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https://github.com/a2x/cs2-dumper.git
synced 2025-12-10 08:30:02 +08:00
Game update (14060)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-19 01:46:52.610571900 UTC
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// 2024-12-20 00:28:49.506012100 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,23 +7,23 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A6D940;
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pub const dwEntityList: usize = 0x1A01AA8;
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pub const dwGameEntitySystem: usize = 0x1B1C458;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
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pub const dwGameRules: usize = 0x1A5F528;
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pub const dwGlobalVars: usize = 0x18589B0;
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pub const dwGlowManager: usize = 0x1A5EC68;
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pub const dwLocalPlayerController: usize = 0x1A51670;
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pub const dwLocalPlayerPawn: usize = 0x1864CC8;
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pub const dwPlantedC4: usize = 0x1A69590;
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pub const dwPrediction: usize = 0x1864B60;
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pub const dwSensitivity: usize = 0x1A60248;
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pub const dwCSGOInput: usize = 0x1A89340;
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pub const dwEntityList: usize = 0x1A146E8;
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pub const dwGameEntitySystem: usize = 0x1B37E58;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1A7AF28;
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pub const dwGlobalVars: usize = 0x185C9B0;
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pub const dwGlowManager: usize = 0x1A7A668;
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pub const dwLocalPlayerController: usize = 0x1A64E80;
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pub const dwLocalPlayerPawn: usize = 0x1868CC8;
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pub const dwPlantedC4: usize = 0x1A84F90;
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pub const dwPrediction: usize = 0x1868B60;
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pub const dwSensitivity: usize = 0x1A7BC48;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A6DD10;
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pub const dwViewMatrix: usize = 0x1A63C10;
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pub const dwViewRender: usize = 0x1A64420;
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pub const dwWeaponC4: usize = 0x1A04CB0;
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pub const dwViewAngles: usize = 0x1A89710;
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pub const dwViewMatrix: usize = 0x1A7F610;
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pub const dwViewRender: usize = 0x1A7FE20;
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pub const dwWeaponC4: usize = 0x1A17928;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -50,7 +50,7 @@ pub mod cs2_dumper {
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x39A5E0;
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pub const dwSoundSystem: usize = 0x39D5E0;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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