Game update

This commit is contained in:
Jannes 2025-04-22 11:01:56 +03:00
parent 85feb6ba1d
commit cfce30cce2
64 changed files with 229 additions and 229 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x186C850;
public const nint attack2 = 0x186C8E0;
public const nint back = 0x186CB20;
public const nint duck = 0x186CDF0;
public const nint forward = 0x186CA90;
public const nint jump = 0x186CD60;
public const nint left = 0x186CBB0;
public const nint lookatweapon = 0x1A92F10;
public const nint reload = 0x186C7C0;
public const nint right = 0x186CC40;
public const nint showscores = 0x1A92DF0;
public const nint sprint = 0x186C730;
public const nint turnleft = 0x186C970;
public const nint turnright = 0x186CA00;
public const nint use = 0x186CCD0;
public const nint zoom = 0x1A92E80;
public const nint attack = 0x186C840;
public const nint attack2 = 0x186C8D0;
public const nint back = 0x186CB10;
public const nint duck = 0x186CDE0;
public const nint forward = 0x186CA80;
public const nint jump = 0x186CD50;
public const nint left = 0x186CBA0;
public const nint lookatweapon = 0x1A92E50;
public const nint reload = 0x186C7B0;
public const nint right = 0x186CC30;
public const nint showscores = 0x1A92D30;
public const nint sprint = 0x186C720;
public const nint turnleft = 0x186C960;
public const nint turnright = 0x186C9F0;
public const nint use = 0x186CCC0;
public const nint zoom = 0x1A92DC0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x186C850;
constexpr std::ptrdiff_t attack2 = 0x186C8E0;
constexpr std::ptrdiff_t back = 0x186CB20;
constexpr std::ptrdiff_t duck = 0x186CDF0;
constexpr std::ptrdiff_t forward = 0x186CA90;
constexpr std::ptrdiff_t jump = 0x186CD60;
constexpr std::ptrdiff_t left = 0x186CBB0;
constexpr std::ptrdiff_t lookatweapon = 0x1A92F10;
constexpr std::ptrdiff_t reload = 0x186C7C0;
constexpr std::ptrdiff_t right = 0x186CC40;
constexpr std::ptrdiff_t showscores = 0x1A92DF0;
constexpr std::ptrdiff_t sprint = 0x186C730;
constexpr std::ptrdiff_t turnleft = 0x186C970;
constexpr std::ptrdiff_t turnright = 0x186CA00;
constexpr std::ptrdiff_t use = 0x186CCD0;
constexpr std::ptrdiff_t zoom = 0x1A92E80;
constexpr std::ptrdiff_t attack = 0x186C840;
constexpr std::ptrdiff_t attack2 = 0x186C8D0;
constexpr std::ptrdiff_t back = 0x186CB10;
constexpr std::ptrdiff_t duck = 0x186CDE0;
constexpr std::ptrdiff_t forward = 0x186CA80;
constexpr std::ptrdiff_t jump = 0x186CD50;
constexpr std::ptrdiff_t left = 0x186CBA0;
constexpr std::ptrdiff_t lookatweapon = 0x1A92E50;
constexpr std::ptrdiff_t reload = 0x186C7B0;
constexpr std::ptrdiff_t right = 0x186CC30;
constexpr std::ptrdiff_t showscores = 0x1A92D30;
constexpr std::ptrdiff_t sprint = 0x186C720;
constexpr std::ptrdiff_t turnleft = 0x186C960;
constexpr std::ptrdiff_t turnright = 0x186C9F0;
constexpr std::ptrdiff_t use = 0x186CCC0;
constexpr std::ptrdiff_t zoom = 0x1A92DC0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25610320,
"attack2": 25610464,
"back": 25611040,
"duck": 25611760,
"forward": 25610896,
"jump": 25611616,
"left": 25611184,
"lookatweapon": 27864848,
"reload": 25610176,
"right": 25611328,
"showscores": 27864560,
"sprint": 25610032,
"turnleft": 25610608,
"turnright": 25610752,
"use": 25611472,
"zoom": 27864704
"attack": 25610304,
"attack2": 25610448,
"back": 25611024,
"duck": 25611744,
"forward": 25610880,
"jump": 25611600,
"left": 25611168,
"lookatweapon": 27864656,
"reload": 25610160,
"right": 25611312,
"showscores": 27864368,
"sprint": 25610016,
"turnleft": 25610592,
"turnright": 25610736,
"use": 25611456,
"zoom": 27864512
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x186C850;
pub const attack2: usize = 0x186C8E0;
pub const back: usize = 0x186CB20;
pub const duck: usize = 0x186CDF0;
pub const forward: usize = 0x186CA90;
pub const jump: usize = 0x186CD60;
pub const left: usize = 0x186CBB0;
pub const lookatweapon: usize = 0x1A92F10;
pub const reload: usize = 0x186C7C0;
pub const right: usize = 0x186CC40;
pub const showscores: usize = 0x1A92DF0;
pub const sprint: usize = 0x186C730;
pub const turnleft: usize = 0x186C970;
pub const turnright: usize = 0x186CA00;
pub const r#use: usize = 0x186CCD0;
pub const zoom: usize = 0x1A92E80;
pub const attack: usize = 0x186C840;
pub const attack2: usize = 0x186C8D0;
pub const back: usize = 0x186CB10;
pub const duck: usize = 0x186CDE0;
pub const forward: usize = 0x186CA80;
pub const jump: usize = 0x186CD50;
pub const left: usize = 0x186CBA0;
pub const lookatweapon: usize = 0x1A92E50;
pub const reload: usize = 0x186C7B0;
pub const right: usize = 0x186CC30;
pub const showscores: usize = 0x1A92D30;
pub const sprint: usize = 0x186C720;
pub const turnleft: usize = 0x186C960;
pub const turnright: usize = 0x186C9F0;
pub const r#use: usize = 0x186CCC0;
pub const zoom: usize = 0x1A92DC0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14074,
"timestamp": "2025-04-02T01:38:06.172164600+00:00"
"timestamp": "2025-04-22T08:01:05.061863600+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x186BE40;
public const nint EmptyWorldService001_Client = 0x1828090;
public const nint GameClientExports001 = 0x1868AF8;
public const nint LegacyGameUI001 = 0x18896A0;
public const nint Source2Client002 = 0x1A827A0;
public const nint Source2ClientConfig001 = 0x1A1B370;
public const nint Source2ClientPrediction001 = 0x1873ED0;
public const nint Source2ClientUI001 = 0x1887A70;
public const nint ClientToolsInfo_001 = 0x186BE30;
public const nint EmptyWorldService001_Client = 0x1828080;
public const nint GameClientExports001 = 0x1868AE8;
public const nint LegacyGameUI001 = 0x1889690;
public const nint Source2Client002 = 0x1A826E0;
public const nint Source2ClientConfig001 = 0x1A1B2B0;
public const nint Source2ClientPrediction001 = 0x1873EC0;
public const nint Source2ClientUI001 = 0x1887A60;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x186BE40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1828090;
constexpr std::ptrdiff_t GameClientExports001 = 0x1868AF8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18896A0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A827A0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A1B370;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1873ED0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1887A70;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x186BE30;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1828080;
constexpr std::ptrdiff_t GameClientExports001 = 0x1868AE8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1889690;
constexpr std::ptrdiff_t Source2Client002 = 0x1A826E0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A1B2B0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1873EC0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1887A60;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -4,14 +4,14 @@
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 25607744,
"EmptyWorldService001_Client": 25329808,
"GameClientExports001": 25594616,
"LegacyGameUI001": 25728672,
"Source2Client002": 27797408,
"Source2ClientConfig001": 27374448,
"Source2ClientPrediction001": 25640656,
"Source2ClientUI001": 25721456
"ClientToolsInfo_001": 25607728,
"EmptyWorldService001_Client": 25329792,
"GameClientExports001": 25594600,
"LegacyGameUI001": 25728656,
"Source2Client002": 27797216,
"Source2ClientConfig001": 27374256,
"Source2ClientPrediction001": 25640640,
"Source2ClientUI001": 25721440
},
"engine2.dll": {
"BenchmarkService001": 5532976,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x186BE40;
pub const EmptyWorldService001_Client: usize = 0x1828090;
pub const GameClientExports001: usize = 0x1868AF8;
pub const LegacyGameUI001: usize = 0x18896A0;
pub const Source2Client002: usize = 0x1A827A0;
pub const Source2ClientConfig001: usize = 0x1A1B370;
pub const Source2ClientPrediction001: usize = 0x1873ED0;
pub const Source2ClientUI001: usize = 0x1887A70;
pub const ClientToolsInfo_001: usize = 0x186BE30;
pub const EmptyWorldService001_Client: usize = 0x1828080;
pub const GameClientExports001: usize = 0x1868AE8;
pub const LegacyGameUI001: usize = 0x1889690;
pub const Source2Client002: usize = 0x1A826E0;
pub const Source2ClientConfig001: usize = 0x1A1B2B0;
pub const Source2ClientPrediction001: usize = 0x1873EC0;
pub const Source2ClientUI001: usize = 0x1887A60;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,40 +1,40 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A92FF0;
public const nint dwEntityList = 0x1A1F730;
public const nint dwGameEntitySystem = 0x1B43F58;
public const nint dwCSGOInput = 0x1A92F30;
public const nint dwEntityList = 0x1A1F670;
public const nint dwGameEntitySystem = 0x1B43EB8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A84170;
public const nint dwGlobalVars = 0x1867DB0;
public const nint dwGlowManager = 0x1A84190;
public const nint dwLocalPlayerController = 0x1A6E9C0;
public const nint dwLocalPlayerPawn = 0x1874050;
public const nint dwPlantedC4 = 0x1A8E4A0;
public const nint dwPrediction = 0x1873ED0;
public const nint dwSensitivity = 0x1A85768;
public const nint dwGameRules = 0x1A840B0;
public const nint dwGlobalVars = 0x1867DA0;
public const nint dwGlowManager = 0x1A840D0;
public const nint dwLocalPlayerController = 0x1A6E900;
public const nint dwLocalPlayerPawn = 0x1874040;
public const nint dwPlantedC4 = 0x1A8E3E0;
public const nint dwPrediction = 0x1873EC0;
public const nint dwSensitivity = 0x1A856A8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A933C0;
public const nint dwViewMatrix = 0x1A89130;
public const nint dwViewRender = 0x1A89940;
public const nint dwWeaponC4 = 0x1A22630;
public const nint dwViewAngles = 0x1A93300;
public const nint dwViewMatrix = 0x1A89070;
public const nint dwViewRender = 0x1A89880;
public const nint dwWeaponC4 = 0x1A22570;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x540BE4;
public const nint dwNetworkGameClient = 0x53FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x244;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x62354C;
public const nint dwWindowWidth = 0x623548;
public const nint dwWindowHeight = 0x623544;
public const nint dwWindowWidth = 0x623540;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once
@ -9,37 +9,37 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92FF0;
constexpr std::ptrdiff_t dwEntityList = 0x1A1F730;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43F58;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92F30;
constexpr std::ptrdiff_t dwEntityList = 0x1A1F670;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43EB8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A84170;
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A84190;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E9C0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874050;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E4A0;
constexpr std::ptrdiff_t dwPrediction = 0x1873ED0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A85768;
constexpr std::ptrdiff_t dwGameRules = 0x1A840B0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DA0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A840D0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E900;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874040;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E3E0;
constexpr std::ptrdiff_t dwPrediction = 0x1873EC0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A856A8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A933C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89130;
constexpr std::ptrdiff_t dwViewRender = 0x1A89940;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A22630;
constexpr std::ptrdiff_t dwViewAngles = 0x1A93300;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89070;
constexpr std::ptrdiff_t dwViewRender = 0x1A89880;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A22570;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x244;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x62354C;
constexpr std::ptrdiff_t dwWindowWidth = 0x623548;
constexpr std::ptrdiff_t dwWindowHeight = 0x623544;
constexpr std::ptrdiff_t dwWindowWidth = 0x623540;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

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@ -1,35 +1,35 @@
{
"client.dll": {
"dwCSGOInput": 27865072,
"dwEntityList": 27391792,
"dwGameEntitySystem": 28589912,
"dwCSGOInput": 27864880,
"dwEntityList": 27391600,
"dwGameEntitySystem": 28589752,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27804016,
"dwGlobalVars": 25591216,
"dwGlowManager": 27804048,
"dwLocalPlayerController": 27716032,
"dwLocalPlayerPawn": 25641040,
"dwPlantedC4": 27845792,
"dwPrediction": 25640656,
"dwSensitivity": 27809640,
"dwGameRules": 27803824,
"dwGlobalVars": 25591200,
"dwGlowManager": 27803856,
"dwLocalPlayerController": 27715840,
"dwLocalPlayerPawn": 25641024,
"dwPlantedC4": 27845600,
"dwPrediction": 25640640,
"dwSensitivity": 27809448,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27866048,
"dwViewMatrix": 27824432,
"dwViewRender": 27826496,
"dwWeaponC4": 27403824
"dwViewAngles": 27865856,
"dwViewMatrix": 27824240,
"dwViewRender": 27826304,
"dwWeaponC4": 27403632
},
"engine2.dll": {
"dwBuildNumber": 5508068,
"dwNetworkGameClient": 5504224,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 580,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
"dwNetworkGameClient_localPlayer": 240,
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6436172,
"dwWindowWidth": 6436168
"dwWindowHeight": 6436164,
"dwWindowWidth": 6436160
},
"inputsystem.dll": {
"dwInputSystem": 231392

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,37 +7,37 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A92FF0;
pub const dwEntityList: usize = 0x1A1F730;
pub const dwGameEntitySystem: usize = 0x1B43F58;
pub const dwCSGOInput: usize = 0x1A92F30;
pub const dwEntityList: usize = 0x1A1F670;
pub const dwGameEntitySystem: usize = 0x1B43EB8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A84170;
pub const dwGlobalVars: usize = 0x1867DB0;
pub const dwGlowManager: usize = 0x1A84190;
pub const dwLocalPlayerController: usize = 0x1A6E9C0;
pub const dwLocalPlayerPawn: usize = 0x1874050;
pub const dwPlantedC4: usize = 0x1A8E4A0;
pub const dwPrediction: usize = 0x1873ED0;
pub const dwSensitivity: usize = 0x1A85768;
pub const dwGameRules: usize = 0x1A840B0;
pub const dwGlobalVars: usize = 0x1867DA0;
pub const dwGlowManager: usize = 0x1A840D0;
pub const dwLocalPlayerController: usize = 0x1A6E900;
pub const dwLocalPlayerPawn: usize = 0x1874040;
pub const dwPlantedC4: usize = 0x1A8E3E0;
pub const dwPrediction: usize = 0x1873EC0;
pub const dwSensitivity: usize = 0x1A856A8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A933C0;
pub const dwViewMatrix: usize = 0x1A89130;
pub const dwViewRender: usize = 0x1A89940;
pub const dwWeaponC4: usize = 0x1A22630;
pub const dwViewAngles: usize = 0x1A93300;
pub const dwViewMatrix: usize = 0x1A89070;
pub const dwViewRender: usize = 0x1A89880;
pub const dwWeaponC4: usize = 0x1A22570;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x540BE4;
pub const dwNetworkGameClient: usize = 0x53FCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x244;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x62354C;
pub const dwWindowWidth: usize = 0x623548;
pub const dwWindowHeight: usize = 0x623544;
pub const dwWindowWidth: usize = 0x623540;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-04-02 01:38:06.172164600 UTC
// 2025-04-22 08:01:05.061863600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]