mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14049)
Game update (14049)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-11-13 04:17:13.134762200 UTC
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// 2024-11-13 23:51:03.891260400 UTC
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#pragma once
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@@ -9,43 +9,43 @@ namespace cs2_dumper {
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namespace interfaces {
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// Module: animationsystem.dll
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namespace animationsystem_dll {
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constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x5FFC88;
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constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F7BB0;
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constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x600DC8;
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constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F8CF0;
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}
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x183ABD0;
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constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17F5E60;
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constexpr std::ptrdiff_t GameClientExports001 = 0x1837888;
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constexpr std::ptrdiff_t LegacyGameUI001 = 0x18579C0;
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constexpr std::ptrdiff_t Source2Client002 = 0x1A3A360;
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constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19DA600;
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constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1842980;
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constexpr std::ptrdiff_t Source2ClientUI001 = 0x1856360;
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constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184BAD0;
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constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1806E50;
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constexpr std::ptrdiff_t GameClientExports001 = 0x1848788;
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constexpr std::ptrdiff_t LegacyGameUI001 = 0x1869270;
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constexpr std::ptrdiff_t Source2Client002 = 0x1A4BD40;
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constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19EBF70;
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constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1853B80;
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constexpr std::ptrdiff_t Source2ClientUI001 = 0x1867690;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t BenchmarkService001 = 0x535B50;
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constexpr std::ptrdiff_t BugService001 = 0x5CE870;
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constexpr std::ptrdiff_t BugService001 = 0x5CE850;
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constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x536870;
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constexpr std::ptrdiff_t EngineGameUI001 = 0x533AE0;
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constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60F6E0;
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constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60F9E0;
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constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60FB20;
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constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60F6C0;
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constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60F9C0;
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constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60FB00;
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constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x535C50;
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constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x535CB0;
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constexpr std::ptrdiff_t GameUIService_001 = 0x5CEB70;
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constexpr std::ptrdiff_t GameUIService_001 = 0x5CEB50;
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constexpr std::ptrdiff_t HostStateMgr001 = 0x536760;
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constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52F060;
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constexpr std::ptrdiff_t InputService_001 = 0x5CEE80;
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constexpr std::ptrdiff_t InputService_001 = 0x5CEE60;
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constexpr std::ptrdiff_t KeyValueCache001 = 0x536810;
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constexpr std::ptrdiff_t MapListService_001 = 0x60DE80;
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constexpr std::ptrdiff_t NetworkClientService_001 = 0x60E010;
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constexpr std::ptrdiff_t MapListService_001 = 0x60DE60;
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constexpr std::ptrdiff_t NetworkClientService_001 = 0x60DFF0;
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constexpr std::ptrdiff_t NetworkP2PService_001 = 0x535F60;
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constexpr std::ptrdiff_t NetworkServerService_001 = 0x60E3A0;
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constexpr std::ptrdiff_t NetworkServerService_001 = 0x60E380;
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constexpr std::ptrdiff_t NetworkService_001 = 0x5360B0;
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constexpr std::ptrdiff_t RenderService_001 = 0x60E600;
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constexpr std::ptrdiff_t ScreenshotService001 = 0x60E8A0;
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constexpr std::ptrdiff_t RenderService_001 = 0x60E5E0;
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constexpr std::ptrdiff_t ScreenshotService001 = 0x60E880;
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constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x536980;
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constexpr std::ptrdiff_t SoundService_001 = 0x5360F0;
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constexpr std::ptrdiff_t Source2EngineToClient001 = 0x533180;
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@@ -53,7 +53,7 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t Source2EngineToServer001 = 0x533278;
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constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5332A0;
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constexpr std::ptrdiff_t SplitScreenService_001 = 0x5363D0;
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constexpr std::ptrdiff_t StatsService_001 = 0x60ECD0;
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constexpr std::ptrdiff_t StatsService_001 = 0x60ECB0;
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constexpr std::ptrdiff_t ToolService_001 = 0x536590;
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constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x533B70;
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constexpr std::ptrdiff_t VProfService_001 = 0x5365D0;
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@@ -76,7 +76,7 @@ namespace cs2_dumper {
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}
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// Module: imemanager.dll
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namespace imemanager_dll {
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constexpr std::ptrdiff_t IMEManager001 = 0x2E8D0;
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constexpr std::ptrdiff_t IMEManager001 = 0x2E940;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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@@ -89,8 +89,8 @@ namespace cs2_dumper {
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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constexpr std::ptrdiff_t GameTypes001 = 0x1A31B0;
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constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AB380;
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constexpr std::ptrdiff_t GameTypes001 = 0x1A41B0;
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constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC380;
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}
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// Module: materialsystem2.dll
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namespace materialsystem2_dll {
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@@ -129,7 +129,7 @@ namespace cs2_dumper {
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}
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// Module: particles.dll
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namespace particles_dll {
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constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5E2430;
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constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5E2370;
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}
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// Module: pulse_system.dll
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namespace pulse_system_dll {
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@@ -152,9 +152,9 @@ namespace cs2_dumper {
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}
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// Module: scenesystem.dll
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namespace scenesystem_dll {
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constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CDB10;
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constexpr std::ptrdiff_t SceneSystem_002 = 0x7ACFE0;
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constexpr std::ptrdiff_t SceneUtils_001 = 0x5CE360;
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constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB20;
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constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFF0;
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constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF370;
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}
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// Module: schemasystem.dll
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namespace schemasystem_dll {
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@@ -162,16 +162,16 @@ namespace cs2_dumper {
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}
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// Module: server.dll
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namespace server_dll {
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constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EAA0;
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constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131F330;
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constexpr std::ptrdiff_t NavGameTest001 = 0x140E808;
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constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4408;
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constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE2B0;
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constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F1DC0;
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constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C4330;
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constexpr std::ptrdiff_t Source2Server001 = 0x13C41A0;
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constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AE638;
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constexpr std::ptrdiff_t customnavsystem001 = 0x1303A98;
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constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EB30;
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constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131F3E0;
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constexpr std::ptrdiff_t NavGameTest001 = 0x140EB88;
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constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4498;
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constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE340;
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constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F2140;
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constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43C0;
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constexpr std::ptrdiff_t Source2Server001 = 0x13C4230;
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constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AEB28;
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constexpr std::ptrdiff_t customnavsystem001 = 0x1303B48;
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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@@ -209,10 +209,10 @@ namespace cs2_dumper {
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}
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// Module: tier0.dll
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namespace tier0_dll {
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constexpr std::ptrdiff_t TestScriptMgr001 = 0x37B9F0;
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constexpr std::ptrdiff_t VEngineCvar007 = 0x38A4F0;
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constexpr std::ptrdiff_t VProcessUtils002 = 0x37B900;
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constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A2F00;
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constexpr std::ptrdiff_t TestScriptMgr001 = 0x37BA30;
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constexpr std::ptrdiff_t VEngineCvar007 = 0x38A530;
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constexpr std::ptrdiff_t VProcessUtils002 = 0x37B940;
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constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A2F40;
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}
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// Module: v8system.dll
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namespace v8system_dll {
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