This is right one!

This commit is contained in:
xs9
2024-08-09 00:46:25 +02:00
parent 0755910c9d
commit d522d33975
67 changed files with 38700 additions and 38700 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-29 16:04:47.388825300 UTC
// 2024-08-08 22:44:32.016601800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181C780;
pub const EmptyWorldService001_Client: usize = 0x17D9670;
pub const GameClientExports001: usize = 0x1819438;
pub const LegacyGameUI001: usize = 0x1839220;
pub const Source2Client002: usize = 0x1A1A610;
pub const Source2ClientConfig001: usize = 0x19BB1F0;
pub const Source2ClientPrediction001: usize = 0x18248D0;
pub const Source2ClientUI001: usize = 0x1837D50;
pub const ClientToolsInfo_001: usize = 0x17C74E0;
pub const EmptyWorldService001_Client: usize = 0x1784D30;
pub const GameClientExports001: usize = 0x17C4198;
pub const LegacyGameUI001: usize = 0x17E3B10;
pub const Source2Client002: usize = 0x19BF7C0;
pub const Source2ClientConfig001: usize = 0x19605D0;
pub const Source2ClientPrediction001: usize = 0x17CF550;
pub const Source2ClientUI001: usize = 0x17E2630;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5356C0;
pub const BugService001: usize = 0x5AC9A0;
pub const ClientServerEngineLoopService_001: usize = 0x536370;
pub const EngineGameUI001: usize = 0x533620;
pub const EngineServiceMgr001: usize = 0x5EDA50;
pub const GameEventSystemClientV001: usize = 0x5EDD70;
pub const GameEventSystemServerV001: usize = 0x5EDEC0;
pub const GameResourceServiceClientV001: usize = 0x5357C0;
pub const GameResourceServiceServerV001: usize = 0x535820;
pub const GameUIService_001: usize = 0x5ACCA0;
pub const HostStateMgr001: usize = 0x536260;
pub const INETSUPPORT_001: usize = 0x52EF00;
pub const InputService_001: usize = 0x5ACFB0;
pub const KeyValueCache001: usize = 0x536310;
pub const MapListService_001: usize = 0x5EBF50;
pub const NetworkClientService_001: usize = 0x5EC0E0;
pub const NetworkP2PService_001: usize = 0x535AB0;
pub const NetworkServerService_001: usize = 0x5EC470;
pub const NetworkService_001: usize = 0x535C00;
pub const RenderService_001: usize = 0x5EC6D0;
pub const ScreenshotService001: usize = 0x5EC990;
pub const SimpleEngineLoopService_001: usize = 0x536480;
pub const SoundService_001: usize = 0x5ECB70;
pub const Source2EngineToClient001: usize = 0x532CC0;
pub const Source2EngineToClientStringTable001: usize = 0x532D60;
pub const Source2EngineToServer001: usize = 0x532DF8;
pub const Source2EngineToServerStringTable001: usize = 0x532E20;
pub const SplitScreenService_001: usize = 0x535E40;
pub const StatsService_001: usize = 0x5ED040;
pub const ToolService_001: usize = 0x536050;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
pub const VProfService_001: usize = 0x536090;
pub const BenchmarkService001: usize = 0x5345F0;
pub const BugService001: usize = 0x5AB580;
pub const ClientServerEngineLoopService_001: usize = 0x535260;
pub const EngineGameUI001: usize = 0x5325A0;
pub const EngineServiceMgr001: usize = 0x5EC630;
pub const GameEventSystemClientV001: usize = 0x5EC950;
pub const GameEventSystemServerV001: usize = 0x5ECA90;
pub const GameResourceServiceClientV001: usize = 0x5346F0;
pub const GameResourceServiceServerV001: usize = 0x534750;
pub const GameUIService_001: usize = 0x5AB880;
pub const HostStateMgr001: usize = 0x535150;
pub const INETSUPPORT_001: usize = 0x52DEE0;
pub const InputService_001: usize = 0x5ABB90;
pub const KeyValueCache001: usize = 0x535200;
pub const MapListService_001: usize = 0x5EAB30;
pub const NetworkClientService_001: usize = 0x5EACC0;
pub const NetworkP2PService_001: usize = 0x5349E0;
pub const NetworkServerService_001: usize = 0x5EB050;
pub const NetworkService_001: usize = 0x534B30;
pub const RenderService_001: usize = 0x5EB2B0;
pub const ScreenshotService001: usize = 0x5EB570;
pub const SimpleEngineLoopService_001: usize = 0x535370;
pub const SoundService_001: usize = 0x5EB750;
pub const Source2EngineToClient001: usize = 0x531C80;
pub const Source2EngineToClientStringTable001: usize = 0x531CE0;
pub const Source2EngineToServer001: usize = 0x531D78;
pub const Source2EngineToServerStringTable001: usize = 0x531DA0;
pub const SplitScreenService_001: usize = 0x534D70;
pub const StatsService_001: usize = 0x5EBC20;
pub const ToolService_001: usize = 0x534F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532630;
pub const VProfService_001: usize = 0x534FC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -63,14 +63,14 @@ pub mod cs2_dumper {
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x136FC0;
pub const GameModelInfo001: usize = 0x137000;
pub const GameSystem2HostHook: usize = 0x137040;
pub const HostUtils001: usize = 0x137070;
pub const PredictionDiffManager001: usize = 0x1372C0;
pub const SaveRestoreDataVersion001: usize = 0x1373F0;
pub const SinglePlayerSharedMemory001: usize = 0x137420;
pub const Source2Host001: usize = 0x137490;
pub const DebugDrawQueueManager001: usize = 0x135FA0;
pub const GameModelInfo001: usize = 0x135FE0;
pub const GameSystem2HostHook: usize = 0x136020;
pub const HostUtils001: usize = 0x136050;
pub const PredictionDiffManager001: usize = 0x1362A0;
pub const SaveRestoreDataVersion001: usize = 0x1363D0;
pub const SinglePlayerSharedMemory001: usize = 0x136400;
pub const Source2Host001: usize = 0x136470;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@@ -87,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC3C0;
pub const GameTypes001: usize = 0x1A41A0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC370;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x240510;
pub const NetworkMessagesVersion001: usize = 0x272600;
pub const NetworkSystemVersion001: usize = 0x26A2A0;
pub const SerializedEntitiesVersion001: usize = 0x26A390;
pub const FlattenedSerializersVersion001: usize = 0x23E490;
pub const NetworkMessagesVersion001: usize = 0x270480;
pub const NetworkSystemVersion001: usize = 0x268220;
pub const SerializedEntitiesVersion001: usize = 0x268310;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54DF90;
pub const SceneSystem_002: usize = 0x599980;
pub const SceneUtils_001: usize = 0x54E770;
pub const RenderingPipelines_001: usize = 0x54CF90;
pub const SceneSystem_002: usize = 0x598940;
pub const SceneUtils_001: usize = 0x54D770;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -160,22 +160,22 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1360FC0;
pub const EntitySubclassUtilsV001: usize = 0x13134D0;
pub const NavGameTest001: usize = 0x13FF788;
pub const ServerToolsInfo_001: usize = 0x13B4EA8;
pub const Source2GameClients001: usize = 0x13B0310;
pub const Source2GameDirector001: usize = 0x14E46C0;
pub const Source2GameEntities001: usize = 0x13B4E70;
pub const Source2Server001: usize = 0x13B4CE0;
pub const Source2ServerConfig001: usize = 0x159F5A8;
pub const customnavsystem001: usize = 0x12F8D58;
pub const EmptyWorldService001_Server: usize = 0x130E5F0;
pub const EntitySubclassUtilsV001: usize = 0x12C1180;
pub const NavGameTest001: usize = 0x13AC478;
pub const ServerToolsInfo_001: usize = 0x1361C08;
pub const Source2GameClients001: usize = 0x135D080;
pub const Source2GameDirector001: usize = 0x148B850;
pub const Source2GameEntities001: usize = 0x1361BD0;
pub const Source2Server001: usize = 0x1361A40;
pub const Source2ServerConfig001: usize = 0x15445D8;
pub const customnavsystem001: usize = 0x12A6A18;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x3353A0;
pub const SoundOpSystemEdit001: usize = 0x335270;
pub const SoundSystem001: usize = 0x334E40;
pub const SoundOpSystem001: usize = 0x335390;
pub const SoundOpSystemEdit001: usize = 0x335260;
pub const SoundSystem001: usize = 0x334E30;
pub const VMixEditTool001: usize = 0x48288DEA;
}
// Module: steamaudio.dll
@@ -184,26 +184,26 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
pub const IVALIDATE001: usize = 0x14EDA30;
pub const SteamClient006: usize = 0x14EB270;
pub const SteamClient007: usize = 0x14EB278;
pub const SteamClient008: usize = 0x14EB280;
pub const SteamClient009: usize = 0x14EB288;
pub const SteamClient010: usize = 0x14EB290;
pub const SteamClient011: usize = 0x14EB298;
pub const SteamClient012: usize = 0x14EB2A0;
pub const SteamClient013: usize = 0x14EB2A8;
pub const SteamClient014: usize = 0x14EB2B0;
pub const SteamClient015: usize = 0x14EB2B8;
pub const SteamClient016: usize = 0x14EB2C0;
pub const SteamClient017: usize = 0x14EB2C8;
pub const SteamClient018: usize = 0x14EB2D0;
pub const SteamClient019: usize = 0x14EB2D8;
pub const SteamClient020: usize = 0x14EB2E0;
pub const SteamClient021: usize = 0x14EB2E8;
pub const p2pvoice002: usize = 0x14E5C5F;
pub const p2pvoicesingleton002: usize = 0x14C90E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BD7C45F;
pub const IVALIDATE001: usize = 0x1544B78;
pub const SteamClient006: usize = 0x1542360;
pub const SteamClient007: usize = 0x1542368;
pub const SteamClient008: usize = 0x1542370;
pub const SteamClient009: usize = 0x1542378;
pub const SteamClient010: usize = 0x1542380;
pub const SteamClient011: usize = 0x1542388;
pub const SteamClient012: usize = 0x1542390;
pub const SteamClient013: usize = 0x1542398;
pub const SteamClient014: usize = 0x15423A0;
pub const SteamClient015: usize = 0x15423A8;
pub const SteamClient016: usize = 0x15423B0;
pub const SteamClient017: usize = 0x15423B8;
pub const SteamClient018: usize = 0x15423C0;
pub const SteamClient019: usize = 0x15423C8;
pub const SteamClient020: usize = 0x15423D0;
pub const SteamClient021: usize = 0x15423D8;
pub const p2pvoice002: usize = 0x14E712F;
pub const p2pvoicesingleton002: usize = 0x151E0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
@@ -235,8 +235,8 @@ pub mod cs2_dumper {
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xA5B40;
pub const VEngineCvar002: usize = 0x63070;
pub const IVALIDATE001: usize = 0xA7B40;
pub const VEngineCvar002: usize = 0x65070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {