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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-08-28 05:57:23.340171200 UTC
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namespace CS2Dumper.Offsets {
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// Module: client.dll
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public static class ClientDll {
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public const nint dwCSGOInput = 0x1E37430;
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public const nint dwEntityList = 0x1D0FE08;
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public const nint dwGameEntitySystem = 0x1FAFD98;
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public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
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public const nint dwGameRules = 0x1E29038;
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public const nint dwGlobalVars = 0x1BE1990;
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public const nint dwGlowManager = 0x1E29048;
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public const nint dwLocalPlayerController = 0x1E19010;
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public const nint dwLocalPlayerPawn = 0x1BEC440;
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public const nint dwPlantedC4 = 0x1E32140;
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public const nint dwPrediction = 0x1BEC370;
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public const nint dwSensitivity = 0x1E29B68;
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public const nint dwSensitivity_sensitivity = 0x48;
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public const nint dwViewAngles = 0x1E37BE0;
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public const nint dwViewMatrix = 0x1E2D030;
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public const nint dwViewRender = 0x1E2DCC0;
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public const nint dwWeaponC4 = 0x1DCA4C0;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint dwBuildNumber = 0x5E2144;
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public const nint dwNetworkGameClient = 0x5E1230;
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public const nint dwNetworkGameClient_clientTickCount = 0x358;
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public const nint dwNetworkGameClient_deltaTick = 0x23C;
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public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
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public const nint dwNetworkGameClient_localPlayer = 0xE8;
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public const nint dwNetworkGameClient_maxClients = 0x230;
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public const nint dwNetworkGameClient_serverTickCount = 0x23C;
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public const nint dwNetworkGameClient_signOnState = 0x220;
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public const nint dwWindowHeight = 0x8DA4CC;
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public const nint dwWindowWidth = 0x8DA4C8;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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public const nint dwInputSystem = 0x45A20;
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}
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// Module: matchmaking.dll
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public static class MatchmakingDll {
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public const nint dwGameTypes = 0x1B4F10;
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}
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// Module: soundsystem.dll
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public static class SoundsystemDll {
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public const nint dwSoundSystem = 0x3DEB70;
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public const nint dwSoundSystem_engineViewData = 0x7C;
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}
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}
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