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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-25 22:56:23.392130600 UTC
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// 2024-06-26 22:15:06.896317800 UTC
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#pragma once
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@@ -9,23 +9,23 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A26B90;
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constexpr std::ptrdiff_t dwEntityList = 0x19BCC38;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADBBB8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A28ED0;
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constexpr std::ptrdiff_t dwEntityList = 0x19BEDF8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDCA8;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1A1A6A8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1816638;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A19D90;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0CA08;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18229F8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A23F00;
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constexpr std::ptrdiff_t dwPrediction = 0x18228B0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1B378;
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constexpr std::ptrdiff_t dwGameRules = 0x1A1C758;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1818638;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A1BE40;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0EA98;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A08;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A26248;
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constexpr std::ptrdiff_t dwPrediction = 0x18248C0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1D428;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A2BFA8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1ED00;
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constexpr std::ptrdiff_t dwViewRender = 0x1A1F618;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0AC0;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A2E2E8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A20DC0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A21558;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2A10;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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