📦 Game Update 14016

This commit is contained in:
pidjan
2024-06-21 03:16:04 +03:00
committed by GitHub
parent 2fa116a6c4
commit bd71ae7dc2
64 changed files with 190 additions and 190 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-18 02:29:36.184201900 UTC
// 2024-06-21 00:09:51.615729800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
@@ -9,12 +9,12 @@ namespace CS2Dumper.Offsets {
public const nint dwGameEntitySystem = 0x1AD3888;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A12408;
public const nint dwGlobalVars = 0x180E510;
public const nint dwGlobalVars = 0x180E500;
public const nint dwGlowManager = 0x1A11B20;
public const nint dwLocalPlayerController = 0x1A04768;
public const nint dwLocalPlayerPawn = 0x181A9C8;
public const nint dwLocalPlayerPawn = 0x181A9B8;
public const nint dwPlantedC4 = 0x1A1B7A8;
public const nint dwPrediction = 0x181A880;
public const nint dwPrediction = 0x181A870;
public const nint dwSensitivity = 0x1A13248;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A23848;
@@ -35,8 +35,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5ECBA0;
public const nint dwWindowHeight = 0x5F0454;
public const nint dwWindowWidth = 0x5F0450;
public const nint dwWindowHeight = 0x5F0444;
public const nint dwWindowWidth = 0x5F0440;
}
// Module: inputsystem.dll
public static class InputsystemDll {