Game update (14012)

This commit is contained in:
a2x 2024-06-05 10:50:05 +10:00
parent 657fec2935
commit acc5dddf93
66 changed files with 514 additions and 1330 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x18097B0;
public const nint attack2 = 0x1809840;
public const nint back = 0x1809A80;
public const nint duck = 0x1809D50;
public const nint forward = 0x18099F0;
public const nint jump = 0x1809CC0;
public const nint left = 0x1809B10;
public const nint lookatweapon = 0x1A10200;
public const nint reload = 0x1809720;
public const nint right = 0x1809BA0;
public const nint showscores = 0x1A100E0;
public const nint sprint = 0x1809690;
public const nint turnleft = 0x18098D0;
public const nint turnright = 0x1809960;
public const nint use = 0x1809C30;
public const nint zoom = 0x1A10170;
public const nint attack = 0x17C1CB0;
public const nint attack2 = 0x17C1D40;
public const nint back = 0x17C1F80;
public const nint duck = 0x17C2250;
public const nint forward = 0x17C1EF0;
public const nint jump = 0x17C21C0;
public const nint left = 0x17C2010;
public const nint lookatweapon = 0x19C6210;
public const nint reload = 0x17C1C20;
public const nint right = 0x17C20A0;
public const nint showscores = 0x19C60F0;
public const nint sprint = 0x17C1B90;
public const nint turnleft = 0x17C1DD0;
public const nint turnright = 0x17C1E60;
public const nint use = 0x17C2130;
public const nint zoom = 0x19C6180;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x18097B0;
constexpr std::ptrdiff_t attack2 = 0x1809840;
constexpr std::ptrdiff_t back = 0x1809A80;
constexpr std::ptrdiff_t duck = 0x1809D50;
constexpr std::ptrdiff_t forward = 0x18099F0;
constexpr std::ptrdiff_t jump = 0x1809CC0;
constexpr std::ptrdiff_t left = 0x1809B10;
constexpr std::ptrdiff_t lookatweapon = 0x1A10200;
constexpr std::ptrdiff_t reload = 0x1809720;
constexpr std::ptrdiff_t right = 0x1809BA0;
constexpr std::ptrdiff_t showscores = 0x1A100E0;
constexpr std::ptrdiff_t sprint = 0x1809690;
constexpr std::ptrdiff_t turnleft = 0x18098D0;
constexpr std::ptrdiff_t turnright = 0x1809960;
constexpr std::ptrdiff_t use = 0x1809C30;
constexpr std::ptrdiff_t zoom = 0x1A10170;
constexpr std::ptrdiff_t attack = 0x17C1CB0;
constexpr std::ptrdiff_t attack2 = 0x17C1D40;
constexpr std::ptrdiff_t back = 0x17C1F80;
constexpr std::ptrdiff_t duck = 0x17C2250;
constexpr std::ptrdiff_t forward = 0x17C1EF0;
constexpr std::ptrdiff_t jump = 0x17C21C0;
constexpr std::ptrdiff_t left = 0x17C2010;
constexpr std::ptrdiff_t lookatweapon = 0x19C6210;
constexpr std::ptrdiff_t reload = 0x17C1C20;
constexpr std::ptrdiff_t right = 0x17C20A0;
constexpr std::ptrdiff_t showscores = 0x19C60F0;
constexpr std::ptrdiff_t sprint = 0x17C1B90;
constexpr std::ptrdiff_t turnleft = 0x17C1DD0;
constexpr std::ptrdiff_t turnright = 0x17C1E60;
constexpr std::ptrdiff_t use = 0x17C2130;
constexpr std::ptrdiff_t zoom = 0x19C6180;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25204656,
"attack2": 25204800,
"back": 25205376,
"duck": 25206096,
"forward": 25205232,
"jump": 25205952,
"left": 25205520,
"lookatweapon": 27329024,
"reload": 25204512,
"right": 25205664,
"showscores": 27328736,
"sprint": 25204368,
"turnleft": 25204944,
"turnright": 25205088,
"use": 25205808,
"zoom": 27328880
"attack": 24911024,
"attack2": 24911168,
"back": 24911744,
"duck": 24912464,
"forward": 24911600,
"jump": 24912320,
"left": 24911888,
"lookatweapon": 27025936,
"reload": 24910880,
"right": 24912032,
"showscores": 27025648,
"sprint": 24910736,
"turnleft": 24911312,
"turnright": 24911456,
"use": 24912176,
"zoom": 27025792
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x18097B0;
pub const attack2: usize = 0x1809840;
pub const back: usize = 0x1809A80;
pub const duck: usize = 0x1809D50;
pub const forward: usize = 0x18099F0;
pub const jump: usize = 0x1809CC0;
pub const left: usize = 0x1809B10;
pub const lookatweapon: usize = 0x1A10200;
pub const reload: usize = 0x1809720;
pub const right: usize = 0x1809BA0;
pub const showscores: usize = 0x1A100E0;
pub const sprint: usize = 0x1809690;
pub const turnleft: usize = 0x18098D0;
pub const turnright: usize = 0x1809960;
pub const r#use: usize = 0x1809C30;
pub const zoom: usize = 0x1A10170;
pub const attack: usize = 0x17C1CB0;
pub const attack2: usize = 0x17C1D40;
pub const back: usize = 0x17C1F80;
pub const duck: usize = 0x17C2250;
pub const forward: usize = 0x17C1EF0;
pub const jump: usize = 0x17C21C0;
pub const left: usize = 0x17C2010;
pub const lookatweapon: usize = 0x19C6210;
pub const reload: usize = 0x17C1C20;
pub const right: usize = 0x17C20A0;
pub const showscores: usize = 0x19C60F0;
pub const sprint: usize = 0x17C1B90;
pub const turnleft: usize = 0x17C1DD0;
pub const turnright: usize = 0x17C1E60;
pub const r#use: usize = 0x17C2130;
pub const zoom: usize = 0x19C6180;
}
}

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll
// Classes count: 423
// Classes count: 414
// Enums count: 7
public static class ClientDll {
// Alignment: 4
@ -83,14 +83,6 @@ namespace CS2Dumper.Schemas {
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSPlayerControllerAPI {
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
public static class C_CSGO_TeamSelectCharacterPosition {
@ -605,14 +597,6 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class C_CSPlayerPawnAPI {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSPointScriptExtensions_weapon_cs_base {
}
// Parent: C_LightEntity
@ -1534,9 +1518,9 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
public static class CCSGameModeRules_Deathmatch {
public const nint m_flDMBonusStartTime = 0x38; // GameTime_t
public const nint m_flDMBonusTimeLength = 0x3C; // float32
public const nint m_sDMBonusWeapon = 0x40; // CUtlString
public const nint m_flDMBonusStartTime = 0x30; // GameTime_t
public const nint m_flDMBonusTimeLength = 0x34; // float32
public const nint m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
@ -2516,16 +2500,6 @@ namespace CS2Dumper.Schemas {
// Fields count: 0
public static class C_WeaponP90 {
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSGameModeScript {
}
// Parent: C_EconEntity
// Fields count: 7
//
@ -3547,14 +3521,6 @@ namespace CS2Dumper.Schemas {
public const nint m_iModelDisplayFlags = 0x0; // int32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -3616,7 +3582,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
public static class CCSGameModeRules_ArmsRace {
public const nint m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
public const nint m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase<CUtlString>
}
// Parent: None
// Fields count: 14
@ -3913,14 +3879,6 @@ namespace CS2Dumper.Schemas {
public static class C_PointClientUIWorldTextPanel {
public const nint m_messageText = 0xF30; // char[512]
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class C_CSObserverPawnAPI {
}
// Parent: CPlayer_UseServices
// Fields count: 0
public static class CCSPlayer_UseServices {
@ -4241,14 +4199,6 @@ namespace CS2Dumper.Schemas {
public const nint m_timestamp = 0xC; // float32
public const nint m_timescale = 0x10; // float32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSWeaponBaseVDataAPI {
}
// Parent: CPlayerPawnComponent
// Fields count: 0
public static class CCSPlayer_GlowServices {
@ -5291,17 +5241,6 @@ namespace CS2Dumper.Schemas {
public const nint m_flFogMaxEnd = 0xCF8; // float32
public const nint m_bEnabled = 0xCFC; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSDeathmatchScript {
public const nint m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: C_PointEntity
// Fields count: 0
public static class CInfoTarget {
@ -5852,17 +5791,6 @@ namespace CS2Dumper.Schemas {
public const nint m_hFlareEnt = 0x1038; // CHandle<C_BaseEntity>
public const nint m_noGhostCollision = 0x103C; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSArmsRaceScript {
public const nint m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: C_BaseToggle
// Fields count: 0
//
@ -6435,14 +6363,6 @@ namespace CS2Dumper.Schemas {
public static class C_WeaponNegev {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSTakeDamageInfoAPI {
}
// Parent: None
// Fields count: 33
//
// Metadata:

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: client.dll
// Classes count: 423
// Classes count: 414
// Enums count: 7
namespace client_dll {
// Alignment: 4
@ -88,14 +88,6 @@ namespace cs2_dumper {
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
};
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerControllerAPI {
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
