Game Update 10/8/24

This commit is contained in:
Wuemeli
2024-10-09 02:41:27 +02:00
parent d2fee113a2
commit d3b1a5e086
64 changed files with 40083 additions and 40083 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-05 04:26:11.464349700 UTC
// 2024-10-09 00:40:16.266688100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -24,16 +24,16 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_ViewTarget {
pub const m_Name: usize = 0x0; // CUtlString
pub const m_TextureId: usize = 0x8; // uint64
pub const m_nWidth: usize = 0x10; // int32
pub const m_nHeight: usize = 0x14; // int32
pub const m_nRequestedWidth: usize = 0x18; // int32
pub const m_nRequestedHeight: usize = 0x1C; // int32
pub const m_nNumMipLevels: usize = 0x20; // int32
pub const m_nDepth: usize = 0x24; // int32
pub const m_nMultisampleNumSamples: usize = 0x28; // int32
pub const m_nFormat: usize = 0x2C; // int32
pub const m_Name: usize = 0x0; //
pub const m_TextureId: usize = 0x8; //
pub const m_nWidth: usize = 0x10; //
pub const m_nHeight: usize = 0x14; //
pub const m_nRequestedWidth: usize = 0x18; //
pub const m_nRequestedHeight: usize = 0x1C; //
pub const m_nNumMipLevels: usize = 0x20; //
pub const m_nDepth: usize = 0x24; //
pub const m_nMultisampleNumSamples: usize = 0x28; //
pub const m_nFormat: usize = 0x2C; //
}
// Parent: None
// Field count: 2
@@ -41,8 +41,8 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod SceneViewId_t {
pub const m_nViewId: usize = 0x0; // uint64
pub const m_nFrameCount: usize = 0x8; // uint64
pub const m_nViewId: usize = 0x0; //
pub const m_nFrameCount: usize = 0x8; //
}
// Parent: None
// Field count: 2
@@ -50,8 +50,8 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSEndFrameViewInfo {
pub const m_nViewId: usize = 0x0; // uint64
pub const m_ViewName: usize = 0x8; // CUtlString
pub const m_nViewId: usize = 0x0; //
pub const m_ViewName: usize = 0x8; //
}
// Parent: CSSDSMsg_LayerBase
// Field count: 0
@@ -66,12 +66,12 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_LayerBase {
pub const m_viewId: usize = 0x0; // SceneViewId_t
pub const m_ViewName: usize = 0x10; // CUtlString
pub const m_nLayerIndex: usize = 0x18; // int32
pub const m_nLayerId: usize = 0x20; // uint64
pub const m_LayerName: usize = 0x28; // CUtlString
pub const m_displayText: usize = 0x30; // CUtlString
pub const m_viewId: usize = 0x0; //
pub const m_ViewName: usize = 0x10; //
pub const m_nLayerIndex: usize = 0x18; //
pub const m_nLayerId: usize = 0x20; //
pub const m_LayerName: usize = 0x28; //
pub const m_displayText: usize = 0x30; //
}
// Parent: CSSDSMsg_LayerBase
// Field count: 0
@@ -86,8 +86,8 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_ViewTargetList {
pub const m_viewId: usize = 0x0; // SceneViewId_t
pub const m_ViewName: usize = 0x10; // CUtlString
pub const m_viewId: usize = 0x0; //
pub const m_ViewName: usize = 0x10; //
pub const m_Targets: usize = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
@@ -96,8 +96,8 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_ViewRender {
pub const m_viewId: usize = 0x0; // SceneViewId_t
pub const m_ViewName: usize = 0x10; // CUtlString
pub const m_viewId: usize = 0x0; //
pub const m_ViewName: usize = 0x10; //
}
// Parent: None
// Field count: 1