Update offsets and interface addresses for latest build

This commit is contained in:
Daniel Y.
2025-11-20 03:38:33 +02:00
parent cee8a602bc
commit c3cb6b4f10
66 changed files with 317 additions and 317 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-19 09:40:45.247354700 UTC
// 2025-11-20 01:33:09.903018400 UTC
#pragma once
@@ -16,7 +16,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwGameRules = 0x1E2F410;
constexpr std::ptrdiff_t dwGlobalVars = 0x1BE21C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1E2C2B8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1BBE8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1BBD8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BECF38;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1E34BD8;
constexpr std::ptrdiff_t dwPrediction = 0x1BECE50;
@@ -25,12 +25,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwViewAngles = 0x1E3A7F0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1E303D0;
constexpr std::ptrdiff_t dwViewRender = 0x1E30F48;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1DCD030;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1DCD150;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5F03F4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x8EA518;
constexpr std::ptrdiff_t dwBuildNumber = 0x5F13E4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x8EB518;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467;
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
constexpr std::ptrdiff_t dwWindowHeight = 0x8EE814;
constexpr std::ptrdiff_t dwWindowWidth = 0x8EE810;
constexpr std::ptrdiff_t dwWindowHeight = 0x8EF824;
constexpr std::ptrdiff_t dwWindowWidth = 0x8EF820;
}
// Module: inputsystem.dll
namespace inputsystem_dll {