namespace C_CSGO_TeamSelectCharacterPosition {
@ -610,14 +602,6 @@ namespace cs2_dumper {
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSPlayerPawnAPI {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPointScriptExtensions_weapon_cs_base {
}
// Parent: C_LightEntity
@ -1539,9 +1523,9 @@ namespace cs2_dumper {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
namespace CCSGameModeRules_Deathmatch {
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x40; // CUtlString
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
@ -2521,16 +2505,6 @@ namespace cs2_dumper {
// Fields count: 0
namespace C_WeaponP90 {
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSGameModeScript {
}
// Parent: C_EconEntity
// Fields count: 7
//
@ -3552,14 +3526,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; // int32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -3621,7 +3587,7 @@ namespace cs2_dumper {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
namespace CCSGameModeRules_ArmsRace {
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase<CUtlString>
}
// Parent: None
// Fields count: 14
@ -3918,14 +3884,6 @@ namespace cs2_dumper {
namespace C_PointClientUIWorldTextPanel {
constexpr std::ptrdiff_t m_messageText = 0xF30; // char[512]
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace C_CSObserverPawnAPI {
}
// Parent: CPlayer_UseServices
// Fields count: 0
namespace CCSPlayer_UseServices {
@ -4246,14 +4204,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseVDataAPI {
}
// Parent: CPlayerPawnComponent
// Fields count: 0
namespace CCSPlayer_GlowServices {
@ -5296,17 +5246,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flFogMaxEnd = 0xCF8; // float32
constexpr std::ptrdiff_t m_bEnabled = 0xCFC; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSDeathmatchScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: C_PointEntity
// Fields count: 0
namespace CInfoTarget {
@ -5857,17 +5796,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_hFlareEnt = 0x1038; // CHandle<C_BaseEntity>
constexpr std::ptrdiff_t m_noGhostCollision = 0x103C; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSArmsRaceScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: C_BaseToggle
// Fields count: 0
//
@ -6440,14 +6368,6 @@ namespace cs2_dumper {
namespace C_WeaponNegev {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSTakeDamageInfoAPI {
}
// Parent: None
// Fields count: 33
//
// Metadata:

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@ -604,59 +604,11 @@
"metadata": [],
"parent": null
},
"CCSArmsRaceScript": {
"fields": {
"m_pOuter": 248
},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CCSGameModeScript"
},
"CCSClientPointScriptEntity": {
"fields": {},
"metadata": [],
"parent": "CCSPointScriptEntity"
},
"CCSDeathmatchScript": {
"fields": {
"m_pOuter": 248
},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CCSGameModeScript"
},
"CCSGO_WingmanIntroCharacterPosition": {
"fields": {},
"metadata": [],
@ -681,7 +633,7 @@
},
"CCSGameModeRules_ArmsRace": {
"fields": {
"m_WeaponSequence": 56
"m_WeaponSequence": 48
},
"metadata": [
{
@ -694,9 +646,9 @@
},
"CCSGameModeRules_Deathmatch": {
"fields": {
"m_flDMBonusStartTime": 56,
"m_flDMBonusTimeLength": 60,
"m_sDMBonusWeapon": 64
"m_flDMBonusStartTime": 48,
"m_flDMBonusTimeLength": 52,
"m_sDMBonusWeapon": 56
},
"metadata": [
{
@ -722,28 +674,6 @@
"metadata": [],
"parent": "CCSGameModeRules"
},
"CCSGameModeScript": {
"fields": {},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CBasePulseGraphInstance"
},
"CCSObserver_CameraServices": {
"fields": {},
"metadata": [],
@ -1137,20 +1067,6 @@
],
"parent": "CBasePlayerController"
},
"CCSPlayerControllerAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSPlayerController_ActionTrackingServices": {
"fields": {
"m_iNumRoundKills": 272,
@ -1725,34 +1641,6 @@
],
"parent": null
},
"CCSTakeDamageInfoAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSWeaponBaseAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSWeaponBaseVData": {
"fields": {
"m_DefaultLoadoutSlot": 3072,
@ -1864,20 +1752,6 @@
],
"parent": "CBasePlayerWeaponVData"
},
"CCSWeaponBaseVDataAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCitadelSoundOpvarSetOBB": {
"fields": {
"m_iszOperatorName": 1384,
@ -6757,20 +6631,6 @@
],
"parent": "C_CSPlayerPawnBase"
},
"C_CSObserverPawnAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"C_CSPlayerPawn": {
"fields": {
"m_ArmorValue": 8896,
@ -7251,20 +7111,6 @@
],
"parent": "C_CSPlayerPawnBase"
},
"C_CSPlayerPawnAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"C_CSPlayerPawnBase": {
"fields": {
"m_angEyeAngles": 5000,

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: client.dll
// Classes count: 423
// Classes count: 414
// Enums count: 7
pub mod client_dll {
// Alignment: 4
@ -93,14 +93,6 @@ pub mod cs2_dumper {
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSPlayerControllerAPI {
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
pub mod C_CSGO_TeamSelectCharacterPosition {
@ -615,14 +607,6 @@ pub mod cs2_dumper {
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod C_CSPlayerPawnAPI {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSPointScriptExtensions_weapon_cs_base {
}
// Parent: C_LightEntity
@ -1544,9 +1528,9 @@ pub mod cs2_dumper {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
pub mod CCSGameModeRules_Deathmatch {
pub const m_flDMBonusStartTime: usize = 0x38; // GameTime_t
pub const m_flDMBonusTimeLength: usize = 0x3C; // float32
pub const m_sDMBonusWeapon: usize = 0x40; // CUtlString
pub const m_flDMBonusStartTime: usize = 0x30; // GameTime_t
pub const m_flDMBonusTimeLength: usize = 0x34; // float32
pub const m_sDMBonusWeapon: usize = 0x38; // CUtlString
}
// Parent: C_CSGO_TeamPreviewCharacterPosition
// Fields count: 0
@ -2526,16 +2510,6 @@ pub mod cs2_dumper {
// Fields count: 0
pub mod C_WeaponP90 {
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSGameModeScript {
}
// Parent: C_EconEntity
// Fields count: 7
//
@ -3557,14 +3531,6 @@ pub mod cs2_dumper {
pub const m_iModelDisplayFlags: usize = 0x0; // int32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -3626,7 +3592,7 @@ pub mod cs2_dumper {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
pub mod CCSGameModeRules_ArmsRace {
pub const m_WeaponSequence: usize = 0x38; // C_NetworkUtlVectorBase<CUtlString>
pub const m_WeaponSequence: usize = 0x30; // C_NetworkUtlVectorBase<CUtlString>
}
// Parent: None
// Fields count: 14
@ -3923,14 +3889,6 @@ pub mod cs2_dumper {
pub mod C_PointClientUIWorldTextPanel {
pub const m_messageText: usize = 0xF30; // char[512]
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod C_CSObserverPawnAPI {
}
// Parent: CPlayer_UseServices
// Fields count: 0
pub mod CCSPlayer_UseServices {
@ -4251,14 +4209,6 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0xC; // float32
pub const m_timescale: usize = 0x10; // float32
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSWeaponBaseVDataAPI {
}
// Parent: CPlayerPawnComponent
// Fields count: 0
pub mod CCSPlayer_GlowServices {
@ -5301,17 +5251,6 @@ pub mod cs2_dumper {
pub const m_flFogMaxEnd: usize = 0xCF8; // float32
pub const m_bEnabled: usize = 0xCFC; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSDeathmatchScript {
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: C_PointEntity
// Fields count: 0
pub mod CInfoTarget {
@ -5862,17 +5801,6 @@ pub mod cs2_dumper {
pub const m_hFlareEnt: usize = 0x1038; // CHandle<C_BaseEntity>
pub const m_noGhostCollision: usize = 0x103C; // bool
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSArmsRaceScript {
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: C_BaseToggle
// Fields count: 0
//
@ -6445,14 +6373,6 @@ pub mod cs2_dumper {
pub mod C_WeaponNegev {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSTakeDamageInfoAPI {
}
// Parent: None
// Fields count: 33
//
// Metadata:

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,4 +1,4 @@
{
"build_number": 14011,
"timestamp": "2024-05-31T11:14:33.690971400+00:00"
"build_number": 14012,
"timestamp": "2024-06-05T00:45:27.941820300+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x7580E0;
public const nint EmptyWorldService001_Client = 0x4A2180;
public const nint GameClientExports001 = 0x7580F0;
public const nint LegacyGameUI001 = 0x8E3360;
public const nint Source2Client002 = 0x758100;
public const nint Source2ClientConfig001 = 0x485EE0;
public const nint Source2ClientPrediction001 = 0x7D83B0;
public const nint Source2ClientUI001 = 0x8C9C20;
public const nint ClientToolsInfo_001 = 0x726C40;
public const nint EmptyWorldService001_Client = 0x4734D0;
public const nint GameClientExports001 = 0x726C50;
public const nint LegacyGameUI001 = 0x8AFB80;
public const nint Source2Client002 = 0x726C60;
public const nint Source2ClientConfig001 = 0x4568D0;
public const nint Source2ClientPrediction001 = 0x7A6ED0;
public const nint Source2ClientUI001 = 0x896440;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x17D890;
public const nint BugService001 = 0x17E9E0;
public const nint ClientServerEngineLoopService_001 = 0x1F2A70;
public const nint EngineGameUI001 = 0x1277B0;
public const nint EngineServiceMgr001 = 0x1E1CF0;
public const nint GameEventSystemClientV001 = 0x1E6E60;
public const nint GameEventSystemServerV001 = 0x1E6E70;
public const nint GameResourceServiceClientV001 = 0x186060;
public const nint GameResourceServiceServerV001 = 0x186070;
public const nint GameUIService_001 = 0x188A10;
public const nint HostStateMgr001 = 0x1EB620;
public const nint INETSUPPORT_001 = 0xF6720;
public const nint InputService_001 = 0x18E590;
public const nint KeyValueCache001 = 0x1EDE40;
public const nint MapListService_001 = 0x1A1740;
public const nint NetworkClientService_001 = 0x1A8990;
public const nint NetworkP2PService_001 = 0x1AF1E0;
public const nint NetworkServerService_001 = 0x1B3710;
public const nint NetworkService_001 = 0x1B89A0;
public const nint RenderService_001 = 0x1B8E90;
public const nint ScreenshotService001 = 0x1BB840;
public const nint SimpleEngineLoopService_001 = 0x1FF5C0;
public const nint SoundService_001 = 0x1BFA80;
public const nint Source2EngineToClient001 = 0x66D20;
public const nint Source2EngineToClientStringTable001 = 0x90530;
public const nint Source2EngineToServer001 = 0x97BC0;
public const nint Source2EngineToServerStringTable001 = 0xAF220;
public const nint SplitScreenService_001 = 0x1C6490;
public const nint StatsService_001 = 0x1C91E0;
public const nint ToolService_001 = 0x1CDC60;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
public const nint VProfService_001 = 0x1CF0A0;
public const nint BenchmarkService001 = 0x17DAA0;
public const nint BugService001 = 0x17EBF0;
public const nint ClientServerEngineLoopService_001 = 0x1F2CF0;
public const nint EngineGameUI001 = 0x1279C0;
public const nint EngineServiceMgr001 = 0x1E1F70;
public const nint GameEventSystemClientV001 = 0x1E70E0;
public const nint GameEventSystemServerV001 = 0x1E70F0;
public const nint GameResourceServiceClientV001 = 0x186270;
public const nint GameResourceServiceServerV001 = 0x186280;
public const nint GameUIService_001 = 0x188C20;
public const nint HostStateMgr001 = 0x1EB8A0;
public const nint INETSUPPORT_001 = 0xF6830;
public const nint InputService_001 = 0x18E7A0;
public const nint KeyValueCache001 = 0x1EE0C0;
public const nint MapListService_001 = 0x1A1950;
public const nint NetworkClientService_001 = 0x1A8BA0;
public const nint NetworkP2PService_001 = 0x1AF3F0;
public const nint NetworkServerService_001 = 0x1B3920;
public const nint NetworkService_001 = 0x1B8BB0;
public const nint RenderService_001 = 0x1B90A0;
public const nint ScreenshotService001 = 0x1BBA50;
public const nint SimpleEngineLoopService_001 = 0x1FF840;
public const nint SoundService_001 = 0x1BFC90;
public const nint Source2EngineToClient001 = 0x66DC0;
public const nint Source2EngineToClientStringTable001 = 0x905D0;
public const nint Source2EngineToServer001 = 0x97C60;
public const nint Source2EngineToServerStringTable001 = 0xAF2C0;
public const nint SplitScreenService_001 = 0x1C66A0;
public const nint StatsService_001 = 0x1C93F0;
public const nint ToolService_001 = 0x1CDE70;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128640;
public const nint VProfService_001 = 0x1CF2B0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -75,8 +75,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint InputStackSystemVersion001 = 0x18D0;
public const nint InputSystemVersion001 = 0x2AC0;
public const nint InputStackSystemVersion001 = 0x1950;
public const nint InputSystemVersion001 = 0x2B40;
}
// Module: localize.dll
public static class LocalizeDll {
@ -84,8 +84,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x53910;
public const nint MATCHFRAMEWORK_001 = 0x105780;
public const nint GameTypes001 = 0x32B10;
public const nint MATCHFRAMEWORK_001 = 0xE49C0;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x584BC0;
public const nint EntitySubclassUtilsV001 = 0x2BA220;
public const nint NavGameTest001 = 0xA66990;
public const nint ServerToolsInfo_001 = 0x858DA0;
public const nint Source2GameClients001 = 0x858DB0;
public const nint Source2GameDirector001 = 0x122480;
public const nint Source2GameEntities001 = 0x858DC0;
public const nint Source2Server001 = 0x858DD0;
public const nint Source2ServerConfig001 = 0x570FA0;
public const nint customnavsystem001 = 0x228750;
public const nint EmptyWorldService001_Server = 0x5540D0;
public const nint EntitySubclassUtilsV001 = 0x2B4240;
public const nint NavGameTest001 = 0xA32BD0;
public const nint ServerToolsInfo_001 = 0x824F80;
public const nint Source2GameClients001 = 0x824F90;
public const nint Source2GameDirector001 = 0x120AD0;
public const nint Source2GameEntities001 = 0x824FA0;
public const nint Source2Server001 = 0x824FB0;
public const nint Source2ServerConfig001 = 0x53EEF0;
public const nint customnavsystem001 = 0x2240A0;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -207,7 +207,7 @@ namespace CS2Dumper.Interfaces {
public const nint TestScriptMgr001 = 0x149BF0;
public const nint VEngineCvar007 = 0x63C70;
public const nint VProcessUtils002 = 0x13A650;
public const nint VStringTokenSystem001 = 0x19E580;
public const nint VStringTokenSystem001 = 0x19E7A0;
}
// Module: v8system.dll
public static class V8systemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7580E0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A2180;
constexpr std::ptrdiff_t GameClientExports001 = 0x7580F0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E3360;
constexpr std::ptrdiff_t Source2Client002 = 0x758100;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x485EE0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D83B0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C9C20;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x726C40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4734D0;
constexpr std::ptrdiff_t GameClientExports001 = 0x726C50;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AFB80;
constexpr std::ptrdiff_t Source2Client002 = 0x726C60;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4568D0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A6ED0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x896440;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x17D890;
constexpr std::ptrdiff_t BugService001 = 0x17E9E0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2A70;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1277B0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1CF0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E6E60;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E6E70;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186060;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186070;
constexpr std::ptrdiff_t GameUIService_001 = 0x188A10;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB620;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF6720;
constexpr std::ptrdiff_t InputService_001 = 0x18E590;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EDE40;
constexpr std::ptrdiff_t MapListService_001 = 0x1A1740;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8990;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF1E0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B3710;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B89A0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B8E90;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BB840;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF5C0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BFA80;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66D20;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x90530;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97BC0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF220;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C6490;
constexpr std::ptrdiff_t StatsService_001 = 0x1C91E0;
constexpr std::ptrdiff_t ToolService_001 = 0x1CDC60;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
constexpr std::ptrdiff_t VProfService_001 = 0x1CF0A0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x17DAA0;
constexpr std::ptrdiff_t BugService001 = 0x17EBF0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2CF0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1279C0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1F70;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E70E0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E70F0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186270;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186280;
constexpr std::ptrdiff_t GameUIService_001 = 0x188C20;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB8A0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF6830;
constexpr std::ptrdiff_t InputService_001 = 0x18E7A0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EE0C0;
constexpr std::ptrdiff_t MapListService_001 = 0x1A1950;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8BA0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF3F0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B3920;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B8BB0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B90A0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BBA50;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF840;
constexpr std::ptrdiff_t SoundService_001 = 0x1BFC90;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66DC0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x905D0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97C60;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF2C0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C66A0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C93F0;
constexpr std::ptrdiff_t ToolService_001 = 0x1CDE70;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128640;
constexpr std::ptrdiff_t VProfService_001 = 0x1CF2B0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -80,8 +80,8 @@ namespace cs2_dumper {
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x18D0;
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2AC0;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1950;
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2B40;
}
// Module: localize.dll
namespace localize_dll {
@ -89,8 +89,8 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x53910;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105780;
constexpr std::ptrdiff_t GameTypes001 = 0x32B10;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0xE49C0;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x584BC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2BA220;
constexpr std::ptrdiff_t NavGameTest001 = 0xA66990;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x858DA0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x858DB0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x122480;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x858DC0;
constexpr std::ptrdiff_t Source2Server001 = 0x858DD0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x570FA0;
constexpr std::ptrdiff_t customnavsystem001 = 0x228750;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5540D0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B4240;
constexpr std::ptrdiff_t NavGameTest001 = 0xA32BD0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x824F80;
constexpr std::ptrdiff_t Source2GameClients001 = 0x824F90;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x120AD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x824FA0;
constexpr std::ptrdiff_t Source2Server001 = 0x824FB0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x53EEF0;
constexpr std::ptrdiff_t customnavsystem001 = 0x2240A0;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@ -212,7 +212,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x149BF0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x63C70;
constexpr std::ptrdiff_t VProcessUtils002 = 0x13A650;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x19E580;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x19E7A0;
}
// Module: v8system.dll
namespace v8system_dll {

View File

@ -4,48 +4,48 @@
"AnimationSystem_001": 477424
},
"client.dll": {
"ClientToolsInfo_001": 7700704,
"EmptyWorldService001_Client": 4858240,
"GameClientExports001": 7700720,
"LegacyGameUI001": 9319264,
"Source2Client002": 7700736,
"Source2ClientConfig001": 4742880,
"Source2ClientPrediction001": 8225712,
"Source2ClientUI001": 9215008
"ClientToolsInfo_001": 7498816,
"EmptyWorldService001_Client": 4666576,
"GameClientExports001": 7498832,
"LegacyGameUI001": 9108352,
"Source2Client002": 7498848,
"Source2ClientConfig001": 4548816,
"Source2ClientPrediction001": 8023760,
"Source2ClientUI001": 9004096
},
"engine2.dll": {
"BenchmarkService001": 1562768,
"BugService001": 1567200,
"ClientServerEngineLoopService_001": 2042480,
"EngineGameUI001": 1210288,
"EngineServiceMgr001": 1973488,
"GameEventSystemClientV001": 1994336,
"GameEventSystemServerV001": 1994352,
"GameResourceServiceClientV001": 1597536,
"GameResourceServiceServerV001": 1597552,
"GameUIService_001": 1608208,
"HostStateMgr001": 2012704,
"INETSUPPORT_001": 1009440,
"InputService_001": 1631632,
"KeyValueCache001": 2022976,
"MapListService_001": 1709888,
"NetworkClientService_001": 1739152,
"NetworkP2PService_001": 1765856,
"NetworkServerService_001": 1783568,
"NetworkService_001": 1804704,
"RenderService_001": 1805968,
"ScreenshotService001": 1816640,
"SimpleEngineLoopService_001": 2094528,
"SoundService_001": 1833600,
"Source2EngineToClient001": 421152,
"Source2EngineToClientStringTable001": 591152,
"Source2EngineToServer001": 621504,
"Source2EngineToServerStringTable001": 717344,
"SplitScreenService_001": 1860752,
"StatsService_001": 1872352,
"ToolService_001": 1891424,
"VENGINE_GAMEUIFUNCS_VERSION005": 1213488,
"VProfService_001": 1896608
"BenchmarkService001": 1563296,
"BugService001": 1567728,
"ClientServerEngineLoopService_001": 2043120,
"EngineGameUI001": 1210816,
"EngineServiceMgr001": 1974128,
"GameEventSystemClientV001": 1994976,
"GameEventSystemServerV001": 1994992,
"GameResourceServiceClientV001": 1598064,
"GameResourceServiceServerV001": 1598080,
"GameUIService_001": 1608736,
"HostStateMgr001": 2013344,
"INETSUPPORT_001": 1009712,
"InputService_001": 1632160,
"KeyValueCache001": 2023616,
"MapListService_001": 1710416,
"NetworkClientService_001": 1739680,
"NetworkP2PService_001": 1766384,
"NetworkServerService_001": 1784096,
"NetworkService_001": 1805232,
"RenderService_001": 1806496,
"ScreenshotService001": 1817168,
"SimpleEngineLoopService_001": 2095168,
"SoundService_001": 1834128,
"Source2EngineToClient001": 421312,
"Source2EngineToClientStringTable001": 591312,
"Source2EngineToServer001": 621664,
"Source2EngineToServerStringTable001": 717504,
"SplitScreenService_001": 1861280,
"StatsService_001": 1872880,
"ToolService_001": 1891952,
"VENGINE_GAMEUIFUNCS_VERSION005": 1214016,
"VProfService_001": 1897136
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 423056,
@ -65,15 +65,15 @@
"IMEManager001": 50288
},
"inputsystem.dll": {
"InputStackSystemVersion001": 6352,
"InputSystemVersion001": 10944
"InputStackSystemVersion001": 6480,
"InputSystemVersion001": 11072
},
"localize.dll": {
"Localize_001": 15072
},
"matchmaking.dll": {
"GameTypes001": 342288,
"MATCHFRAMEWORK_001": 1070976
"GameTypes001": 207632,
"MATCHFRAMEWORK_001": 936384
},
"materialsystem2.dll": {
"FontManager_001": 230480,
@ -130,16 +130,16 @@
"SchemaSystem_001": 43840
},
"server.dll": {
"EmptyWorldService001_Server": 5786560,
"EntitySubclassUtilsV001": 2859552,
"NavGameTest001": 10906000,
"ServerToolsInfo_001": 8752544,
"Source2GameClients001": 8752560,
"Source2GameDirector001": 1188992,
"Source2GameEntities001": 8752576,
"Source2Server001": 8752592,
"Source2ServerConfig001": 5705632,
"customnavsystem001": 2262864
"EmptyWorldService001_Server": 5587152,
"EntitySubclassUtilsV001": 2835008,
"NavGameTest001": 10693584,
"ServerToolsInfo_001": 8540032,
"Source2GameClients001": 8540048,
"Source2GameDirector001": 1182416,
"Source2GameEntities001": 8540064,
"Source2Server001": 8540080,
"Source2ServerConfig001": 5500656,
"customnavsystem001": 2244768
},
"soundsystem.dll": {
"SoundOpSystem001": 1570464,
@ -176,7 +176,7 @@
"TestScriptMgr001": 1350640,
"VEngineCvar007": 408688,
"VProcessUtils002": 1287760,
"VStringTokenSystem001": 1697152
"VStringTokenSystem001": 1697696
},
"v8system.dll": {
"Source2V8System001": 6880

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7580E0;
pub const EmptyWorldService001_Client: usize = 0x4A2180;
pub const GameClientExports001: usize = 0x7580F0;
pub const LegacyGameUI001: usize = 0x8E3360;
pub const Source2Client002: usize = 0x758100;
pub const Source2ClientConfig001: usize = 0x485EE0;
pub const Source2ClientPrediction001: usize = 0x7D83B0;
pub const Source2ClientUI001: usize = 0x8C9C20;
pub const ClientToolsInfo_001: usize = 0x726C40;
pub const EmptyWorldService001_Client: usize = 0x4734D0;
pub const GameClientExports001: usize = 0x726C50;
pub const LegacyGameUI001: usize = 0x8AFB80;
pub const Source2Client002: usize = 0x726C60;
pub const Source2ClientConfig001: usize = 0x4568D0;
pub const Source2ClientPrediction001: usize = 0x7A6ED0;
pub const Source2ClientUI001: usize = 0x896440;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17D890;
pub const BugService001: usize = 0x17E9E0;
pub const ClientServerEngineLoopService_001: usize = 0x1F2A70;
pub const EngineGameUI001: usize = 0x1277B0;
pub const EngineServiceMgr001: usize = 0x1E1CF0;
pub const GameEventSystemClientV001: usize = 0x1E6E60;
pub const GameEventSystemServerV001: usize = 0x1E6E70;
pub const GameResourceServiceClientV001: usize = 0x186060;
pub const GameResourceServiceServerV001: usize = 0x186070;
pub const GameUIService_001: usize = 0x188A10;
pub const HostStateMgr001: usize = 0x1EB620;
pub const INETSUPPORT_001: usize = 0xF6720;
pub const InputService_001: usize = 0x18E590;
pub const KeyValueCache001: usize = 0x1EDE40;
pub const MapListService_001: usize = 0x1A1740;
pub const NetworkClientService_001: usize = 0x1A8990;
pub const NetworkP2PService_001: usize = 0x1AF1E0;
pub const NetworkServerService_001: usize = 0x1B3710;
pub const NetworkService_001: usize = 0x1B89A0;
pub const RenderService_001: usize = 0x1B8E90;
pub const ScreenshotService001: usize = 0x1BB840;
pub const SimpleEngineLoopService_001: usize = 0x1FF5C0;
pub const SoundService_001: usize = 0x1BFA80;
pub const Source2EngineToClient001: usize = 0x66D20;
pub const Source2EngineToClientStringTable001: usize = 0x90530;
pub const Source2EngineToServer001: usize = 0x97BC0;
pub const Source2EngineToServerStringTable001: usize = 0xAF220;
pub const SplitScreenService_001: usize = 0x1C6490;
pub const StatsService_001: usize = 0x1C91E0;
pub const ToolService_001: usize = 0x1CDC60;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128430;
pub const VProfService_001: usize = 0x1CF0A0;
pub const BenchmarkService001: usize = 0x17DAA0;
pub const BugService001: usize = 0x17EBF0;
pub const ClientServerEngineLoopService_001: usize = 0x1F2CF0;
pub const EngineGameUI001: usize = 0x1279C0;
pub const EngineServiceMgr001: usize = 0x1E1F70;
pub const GameEventSystemClientV001: usize = 0x1E70E0;
pub const GameEventSystemServerV001: usize = 0x1E70F0;
pub const GameResourceServiceClientV001: usize = 0x186270;
pub const GameResourceServiceServerV001: usize = 0x186280;
pub const GameUIService_001: usize = 0x188C20;
pub const HostStateMgr001: usize = 0x1EB8A0;
pub const INETSUPPORT_001: usize = 0xF6830;
pub const InputService_001: usize = 0x18E7A0;
pub const KeyValueCache001: usize = 0x1EE0C0;
pub const MapListService_001: usize = 0x1A1950;
pub const NetworkClientService_001: usize = 0x1A8BA0;
pub const NetworkP2PService_001: usize = 0x1AF3F0;
pub const NetworkServerService_001: usize = 0x1B3920;
pub const NetworkService_001: usize = 0x1B8BB0;
pub const RenderService_001: usize = 0x1B90A0;
pub const ScreenshotService001: usize = 0x1BBA50;
pub const SimpleEngineLoopService_001: usize = 0x1FF840;
pub const SoundService_001: usize = 0x1BFC90;
pub const Source2EngineToClient001: usize = 0x66DC0;
pub const Source2EngineToClientStringTable001: usize = 0x905D0;
pub const Source2EngineToServer001: usize = 0x97C60;
pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
pub const SplitScreenService_001: usize = 0x1C66A0;
pub const StatsService_001: usize = 0x1C93F0;
pub const ToolService_001: usize = 0x1CDE70;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128640;
pub const VProfService_001: usize = 0x1CF2B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -78,8 +78,8 @@ pub mod cs2_dumper {
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x18D0;
pub const InputSystemVersion001: usize = 0x2AC0;
pub const InputStackSystemVersion001: usize = 0x1950;
pub const InputSystemVersion001: usize = 0x2B40;
}
// Module: localize.dll
pub mod localize_dll {
@ -87,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x53910;
pub const MATCHFRAMEWORK_001: usize = 0x105780;
pub const GameTypes001: usize = 0x32B10;
pub const MATCHFRAMEWORK_001: usize = 0xE49C0;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x584BC0;
pub const EntitySubclassUtilsV001: usize = 0x2BA220;
pub const NavGameTest001: usize = 0xA66990;
pub const ServerToolsInfo_001: usize = 0x858DA0;
pub const Source2GameClients001: usize = 0x858DB0;
pub const Source2GameDirector001: usize = 0x122480;
pub const Source2GameEntities001: usize = 0x858DC0;
pub const Source2Server001: usize = 0x858DD0;
pub const Source2ServerConfig001: usize = 0x570FA0;
pub const customnavsystem001: usize = 0x228750;
pub const EmptyWorldService001_Server: usize = 0x5540D0;
pub const EntitySubclassUtilsV001: usize = 0x2B4240;
pub const NavGameTest001: usize = 0xA32BD0;
pub const ServerToolsInfo_001: usize = 0x824F80;
pub const Source2GameClients001: usize = 0x824F90;
pub const Source2GameDirector001: usize = 0x120AD0;
pub const Source2GameEntities001: usize = 0x824FA0;
pub const Source2Server001: usize = 0x824FB0;
pub const Source2ServerConfig001: usize = 0x53EEF0;
pub const customnavsystem001: usize = 0x2240A0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@ -210,7 +210,7 @@ pub mod cs2_dumper {
pub const TestScriptMgr001: usize = 0x149BF0;
pub const VEngineCvar007: usize = 0x63C70;
pub const VProcessUtils002: usize = 0x13A650;
pub const VStringTokenSystem001: usize = 0x19E580;
pub const VStringTokenSystem001: usize = 0x19E7A0;
}
// Module: v8system.dll
pub mod v8system_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A102E0;
public const nint dwEntityList = 0x19A63A0;
public const nint dwGameEntitySystem = 0x1AC52A8;
public const nint dwCSGOInput = 0x19C62F0;
public const nint dwEntityList = 0x195C460;
public const nint dwGameEntitySystem = 0x1A7B2C8;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A03F58;
public const nint dwGlobalVars = 0x1804C58;
public const nint dwGlowManager = 0x1A03670;
public const nint dwLocalPlayerController = 0x19F6488;
public const nint dwLocalPlayerPawn = 0x1810FA8;
public const nint dwPlantedC4 = 0x1A0D658;
public const nint dwPrediction = 0x1810E60;
public const nint dwSensitivity = 0x1A04C18;
public const nint dwGameRules = 0x19B9FB8;
public const nint dwGlobalVars = 0x17BD158;
public const nint dwGlowManager = 0x19B96D0;
public const nint dwLocalPlayerController = 0x19AC728;
public const nint dwLocalPlayerPawn = 0x17C9468;
public const nint dwPlantedC4 = 0x19C3668;
public const nint dwPrediction = 0x17C9320;
public const nint dwSensitivity = 0x19BAC78;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A156F8;
public const nint dwViewMatrix = 0x1A085A0;
public const nint dwViewRender = 0x1A08EB8;
public const nint dwWeaponC4 = 0x19AA3B0;
public const nint dwViewAngles = 0x19CB708;
public const nint dwViewMatrix = 0x19BE600;
public const nint dwViewRender = 0x19BEF18;
public const nint dwWeaponC4 = 0x1960470;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5207D4;
public const nint dwEngineViewData = 0x5DCB7C;
public const nint dwBuildNumber = 0x5207E4;
public const nint dwEngineViewData = 0x5DCBAC;
public const nint dwNetworkGameClient = 0x51FB70;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278;
@ -34,17 +34,17 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5DCAE0;
public const nint dwWindowHeight = 0x5E045C;
public const nint dwWindowWidth = 0x5E0458;
public const nint dwSoundService = 0x5DCB10;
public const nint dwWindowHeight = 0x5E0494;
public const nint dwWindowWidth = 0x5E0490;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x387D0;
public const nint dwInputSystem = 0x387F0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1D2290;
public const nint dwGameTypes_mapName = 0x1D23B0;
public const nint dwGameTypes = 0x1A41C0;
public const nint dwGameTypes_mapName = 0x1A42E0;
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once
@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A102E0;
constexpr std::ptrdiff_t dwEntityList = 0x19A63A0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC52A8;
constexpr std::ptrdiff_t dwCSGOInput = 0x19C62F0;
constexpr std::ptrdiff_t dwEntityList = 0x195C460;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A7B2C8;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A03F58;
