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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-25 22:56:23.392130600 UTC
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// 2024-06-26 22:15:06.896317800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,19 +7,19 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x58FFC8;
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pub const AnimationSystem_001: usize = 0x587EF0;
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pub const AnimationSystemUtils_001: usize = 0x58FFB8;
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pub const AnimationSystem_001: usize = 0x587EE0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x181A760;
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pub const EmptyWorldService001_Client: usize = 0x17D7680;
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pub const GameClientExports001: usize = 0x1817428;
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pub const LegacyGameUI001: usize = 0x18372D0;
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pub const Source2Client002: usize = 0x1A184C0;
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pub const Source2ClientConfig001: usize = 0x19B9200;
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pub const Source2ClientPrediction001: usize = 0x18228B0;
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pub const Source2ClientUI001: usize = 0x1835D20;
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pub const ClientToolsInfo_001: usize = 0x181C770;
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pub const EmptyWorldService001_Client: usize = 0x17D9660;
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pub const GameClientExports001: usize = 0x1819428;
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pub const LegacyGameUI001: usize = 0x18392E0;
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pub const Source2Client002: usize = 0x1A1A570;
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pub const Source2ClientConfig001: usize = 0x19BB2A0;
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pub const Source2ClientPrediction001: usize = 0x18248C0;
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pub const Source2ClientUI001: usize = 0x1837D30;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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@@ -100,7 +100,7 @@ pub mod cs2_dumper {
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x144A40;
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pub const MeshSystem001: usize = 0x144A30;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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@@ -131,7 +131,7 @@ pub mod cs2_dumper {
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x14D440;
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pub const IPulseSystem_001: usize = 0x14D450;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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@@ -162,12 +162,12 @@ pub mod cs2_dumper {
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x13610B0;
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pub const EntitySubclassUtilsV001: usize = 0x13135B0;
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pub const NavGameTest001: usize = 0x13FF8C8;
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pub const ServerToolsInfo_001: usize = 0x13B4FD8;
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pub const Source2GameClients001: usize = 0x13B0440;
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pub const NavGameTest001: usize = 0x13FF8B8;
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pub const ServerToolsInfo_001: usize = 0x13B4FC8;
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pub const Source2GameClients001: usize = 0x13B0430;
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pub const Source2GameDirector001: usize = 0x14E46A0;
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pub const Source2GameEntities001: usize = 0x13B4FA0;
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pub const Source2Server001: usize = 0x13B4E10;
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pub const Source2GameEntities001: usize = 0x13B4F90;
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pub const Source2Server001: usize = 0x13B4E00;
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pub const Source2ServerConfig001: usize = 0x159F6D8;
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pub const customnavsystem001: usize = 0x12F8E38;
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}
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@@ -226,8 +226,8 @@ pub mod cs2_dumper {
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
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pub const VPhysics2_Interface_001: usize = 0x37E550;
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pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
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pub const VPhysics2_Interface_001: usize = 0x37E540;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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