This is right one!

This commit is contained in:
xs9
2024-08-09 00:46:25 +02:00
parent 0755910c9d
commit d522d33975
67 changed files with 38700 additions and 38700 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-29 16:04:47.388825300 UTC
// 2024-08-08 22:44:32.016601800 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll
@@ -49,7 +49,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParam_t {
public const nint m_name = 0x0; // CUtlString
public const nint m_name = 0x0; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -57,7 +57,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamVector_t {
public const nint m_value = 0x8; // Vector4D
public const nint m_value = 0x8; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -65,7 +65,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamString_t {
public const nint m_value = 0x8; // CUtlString
public const nint m_value = 0x8; //
}
// Parent: None
// Field count: 11
@@ -73,17 +73,17 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingResource_t {
public const nint m_bHasTonemapParams = 0x0; // bool
public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
public const nint m_bHasBloomParams = 0x40; // bool
public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t
public const nint m_bHasVignetteParams = 0xB4; // bool
public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
public const nint m_bHasLocalContrastParams = 0xDC; // bool
public const nint m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
public const nint m_nColorCorrectionVolumeDim = 0xF4; // int32
public const nint m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
public const nint m_bHasColorCorrection = 0x110; // bool
public const nint m_bHasTonemapParams = 0x0; //
public const nint m_toneMapParams = 0x4; //
public const nint m_bHasBloomParams = 0x40; //
public const nint m_bloomParams = 0x44; //
public const nint m_bHasVignetteParams = 0xB4; //
public const nint m_vignetteParams = 0xB8; //
public const nint m_bHasLocalContrastParams = 0xDC; //
public const nint m_localConstrastParams = 0xE0; //
public const nint m_nColorCorrectionVolumeDim = 0xF4; //
public const nint m_colorCorrectionVolumeData = 0xF8; //
public const nint m_bHasColorCorrection = 0x110; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -91,7 +91,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamInt_t {
public const nint m_nValue = 0x8; // int32
public const nint m_nValue = 0x8; //
}
// Parent: None
// Field count: 6
@@ -99,12 +99,12 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingVignetteParameters_t {
public const nint m_flVignetteStrength = 0x0; // float32
public const nint m_vCenter = 0x4; // Vector2D
public const nint m_flRadius = 0xC; // float32
public const nint m_flRoundness = 0x10; // float32
public const nint m_flFeather = 0x14; // float32
public const nint m_vColorTint = 0x18; // Vector
public const nint m_flVignetteStrength = 0x0; //
public const nint m_vCenter = 0x4; //
public const nint m_flRadius = 0xC; //
public const nint m_flRoundness = 0x10; //
public const nint m_flFeather = 0x14; //
public const nint m_vColorTint = 0x18; //
}
// Parent: None
// Field count: 5
@@ -112,11 +112,11 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingLocalContrastParameters_t {
public const nint m_flLocalContrastStrength = 0x0; // float32
public const nint m_flLocalContrastEdgeStrength = 0x4; // float32
public const nint m_flLocalContrastVignetteStart = 0x8; // float32
public const nint m_flLocalContrastVignetteEnd = 0xC; // float32
public const nint m_flLocalContrastVignetteBlur = 0x10; // float32
public const nint m_flLocalContrastStrength = 0x0; //
public const nint m_flLocalContrastEdgeStrength = 0x4; //
public const nint m_flLocalContrastVignetteStart = 0x8; //
public const nint m_flLocalContrastVignetteEnd = 0xC; //
public const nint m_flLocalContrastVignetteBlur = 0x10; //
}
// Parent: None
// Field count: 15
@@ -124,21 +124,21 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingTonemapParameters_t {
public const nint m_flExposureBias = 0x0; // float32
public const nint m_flShoulderStrength = 0x4; // float32
public const nint m_flLinearStrength = 0x8; // float32
public const nint m_flLinearAngle = 0xC; // float32
public const nint m_flToeStrength = 0x10; // float32
public const nint m_flToeNum = 0x14; // float32
public const nint m_flToeDenom = 0x18; // float32
public const nint m_flWhitePoint = 0x1C; // float32
public const nint m_flLuminanceSource = 0x20; // float32
public const nint m_flExposureBiasShadows = 0x24; // float32
public const nint m_flExposureBiasHighlights = 0x28; // float32
public const nint m_flMinShadowLum = 0x2C; // float32
public const nint m_flMaxShadowLum = 0x30; // float32
public const nint m_flMinHighlightLum = 0x34; // float32
public const nint m_flMaxHighlightLum = 0x38; // float32
public const nint m_flExposureBias = 0x0; //
public const nint m_flShoulderStrength = 0x4; //
public const nint m_flLinearStrength = 0x8; //
public const nint m_flLinearAngle = 0xC; //
public const nint m_flToeStrength = 0x10; //
public const nint m_flToeNum = 0x14; //
public const nint m_flToeDenom = 0x18; //
public const nint m_flWhitePoint = 0x1C; //
public const nint m_flLuminanceSource = 0x20; //
public const nint m_flExposureBiasShadows = 0x24; //
public const nint m_flExposureBiasHighlights = 0x28; //
public const nint m_flMinShadowLum = 0x2C; //
public const nint m_flMaxShadowLum = 0x30; //
public const nint m_flMinHighlightLum = 0x34; //
public const nint m_flMaxHighlightLum = 0x38; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -146,7 +146,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamBuffer_t {
public const nint m_value = 0x8; // CUtlBinaryBlock
public const nint m_value = 0x8; //
}
// Parent: None
// Field count: 14
@@ -154,20 +154,20 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialResourceData_t {
public const nint m_materialName = 0x0; // CUtlString
public const nint m_shaderName = 0x8; // CUtlString
public const nint m_materialName = 0x0; //
public const nint m_shaderName = 0x8; //
public const nint m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
public const nint m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
public const nint m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
public const nint m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
public const nint m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
public const nint m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
public const nint m_dynamicParams = 0x70; //
public const nint m_dynamicTextureParams = 0x88; //
public const nint m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
public const nint m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
public const nint m_stringAttributes = 0x100; //
public const nint m_renderAttributesUsed = 0x118; //
}
// Parent: None
// Field count: 10
@@ -175,16 +175,16 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingBloomParameters_t {
public const nint m_blendMode = 0x0; // BloomBlendMode_t
public const nint m_flBloomStrength = 0x4; // float32
public const nint m_flScreenBloomStrength = 0x8; // float32
public const nint m_flBlurBloomStrength = 0xC; // float32
public const nint m_flBloomThreshold = 0x10; // float32
public const nint m_flBloomThresholdWidth = 0x14; // float32
public const nint m_flSkyboxBloomStrength = 0x18; // float32
public const nint m_flBloomStartValue = 0x1C; // float32
public const nint m_flBlurWeight = 0x20; // float32[5]
public const nint m_vBlurTint = 0x34; // Vector[5]
public const nint m_blendMode = 0x0; //
public const nint m_flBloomStrength = 0x4; //
public const nint m_flScreenBloomStrength = 0x8; //
public const nint m_flBlurBloomStrength = 0xC; //
public const nint m_flBloomThreshold = 0x10; //
public const nint m_flBloomThresholdWidth = 0x14; //
public const nint m_flSkyboxBloomStrength = 0x18; //
public const nint m_flBloomStartValue = 0x1C; //
public const nint m_flBlurWeight = 0x20; //
public const nint m_vBlurTint = 0x34; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -192,7 +192,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamFloat_t {
public const nint m_flValue = 0x8; // float32
public const nint m_flValue = 0x8; //
}
// Parent: MaterialParam_t
// Field count: 1
@@ -200,7 +200,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamTexture_t {
public const nint m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
public const nint m_pValue = 0x8; //
}
}
}