0x2317708;
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constexpr std::ptrdiff_t dwViewMatrix = 0x230CC90;
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constexpr std::ptrdiff_t dwViewRender = 0x230D098;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x2295D30;
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constexpr std::ptrdiff_t dwViewAngles = 0x2314F98;
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constexpr std::ptrdiff_t dwViewMatrix = 0x230ADE0;
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constexpr std::ptrdiff_t dwViewRender = 0x230B1E8;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x2293E30;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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@@ -39,8 +39,8 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
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constexpr std::ptrdiff_t dwWindowHeight = 0x9096C4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x9096C0;
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constexpr std::ptrdiff_t dwWindowHeight = 0x9096DC;
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constexpr std::ptrdiff_t dwWindowWidth = 0x9096D8;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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