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https://github.com/a2x/cs2-dumper.git
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-29 16:04:47.388825300 UTC
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// 2024-08-08 22:44:32.016601800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,37 +7,37 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A28E50;
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pub const dwEntityList: usize = 0x19BEED0;
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pub const dwGameEntitySystem: usize = 0x1ADDBE8;
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pub const dwCSGOInput: usize = 0x19CECE0;
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pub const dwEntityList: usize = 0x1964198;
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pub const dwGameEntitySystem: usize = 0x1A83398;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1A1C688;
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pub const dwGlobalVars: usize = 0x1818648;
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pub const dwGlowManager: usize = 0x1A1BD70;
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pub const dwLocalPlayerController: usize = 0x1A0E9C8;
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pub const dwLocalPlayerPawn: usize = 0x1824A18;
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pub const dwPlantedC4: usize = 0x1A261C8;
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pub const dwPrediction: usize = 0x18248D0;
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pub const dwSensitivity: usize = 0x1A1D358;
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pub const dwGameRules: usize = 0x19C1A98;
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pub const dwGlobalVars: usize = 0x17C35E0;
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pub const dwGlowManager: usize = 0x19C11A0;
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pub const dwLocalPlayerController: usize = 0x19B3DE8;
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pub const dwLocalPlayerPawn: usize = 0x17CF698;
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pub const dwPlantedC4: usize = 0x19CC058;
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pub const dwPrediction: usize = 0x17CF550;
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pub const dwSensitivity: usize = 0x19C2768;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A2E268;
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pub const dwViewMatrix: usize = 0x1A20CF0;
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pub const dwViewRender: usize = 0x1A21488;
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pub const dwWeaponC4: usize = 0x19C2960;
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pub const dwViewAngles: usize = 0x19D40F8;
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pub const dwViewMatrix: usize = 0x19C6250;
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pub const dwViewRender: usize = 0x19C6A00;
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pub const dwWeaponC4: usize = 0x1968240;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x52F834;
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pub const dwNetworkGameClient: usize = 0x52EBA0;
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pub const dwBuildNumber: usize = 0x52E7F4;
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pub const dwNetworkGameClient: usize = 0x52DB88;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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pub const dwNetworkGameClient_deltaTick: usize = 0x278;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwWindowHeight: usize = 0x5F0424;
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pub const dwWindowWidth: usize = 0x5F0420;
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pub const dwWindowHeight: usize = 0x5EEFDC;
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pub const dwWindowWidth: usize = 0x5EEFD8;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -45,12 +45,12 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes: usize = 0x1A41A0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x334E40;
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pub const dwSoundSystem: usize = 0x334E30;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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