Game update (14049)

Game update (14049)
This commit is contained in:
justinbob4
2024-11-13 16:00:53 -08:00
committed by GitHub
parent c98e8eb2c0
commit ca89e453eb
67 changed files with 1371 additions and 1130 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-13 04:17:13.134762200 UTC
// 2024-11-13 23:51:03.891260400 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A4A5B0;
constexpr std::ptrdiff_t dwEntityList = 0x19DE978;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AF8DF8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5C240;
constexpr std::ptrdiff_t dwEntityList = 0x19F0468;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0ACB8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A3C438;
constexpr std::ptrdiff_t dwGlobalVars = 0x1836CC0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A3BB78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A2E5B0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1842AE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A46070;
constexpr std::ptrdiff_t dwPrediction = 0x1842980;
constexpr std::ptrdiff_t dwSensitivity = 0x1A3D158;
constexpr std::ptrdiff_t dwGameRules = 0x1A4DE28;
constexpr std::ptrdiff_t dwGlobalVars = 0x18479D0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4D568;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A3FF90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1853CE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A57E90;
constexpr std::ptrdiff_t dwPrediction = 0x1853B80;
constexpr std::ptrdiff_t dwSensitivity = 0x1A4EB48;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A4A980;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A40B00;
constexpr std::ptrdiff_t dwViewRender = 0x1A41310;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19E1C00;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5C610;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A52510;
constexpr std::ptrdiff_t dwViewRender = 0x1A52D20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F3590;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x612084;
constexpr std::ptrdiff_t dwWindowWidth = 0x612080;
constexpr std::ptrdiff_t dwWindowHeight = 0x612074;
constexpr std::ptrdiff_t dwWindowWidth = 0x612070;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A31B0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A41B0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll