Game update (14049)

Game update (14049)
This commit is contained in:
justinbob4
2024-11-13 16:00:53 -08:00
committed by GitHub
parent c98e8eb2c0
commit ca89e453eb
67 changed files with 1371 additions and 1130 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-13 04:17:13.134762200 UTC
// 2024-11-13 23:51:03.891260400 UTC
#pragma once
@@ -9,7 +9,7 @@ namespace cs2_dumper {
namespace schemas {
// Module: animationsystem.dll
// Class count: 497
// Enum count: 93
// Enum count: 94
namespace animationsystem_dll {
// Alignment: 4
// Member count: 17
@@ -152,6 +152,15 @@ namespace cs2_dumper {
None = 0x16
};
// Alignment: 4
// Member count: 5
enum class EIKEndEffectorRotationFixUpMode : uint32_t {
None = 0x0,
MatchTargetOrientation = 0x1,
LookAtTargetForward = 0x2,
MaintainParentOrientation = 0x3,
Count = 0x4
};
// Alignment: 4
// Member count: 2
enum class MatterialAttributeTagType_t : uint32_t {
MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0,
@@ -5496,13 +5505,12 @@ namespace cs2_dumper {
namespace CLeafUpdateNode {
}
// Parent: None
// Field count: 2
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace SolveIKChainPoseOpFixedSettings_t {
constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; // CUtlVector<ChainToSolveData_t>
constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x18; // bool
}
// Parent: None
// Field count: 15
@@ -6090,10 +6098,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_segmentArray = 0x58; // CUtlVector<CAnimFrameSegment>
}
// Parent: None
// Field count: 2
// Field count: 3
namespace IKSolverSettings_t {
constexpr std::ptrdiff_t m_SolverType = 0x0; // IKSolverType
constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32
constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
}
// Parent: CAnimUpdateNodeBase
// Field count: 6