Game Update 10/8/24

This commit is contained in:
Wuemeli
2024-10-09 02:41:27 +02:00
parent d2fee113a2
commit d3b1a5e086
64 changed files with 40083 additions and 40083 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-05 04:26:11.464349700 UTC
// 2024-10-09 00:40:16.266688100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -78,26 +78,26 @@ pub mod cs2_dumper {
// Parent: None
// Field count: 4
pub mod VsInputSignatureElement_t {
pub const m_pName: usize = 0x0; // char[64]
pub const m_pSemantic: usize = 0x40; // char[64]
pub const m_pD3DSemanticName: usize = 0x80; // char[64]
pub const m_nD3DSemanticIndex: usize = 0xC0; // int32
pub const m_pName: usize = 0x0; //
pub const m_pSemantic: usize = 0x40; //
pub const m_pD3DSemanticName: usize = 0x80; //
pub const m_nD3DSemanticIndex: usize = 0xC0; //
}
// Parent: None
// Field count: 1
pub mod VsInputSignature_t {
pub const m_elems: usize = 0x0; // CUtlVector<VsInputSignatureElement_t>
pub const m_elems: usize = 0x0; //
}
// Parent: None
// Field count: 7
pub mod RenderInputLayoutField_t {
pub const m_pSemanticName: usize = 0x0; // uint8[32]
pub const m_nSemanticIndex: usize = 0x20; // int32
pub const m_Format: usize = 0x24; // uint32
pub const m_nOffset: usize = 0x28; // int32
pub const m_nSlot: usize = 0x2C; // int32
pub const m_nSlotType: usize = 0x30; // RenderSlotType_t
pub const m_nInstanceStepRate: usize = 0x34; // int32
pub const m_pSemanticName: usize = 0x0; //
pub const m_nSemanticIndex: usize = 0x20; //
pub const m_Format: usize = 0x24; //
pub const m_nOffset: usize = 0x28; //
pub const m_nSlot: usize = 0x2C; //
pub const m_nSlotType: usize = 0x30; //
pub const m_nInstanceStepRate: usize = 0x34; //
}
}
}