Game update (14005)

This commit is contained in:
a2x 2024-04-27 10:05:34 +10:00
parent 96b0942a47
commit b0218519b5
64 changed files with 250 additions and 250 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1733240;
public const nint attack2 = 0x17332D0;
public const nint back = 0x1733510;
public const nint duck = 0x17337E0;
public const nint forward = 0x1733480;
public const nint jump = 0x1733750;
public const nint left = 0x17335A0;
public const nint lookatweapon = 0x192EE80;
public const nint reload = 0x17331B0;
public const nint right = 0x1733630;
public const nint showscores = 0x192ED60;
public const nint sprint = 0x1733120;
public const nint turnleft = 0x1733360;
public const nint turnright = 0x17333F0;
public const nint use = 0x17336C0;
public const nint zoom = 0x192EDF0;
public const nint attack = 0x1733230;
public const nint attack2 = 0x17332C0;
public const nint back = 0x1733500;
public const nint duck = 0x17337D0;
public const nint forward = 0x1733470;
public const nint jump = 0x1733740;
public const nint left = 0x1733590;
public const nint lookatweapon = 0x192EE70;
public const nint reload = 0x17331A0;
public const nint right = 0x1733620;
public const nint showscores = 0x192ED50;
public const nint sprint = 0x1733110;
public const nint turnleft = 0x1733350;
public const nint turnright = 0x17333E0;
public const nint use = 0x17336B0;
public const nint zoom = 0x192EDE0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1733240;
constexpr std::ptrdiff_t attack2 = 0x17332D0;
constexpr std::ptrdiff_t back = 0x1733510;
constexpr std::ptrdiff_t duck = 0x17337E0;
constexpr std::ptrdiff_t forward = 0x1733480;
constexpr std::ptrdiff_t jump = 0x1733750;
constexpr std::ptrdiff_t left = 0x17335A0;
constexpr std::ptrdiff_t lookatweapon = 0x192EE80;
constexpr std::ptrdiff_t reload = 0x17331B0;
constexpr std::ptrdiff_t right = 0x1733630;
constexpr std::ptrdiff_t showscores = 0x192ED60;
constexpr std::ptrdiff_t sprint = 0x1733120;
constexpr std::ptrdiff_t turnleft = 0x1733360;
constexpr std::ptrdiff_t turnright = 0x17333F0;
constexpr std::ptrdiff_t use = 0x17336C0;
constexpr std::ptrdiff_t zoom = 0x192EDF0;
constexpr std::ptrdiff_t attack = 0x1733230;
constexpr std::ptrdiff_t attack2 = 0x17332C0;
constexpr std::ptrdiff_t back = 0x1733500;
constexpr std::ptrdiff_t duck = 0x17337D0;
constexpr std::ptrdiff_t forward = 0x1733470;
constexpr std::ptrdiff_t jump = 0x1733740;
constexpr std::ptrdiff_t left = 0x1733590;
constexpr std::ptrdiff_t lookatweapon = 0x192EE70;
constexpr std::ptrdiff_t reload = 0x17331A0;
constexpr std::ptrdiff_t right = 0x1733620;
constexpr std::ptrdiff_t showscores = 0x192ED50;
constexpr std::ptrdiff_t sprint = 0x1733110;
constexpr std::ptrdiff_t turnleft = 0x1733350;
constexpr std::ptrdiff_t turnright = 0x17333E0;
constexpr std::ptrdiff_t use = 0x17336B0;
constexpr std::ptrdiff_t zoom = 0x192EDE0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24326720,
"attack2": 24326864,
"back": 24327440,
"duck": 24328160,
"forward": 24327296,
"jump": 24328016,
"left": 24327584,
"lookatweapon": 26406528,
"reload": 24326576,
"right": 24327728,
"showscores": 26406240,
"sprint": 24326432,
"turnleft": 24327008,
"turnright": 24327152,
"use": 24327872,
"zoom": 26406384
"attack": 24326704,
"attack2": 24326848,
"back": 24327424,
"duck": 24328144,
"forward": 24327280,
"jump": 24328000,
"left": 24327568,
"lookatweapon": 26406512,
"reload": 24326560,
"right": 24327712,
"showscores": 26406224,
"sprint": 24326416,
"turnleft": 24326992,
"turnright": 24327136,
"use": 24327856,
"zoom": 26406368
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1733240;
pub const attack2: usize = 0x17332D0;
pub const back: usize = 0x1733510;
pub const duck: usize = 0x17337E0;
pub const forward: usize = 0x1733480;
pub const jump: usize = 0x1733750;
pub const left: usize = 0x17335A0;
pub const lookatweapon: usize = 0x192EE80;
pub const reload: usize = 0x17331B0;
pub const right: usize = 0x1733630;
pub const showscores: usize = 0x192ED60;
pub const sprint: usize = 0x1733120;
pub const turnleft: usize = 0x1733360;
pub const turnright: usize = 0x17333F0;
pub const r#use: usize = 0x17336C0;
pub const zoom: usize = 0x192EDF0;
pub const attack: usize = 0x1733230;
pub const attack2: usize = 0x17332C0;
pub const back: usize = 0x1733500;
pub const duck: usize = 0x17337D0;
pub const forward: usize = 0x1733470;
pub const jump: usize = 0x1733740;
pub const left: usize = 0x1733590;
pub const lookatweapon: usize = 0x192EE70;
pub const reload: usize = 0x17331A0;
pub const right: usize = 0x1733620;
pub const showscores: usize = 0x192ED50;
pub const sprint: usize = 0x1733110;
pub const turnleft: usize = 0x1733350;
pub const turnright: usize = 0x17333E0;
pub const r#use: usize = 0x17336B0;
pub const zoom: usize = 0x192EDE0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14004,
"timestamp": "2024-04-26T04:15:57.943456300+00:00"
"build_number": 14005,
"timestamp": "2024-04-27T00:03:34.843899+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x737B40;
public const nint EmptyWorldService001_Client = 0x483CC0;
public const nint GameClientExports001 = 0x737B50;
public const nint LegacyGameUI001 = 0x8B5D00;
public const nint Source2Client002 = 0x737B60;
public const nint Source2ClientConfig001 = 0x46EF60;
public const nint Source2ClientPrediction001 = 0x7B47C0;
public const nint Source2ClientUI001 = 0x8A5190;
public const nint ClientToolsInfo_001 = 0x737C40;
public const nint EmptyWorldService001_Client = 0x483C30;
public const nint GameClientExports001 = 0x737C50;
public const nint LegacyGameUI001 = 0x8B5EA0;
public const nint Source2Client002 = 0x737C60;
public const nint Source2ClientConfig001 = 0x46EED0;
public const nint Source2ClientPrediction001 = 0x7B48C0;
public const nint Source2ClientUI001 = 0x8A5330;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x56F6A0;
public const nint EntitySubclassUtilsV001 = 0x2AC390;
public const nint NavGameTest001 = 0xA45DE0;
public const nint ServerToolsInfo_001 = 0x831230;
public const nint Source2GameClients001 = 0x831240;
public const nint Source2GameDirector001 = 0x11E060;
public const nint Source2GameEntities001 = 0x831250;
public const nint Source2Server001 = 0x831260;
public const nint Source2ServerConfig001 = 0x5639D0;
public const nint customnavsystem001 = 0x228330;
public const nint EmptyWorldService001_Server = 0x56F610;
public const nint EntitySubclassUtilsV001 = 0x2AC300;
public const nint NavGameTest001 = 0xA45F50;
public const nint ServerToolsInfo_001 = 0x8313A0;
public const nint Source2GameClients001 = 0x8313B0;
public const nint Source2GameDirector001 = 0x11DFD0;
public const nint Source2GameEntities001 = 0x8313C0;
public const nint Source2Server001 = 0x8313D0;
public const nint Source2ServerConfig001 = 0x563940;
public const nint customnavsystem001 = 0x2282A0;
}
// Module: soundsystem.dll
public static class SoundsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x737B40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483CC0;
constexpr std::ptrdiff_t GameClientExports001 = 0x737B50;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B5D00;
constexpr std::ptrdiff_t Source2Client002 = 0x737B60;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46EF60;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B47C0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A5190;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x737C40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483C30;
constexpr std::ptrdiff_t GameClientExports001 = 0x737C50;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B5EA0;
constexpr std::ptrdiff_t Source2Client002 = 0x737C60;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46EED0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B48C0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A5330;
}
// Module: engine2.dll
namespace engine2_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56F6A0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AC390;
constexpr std::ptrdiff_t NavGameTest001 = 0xA45DE0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x831230;
constexpr std::ptrdiff_t Source2GameClients001 = 0x831240;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11E060;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x831250;
constexpr std::ptrdiff_t Source2Server001 = 0x831260;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5639D0;
constexpr std::ptrdiff_t customnavsystem001 = 0x228330;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56F610;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AC300;
constexpr std::ptrdiff_t NavGameTest001 = 0xA45F50;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8313A0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8313B0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11DFD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x8313C0;
constexpr std::ptrdiff_t Source2Server001 = 0x8313D0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x563940;
