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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-07-29 16:04:47.388825300 UTC
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// 2024-08-08 22:44:32.016601800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x181C780;
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pub const EmptyWorldService001_Client: usize = 0x17D9670;
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pub const GameClientExports001: usize = 0x1819438;
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pub const LegacyGameUI001: usize = 0x1839220;
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pub const Source2Client002: usize = 0x1A1A610;
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pub const Source2ClientConfig001: usize = 0x19BB1F0;
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pub const Source2ClientPrediction001: usize = 0x18248D0;
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pub const Source2ClientUI001: usize = 0x1837D50;
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pub const ClientToolsInfo_001: usize = 0x17C74E0;
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pub const EmptyWorldService001_Client: usize = 0x1784D30;
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pub const GameClientExports001: usize = 0x17C4198;
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pub const LegacyGameUI001: usize = 0x17E3B10;
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pub const Source2Client002: usize = 0x19BF7C0;
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pub const Source2ClientConfig001: usize = 0x19605D0;
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pub const Source2ClientPrediction001: usize = 0x17CF550;
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pub const Source2ClientUI001: usize = 0x17E2630;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5356C0;
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pub const BugService001: usize = 0x5AC9A0;
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pub const ClientServerEngineLoopService_001: usize = 0x536370;
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pub const EngineGameUI001: usize = 0x533620;
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pub const EngineServiceMgr001: usize = 0x5EDA50;
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pub const GameEventSystemClientV001: usize = 0x5EDD70;
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pub const GameEventSystemServerV001: usize = 0x5EDEC0;
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pub const GameResourceServiceClientV001: usize = 0x5357C0;
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pub const GameResourceServiceServerV001: usize = 0x535820;
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pub const GameUIService_001: usize = 0x5ACCA0;
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pub const HostStateMgr001: usize = 0x536260;
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pub const INETSUPPORT_001: usize = 0x52EF00;
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pub const InputService_001: usize = 0x5ACFB0;
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pub const KeyValueCache001: usize = 0x536310;
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pub const MapListService_001: usize = 0x5EBF50;
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pub const NetworkClientService_001: usize = 0x5EC0E0;
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pub const NetworkP2PService_001: usize = 0x535AB0;
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pub const NetworkServerService_001: usize = 0x5EC470;
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pub const NetworkService_001: usize = 0x535C00;
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pub const RenderService_001: usize = 0x5EC6D0;
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pub const ScreenshotService001: usize = 0x5EC990;
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pub const SimpleEngineLoopService_001: usize = 0x536480;
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pub const SoundService_001: usize = 0x5ECB70;
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pub const Source2EngineToClient001: usize = 0x532CC0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D60;
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pub const Source2EngineToServer001: usize = 0x532DF8;
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pub const Source2EngineToServerStringTable001: usize = 0x532E20;
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pub const SplitScreenService_001: usize = 0x535E40;
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pub const StatsService_001: usize = 0x5ED040;
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pub const ToolService_001: usize = 0x536050;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
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pub const VProfService_001: usize = 0x536090;
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pub const BenchmarkService001: usize = 0x5345F0;
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pub const BugService001: usize = 0x5AB580;
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pub const ClientServerEngineLoopService_001: usize = 0x535260;
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pub const EngineGameUI001: usize = 0x5325A0;
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pub const EngineServiceMgr001: usize = 0x5EC630;
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pub const GameEventSystemClientV001: usize = 0x5EC950;
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pub const GameEventSystemServerV001: usize = 0x5ECA90;
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pub const GameResourceServiceClientV001: usize = 0x5346F0;
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pub const GameResourceServiceServerV001: usize = 0x534750;
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pub const GameUIService_001: usize = 0x5AB880;
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pub const HostStateMgr001: usize = 0x535150;
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pub const INETSUPPORT_001: usize = 0x52DEE0;
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pub const InputService_001: usize = 0x5ABB90;
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pub const KeyValueCache001: usize = 0x535200;
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pub const MapListService_001: usize = 0x5EAB30;
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pub const NetworkClientService_001: usize = 0x5EACC0;
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pub const NetworkP2PService_001: usize = 0x5349E0;
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pub const NetworkServerService_001: usize = 0x5EB050;
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pub const NetworkService_001: usize = 0x534B30;
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pub const RenderService_001: usize = 0x5EB2B0;
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pub const ScreenshotService001: usize = 0x5EB570;
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pub const SimpleEngineLoopService_001: usize = 0x535370;
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pub const SoundService_001: usize = 0x5EB750;
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pub const Source2EngineToClient001: usize = 0x531C80;
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pub const Source2EngineToClientStringTable001: usize = 0x531CE0;
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pub const Source2EngineToServer001: usize = 0x531D78;
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pub const Source2EngineToServerStringTable001: usize = 0x531DA0;
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pub const SplitScreenService_001: usize = 0x534D70;
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pub const StatsService_001: usize = 0x5EBC20;
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pub const ToolService_001: usize = 0x534F80;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532630;
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pub const VProfService_001: usize = 0x534FC0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -63,14 +63,14 @@ pub mod cs2_dumper {
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x136FC0;
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pub const GameModelInfo001: usize = 0x137000;
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pub const GameSystem2HostHook: usize = 0x137040;
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pub const HostUtils001: usize = 0x137070;
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pub const PredictionDiffManager001: usize = 0x1372C0;
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pub const SaveRestoreDataVersion001: usize = 0x1373F0;
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pub const SinglePlayerSharedMemory001: usize = 0x137420;
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pub const Source2Host001: usize = 0x137490;
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pub const DebugDrawQueueManager001: usize = 0x135FA0;
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pub const GameModelInfo001: usize = 0x135FE0;
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pub const GameSystem2HostHook: usize = 0x136020;
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pub const HostUtils001: usize = 0x136050;
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pub const PredictionDiffManager001: usize = 0x1362A0;