constexpr std::ptrdiff_t dwGlobalVars = 0x1804C58;
constexpr std::ptrdiff_t dwGlowManager = 0x1A03670;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F6488;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1810FA8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0D658;
constexpr std::ptrdiff_t dwPrediction = 0x1810E60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A04C18;
constexpr std::ptrdiff_t dwGameRules = 0x19B9FB8;
constexpr std::ptrdiff_t dwGlobalVars = 0x17BD158;
constexpr std::ptrdiff_t dwGlowManager = 0x19B96D0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19AC728;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C9468;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19C3668;
constexpr std::ptrdiff_t dwPrediction = 0x17C9320;
constexpr std::ptrdiff_t dwSensitivity = 0x19BAC78;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A156F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A085A0;
constexpr std::ptrdiff_t dwViewRender = 0x1A08EB8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19AA3B0;
constexpr std::ptrdiff_t dwViewAngles = 0x19CB708;
constexpr std::ptrdiff_t dwViewMatrix = 0x19BE600;
constexpr std::ptrdiff_t dwViewRender = 0x19BEF18;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1960470;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5207D4;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
constexpr std::ptrdiff_t dwBuildNumber = 0x5207E4;
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCBAC;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
@ -39,18 +39,18 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5DCAE0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5E045C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0458;
constexpr std::ptrdiff_t dwSoundService = 0x5DCB10;
constexpr std::ptrdiff_t dwWindowHeight = 0x5E0494;
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0490;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x387D0;
constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1D2290;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D23B0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0;
}
}
}

View File

@ -1,26 +1,26 @@
{
"client.dll": {
"dwCSGOInput": 27329248,
"dwEntityList": 26895264,
"dwGameEntitySystem": 28070568,
"dwCSGOInput": 27026160,
"dwEntityList": 26592352,
"dwGameEntitySystem": 27767496,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 27279192,
"dwGlobalVars": 25185368,
"dwGlowManager": 27276912,
"dwLocalPlayerController": 27223176,
"dwLocalPlayerPawn": 25235368,
"dwPlantedC4": 27317848,
"dwPrediction": 25235040,
"dwSensitivity": 27282456,
"dwGameRules": 26976184,
"dwGlobalVars": 24891736,
"dwGlowManager": 26973904,
"dwLocalPlayerController": 26920744,
"dwLocalPlayerPawn": 24941672,
"dwPlantedC4": 27014760,
"dwPrediction": 24941344,
"dwSensitivity": 26979448,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27350776,
"dwViewMatrix": 27297184,
"dwViewRender": 27299512,
"dwWeaponC4": 26911664
"dwViewAngles": 27047688,
"dwViewMatrix": 26994176,
"dwViewRender": 26996504,
"dwWeaponC4": 26608752
},
"engine2.dll": {
"dwBuildNumber": 5375956,
"dwEngineViewData": 6146940,
"dwBuildNumber": 5375972,
"dwEngineViewData": 6146988,
"dwNetworkGameClient": 5372784,
"dwNetworkGameClient_clientTickCount": 376,
"dwNetworkGameClient_deltaTick": 632,
@ -29,15 +29,15 @@
"dwNetworkGameClient_maxClients": 624,
"dwNetworkGameClient_serverTickCount": 372,
"dwNetworkGameClient_signOnState": 608,
"dwSoundService": 6146784,
"dwWindowHeight": 6161500,
"dwWindowWidth": 6161496
"dwSoundService": 6146832,
"dwWindowHeight": 6161556,
"dwWindowWidth": 6161552
},
"inputsystem.dll": {
"dwInputSystem": 231376
"dwInputSystem": 231408
},
"matchmaking.dll": {
"dwGameTypes": 1909392,
"dwGameTypes_mapName": 1909680
"dwGameTypes": 1720768,
"dwGameTypes_mapName": 1721056
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A102E0;
pub const dwEntityList: usize = 0x19A63A0;
pub const dwGameEntitySystem: usize = 0x1AC52A8;
pub const dwCSGOInput: usize = 0x19C62F0;
pub const dwEntityList: usize = 0x195C460;
pub const dwGameEntitySystem: usize = 0x1A7B2C8;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A03F58;
pub const dwGlobalVars: usize = 0x1804C58;
pub const dwGlowManager: usize = 0x1A03670;
pub const dwLocalPlayerController: usize = 0x19F6488;
pub const dwLocalPlayerPawn: usize = 0x1810FA8;
pub const dwPlantedC4: usize = 0x1A0D658;
pub const dwPrediction: usize = 0x1810E60;
pub const dwSensitivity: usize = 0x1A04C18;
pub const dwGameRules: usize = 0x19B9FB8;
pub const dwGlobalVars: usize = 0x17BD158;
pub const dwGlowManager: usize = 0x19B96D0;
pub const dwLocalPlayerController: usize = 0x19AC728;
pub const dwLocalPlayerPawn: usize = 0x17C9468;
pub const dwPlantedC4: usize = 0x19C3668;
pub const dwPrediction: usize = 0x17C9320;
pub const dwSensitivity: usize = 0x19BAC78;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A156F8;
pub const dwViewMatrix: usize = 0x1A085A0;
pub const dwViewRender: usize = 0x1A08EB8;
pub const dwWeaponC4: usize = 0x19AA3B0;
pub const dwViewAngles: usize = 0x19CB708;
pub const dwViewMatrix: usize = 0x19BE600;
pub const dwViewRender: usize = 0x19BEF18;
pub const dwWeaponC4: usize = 0x1960470;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5207D4;
pub const dwEngineViewData: usize = 0x5DCB7C;
pub const dwBuildNumber: usize = 0x5207E4;
pub const dwEngineViewData: usize = 0x5DCBAC;
pub const dwNetworkGameClient: usize = 0x51FB70;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
pub const dwNetworkGameClient_deltaTick: usize = 0x278;
@ -37,18 +37,18 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwSoundService: usize = 0x5DCAE0;
pub const dwWindowHeight: usize = 0x5E045C;
pub const dwWindowWidth: usize = 0x5E0458;
pub const dwSoundService: usize = 0x5DCB10;
pub const dwWindowHeight: usize = 0x5E0494;
pub const dwWindowWidth: usize = 0x5E0490;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x387D0;
pub const dwInputSystem: usize = 0x387F0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1D2290;
pub const dwGameTypes_mapName: usize = 0x1D23B0;
pub const dwGameTypes: usize = 0x1A41C0;
pub const dwGameTypes_mapName: usize = 0x1A42E0;
}
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
// Classes count: 659
// Classes count: 650
// Enums count: 131
public static class ServerDll {
// Alignment: 4
@ -265,23 +265,17 @@ namespace CS2Dumper.Schemas {
matLastMaterial = 0xB
}
// Alignment: 4
// Members count: 15
// Members count: 9
public enum BloodType : uint {
None = 0xFFFFFFFFFFFFFFFF,
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
ColorBrightGreen = 0x3,
EntityMech = 0x4,
EntityAntlion = 0x5,
EntityZombie = 0x6,
EntityBlob = 0x7,
EntityBlobFrozen = 0x8,
ColorRedLVL2 = 0x9,
ColorRedLVL3 = 0xA,
ColorRedLVL4 = 0xB,
ColorRedLVL5 = 0xC,
ColorRedLVL6 = 0xD
ColorRedLVL2 = 0x3,
ColorRedLVL3 = 0x4,
ColorRedLVL4 = 0x5,
ColorRedLVL5 = 0x6,
ColorRedLVL6 = 0x7
}
// Alignment: 4
// Members count: 6
@ -1575,14 +1569,6 @@ namespace CS2Dumper.Schemas {
public const nint m_SoundscapeName = 0x8E8; // CUtlSymbolLarge
public const nint m_spectators = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSPlayerControllerAPI {
}
// Parent: CBreakableProp
// Fields count: 21
//
@ -2545,9 +2531,9 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
public static class CCSGameModeRules_Deathmatch {
public const nint m_flDMBonusStartTime = 0x38; // GameTime_t
public const nint m_flDMBonusTimeLength = 0x3C; // float32
public const nint m_sDMBonusWeapon = 0x40; // CUtlString
public const nint m_flDMBonusStartTime = 0x30; // GameTime_t
public const nint m_flDMBonusTimeLength = 0x34; // float32
public const nint m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: CItemAssaultSuit
// Fields count: 0
@ -3672,14 +3658,6 @@ namespace CS2Dumper.Schemas {
public const nint m_bLastUpdateSkipped = 0x24C; // bool
public const nint m_flPrevAnimUpdateTime = 0x250; // GameTime_t
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSObserverPawnAPI {
}
// Parent: CBaseEntity
// Fields count: 0
public static class CCSPointScriptEntity {
@ -3956,16 +3934,6 @@ namespace CS2Dumper.Schemas {
public const nint m_iFilterName = 0x710; // CUtlSymbolLarge
public const nint m_hFilter = 0x718; // CHandle<CBaseFilter>
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSGameModeScript {
}
// Parent: CPointEntity
// Fields count: 0
public static class CInfoInstructorHintHostageRescueZone {
@ -5308,14 +5276,6 @@ namespace CS2Dumper.Schemas {
public const nint m_iszInteractsWith = 0x720; // CUtlSymbolLarge