constexpr std::ptrdiff_t customnavsystem001 = 0x2282A0;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

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@ -4,14 +4,14 @@
"AnimationSystem_001": 451008
},
"client.dll": {
"ClientToolsInfo_001": 7568192,
"EmptyWorldService001_Client": 4734144,
"GameClientExports001": 7568208,
"LegacyGameUI001": 9133312,
"Source2Client002": 7568224,
"Source2ClientConfig001": 4648800,
"Source2ClientPrediction001": 8079296,
"Source2ClientUI001": 9064848
"ClientToolsInfo_001": 7568448,
"EmptyWorldService001_Client": 4734000,
"GameClientExports001": 7568464,
"LegacyGameUI001": 9133728,
"Source2Client002": 7568480,
"Source2ClientConfig001": 4648656,
"Source2ClientPrediction001": 8079552,
"Source2ClientUI001": 9065264
},
"engine2.dll": {
"BenchmarkService001": 1544192,
@ -130,16 +130,16 @@
"SchemaSystem_001": 43600
},
"server.dll": {
"EmptyWorldService001_Server": 5699232,
"EntitySubclassUtilsV001": 2802576,
"NavGameTest001": 10771936,
"ServerToolsInfo_001": 8589872,
"Source2GameClients001": 8589888,
"Source2GameDirector001": 1171552,
"Source2GameEntities001": 8589904,
"Source2Server001": 8589920,
"Source2ServerConfig001": 5650896,
"customnavsystem001": 2261808
"EmptyWorldService001_Server": 5699088,
"EntitySubclassUtilsV001": 2802432,
"NavGameTest001": 10772304,
"ServerToolsInfo_001": 8590240,
"Source2GameClients001": 8590256,
"Source2GameDirector001": 1171408,
"Source2GameEntities001": 8590272,
"Source2Server001": 8590288,
"Source2ServerConfig001": 5650752,
"customnavsystem001": 2261664
},
"soundsystem.dll": {
"SoundOpSystem001": 1484352,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x737B40;
pub const EmptyWorldService001_Client: usize = 0x483CC0;
pub const GameClientExports001: usize = 0x737B50;
pub const LegacyGameUI001: usize = 0x8B5D00;
pub const Source2Client002: usize = 0x737B60;
pub const Source2ClientConfig001: usize = 0x46EF60;
pub const Source2ClientPrediction001: usize = 0x7B47C0;
pub const Source2ClientUI001: usize = 0x8A5190;
pub const ClientToolsInfo_001: usize = 0x737C40;
pub const EmptyWorldService001_Client: usize = 0x483C30;
pub const GameClientExports001: usize = 0x737C50;
pub const LegacyGameUI001: usize = 0x8B5EA0;
pub const Source2Client002: usize = 0x737C60;
pub const Source2ClientConfig001: usize = 0x46EED0;
pub const Source2ClientPrediction001: usize = 0x7B48C0;
pub const Source2ClientUI001: usize = 0x8A5330;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56F6A0;
pub const EntitySubclassUtilsV001: usize = 0x2AC390;
pub const NavGameTest001: usize = 0xA45DE0;
pub const ServerToolsInfo_001: usize = 0x831230;
pub const Source2GameClients001: usize = 0x831240;
pub const Source2GameDirector001: usize = 0x11E060;
pub const Source2GameEntities001: usize = 0x831250;
pub const Source2Server001: usize = 0x831260;
pub const Source2ServerConfig001: usize = 0x5639D0;
pub const customnavsystem001: usize = 0x228330;
pub const EmptyWorldService001_Server: usize = 0x56F610;
pub const EntitySubclassUtilsV001: usize = 0x2AC300;
pub const NavGameTest001: usize = 0xA45F50;
pub const ServerToolsInfo_001: usize = 0x8313A0;
pub const Source2GameClients001: usize = 0x8313B0;
pub const Source2GameDirector001: usize = 0x11DFD0;
pub const Source2GameEntities001: usize = 0x8313C0;
pub const Source2Server001: usize = 0x8313D0;
pub const Source2ServerConfig001: usize = 0x563940;
pub const customnavsystem001: usize = 0x2282A0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,25 +1,25 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x192EF60;
public const nint dwCSGOInput = 0x192EF50;
public const nint dwEntityList = 0x18C6268;
public const nint dwGameEntitySystem = 0x19E3B70;
public const nint dwGameEntitySystem = 0x19E3B60;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1923370;
public const nint dwGlobalVars = 0x172DD60;
public const nint dwGlowManager = 0x1923788;
public const nint dwLocalPlayerController = 0x1915C18;
public const nint dwLocalPlayerPawn = 0x173A3C8;
public const nint dwPlantedC4 = 0x192C408;
public const nint dwPrediction = 0x173A290;
public const nint dwSensitivity = 0x19240B8;
public const nint dwGameRules = 0x1923360;
public const nint dwGlobalVars = 0x172DD50;
public const nint dwGlowManager = 0x1923778;
public const nint dwLocalPlayerController = 0x1915C08;
public const nint dwLocalPlayerPawn = 0x173A3B8;
public const nint dwPlantedC4 = 0x192C3F8;
public const nint dwPrediction = 0x173A280;
