Game update (14135) (2)

This commit is contained in:
a2x
2026-02-11 08:43:22 +10:00
parent 3dd9d263da
commit d8c20afb69
70 changed files with 288 additions and 288 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-05 03:37:03.980792600 UTC
// 2026-02-10 22:35:02.976159900 UTC
#pragma once
@@ -10,23 +10,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x2317080;
constexpr std::ptrdiff_t dwEntityList = 0x24ABF98;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x24ABF98;
constexpr std::ptrdiff_t dwCSGOInput = 0x2314910;
constexpr std::ptrdiff_t dwEntityList = 0x24AA0D8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AA0D8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
constexpr std::ptrdiff_t dwGameRules = 0x230AC50;
constexpr std::ptrdiff_t dwGlobalVars = 0x205B630;
constexpr std::ptrdiff_t dwGlowManager = 0x2307A50;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F0FB8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2066AE0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x2314820;
constexpr std::ptrdiff_t dwPrediction = 0x20669F0;
constexpr std::ptrdiff_t dwSensitivity = 0x2308568;
constexpr std::ptrdiff_t dwGameRules = 0x2308DA0;
constexpr std::ptrdiff_t dwGlobalVars = 0x20595D0;
constexpr std::ptrdiff_t dwGlowManager = 0x2305BA0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x22EF0B8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2064AE0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x23120B0;
constexpr std::ptrdiff_t dwPrediction = 0x20649F0;
constexpr std::ptrdiff_t dwSensitivity = 0x23066B8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
constexpr std::ptrdiff_t dwViewAngles = 0x2317708;
constexpr std::ptrdiff_t dwViewMatrix = 0x230CC90;
constexpr std::ptrdiff_t dwViewRender = 0x230D098;
constexpr std::ptrdiff_t dwWeaponC4 = 0x2295D30;
constexpr std::ptrdiff_t dwViewAngles = 0x2314F98;
constexpr std::ptrdiff_t dwViewMatrix = 0x230ADE0;
constexpr std::ptrdiff_t dwViewRender = 0x230B1E8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x2293E30;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -39,8 +39,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
constexpr std::ptrdiff_t dwWindowHeight = 0x9096C4;
constexpr std::ptrdiff_t dwWindowWidth = 0x9096C0;
constexpr std::ptrdiff_t dwWindowHeight = 0x9096DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x9096D8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {