Game update (14030) (2)

This commit is contained in:
a2x 2024-09-10 09:58:47 +10:00
parent 827a70c876
commit bd1d964cbf
64 changed files with 257 additions and 257 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x17BC020;
public const nint attack2 = 0x17BC0B0;
public const nint back = 0x17BC2F0;
public const nint duck = 0x17BC5C0;
public const nint forward = 0x17BC260;
public const nint jump = 0x17BC530;
public const nint left = 0x17BC380;
public const nint lookatweapon = 0x19C8220;
public const nint reload = 0x17BBF90;
public const nint right = 0x17BC410;
public const nint showscores = 0x19C8100;
public const nint sprint = 0x17BBF00;
public const nint turnleft = 0x17BC140;
public const nint turnright = 0x17BC1D0;
public const nint use = 0x17BC4A0;
public const nint zoom = 0x19C8190;
public const nint attack = 0x17BA020;
public const nint attack2 = 0x17BA0B0;
public const nint back = 0x17BA2F0;
public const nint duck = 0x17BA5C0;
public const nint forward = 0x17BA260;
public const nint jump = 0x17BA530;
public const nint left = 0x17BA380;
public const nint lookatweapon = 0x19C5D20;
public const nint reload = 0x17B9F90;
public const nint right = 0x17BA410;
public const nint showscores = 0x19C5C00;
public const nint sprint = 0x17B9F00;
public const nint turnleft = 0x17BA140;
public const nint turnright = 0x17BA1D0;
public const nint use = 0x17BA4A0;
public const nint zoom = 0x19C5C90;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x17BC020;
constexpr std::ptrdiff_t attack2 = 0x17BC0B0;
constexpr std::ptrdiff_t back = 0x17BC2F0;
constexpr std::ptrdiff_t duck = 0x17BC5C0;
constexpr std::ptrdiff_t forward = 0x17BC260;
constexpr std::ptrdiff_t jump = 0x17BC530;
constexpr std::ptrdiff_t left = 0x17BC380;
constexpr std::ptrdiff_t lookatweapon = 0x19C8220;
constexpr std::ptrdiff_t reload = 0x17BBF90;
constexpr std::ptrdiff_t right = 0x17BC410;
constexpr std::ptrdiff_t showscores = 0x19C8100;
constexpr std::ptrdiff_t sprint = 0x17BBF00;
constexpr std::ptrdiff_t turnleft = 0x17BC140;
constexpr std::ptrdiff_t turnright = 0x17BC1D0;
constexpr std::ptrdiff_t use = 0x17BC4A0;
constexpr std::ptrdiff_t zoom = 0x19C8190;
constexpr std::ptrdiff_t attack = 0x17BA020;
constexpr std::ptrdiff_t attack2 = 0x17BA0B0;
constexpr std::ptrdiff_t back = 0x17BA2F0;
constexpr std::ptrdiff_t duck = 0x17BA5C0;
constexpr std::ptrdiff_t forward = 0x17BA260;
constexpr std::ptrdiff_t jump = 0x17BA530;
constexpr std::ptrdiff_t left = 0x17BA380;
constexpr std::ptrdiff_t lookatweapon = 0x19C5D20;
constexpr std::ptrdiff_t reload = 0x17B9F90;
constexpr std::ptrdiff_t right = 0x17BA410;
constexpr std::ptrdiff_t showscores = 0x19C5C00;
constexpr std::ptrdiff_t sprint = 0x17B9F00;
constexpr std::ptrdiff_t turnleft = 0x17BA140;
constexpr std::ptrdiff_t turnright = 0x17BA1D0;
constexpr std::ptrdiff_t use = 0x17BA4A0;
constexpr std::ptrdiff_t zoom = 0x19C5C90;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24887328,
"attack2": 24887472,
"back": 24888048,
"duck": 24888768,
"forward": 24887904,
"jump": 24888624,
"left": 24888192,
"lookatweapon": 27034144,
"reload": 24887184,
"right": 24888336,
"showscores": 27033856,
"sprint": 24887040,
"turnleft": 24887616,
"turnright": 24887760,
"use": 24888480,
"zoom": 27034000
"attack": 24879136,
"attack2": 24879280,
"back": 24879856,
"duck": 24880576,
"forward": 24879712,
"jump": 24880432,
"left": 24880000,
"lookatweapon": 27024672,
"reload": 24878992,
"right": 24880144,
"showscores": 27024384,
"sprint": 24878848,
"turnleft": 24879424,
"turnright": 24879568,
"use": 24880288,
"zoom": 27024528
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x17BC020;
