mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-11-21 18:00:02 +08:00
Update offsets and interface addresses for latest build
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-11-19 09:40:45.247354700 UTC
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// 2025-11-20 01:33:09.903018400 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -14,7 +14,7 @@ pub mod cs2_dumper {
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pub const dwGameRules: usize = 0x1E2F410;
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pub const dwGlobalVars: usize = 0x1BE21C0;
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pub const dwGlowManager: usize = 0x1E2C2B8;
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pub const dwLocalPlayerController: usize = 0x1E1BBE8;
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pub const dwLocalPlayerController: usize = 0x1E1BBD8;
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pub const dwLocalPlayerPawn: usize = 0x1BECF38;
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pub const dwPlantedC4: usize = 0x1E34BD8;
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pub const dwPrediction: usize = 0x1BECE50;
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@@ -23,12 +23,12 @@ pub mod cs2_dumper {
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pub const dwViewAngles: usize = 0x1E3A7F0;
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pub const dwViewMatrix: usize = 0x1E303D0;
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pub const dwViewRender: usize = 0x1E30F48;
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pub const dwWeaponC4: usize = 0x1DCD030;
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pub const dwWeaponC4: usize = 0x1DCD150;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5F03F4;
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pub const dwNetworkGameClient: usize = 0x8EA518;
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pub const dwBuildNumber: usize = 0x5F13E4;
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pub const dwNetworkGameClient: usize = 0x8EB518;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
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pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8EE814;
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pub const dwWindowWidth: usize = 0x8EE810;
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pub const dwWindowHeight: usize = 0x8EF824;
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pub const dwWindowWidth: usize = 0x8EF820;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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