Game update (14060)

This commit is contained in:
ToOl_UmbRelLa
2024-12-19 19:28:13 -05:00
committed by GitHub
parent 1950b587a5
commit d3daec42c6
64 changed files with 466 additions and 466 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-19 01:46:52.610571900 UTC
// 2024-12-20 00:28:49.506012100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,19 +7,19 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x600DC8;
pub const AnimationSystem_001: usize = 0x5F8CF0;
pub const AnimationSystemUtils_001: usize = 0x60EDC8;
pub const AnimationSystem_001: usize = 0x606CF0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x185CAB0;
pub const EmptyWorldService001_Client: usize = 0x1817E10;
pub const GameClientExports001: usize = 0x1859768;
pub const LegacyGameUI001: usize = 0x187A2E0;
pub const Source2Client002: usize = 0x1A5D430;
pub const Source2ClientConfig001: usize = 0x19FD590;
pub const Source2ClientPrediction001: usize = 0x1864B60;
pub const Source2ClientUI001: usize = 0x18786C0;
pub const ClientToolsInfo_001: usize = 0x1860AB0;
pub const EmptyWorldService001_Client: usize = 0x181BE10;
pub const GameClientExports001: usize = 0x185D768;
pub const LegacyGameUI001: usize = 0x187E2E0;
pub const Source2Client002: usize = 0x1A78E30;
pub const Source2ClientConfig001: usize = 0x1A0F600;
pub const Source2ClientPrediction001: usize = 0x1868B60;
pub const Source2ClientUI001: usize = 0x187C6C0;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -92,19 +92,19 @@ pub mod cs2_dumper {
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x113330;
pub const MaterialUtils_001: usize = 0x10E4C0;
pub const PostProcessingSystem_001: usize = 0x10E3D0;
pub const TextLayout_001: usize = 0x10E450;
pub const VMaterialSystem2_001: usize = 0x112910;
pub const FontManager_001: usize = 0x114330;
pub const MaterialUtils_001: usize = 0x10F4C0;
pub const PostProcessingSystem_001: usize = 0x10F3D0;
pub const TextLayout_001: usize = 0x10F450;
pub const VMaterialSystem2_001: usize = 0x113910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x150C20;
pub const MeshSystem001: usize = 0x19D600;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xFA730;
pub const NavSystem001: usize = 0xFB730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
@@ -115,7 +115,7 @@ pub mod cs2_dumper {
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E4260;
pub const PanoramaUIEngine001: usize = 0x4E5260;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
@@ -127,11 +127,11 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5E2370;
pub const ParticleSystemMgr003: usize = 0x629CB0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x14A240;
pub const IPulseSystem_001: usize = 0x17D990;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
@@ -141,42 +141,42 @@ pub mod cs2_dumper {
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AFF0;
pub const ResourceSystem013: usize = 0x72A40;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x710E0;
pub const SceneFileCache002: usize = 0x71250;
pub const ResponseRulesCache001: usize = 0x720F0;
pub const SceneFileCache002: usize = 0x72260;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CEB10;
pub const SceneSystem_002: usize = 0x7ADFE0;
pub const SceneSystem_002: usize = 0x7ADFF0;
pub const SceneUtils_001: usize = 0x5CF360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5E790;
pub const SchemaSystem_001: usize = 0x616E0;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1371B10;
pub const EntitySubclassUtilsV001: usize = 0x13223C0;
pub const NavGameTest001: usize = 0x1411B78;
pub const ServerToolsInfo_001: usize = 0x13C7498;
pub const Source2GameClients001: usize = 0x13C1340;
pub const Source2GameDirector001: usize = 0x14F5110;
pub const Source2GameEntities001: usize = 0x13C73C0;
pub const Source2Server001: usize = 0x13C7230;
pub const Source2ServerConfig001: usize = 0x15B1DE8;
pub const customnavsystem001: usize = 0x1306B28;
pub const EmptyWorldService001_Server: usize = 0x1376B20;
pub const EntitySubclassUtilsV001: usize = 0x13273E0;
pub const NavGameTest001: usize = 0x1416B88;
pub const ServerToolsInfo_001: usize = 0x13CC4A8;
pub const Source2GameClients001: usize = 0x13C6350;
pub const Source2GameDirector001: usize = 0x14FA100;
pub const Source2GameEntities001: usize = 0x13CC3D0;
pub const Source2Server001: usize = 0x13CC240;
pub const Source2ServerConfig001: usize = 0x15C4F68;
pub const customnavsystem001: usize = 0x130BB38;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x39AC40;
pub const SoundOpSystemEdit001: usize = 0x39AB10;
pub const SoundSystem001: usize = 0x39A5E0;
pub const VMixEditTool001: usize = 0x48289BBA;
pub const SoundOpSystem001: usize = 0x39DC40;
pub const SoundOpSystemEdit001: usize = 0x39DB10;
pub const SoundSystem001: usize = 0x39D5E0;
pub const VMixEditTool001: usize = 0x48289C6A;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
@@ -184,46 +184,46 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
pub const IVALIDATE001: usize = 0x1494F18;
pub const SteamClient006: usize = 0x14926E0;
pub const SteamClient007: usize = 0x14926E8;
pub const SteamClient008: usize = 0x14926F0;
pub const SteamClient009: usize = 0x14926F8;
pub const SteamClient010: usize = 0x1492700;
pub const SteamClient011: usize = 0x1492708;
pub const SteamClient012: usize = 0x1492710;
pub const SteamClient013: usize = 0x1492718;
pub const SteamClient014: usize = 0x1492720;
pub const SteamClient015: usize = 0x1492728;
pub const SteamClient016: usize = 0x1492730;
pub const SteamClient017: usize = 0x1492738;
pub const SteamClient018: usize = 0x1492740;
pub const SteamClient019: usize = 0x1492748;
pub const SteamClient020: usize = 0x1492750;
pub const SteamClient021: usize = 0x1492758;
pub const p2pvoice002: usize = 0x14E24BF;
pub const p2pvoicesingleton002: usize = 0x14700E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37BA50;
pub const VEngineCvar007: usize = 0x38A4B0;
pub const VProcessUtils002: usize = 0x37B960;
pub const VStringTokenSystem001: usize = 0x3A2F00;
pub const TestScriptMgr001: usize = 0x37DA50;
pub const VEngineCvar007: usize = 0x38C4B0;
pub const VProcessUtils002: usize = 0x37D960;
pub const VStringTokenSystem001: usize = 0x3A4F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C470;
pub const Source2V8System001: usize = 0x2C480;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x38BF40;
pub const VPhysics2_Interface_001: usize = 0x38BF80;
pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
pub const VPhysics2_Interface_001: usize = 0x391F90;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x1285F0;
pub const VScriptManager010: usize = 0x128600;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
@@ -232,7 +232,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15F1B0;
pub const WorldRendererMgr001: usize = 0x161D80;
}
}
}