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pub const SaveRestoreDataVersion001: usize = 0x1363D0;
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pub const SinglePlayerSharedMemory001: usize = 0x136400;
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pub const Source2Host001: usize = 0x136470;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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@@ -87,8 +87,8 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A41C0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC3C0;
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pub const GameTypes001: usize = 0x1A41A0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC370;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x240510;
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pub const NetworkMessagesVersion001: usize = 0x272600;
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pub const NetworkSystemVersion001: usize = 0x26A2A0;
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pub const SerializedEntitiesVersion001: usize = 0x26A390;
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pub const FlattenedSerializersVersion001: usize = 0x23E490;
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pub const NetworkMessagesVersion001: usize = 0x270480;
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pub const NetworkSystemVersion001: usize = 0x268220;
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pub const SerializedEntitiesVersion001: usize = 0x268310;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -150,9 +150,9 @@ pub mod cs2_dumper {
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x54DF90;
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pub const SceneSystem_002: usize = 0x599980;
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pub const SceneUtils_001: usize = 0x54E770;
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pub const RenderingPipelines_001: usize = 0x54CF90;
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pub const SceneSystem_002: usize = 0x598940;
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pub const SceneUtils_001: usize = 0x54D770;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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@@ -160,22 +160,22 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1360FC0;
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pub const EntitySubclassUtilsV001: usize = 0x13134D0;
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pub const NavGameTest001: usize = 0x13FF788;
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pub const ServerToolsInfo_001: usize = 0x13B4EA8;
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pub const Source2GameClients001: usize = 0x13B0310;
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pub const Source2GameDirector001: usize = 0x14E46C0;
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pub const Source2GameEntities001: usize = 0x13B4E70;
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pub const Source2Server001: usize = 0x13B4CE0;
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pub const Source2ServerConfig001: usize = 0x159F5A8;
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pub const customnavsystem001: usize = 0x12F8D58;
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pub const EmptyWorldService001_Server: usize = 0x130E5F0;
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pub const EntitySubclassUtilsV001: usize = 0x12C1180;
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pub const NavGameTest001: usize = 0x13AC478;
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pub const ServerToolsInfo_001: usize = 0x1361C08;
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pub const Source2GameClients001: usize = 0x135D080;
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pub const Source2GameDirector001: usize = 0x148B850;
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pub const Source2GameEntities001: usize = 0x1361BD0;
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pub const Source2Server001: usize = 0x1361A40;
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pub const Source2ServerConfig001: usize = 0x15445D8;
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pub const customnavsystem001: usize = 0x12A6A18;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3353A0;
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pub const SoundOpSystemEdit001: usize = 0x335270;
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pub const SoundSystem001: usize = 0x334E40;
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pub const SoundOpSystem001: usize = 0x335390;
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pub const SoundOpSystemEdit001: usize = 0x335260;
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pub const SoundSystem001: usize = 0x334E30;
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pub const VMixEditTool001: usize = 0x48288DEA;
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}
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// Module: steamaudio.dll
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@@ -184,26 +184,26 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
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pub const IVALIDATE001: usize = 0x14EDA30;
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pub const SteamClient006: usize = 0x14EB270;
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pub const SteamClient007: usize = 0x14EB278;
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pub const SteamClient008: usize = 0x14EB280;
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pub const SteamClient009: usize = 0x14EB288;
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pub const SteamClient010: usize = 0x14EB290;
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pub const SteamClient011: usize = 0x14EB298;
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pub const SteamClient012: usize = 0x14EB2A0;
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pub const SteamClient013: usize = 0x14EB2A8;
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pub const SteamClient014: usize = 0x14EB2B0;
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pub const SteamClient015: usize = 0x14EB2B8;
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pub const SteamClient016: usize = 0x14EB2C0;
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pub const SteamClient017: usize = 0x14EB2C8;
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pub const SteamClient018: usize = 0x14EB2D0;
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pub const SteamClient019: usize = 0x14EB2D8;
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pub const SteamClient020: usize = 0x14EB2E0;
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pub const SteamClient021: usize = 0x14EB2E8;
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pub const p2pvoice002: usize = 0x14E5C5F;
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pub const p2pvoicesingleton002: usize = 0x14C90E0;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BD7C45F;
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pub const IVALIDATE001: usize = 0x1544B78;
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pub const SteamClient006: usize = 0x1542360;
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pub const SteamClient007: usize = 0x1542368;
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pub const SteamClient008: usize = 0x1542370;
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pub const SteamClient009: usize = 0x1542378;
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pub const SteamClient010: usize = 0x1542380;
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pub const SteamClient011: usize = 0x1542388;
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pub const SteamClient012: usize = 0x1542390;
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pub const SteamClient013: usize = 0x1542398;
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pub const SteamClient014: usize = 0x15423A0;
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pub const SteamClient015: usize = 0x15423A8;
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pub const SteamClient016: usize = 0x15423B0;
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pub const SteamClient017: usize = 0x15423B8;
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pub const SteamClient018: usize = 0x15423C0;
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pub const SteamClient019: usize = 0x15423C8;
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pub const SteamClient020: usize = 0x15423D0;
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pub const SteamClient021: usize = 0x15423D8;
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pub const p2pvoice002: usize = 0x14E712F;
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pub const p2pvoicesingleton002: usize = 0x151E0E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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@@ -235,8 +235,8 @@ pub mod cs2_dumper {
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0xA5B40;
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pub const VEngineCvar002: usize = 0x63070;
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pub const IVALIDATE001: usize = 0xA7B40;
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pub const VEngineCvar002: usize = 0x65070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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