Game update (14003)

This commit is contained in:
a2x
2024-04-23 20:43:14 +10:00
parent 22fd5f79e6
commit b51645de1b
66 changed files with 944 additions and 956 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2024-04-23 10:42:31.964705500 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,54 +7,54 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x72E80;
pub const AnimationSystem_001: usize = 0x6DA00;
pub const AnimationSystemUtils_001: usize = 0x72F70;
pub const AnimationSystem_001: usize = 0x6DAF0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7332F0;
pub const EmptyWorldService001_Client: usize = 0x480A90;
pub const GameClientExports001: usize = 0x733300;
pub const LegacyGameUI001: usize = 0x8AF740;
pub const Source2Client002: usize = 0x733310;
pub const Source2ClientConfig001: usize = 0x46BCD0;
pub const Source2ClientPrediction001: usize = 0x7AFE50;
pub const Source2ClientUI001: usize = 0x89EC10;
pub const ClientToolsInfo_001: usize = 0x7333D0;
pub const EmptyWorldService001_Client: usize = 0x480B80;
pub const GameClientExports001: usize = 0x7333E0;
pub const LegacyGameUI001: usize = 0x8AF820;
pub const Source2Client002: usize = 0x7333F0;
pub const Source2ClientConfig001: usize = 0x46BDC0;
pub const Source2ClientPrediction001: usize = 0x7AFF30;
pub const Source2ClientUI001: usize = 0x89ECF0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x177270;
pub const BugService001: usize = 0x178AD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EB370;
pub const EngineGameUI001: usize = 0x121E90;
pub const EngineServiceMgr001: usize = 0x1DBC50;
pub const GameEventSystemClientV001: usize = 0x1E07C0;
pub const GameEventSystemServerV001: usize = 0x1E07D0;
pub const GameResourceServiceClientV001: usize = 0x17FC90;
pub const GameResourceServiceServerV001: usize = 0x17FCA0;
pub const GameUIService_001: usize = 0x182640;
pub const HostStateMgr001: usize = 0x1E5220;
pub const INETSUPPORT_001: usize = 0xF0E20;
pub const InputService_001: usize = 0x188160;
pub const KeyValueCache001: usize = 0x1E7A40;
pub const MapListService_001: usize = 0x19B090;
pub const NetworkClientService_001: usize = 0x1A2250;
pub const NetworkP2PService_001: usize = 0x1A8F90;
pub const NetworkServerService_001: usize = 0x1AD500;
pub const NetworkService_001: usize = 0x1B2720;
pub const RenderService_001: usize = 0x1B2C10;
pub const ScreenshotService001: usize = 0x1B55D0;
pub const SimpleEngineLoopService_001: usize = 0x1F7560;
pub const SoundService_001: usize = 0x1B9BD0;
pub const Source2EngineToClient001: usize = 0x61BA0;
pub const Source2EngineToClientStringTable001: usize = 0x8AC80;
pub const Source2EngineToServer001: usize = 0x92240;
pub const Source2EngineToServerStringTable001: usize = 0xA9930;
pub const SplitScreenService_001: usize = 0x1C0470;
pub const StatsService_001: usize = 0x1C3150;
pub const ToolService_001: usize = 0x1C7DA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B00;
pub const VProfService_001: usize = 0x1C9120;
pub const BenchmarkService001: usize = 0x177370;
pub const BugService001: usize = 0x178BD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EB470;
pub const EngineGameUI001: usize = 0x121EA0;
pub const EngineServiceMgr001: usize = 0x1DBD50;
pub const GameEventSystemClientV001: usize = 0x1E08C0;
pub const GameEventSystemServerV001: usize = 0x1E08D0;
pub const GameResourceServiceClientV001: usize = 0x17FD90;
pub const GameResourceServiceServerV001: usize = 0x17FDA0;
pub const GameUIService_001: usize = 0x182740;
pub const HostStateMgr001: usize = 0x1E5320;
pub const INETSUPPORT_001: usize = 0xF0E40;
pub const InputService_001: usize = 0x188260;
pub const KeyValueCache001: usize = 0x1E7B40;
pub const MapListService_001: usize = 0x19B190;
pub const NetworkClientService_001: usize = 0x1A2350;
pub const NetworkP2PService_001: usize = 0x1A9090;
pub const NetworkServerService_001: usize = 0x1AD600;
pub const NetworkService_001: usize = 0x1B2820;
pub const RenderService_001: usize = 0x1B2D10;
pub const ScreenshotService001: usize = 0x1B56D0;
pub const SimpleEngineLoopService_001: usize = 0x1F7660;
pub const SoundService_001: usize = 0x1B9CD0;
pub const Source2EngineToClient001: usize = 0x61BD0;
pub const Source2EngineToClientStringTable001: usize = 0x8ACA0;
pub const Source2EngineToServer001: usize = 0x92260;
pub const Source2EngineToServerStringTable001: usize = 0xA9950;
pub const SplitScreenService_001: usize = 0x1C0570;
pub const StatsService_001: usize = 0x1C3250;
pub const ToolService_001: usize = 0x1C7EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B10;
pub const VProfService_001: usize = 0x1C9220;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5727A0;
pub const EntitySubclassUtilsV001: usize = 0x2AF700;
pub const NavGameTest001: usize = 0xA46F50;
pub const ServerToolsInfo_001: usize = 0x832380;
pub const Source2GameClients001: usize = 0x832390;
pub const Source2GameDirector001: usize = 0x11EA10;
pub const Source2GameEntities001: usize = 0x8323A0;
pub const Source2Server001: usize = 0x8323B0;
pub const Source2ServerConfig001: usize = 0x566B20;
pub const customnavsystem001: usize = 0x22C5C0;
pub const EmptyWorldService001_Server: usize = 0x572550;
pub const EntitySubclassUtilsV001: usize = 0x2AF3E0;
pub const NavGameTest001: usize = 0xA46CF0;
pub const ServerToolsInfo_001: usize = 0x832120;
pub const Source2GameClients001: usize = 0x832130;
pub const Source2GameDirector001: usize = 0x11EA20;
pub const Source2GameEntities001: usize = 0x832140;
pub const Source2Server001: usize = 0x832150;
pub const Source2ServerConfig001: usize = 0x5668D0;
pub const customnavsystem001: usize = 0x22C2A0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {