Game update (14135) (2)

This commit is contained in:
a2x
2026-02-11 08:43:22 +10:00
parent 3dd9d263da
commit d8c20afb69
70 changed files with 288 additions and 288 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-05 03:37:03.980792600 UTC
// 2026-02-10 22:35:02.976159900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x205F0A0;
pub const EmptyWorldService001_Client: usize = 0x2018F10;
pub const GameClientExports001: usize = 0x205BD80;
pub const LegacyGameUI001: usize = 0x2079660;
pub const Source2Client002: usize = 0x2305C20;
pub const Source2ClientConfig001: usize = 0x2289B50;
pub const Source2ClientPrediction001: usize = 0x20669F0;
pub const Source2ClientUI001: usize = 0x2077E80;
pub const ClientToolsInfo_001: usize = 0x205D090;
pub const EmptyWorldService001_Client: usize = 0x2016F10;
pub const GameClientExports001: usize = 0x2059D70;
pub const LegacyGameUI001: usize = 0x20775F0;
pub const Source2Client002: usize = 0x2303D80;
pub const Source2ClientConfig001: usize = 0x2287C40;
pub const Source2ClientPrediction001: usize = 0x20649F0;
pub const Source2ClientUI001: usize = 0x2075E70;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -83,7 +83,7 @@ pub mod cs2_dumper {
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x55E20;
pub const Localize_001: usize = 0x57E20;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x520E80;
pub const ParticleSystemMgr003: usize = 0x520F50;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x65BAB0;
pub const SceneSystem_002: usize = 0x8CFEA0;
pub const SceneUtils_001: usize = 0x65C9C0;
pub const RenderingPipelines_001: usize = 0x65BAC0;
pub const SceneSystem_002: usize = 0x8CFEE0;
pub const SceneUtils_001: usize = 0x65C9D0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -160,8 +160,8 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B6CB00;
pub const EntitySubclassUtilsV001: usize = 0x1B18120;
pub const EmptyWorldService001_Server: usize = 0x1B6CB20;
pub const EntitySubclassUtilsV001: usize = 0x1B18140;
pub const NavGameTest001: usize = 0x1C167A8;
pub const ServerToolsInfo_001: usize = 0x1BC7A78;
pub const Source2GameClients001: usize = 0x1BC4AF0;
@@ -169,7 +169,7 @@ pub mod cs2_dumper {
pub const Source2GameEntities001: usize = 0x1BC7180;
pub const Source2Server001: usize = 0x1BC6FE0;
pub const Source2ServerConfig001: usize = 0x1E4B768;
pub const customnavsystem001: usize = 0x1AF6F08;
pub const customnavsystem001: usize = 0x1AF6F18;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -219,8 +219,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
pub const VPhysics2_Interface_001: usize = 0x400160;
pub const VPhysics2_Handle_Interface_001: usize = 0x4000E0;
pub const VPhysics2_Interface_001: usize = 0x400120;
}
// Module: vscript.dll
pub mod vscript_dll {
@@ -233,7 +233,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x214A20;
pub const WorldRendererMgr001: usize = 0x214A00;
}
}
}