public const nint dwSensitivity = 0x19240A8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19342F0;
public const nint dwViewMatrix = 0x19278B0;
public const nint dwViewRender = 0x19280B0;
public const nint dwViewAngles = 0x19342E0;
public const nint dwViewMatrix = 0x19278A0;
public const nint dwViewRender = 0x19280A0;
public const nint dwWeaponC4 = 0x18C9830;
}
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once
@ -9,22 +9,22 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x192EF60;
constexpr std::ptrdiff_t dwCSGOInput = 0x192EF50;
constexpr std::ptrdiff_t dwEntityList = 0x18C6268;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E3B70;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E3B60;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1923370;
constexpr std::ptrdiff_t dwGlobalVars = 0x172DD60;
constexpr std::ptrdiff_t dwGlowManager = 0x1923788;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1915C18;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173A3C8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192C408;
constexpr std::ptrdiff_t dwPrediction = 0x173A290;
constexpr std::ptrdiff_t dwSensitivity = 0x19240B8;
constexpr std::ptrdiff_t dwGameRules = 0x1923360;
constexpr std::ptrdiff_t dwGlobalVars = 0x172DD50;
constexpr std::ptrdiff_t dwGlowManager = 0x1923778;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1915C08;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173A3B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192C3F8;
constexpr std::ptrdiff_t dwPrediction = 0x173A280;
constexpr std::ptrdiff_t dwSensitivity = 0x19240A8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19342F0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19278B0;
constexpr std::ptrdiff_t dwViewRender = 0x19280B0;
constexpr std::ptrdiff_t dwViewAngles = 0x19342E0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19278A0;
constexpr std::ptrdiff_t dwViewRender = 0x19280A0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18C9830;
}
// Module: engine2.dll

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@ -1,21 +1,21 @@
{
"client.dll": {
"dwCSGOInput": 26406752,
"dwCSGOInput": 26406736,
"dwEntityList": 25977448,
"dwGameEntitySystem": 27147120,
"dwGameEntitySystem": 27147104,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26358640,
"dwGlobalVars": 24304992,
"dwGlowManager": 26359688,
"dwLocalPlayerController": 26303512,
"dwLocalPlayerPawn": 24355784,
"dwPlantedC4": 26395656,
"dwPrediction": 24355472,
"dwSensitivity": 26362040,
"dwGameRules": 26358624,
"dwGlobalVars": 24304976,
"dwGlowManager": 26359672,
"dwLocalPlayerController": 26303496,
"dwLocalPlayerPawn": 24355768,
"dwPlantedC4": 26395640,
"dwPrediction": 24355456,
"dwSensitivity": 26362024,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 26428144,
"dwViewMatrix": 26376368,
"dwViewRender": 26378416,
"dwViewAngles": 26428128,
"dwViewMatrix": 26376352,
"dwViewRender": 26378400,
"dwWeaponC4": 25991216
},
"engine2.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,22 +7,22 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x192EF60;
pub const dwCSGOInput: usize = 0x192EF50;
pub const dwEntityList: usize = 0x18C6268;
pub const dwGameEntitySystem: usize = 0x19E3B70;
pub const dwGameEntitySystem: usize = 0x19E3B60;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1923370;
pub const dwGlobalVars: usize = 0x172DD60;
pub const dwGlowManager: usize = 0x1923788;
pub const dwLocalPlayerController: usize = 0x1915C18;
pub const dwLocalPlayerPawn: usize = 0x173A3C8;
pub const dwPlantedC4: usize = 0x192C408;
pub const dwPrediction: usize = 0x173A290;
pub const dwSensitivity: usize = 0x19240B8;
pub const dwGameRules: usize = 0x1923360;
pub const dwGlobalVars: usize = 0x172DD50;
pub const dwGlowManager: usize = 0x1923778;
pub const dwLocalPlayerController: usize = 0x1915C08;
pub const dwLocalPlayerPawn: usize = 0x173A3B8;
pub const dwPlantedC4: usize = 0x192C3F8;
pub const dwPrediction: usize = 0x173A280;
pub const dwSensitivity: usize = 0x19240A8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19342F0;
pub const dwViewMatrix: usize = 0x19278B0;
pub const dwViewRender: usize = 0x19280B0;
pub const dwViewAngles: usize = 0x19342E0;
pub const dwViewMatrix: usize = 0x19278A0;
pub const dwViewRender: usize = 0x19280A0;
pub const dwWeaponC4: usize = 0x18C9830;
}
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-26 04:15:57.943456300 UTC
// 2024-04-27 00:03:34.843899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]