pub const attack2: usize = 0x17BC0B0;
pub const back: usize = 0x17BC2F0;
pub const duck: usize = 0x17BC5C0;
pub const forward: usize = 0x17BC260;
pub const jump: usize = 0x17BC530;
pub const left: usize = 0x17BC380;
pub const lookatweapon: usize = 0x19C8220;
pub const reload: usize = 0x17BBF90;
pub const right: usize = 0x17BC410;
pub const showscores: usize = 0x19C8100;
pub const sprint: usize = 0x17BBF00;
pub const turnleft: usize = 0x17BC140;
pub const turnright: usize = 0x17BC1D0;
pub const r#use: usize = 0x17BC4A0;
pub const zoom: usize = 0x19C8190;
pub const attack: usize = 0x17BA020;
pub const attack2: usize = 0x17BA0B0;
pub const back: usize = 0x17BA2F0;
pub const duck: usize = 0x17BA5C0;
pub const forward: usize = 0x17BA260;
pub const jump: usize = 0x17BA530;
pub const left: usize = 0x17BA380;
pub const lookatweapon: usize = 0x19C5D20;
pub const reload: usize = 0x17B9F90;
pub const right: usize = 0x17BA410;
pub const showscores: usize = 0x19C5C00;
pub const sprint: usize = 0x17B9F00;
pub const turnleft: usize = 0x17BA140;
pub const turnright: usize = 0x17BA1D0;
pub const r#use: usize = 0x17BA4A0;
pub const zoom: usize = 0x19C5C90;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14030,
"timestamp": "2024-09-03T23:41:14.067576500+00:00"
"timestamp": "2024-09-09T23:55:40.648124500+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x17BB630;
public const nint EmptyWorldService001_Client = 0x1778D70;
public const nint GameClientExports001 = 0x17B82E8;
public const nint LegacyGameUI001 = 0x17D7DD0;
public const nint Source2Client002 = 0x19B23A0;
public const nint Source2ClientConfig001 = 0x1952D30;
public const nint Source2ClientPrediction001 = 0x17C3690;
public const nint Source2ClientUI001 = 0x17D6860;
public const nint ClientToolsInfo_001 = 0x17B9630;
public const nint EmptyWorldService001_Client = 0x1776D70;
public const nint GameClientExports001 = 0x17B62E8;
public const nint LegacyGameUI001 = 0x17D5DD0;
public const nint Source2Client002 = 0x19AFEA0;
public const nint Source2ClientConfig001 = 0x1950830;
public const nint Source2ClientPrediction001 = 0x17C1690;
public const nint Source2ClientUI001 = 0x17D4860;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x13176A0;
public const nint EntitySubclassUtilsV001 = 0x12CA1E0;
public const nint NavGameTest001 = 0x13B5748;
public const nint ServerToolsInfo_001 = 0x136AEC8;
public const nint Source2GameClients001 = 0x13662A0;
public const nint Source2GameDirector001 = 0x1494AD0;
public const nint Source2GameEntities001 = 0x136ADF0;
public const nint Source2Server001 = 0x136AC60;
public const nint Source2ServerConfig001 = 0x154F908;
public const nint customnavsystem001 = 0x12AFA68;
public const nint EmptyWorldService001_Server = 0x131A6F0;
public const nint EntitySubclassUtilsV001 = 0x12CD220;
public const nint NavGameTest001 = 0x13B8788;
public const nint ServerToolsInfo_001 = 0x136DF28;
public const nint Source2GameClients001 = 0x1369300;
public const nint Source2GameDirector001 = 0x1497D40;
public const nint Source2GameEntities001 = 0x136DE50;
public const nint Source2Server001 = 0x136DCC0;
public const nint Source2ServerConfig001 = 0x1552B38;
public const nint customnavsystem001 = 0x12B2AA8;
}
// Module: soundsystem.dll
public static class SoundsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17BB630;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1778D70;
constexpr std::ptrdiff_t GameClientExports001 = 0x17B82E8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17D7DD0;
constexpr std::ptrdiff_t Source2Client002 = 0x19B23A0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1952D30;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17C3690;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17D6860;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17B9630;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1776D70;
constexpr std::ptrdiff_t GameClientExports001 = 0x17B62E8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17D5DD0;
constexpr std::ptrdiff_t Source2Client002 = 0x19AFEA0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1950830;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17C1690;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17D4860;
}
// Module: engine2.dll
namespace engine2_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x13176A0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CA1E0;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B5748;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136AEC8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13662A0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1494AD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136ADF0;
constexpr std::ptrdiff_t Source2Server001 = 0x136AC60;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x154F908;
constexpr std::ptrdiff_t customnavsystem001 = 0x12AFA68;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x131A6F0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CD220;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B8788;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136DF28;
constexpr std::ptrdiff_t Source2GameClients001 = 0x1369300;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1497D40;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136DE50;
constexpr std::ptrdiff_t Source2Server001 = 0x136DCC0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1552B38;
constexpr std::ptrdiff_t customnavsystem001 = 0x12B2AA8;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

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@ -4,14 +4,14 @@
"AnimationSystem_001": 5799664
},
"client.dll": {
"ClientToolsInfo_001": 24884784,
"EmptyWorldService001_Client": 24612208,
"GameClientExports001": 24871656,
"LegacyGameUI001": 25001424,
"Source2Client002": 26944416,
"Source2ClientConfig001": 26553648,
"Source2ClientPrediction001": 24917648,
"Source2ClientUI001": 24995936
"ClientToolsInfo_001": 24876592,
"EmptyWorldService001_Client": 24604016,
"GameClientExports001": 24863464,
"LegacyGameUI001": 24993232,
"Source2Client002": 26934944,
"Source2ClientConfig001": 26544176,
"Source2ClientPrediction001": 24909456,
"Source2ClientUI001": 24987744
},
"engine2.dll": {
"BenchmarkService001": 5461520,
@ -130,16 +130,16 @@
"SchemaSystem_001": 378640
},
"server.dll": {
"EmptyWorldService001_Server": 20018848,
"EntitySubclassUtilsV001": 19702240,
"NavGameTest001": 20666184,
"ServerToolsInfo_001": 20360904,
"Source2GameClients001": 20341408,
"Source2GameDirector001": 21580496,
"Source2GameEntities001": 20360688,
"Source2Server001": 20360288,
"Source2ServerConfig001": 22345992,
"customnavsystem001": 19593832
"EmptyWorldService001_Server": 20031216,
"EntitySubclassUtilsV001": 19714592,
"NavGameTest001": 20678536,
"ServerToolsInfo_001": 20373288,
"Source2GameClients001": 20353792,
"Source2GameDirector001": 21593408,
"Source2GameEntities001": 20373072,
"Source2Server001": 20372672,
"Source2ServerConfig001": 22358840,
"customnavsystem001": 19606184
},
"soundsystem.dll": {
"SoundOpSystem001": 3363728,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17BB630;
pub const EmptyWorldService001_Client: usize = 0x1778D70;
pub const GameClientExports001: usize = 0x17B82E8;
pub const LegacyGameUI001: usize = 0x17D7DD0;
pub const Source2Client002: usize = 0x19B23A0;
pub const Source2ClientConfig001: usize = 0x1952D30;
pub const Source2ClientPrediction001: usize = 0x17C3690;
pub const Source2ClientUI001: usize = 0x17D6860;
pub const ClientToolsInfo_001: usize = 0x17B9630;
pub const EmptyWorldService001_Client: usize = 0x1776D70;
pub const GameClientExports001: usize = 0x17B62E8;
pub const LegacyGameUI001: usize = 0x17D5DD0;
pub const Source2Client002: usize = 0x19AFEA0;
pub const Source2ClientConfig001: usize = 0x1950830;
pub const Source2ClientPrediction001: usize = 0x17C1690;
pub const Source2ClientUI001: usize = 0x17D4860;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x13176A0;
pub const EntitySubclassUtilsV001: usize = 0x12CA1E0;
pub const NavGameTest001: usize = 0x13B5748;
pub const ServerToolsInfo_001: usize = 0x136AEC8;
pub const Source2GameClients001: usize = 0x13662A0;
pub const Source2GameDirector001: usize = 0x1494AD0;
pub const Source2GameEntities001: usize = 0x136ADF0;
pub const Source2Server001: usize = 0x136AC60;
pub const Source2ServerConfig001: usize = 0x154F908;
pub const customnavsystem001: usize = 0x12AFA68;
pub const EmptyWorldService001_Server: usize = 0x131A6F0;
pub const EntitySubclassUtilsV001: usize = 0x12CD220;
pub const NavGameTest001: usize = 0x13B8788;
pub const ServerToolsInfo_001: usize = 0x136DF28;
pub const Source2GameClients001: usize = 0x1369300;
pub const Source2GameDirector001: usize = 0x1497D40;
pub const Source2GameEntities001: usize = 0x136DE50;
pub const Source2Server001: usize = 0x136DCC0;
pub const Source2ServerConfig001: usize = 0x1552B38;
pub const customnavsystem001: usize = 0x12B2AA8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x19C20D8;
public const nint dwEntityList = 0x1956A68;
public const nint dwGameEntitySystem = 0x1A76178;
public const nint dwCSGOInput = 0x19BFBD8;
public const nint dwEntityList = 0x1954568;
public const nint dwGameEntitySystem = 0x1A73C68;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x19B3A58;
public const nint dwGlobalVars = 0x17B74F8;
public const nint dwGlowManager = 0x19B3A78;
public const nint dwLocalPlayerController = 0x19A66C8;
public const nint dwLocalPlayerPawn = 0x17C37F0;
public const nint dwPlantedC4 = 0x19BD438;
public const nint dwPrediction = 0x17C3690;
public const nint dwSensitivity = 0x19B5038;
public const nint dwGameRules = 0x19B1558;
public const nint dwGlobalVars = 0x17B54F8;
public const nint dwGlowManager = 0x19B1578;
public const nint dwLocalPlayerController = 0x19A41C8;
public const nint dwLocalPlayerPawn = 0x17C17F0;
public const nint dwPlantedC4 = 0x19BAF38;
public const nint dwPrediction = 0x17C1690;
public const nint dwSensitivity = 0x19B2B38;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19C7E58;
public const nint dwViewMatrix = 0x19B89F0;
public const nint dwViewRender = 0x19B9180;
public const nint dwWeaponC4 = 0x195AA70;
public const nint dwViewAngles = 0x19C5958;
public const nint dwViewMatrix = 0x19B64F0;
public const nint dwViewRender = 0x19B6C80;
public const nint dwWeaponC4 = 0x1958570;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19C20D8;
constexpr std::ptrdiff_t dwEntityList = 0x1956A68;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A76178;
constexpr std::ptrdiff_t dwCSGOInput = 0x19BFBD8;
constexpr std::ptrdiff_t dwEntityList = 0x1954568;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A73C68;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19B3A58;
constexpr std::ptrdiff_t dwGlobalVars = 0x17B74F8;
constexpr std::ptrdiff_t dwGlowManager = 0x19B3A78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19A66C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C37F0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19BD438;
constexpr std::ptrdiff_t dwPrediction = 0x17C3690;
constexpr std::ptrdiff_t dwSensitivity = 0x19B5038;
constexpr std::ptrdiff_t dwGameRules = 0x19B1558;
constexpr std::ptrdiff_t dwGlobalVars = 0x17B54F8;
constexpr std::ptrdiff_t dwGlowManager = 0x19B1578;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19A41C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C17F0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19BAF38;
constexpr std::ptrdiff_t dwPrediction = 0x17C1690;
constexpr std::ptrdiff_t dwSensitivity = 0x19B2B38;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19C7E58;
constexpr std::ptrdiff_t dwViewMatrix = 0x19B89F0;
constexpr std::ptrdiff_t dwViewRender = 0x19B9180;
constexpr std::ptrdiff_t dwWeaponC4 = 0x195AA70;
constexpr std::ptrdiff_t dwViewAngles = 0x19C5958;
constexpr std::ptrdiff_t dwViewMatrix = 0x19B64F0;
constexpr std::ptrdiff_t dwViewRender = 0x19B6C80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1958570;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27009240,
"dwEntityList": 26569320,
"dwGameEntitySystem": 27746680,
"dwCSGOInput": 26999768,
"dwEntityList": 26559848,
"dwGameEntitySystem": 27737192,
"dwGameEntitySystem_highestEntityIndex": 5392,
"dwGameRules": 26950232,
"dwGlobalVars": 24868088,
"dwGlowManager": 26950264,
"dwLocalPlayerController": 26896072,
"dwLocalPlayerPawn": 24918000,
"dwPlantedC4": 26989624,
"dwPrediction": 24917648,
"dwSensitivity": 26955832,
"dwGameRules": 26940760,
"dwGlobalVars": 24859896,
"dwGlowManager": 26940792,
"dwLocalPlayerController": 26886600,
"dwLocalPlayerPawn": 24909808,
"dwPlantedC4": 26980152,
"dwPrediction": 24909456,
"dwSensitivity": 26946360,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27033176,
"dwViewMatrix": 26970608,
"dwViewRender": 26972544,
"dwWeaponC4": 26585712
"dwViewAngles": 27023704,
"dwViewMatrix": 26961136,
"dwViewRender": 26963072,
"dwWeaponC4": 26576240
},
"engine2.dll": {
"dwBuildNumber": 5437428,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19C20D8;
pub const dwEntityList: usize = 0x1956A68;
pub const dwGameEntitySystem: usize = 0x1A76178;
pub const dwCSGOInput: usize = 0x19BFBD8;
pub const dwEntityList: usize = 0x1954568;
pub const dwGameEntitySystem: usize = 0x1A73C68;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19B3A58;
pub const dwGlobalVars: usize = 0x17B74F8;
pub const dwGlowManager: usize = 0x19B3A78;
pub const dwLocalPlayerController: usize = 0x19A66C8;
pub const dwLocalPlayerPawn: usize = 0x17C37F0;
pub const dwPlantedC4: usize = 0x19BD438;
pub const dwPrediction: usize = 0x17C3690;
pub const dwSensitivity: usize = 0x19B5038;
pub const dwGameRules: usize = 0x19B1558;
pub const dwGlobalVars: usize = 0x17B54F8;
pub const dwGlowManager: usize = 0x19B1578;
pub const dwLocalPlayerController: usize = 0x19A41C8;
pub const dwLocalPlayerPawn: usize = 0x17C17F0;
pub const dwPlantedC4: usize = 0x19BAF38;
pub const dwPrediction: usize = 0x17C1690;
pub const dwSensitivity: usize = 0x19B2B38;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19C7E58;
pub const dwViewMatrix: usize = 0x19B89F0;
pub const dwViewRender: usize = 0x19B9180;
pub const dwWeaponC4: usize = 0x195AA70;
pub const dwViewAngles: usize = 0x19C5958;
pub const dwViewMatrix: usize = 0x19B64F0;
pub const dwViewRender: usize = 0x19B6C80;
pub const dwWeaponC4: usize = 0x1958570;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-03 23:41:14.067576500 UTC
// 2024-09-09 23:55:40.648124500 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]