Game update (14138)

This commit is contained in:
Enoouo
2026-03-05 17:54:46 +08:00
parent efc130e26e
commit cb7d00e30d
71 changed files with 418 additions and 431 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-26 05:26:00.647208200 UTC
// 2026-03-04 23:22:00.942727700 UTC
#pragma once
@@ -10,28 +10,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x2315F60;
constexpr std::ptrdiff_t dwEntityList = 0x24AB1B8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AB1B8;
constexpr std::ptrdiff_t dwCSGOInput = 0x2317040;
constexpr std::ptrdiff_t dwEntityList = 0x24AC2A8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AC2A8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
constexpr std::ptrdiff_t dwGameRules = 0x2309EA0;
constexpr std::ptrdiff_t dwGlobalVars = 0x205A580;
constexpr std::ptrdiff_t dwGlowManager = 0x2306CA8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F0188;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2065AF0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x2313700;
constexpr std::ptrdiff_t dwPrediction = 0x2065A00;
constexpr std::ptrdiff_t dwSensitivity = 0x23077B8;
constexpr std::ptrdiff_t dwGameRules = 0x230AF60;
constexpr std::ptrdiff_t dwGlobalVars = 0x205B5C0;
constexpr std::ptrdiff_t dwGlowManager = 0x2307D68;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F1208;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2066B60;
constexpr std::ptrdiff_t dwPlantedC4 = 0x23147C0;
constexpr std::ptrdiff_t dwPrediction = 0x2066A70;
constexpr std::ptrdiff_t dwSensitivity = 0x2308878;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
constexpr std::ptrdiff_t dwViewAngles = 0x23165E8;
constexpr std::ptrdiff_t dwViewMatrix = 0x230BEE0;
constexpr std::ptrdiff_t dwViewRender = 0x230C2F8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x2295070;
constexpr std::ptrdiff_t dwViewAngles = 0x23176C8;
constexpr std::ptrdiff_t dwViewMatrix = 0x230CFA0;
constexpr std::ptrdiff_t dwViewRender = 0x230D3B8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x2296410;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x60D504;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x9084B0;
constexpr std::ptrdiff_t dwBuildNumber = 0x60D514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x908500;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x378;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x24C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C141F;
@@ -39,8 +39,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
constexpr std::ptrdiff_t dwWindowHeight = 0x90C86C;
constexpr std::ptrdiff_t dwWindowWidth = 0x90C868;
constexpr std::ptrdiff_t dwWindowHeight = 0x90C8AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x90C8A8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {