mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14060)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-19 01:46:52.610571900 UTC
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// 2024-12-20 00:28:49.506012100 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,19 +7,19 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x600DC8;
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pub const AnimationSystem_001: usize = 0x5F8CF0;
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pub const AnimationSystemUtils_001: usize = 0x60EDC8;
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pub const AnimationSystem_001: usize = 0x606CF0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x185CAB0;
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pub const EmptyWorldService001_Client: usize = 0x1817E10;
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pub const GameClientExports001: usize = 0x1859768;
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pub const LegacyGameUI001: usize = 0x187A2E0;
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pub const Source2Client002: usize = 0x1A5D430;
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pub const Source2ClientConfig001: usize = 0x19FD590;
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pub const Source2ClientPrediction001: usize = 0x1864B60;
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pub const Source2ClientUI001: usize = 0x18786C0;
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pub const ClientToolsInfo_001: usize = 0x1860AB0;
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pub const EmptyWorldService001_Client: usize = 0x181BE10;
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pub const GameClientExports001: usize = 0x185D768;
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pub const LegacyGameUI001: usize = 0x187E2E0;
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pub const Source2Client002: usize = 0x1A78E30;
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pub const Source2ClientConfig001: usize = 0x1A0F600;
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pub const Source2ClientPrediction001: usize = 0x1868B60;
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pub const Source2ClientUI001: usize = 0x187C6C0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -92,19 +92,19 @@ pub mod cs2_dumper {
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x113330;
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pub const MaterialUtils_001: usize = 0x10E4C0;
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pub const PostProcessingSystem_001: usize = 0x10E3D0;
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pub const TextLayout_001: usize = 0x10E450;
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pub const VMaterialSystem2_001: usize = 0x112910;
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pub const FontManager_001: usize = 0x114330;
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pub const MaterialUtils_001: usize = 0x10F4C0;
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pub const PostProcessingSystem_001: usize = 0x10F3D0;
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pub const TextLayout_001: usize = 0x10F450;
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pub const VMaterialSystem2_001: usize = 0x113910;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x150C20;
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pub const MeshSystem001: usize = 0x19D600;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xFA730;
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pub const NavSystem001: usize = 0xFB730;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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@@ -115,7 +115,7 @@ pub mod cs2_dumper {
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x4E4260;
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pub const PanoramaUIEngine001: usize = 0x4E5260;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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@@ -127,11 +127,11 @@ pub mod cs2_dumper {
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x5E2370;
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pub const ParticleSystemMgr003: usize = 0x629CB0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x14A240;
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pub const IPulseSystem_001: usize = 0x17D990;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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@@ -141,42 +141,42 @@ pub mod cs2_dumper {
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x6AFF0;
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pub const ResourceSystem013: usize = 0x72A40;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x710E0;
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pub const SceneFileCache002: usize = 0x71250;
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pub const ResponseRulesCache001: usize = 0x720F0;
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pub const SceneFileCache002: usize = 0x72260;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x5CEB10;
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pub const SceneSystem_002: usize = 0x7ADFE0;
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pub const SceneSystem_002: usize = 0x7ADFF0;
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pub const SceneUtils_001: usize = 0x5CF360;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x5E790;
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pub const SchemaSystem_001: usize = 0x616E0;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1371B10;
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pub const EntitySubclassUtilsV001: usize = 0x13223C0;
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pub const NavGameTest001: usize = 0x1411B78;
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pub const ServerToolsInfo_001: usize = 0x13C7498;
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pub const Source2GameClients001: usize = 0x13C1340;
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pub const Source2GameDirector001: usize = 0x14F5110;
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pub const Source2GameEntities001: usize = 0x13C73C0;
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pub const Source2Server001: usize = 0x13C7230;
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pub const Source2ServerConfig001: usize = 0x15B1DE8;
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pub const customnavsystem001: usize = 0x1306B28;
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pub const EmptyWorldService001_Server: usize = 0x1376B20;
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pub const EntitySubclassUtilsV001: usize = 0x13273E0;
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pub const NavGameTest001: usize = 0x1416B88;
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pub const ServerToolsInfo_001: usize = 0x13CC4A8;
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pub const Source2GameClients001: usize = 0x13C6350;
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pub const Source2GameDirector001: usize = 0x14FA100;
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pub const Source2GameEntities001: usize = 0x13CC3D0;
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pub const Source2Server001: usize = 0x13CC240;
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pub const Source2ServerConfig001: usize = 0x15C4F68;
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pub const customnavsystem001: usize = 0x130BB38;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x39AC40;
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pub const SoundOpSystemEdit001: usize = 0x39AB10;
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pub const SoundSystem001: usize = 0x39A5E0;
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pub const VMixEditTool001: usize = 0x48289BBA;
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pub const SoundOpSystem001: usize = 0x39DC40;
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pub const SoundOpSystemEdit001: usize = 0x39DB10;
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pub const SoundSystem001: usize = 0x39D5E0;
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pub const VMixEditTool001: usize = 0x48289C6A;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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@@ -184,46 +184,46 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
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pub const IVALIDATE001: usize = 0x1494F18;
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pub const SteamClient006: usize = 0x14926E0;
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pub const SteamClient007: usize = 0x14926E8;
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pub const SteamClient008: usize = 0x14926F0;
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pub const SteamClient009: usize = 0x14926F8;
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pub const SteamClient010: usize = 0x1492700;
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pub const SteamClient011: usize = 0x1492708;
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pub const SteamClient012: usize = 0x1492710;
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pub const SteamClient013: usize = 0x1492718;
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pub const SteamClient014: usize = 0x1492720;
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pub const SteamClient015: usize = 0x1492728;
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pub const SteamClient016: usize = 0x1492730;
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pub const SteamClient017: usize = 0x1492738;
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pub const SteamClient018: usize = 0x1492740;
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pub const SteamClient019: usize = 0x1492748;
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pub const SteamClient020: usize = 0x1492750;
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pub const SteamClient021: usize = 0x1492758;
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pub const p2pvoice002: usize = 0x14E24BF;
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pub const p2pvoicesingleton002: usize = 0x14700E0;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
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pub const IVALIDATE001: usize = 0x15636E8;
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pub const SteamClient006: usize = 0x1560E90;
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pub const SteamClient007: usize = 0x1560E98;
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pub const SteamClient008: usize = 0x1560EA0;
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pub const SteamClient009: usize = 0x1560EA8;
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pub const SteamClient010: usize = 0x1560EB0;
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pub const SteamClient011: usize = 0x1560EB8;
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pub const SteamClient012: usize = 0x1560EC0;
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pub const SteamClient013: usize = 0x1560EC8;
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pub const SteamClient014: usize = 0x1560ED0;
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pub const SteamClient015: usize = 0x1560ED8;
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pub const SteamClient016: usize = 0x1560EE0;
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pub const SteamClient017: usize = 0x1560EE8;
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pub const SteamClient018: usize = 0x1560EF0;
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pub const SteamClient019: usize = 0x1560EF8;
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pub const SteamClient020: usize = 0x1560F00;
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pub const SteamClient021: usize = 0x1560F08;
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pub const p2pvoice002: usize = 0x14E45DF;
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pub const p2pvoicesingleton002: usize = 0x153C0E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37BA50;
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pub const VEngineCvar007: usize = 0x38A4B0;
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pub const VProcessUtils002: usize = 0x37B960;
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pub const VStringTokenSystem001: usize = 0x3A2F00;
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pub const TestScriptMgr001: usize = 0x37DA50;
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pub const VEngineCvar007: usize = 0x38C4B0;
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pub const VProcessUtils002: usize = 0x37D960;
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pub const VStringTokenSystem001: usize = 0x3A4F00;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x2C470;
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pub const Source2V8System001: usize = 0x2C480;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x38BF40;
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pub const VPhysics2_Interface_001: usize = 0x38BF80;
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pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
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pub const VPhysics2_Interface_001: usize = 0x391F90;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x1285F0;
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pub const VScriptManager010: usize = 0x128600;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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@@ -232,7 +232,7 @@ pub mod cs2_dumper {
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x15F1B0;
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pub const WorldRendererMgr001: usize = 0x161D80;
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}
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}
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}
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