Game Update 10/8/24

This commit is contained in:
Wuemeli
2024-10-09 02:41:27 +02:00
parent d2fee113a2
commit d3b1a5e086
64 changed files with 40083 additions and 40083 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-05 04:26:11.464349700 UTC
// 2024-10-09 00:40:16.266688100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181B210;
pub const EmptyWorldService001_Client: usize = 0x17D6A70;
pub const GameClientExports001: usize = 0x1817EC8;
pub const LegacyGameUI001: usize = 0x1837F60;
pub const Source2Client002: usize = 0x1A17420;
pub const Source2ClientConfig001: usize = 0x19B7550;
pub const Source2ClientPrediction001: usize = 0x1822FC0;
pub const Source2ClientUI001: usize = 0x1836900;
pub const ClientToolsInfo_001: usize = 0x181D240;
pub const EmptyWorldService001_Client: usize = 0x17D8A90;
pub const GameClientExports001: usize = 0x1819EF8;
pub const LegacyGameUI001: usize = 0x1839F90;
pub const Source2Client002: usize = 0x1A195B0;
pub const Source2ClientConfig001: usize = 0x19B96C0;
pub const Source2ClientPrediction001: usize = 0x1824FF0;
pub const Source2ClientUI001: usize = 0x1838930;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x532B40;
pub const BugService001: usize = 0x5CB5D0;
pub const ClientServerEngineLoopService_001: usize = 0x533860;
pub const EngineGameUI001: usize = 0x530AD0;
pub const EngineServiceMgr001: usize = 0x60C440;
pub const GameEventSystemClientV001: usize = 0x60C740;
pub const GameEventSystemServerV001: usize = 0x60C880;
pub const GameResourceServiceClientV001: usize = 0x532C40;
pub const GameResourceServiceServerV001: usize = 0x532CA0;
pub const GameUIService_001: usize = 0x5CB8D0;
pub const HostStateMgr001: usize = 0x533750;
pub const BenchmarkService001: usize = 0x532B50;
pub const BugService001: usize = 0x5CB630;
pub const ClientServerEngineLoopService_001: usize = 0x533870;
pub const EngineGameUI001: usize = 0x530AE0;
pub const EngineServiceMgr001: usize = 0x60C4A0;
pub const GameEventSystemClientV001: usize = 0x60C7A0;
pub const GameEventSystemServerV001: usize = 0x60C8E0;
pub const GameResourceServiceClientV001: usize = 0x532C50;
pub const GameResourceServiceServerV001: usize = 0x532CB0;
pub const GameUIService_001: usize = 0x5CB930;
pub const HostStateMgr001: usize = 0x533760;
pub const INETSUPPORT_001: usize = 0x52C060;
pub const InputService_001: usize = 0x5CBBE0;
pub const KeyValueCache001: usize = 0x533800;
pub const MapListService_001: usize = 0x60ABE0;
pub const NetworkClientService_001: usize = 0x60AD70;
pub const NetworkP2PService_001: usize = 0x532F50;
pub const NetworkServerService_001: usize = 0x60B100;
pub const NetworkService_001: usize = 0x5330A0;
pub const RenderService_001: usize = 0x60B360;
pub const ScreenshotService001: usize = 0x60B600;
pub const SimpleEngineLoopService_001: usize = 0x533970;
pub const SoundService_001: usize = 0x5330E0;
pub const Source2EngineToClient001: usize = 0x530170;
pub const Source2EngineToClientStringTable001: usize = 0x5301D0;
pub const Source2EngineToServer001: usize = 0x530268;
pub const Source2EngineToServerStringTable001: usize = 0x530290;
pub const SplitScreenService_001: usize = 0x5333C0;
pub const StatsService_001: usize = 0x60BA30;
pub const ToolService_001: usize = 0x533580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B60;
pub const VProfService_001: usize = 0x5335C0;
pub const InputService_001: usize = 0x5CBC40;
pub const KeyValueCache001: usize = 0x533810;
pub const MapListService_001: usize = 0x60AC40;
pub const NetworkClientService_001: usize = 0x60ADD0;
pub const NetworkP2PService_001: usize = 0x532F60;
pub const NetworkServerService_001: usize = 0x60B160;
pub const NetworkService_001: usize = 0x5330B0;
pub const RenderService_001: usize = 0x60B3C0;
pub const ScreenshotService001: usize = 0x60B660;
pub const SimpleEngineLoopService_001: usize = 0x533980;
pub const SoundService_001: usize = 0x5330F0;
pub const Source2EngineToClient001: usize = 0x530180;
pub const Source2EngineToClientStringTable001: usize = 0x5301E0;
pub const Source2EngineToServer001: usize = 0x530278;
pub const Source2EngineToServerStringTable001: usize = 0x5302A0;
pub const SplitScreenService_001: usize = 0x5333D0;
pub const StatsService_001: usize = 0x60BA90;
pub const ToolService_001: usize = 0x533590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B70;
pub const VProfService_001: usize = 0x5335D0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5E2390;
pub const ParticleSystemMgr003: usize = 0x5E2410;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@@ -151,7 +151,7 @@ pub mod cs2_dumper {
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CDB10;
pub const SceneSystem_002: usize = 0x7ACFE0;
pub const SceneSystem_002: usize = 0x7ACFC0;
pub const SceneUtils_001: usize = 0x5CE360;
}
// Module: schemasystem.dll
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x135A690;
pub const EntitySubclassUtilsV001: usize = 0x130C050;
pub const NavGameTest001: usize = 0x13FAA38;
pub const ServerToolsInfo_001: usize = 0x13AFA28;
pub const Source2GameClients001: usize = 0x13AA3D0;
pub const Source2GameDirector001: usize = 0x14DDEB0;
pub const Source2GameEntities001: usize = 0x13AF950;
pub const Source2Server001: usize = 0x13AF7C0;
pub const Source2ServerConfig001: usize = 0x1597B88;
pub const customnavsystem001: usize = 0x12F0BA8;
pub const EmptyWorldService001_Server: usize = 0x135A6A0;
pub const EntitySubclassUtilsV001: usize = 0x130C070;
pub const NavGameTest001: usize = 0x13FAA68;
pub const ServerToolsInfo_001: usize = 0x13AFA58;
pub const Source2GameClients001: usize = 0x13AA400;
pub const Source2GameDirector001: usize = 0x14DDD90;
pub const Source2GameEntities001: usize = 0x13AF980;
pub const Source2Server001: usize = 0x13AF7F0;
pub const Source2ServerConfig001: usize = 0x1597BA8;
pub const customnavsystem001: usize = 0x12F0BB8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -218,8 +218,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x388F30;
pub const VPhysics2_Interface_001: usize = 0x388F70;
pub const VPhysics2_Handle_Interface_001: usize = 0x389F30;
pub const VPhysics2_Interface_001: usize = 0x389F70;
}
// Module: vscript.dll
pub mod vscript_dll {
@@ -232,7 +232,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15F1C0;
pub const WorldRendererMgr001: usize = 0x15F1B0;
}
}
}