Game update (14138)

This commit is contained in:
Enoouo
2026-03-05 17:54:46 +08:00
parent efc130e26e
commit cb7d00e30d
71 changed files with 418 additions and 431 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-26 05:26:00.647208200 UTC
// 2026-03-04 23:22:00.942727700 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x2315F60;
public const nint dwEntityList = 0x24AB1B8;
public const nint dwGameEntitySystem = 0x24AB1B8;
public const nint dwCSGOInput = 0x2317040;
public const nint dwEntityList = 0x24AC2A8;
public const nint dwGameEntitySystem = 0x24AC2A8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20A0;
public const nint dwGameRules = 0x2309EA0;
public const nint dwGlobalVars = 0x205A580;
public const nint dwGlowManager = 0x2306CA8;
public const nint dwLocalPlayerController = 0x22F0188;
public const nint dwLocalPlayerPawn = 0x2065AF0;
public const nint dwPlantedC4 = 0x2313700;
public const nint dwPrediction = 0x2065A00;
public const nint dwSensitivity = 0x23077B8;
public const nint dwGameRules = 0x230AF60;
public const nint dwGlobalVars = 0x205B5C0;
public const nint dwGlowManager = 0x2307D68;
public const nint dwLocalPlayerController = 0x22F1208;
public const nint dwLocalPlayerPawn = 0x2066B60;
public const nint dwPlantedC4 = 0x23147C0;
public const nint dwPrediction = 0x2066A70;
public const nint dwSensitivity = 0x2308878;
public const nint dwSensitivity_sensitivity = 0x58;
public const nint dwViewAngles = 0x23165E8;
public const nint dwViewMatrix = 0x230BEE0;
public const nint dwViewRender = 0x230C2F8;
public const nint dwWeaponC4 = 0x2295070;
public const nint dwViewAngles = 0x23176C8;
public const nint dwViewMatrix = 0x230CFA0;
public const nint dwViewRender = 0x230D3B8;
public const nint dwWeaponC4 = 0x2296410;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x60D504;
public const nint dwNetworkGameClient = 0x9084B0;
public const nint dwBuildNumber = 0x60D514;
public const nint dwNetworkGameClient = 0x908500;
public const nint dwNetworkGameClient_clientTickCount = 0x378;
public const nint dwNetworkGameClient_deltaTick = 0x24C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C141F;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x240;
public const nint dwNetworkGameClient_serverTickCount = 0x24C;
public const nint dwNetworkGameClient_signOnState = 0x230;
public const nint dwWindowHeight = 0x90C86C;
public const nint dwWindowWidth = 0x90C868;
public const nint dwWindowHeight = 0x90C8AC;
public const nint dwWindowWidth = 0x90C8A8;
}
// Module: inputsystem.dll
public static class InputsystemDll {