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -5458,7 +5418,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
public static class CCSGameModeRules_ArmsRace {
public const nint m_WeaponSequence = 0x38; // CNetworkUtlVectorBase<CUtlString>
public const nint m_WeaponSequence = 0x30; // CNetworkUtlVectorBase<CUtlString>
}
// Parent: CTriggerPush
// Fields count: 1
@ -6693,14 +6653,6 @@ namespace CS2Dumper.Schemas {
public const nint m_OnStartTouch = 0x8B0; // CEntityIOOutput
public const nint m_hCarryingPlayer = 0x8D8; // CHandle<CBasePlayerPawn>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSWeaponBaseVDataAPI {
}
// Parent: CBaseFlex
// Fields count: 14
//
@ -7981,14 +7933,6 @@ namespace CS2Dumper.Schemas {
public const nint m_nLightChoice = 0x4CC; // int32
public const nint m_hLight = 0x4D0; // CHandle<CBaseEntity>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSPlayerPawnAPI {
}
// Parent: CSoundOpvarSetPointEntity
// Fields count: 9
public static class CSoundOpvarSetAABBEntity {
@ -8951,17 +8895,6 @@ namespace CS2Dumper.Schemas {
public const nint m_hPhysicsAttacker = 0x7DC; // CHandle<CBasePlayerPawn>
public const nint m_flLastPhysicsInfluenceTime = 0x7E0; // GameTime_t
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSDeathmatchScript {
public const nint m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: CBaseModelEntity
// Fields count: 16
public static class CBaseToggle {
@ -9372,17 +9305,6 @@ namespace CS2Dumper.Schemas {
public const nint m_iszParamName = 0x4C8; // CUtlSymbolLarge
public const nint m_flFloatValue = 0x4D0; // float32
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSArmsRaceScript {
public const nint m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: CPulseGraphInstance_ServerEntity
// Fields count: 0
//
@ -9711,7 +9633,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsActive = 0x540; // bool
}
// Parent: CCSPlayerPawnBase
// Fields count: 118
// Fields count: 117
//
// Metadata:
// MNetworkVarTypeOverride
@ -9879,10 +9801,9 @@ namespace CS2Dumper.Schemas {
public const nint m_vecTotalBulletForce = 0x18A4; // Vector
public const nint m_bWaitForNoAttack = 0x18B0; // bool
public const nint m_ignoreLadderJumpTime = 0x18B4; // float32
public const nint m_NumEnemiesKilledThisRound = 0x18B8; // int32
public const nint m_bKilledByHeadshot = 0x18BC; // bool
public const nint m_LastHitBox = 0x18C0; // int32
public const nint m_LastHealth = 0x18C4; // int32
public const nint m_bKilledByHeadshot = 0x18B8; // bool
public const nint m_LastHitBox = 0x18BC; // int32
public const nint m_LastHealth = 0x18C0; // int32
public const nint m_pBot = 0x18C8; // CCSBot*
public const nint m_bBotAllowActive = 0x18D0; // bool
public const nint m_thirdPersonHeading = 0x18D4; // QAngle
@ -10556,14 +10477,6 @@ namespace CS2Dumper.Schemas {
// Fields count: 0
public static class CHostageRescueZone {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
public static class CCSTakeDamageInfoAPI {
}
// Parent: CServerOnlyPointEntity
// Fields count: 6
public static class CPointPrefab {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: server.dll
// Classes count: 659
// Classes count: 650
// Enums count: 131
namespace server_dll {
// Alignment: 4
@ -270,23 +270,17 @@ namespace cs2_dumper {
matLastMaterial = 0xB
};
// Alignment: 4
// Members count: 15
// Members count: 9
enum class BloodType : uint32_t {
None = 0xFFFFFFFFFFFFFFFF,
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
ColorBrightGreen = 0x3,
EntityMech = 0x4,
EntityAntlion = 0x5,
EntityZombie = 0x6,
EntityBlob = 0x7,
EntityBlobFrozen = 0x8,
ColorRedLVL2 = 0x9,
ColorRedLVL3 = 0xA,
ColorRedLVL4 = 0xB,
ColorRedLVL5 = 0xC,
ColorRedLVL6 = 0xD
ColorRedLVL2 = 0x3,
ColorRedLVL3 = 0x4,
ColorRedLVL4 = 0x5,
ColorRedLVL5 = 0x6,
ColorRedLVL6 = 0x7
};
// Alignment: 4
// Members count: 6
@ -1580,14 +1574,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_SoundscapeName = 0x8E8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_spectators = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerControllerAPI {
}
// Parent: CBreakableProp
// Fields count: 21
//
@ -2550,9 +2536,9 @@ namespace cs2_dumper {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
namespace CCSGameModeRules_Deathmatch {
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x40; // CUtlString
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString
}
// Parent: CItemAssaultSuit
// Fields count: 0
@ -3677,14 +3663,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x24C; // bool
constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x250; // GameTime_t
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSObserverPawnAPI {
}
// Parent: CBaseEntity
// Fields count: 0
namespace CCSPointScriptEntity {
@ -3961,16 +3939,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iFilterName = 0x710; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_hFilter = 0x718; // CHandle<CBaseFilter>
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSGameModeScript {
}
// Parent: CPointEntity
// Fields count: 0
namespace CInfoInstructorHintHostageRescueZone {
@ -5313,14 +5281,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iszInteractsWith = 0x720; // CUtlSymbolLarge
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -5463,7 +5423,7 @@ namespace cs2_dumper {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
namespace CCSGameModeRules_ArmsRace {
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // CNetworkUtlVectorBase<CUtlString>
constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // CNetworkUtlVectorBase<CUtlString>
}
// Parent: CTriggerPush
// Fields count: 1
@ -6698,14 +6658,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OnStartTouch = 0x8B0; // CEntityIOOutput
constexpr std::ptrdiff_t m_hCarryingPlayer = 0x8D8; // CHandle<CBasePlayerPawn>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSWeaponBaseVDataAPI {
}
// Parent: CBaseFlex
// Fields count: 14
//
@ -7986,14 +7938,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nLightChoice = 0x4CC; // int32
constexpr std::ptrdiff_t m_hLight = 0x4D0; // CHandle<CBaseEntity>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSPlayerPawnAPI {
}
// Parent: CSoundOpvarSetPointEntity
// Fields count: 9
namespace CSoundOpvarSetAABBEntity {
@ -8956,17 +8900,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x7DC; // CHandle<CBasePlayerPawn>
constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x7E0; // GameTime_t
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSDeathmatchScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: CBaseModelEntity
// Fields count: 16
namespace CBaseToggle {
@ -9377,17 +9310,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iszParamName = 0x4C8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_flFloatValue = 0x4D0; // float32
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSArmsRaceScript {
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: CPulseGraphInstance_ServerEntity
// Fields count: 0
//
@ -9716,7 +9638,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bIsActive = 0x540; // bool
}
// Parent: CCSPlayerPawnBase
// Fields count: 118
// Fields count: 117
//
// Metadata:
// MNetworkVarTypeOverride
@ -9884,10 +9806,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x18A4; // Vector
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x18B0; // bool
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x18B4; // float32
constexpr std::ptrdiff_t m_NumEnemiesKilledThisRound = 0x18B8; // int32
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x18BC; // bool
constexpr std::ptrdiff_t m_LastHitBox = 0x18C0; // int32
constexpr std::ptrdiff_t m_LastHealth = 0x18C4; // int32
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x18B8; // bool
constexpr std::ptrdiff_t m_LastHitBox = 0x18BC; // int32
constexpr std::ptrdiff_t m_LastHealth = 0x18C0; // int32
constexpr std::ptrdiff_t m_pBot = 0x18C8; // CCSBot*
constexpr std::ptrdiff_t m_bBotAllowActive = 0x18D0; // bool
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x18D4; // QAngle
@ -10561,14 +10482,6 @@ namespace cs2_dumper {
// Fields count: 0
namespace CHostageRescueZone {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
namespace CCSTakeDamageInfoAPI {
}
// Parent: CServerOnlyPointEntity
// Fields count: 6
namespace CPointPrefab {

View File

@ -2853,30 +2853,6 @@
],
"parent": "CCSWeaponBase"
},
"CCSArmsRaceScript": {
"fields": {
"m_pOuter": 248
},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CCSGameModeScript"
},
"CCSBot": {
"fields": {
"m_aimError": 24760,
@ -3022,30 +2998,6 @@
"metadata": [],
"parent": "CBot"
},
"CCSDeathmatchScript": {
"fields": {
"m_pOuter": 248
},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CCSGameModeScript"
},
"CCSGOViewModel": {
"fields": {
"m_bShouldIgnoreOffsetAndAccuracy": 2352,
@ -3179,7 +3131,7 @@
},
"CCSGameModeRules_ArmsRace": {
"fields": {
"m_WeaponSequence": 56
"m_WeaponSequence": 48
},
"metadata": [
{
@ -3192,9 +3144,9 @@
},
"CCSGameModeRules_Deathmatch": {
"fields": {
"m_flDMBonusStartTime": 56,
"m_flDMBonusTimeLength": 60,
"m_sDMBonusWeapon": 64
"m_flDMBonusStartTime": 48,
"m_flDMBonusTimeLength": 52,
"m_sDMBonusWeapon": 56
},
"metadata": [
{
@ -3220,28 +3172,6 @@
"metadata": [],
"parent": "CCSGameModeRules"
},
"CCSGameModeScript": {
"fields": {},
"metadata": [
{
"name": "MPulseInstanceDomainInfo",
"type": "Unknown"
},
{
"name": "MPulseDomainHookInfo",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPulseDomainOptInFeatureTag",
"type": "Unknown"
}
],
"parent": "CBasePulseGraphInstance"
},
"CCSGameRules": {
"fields": {
"mTeamDMLastThinkTime": 3668,
@ -3977,20 +3907,6 @@
],
"parent": "CCSPlayerPawnBase"
},
"CCSObserverPawnAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSObserver_CameraServices": {
"fields": {},
"metadata": [],
@ -4407,20 +4323,6 @@
],
"parent": "CBasePlayerController"
},
"CCSPlayerControllerAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSPlayerController_ActionTrackingServices": {
"fields": {
"m_iNumRoundKills": 368,
@ -4571,9 +4473,8 @@
"m_ArmorValue": 6396,
"m_EconGloves": 5520,
"m_GunGameImmunityColor": 6476,
"m_LastHealth": 6340,
"m_LastHitBox": 6336,
"m_NumEnemiesKilledThisRound": 6328,
"m_LastHealth": 6336,
"m_LastHitBox": 6332,
"m_RetakesMVPBoostExtraUtility": 3668,
"m_TouchingBuyZones": 3624,
"m_aimPunchAngle": 3680,
@ -4600,7 +4501,7 @@
"m_bIsScoped": 6260,
"m_bIsSpawning": 6416,
"m_bIsWalking": 6192,
"m_bKilledByHeadshot": 6332,
"m_bKilledByHeadshot": 6328,
"m_bLastHeadBoneTransformIsValid": 5376,
"m_bLeftHanded": 6169,
"m_bNextSprayDecalTimeExpedited": 5404,
@ -5072,20 +4973,6 @@
],
"parent": "CCSPlayerPawnBase"
},
"CCSPlayerPawnAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSPlayerPawnBase": {
"fields": {
"m_CTouchExpansionComponent": 2992,
@ -5739,20 +5626,6 @@
"metadata": [],
"parent": "CSprite"
},
"CCSTakeDamageInfoAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSTeam": {
"fields": {
"m_bSurrendered": 1408,
@ -6039,20 +5912,6 @@
],
"parent": "CBasePlayerWeapon"
},
"CCSWeaponBaseAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CCSWeaponBaseGun": {
"fields": {
"m_bNeedsBoltAction": 3757,
@ -6195,20 +6054,6 @@
],
"parent": "CBasePlayerWeaponVData"
},
"CCSWeaponBaseVDataAPI": {
"fields": {},
"metadata": [
{
"name": "MPulseProvideFeatureTag",
"type": "Unknown"
},
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
}
],
"parent": null
},
"CChangeLevel": {
"fields": {
"m_OnChangeLevel": 2288,
@ -17515,20 +17360,14 @@
"BloodType": {
"alignment": 4,
"members": {
"ColorBrightGreen": 3,
"ColorGreen": 2,
"ColorRed": 0,
"ColorRedLVL2": 9,
"ColorRedLVL3": 10,
"ColorRedLVL4": 11,
"ColorRedLVL5": 12,
"ColorRedLVL6": 13,
"ColorRedLVL2": 3,
"ColorRedLVL3": 4,
"ColorRedLVL4": 5,
"ColorRedLVL5": 6,
"ColorRedLVL6": 7,
"ColorYellow": 1,
"EntityAntlion": 5,
"EntityBlob": 7,
"EntityBlobFrozen": 8,
"EntityMech": 4,
"EntityZombie": 6,
"None": -1
},
"type": "uint32"

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: server.dll
// Classes count: 659
// Classes count: 650
// Enums count: 131
pub mod server_dll {
// Alignment: 4
@ -294,24 +294,18 @@ pub mod cs2_dumper {
matLastMaterial = 0xB
}
// Alignment: 4
// Members count: 15
// Members count: 9
#[repr(u32)]
pub enum BloodType {
None = u32::MAX,
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
ColorBrightGreen = 0x3,
EntityMech = 0x4,
EntityAntlion = 0x5,
EntityZombie = 0x6,
EntityBlob = 0x7,
EntityBlobFrozen = 0x8,
ColorRedLVL2 = 0x9,
ColorRedLVL3 = 0xA,
ColorRedLVL4 = 0xB,
ColorRedLVL5 = 0xC,
ColorRedLVL6 = 0xD
ColorRedLVL2 = 0x3,
ColorRedLVL3 = 0x4,
ColorRedLVL4 = 0x5,
ColorRedLVL5 = 0x6,
ColorRedLVL6 = 0x7
}
// Alignment: 4
// Members count: 6
@ -1674,14 +1668,6 @@ pub mod cs2_dumper {
pub const m_SoundscapeName: usize = 0x8E8; // CUtlSymbolLarge
pub const m_spectators: usize = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSPlayerControllerAPI {
}
// Parent: CBreakableProp
// Fields count: 21
//
@ -2644,9 +2630,9 @@ pub mod cs2_dumper {
// NetworkVarNames: m_flDMBonusTimeLength (float)
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
pub mod CCSGameModeRules_Deathmatch {
pub const m_flDMBonusStartTime: usize = 0x38; // GameTime_t
pub const m_flDMBonusTimeLength: usize = 0x3C; // float32
pub const m_sDMBonusWeapon: usize = 0x40; // CUtlString
pub const m_flDMBonusStartTime: usize = 0x30; // GameTime_t
pub const m_flDMBonusTimeLength: usize = 0x34; // float32
pub const m_sDMBonusWeapon: usize = 0x38; // CUtlString
}
// Parent: CItemAssaultSuit
// Fields count: 0
@ -3771,14 +3757,6 @@ pub mod cs2_dumper {
pub const m_bLastUpdateSkipped: usize = 0x24C; // bool
pub const m_flPrevAnimUpdateTime: usize = 0x250; // GameTime_t
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSObserverPawnAPI {
}
// Parent: CBaseEntity
// Fields count: 0
pub mod CCSPointScriptEntity {
@ -4055,16 +4033,6 @@ pub mod cs2_dumper {
pub const m_iFilterName: usize = 0x710; // CUtlSymbolLarge
pub const m_hFilter: usize = 0x718; // CHandle<CBaseFilter>
}
// Parent: CBasePulseGraphInstance
// Fields count: 0
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSGameModeScript {
}
// Parent: CPointEntity
// Fields count: 0
pub mod CInfoInstructorHintHostageRescueZone {
@ -5407,14 +5375,6 @@ pub mod cs2_dumper {
pub const m_iszInteractsWith: usize = 0x720; // CUtlSymbolLarge
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSWeaponBaseAPI {
}
// Parent: None
// Fields count: 2
//
// Metadata:
@ -5557,7 +5517,7 @@ pub mod cs2_dumper {
// Metadata:
// NetworkVarNames: m_WeaponSequence (CUtlString)
pub mod CCSGameModeRules_ArmsRace {
pub const m_WeaponSequence: usize = 0x38; // CNetworkUtlVectorBase<CUtlString>
pub const m_WeaponSequence: usize = 0x30; // CNetworkUtlVectorBase<CUtlString>
}
// Parent: CTriggerPush
// Fields count: 1
@ -6792,14 +6752,6 @@ pub mod cs2_dumper {
pub const m_OnStartTouch: usize = 0x8B0; // CEntityIOOutput
pub const m_hCarryingPlayer: usize = 0x8D8; // CHandle<CBasePlayerPawn>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSWeaponBaseVDataAPI {
}
// Parent: CBaseFlex
// Fields count: 14
//
@ -8080,14 +8032,6 @@ pub mod cs2_dumper {
pub const m_nLightChoice: usize = 0x4CC; // int32
pub const m_hLight: usize = 0x4D0; // CHandle<CBaseEntity>
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSPlayerPawnAPI {
}
// Parent: CSoundOpvarSetPointEntity
// Fields count: 9
pub mod CSoundOpvarSetAABBEntity {
@ -9050,17 +8994,6 @@ pub mod cs2_dumper {
pub const m_hPhysicsAttacker: usize = 0x7DC; // CHandle<CBasePlayerPawn>
pub const m_flLastPhysicsInfluenceTime: usize = 0x7E0; // GameTime_t
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSDeathmatchScript {
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_Deathmatch*
}
// Parent: CBaseModelEntity
// Fields count: 16
pub mod CBaseToggle {
@ -9471,17 +9404,6 @@ pub mod cs2_dumper {
pub const m_iszParamName: usize = 0x4C8; // CUtlSymbolLarge
pub const m_flFloatValue: usize = 0x4D0; // float32
}
// Parent: CCSGameModeScript
// Fields count: 1
//
// Metadata:
// MPulseInstanceDomainInfo
// MPulseDomainHookInfo
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSArmsRaceScript {
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_ArmsRace*
}
// Parent: CPulseGraphInstance_ServerEntity
// Fields count: 0
//
@ -9810,7 +9732,7 @@ pub mod cs2_dumper {
pub const m_bIsActive: usize = 0x540; // bool
}
// Parent: CCSPlayerPawnBase
// Fields count: 118
// Fields count: 117
//
// Metadata:
// MNetworkVarTypeOverride
@ -9978,10 +9900,9 @@ pub mod cs2_dumper {
pub const m_vecTotalBulletForce: usize = 0x18A4; // Vector
pub const m_bWaitForNoAttack: usize = 0x18B0; // bool
pub const m_ignoreLadderJumpTime: usize = 0x18B4; // float32
pub const m_NumEnemiesKilledThisRound: usize = 0x18B8; // int32
pub const m_bKilledByHeadshot: usize = 0x18BC; // bool
pub const m_LastHitBox: usize = 0x18C0; // int32
pub const m_LastHealth: usize = 0x18C4; // int32
pub const m_bKilledByHeadshot: usize = 0x18B8; // bool
pub const m_LastHitBox: usize = 0x18BC; // int32
pub const m_LastHealth: usize = 0x18C0; // int32
pub const m_pBot: usize = 0x18C8; // CCSBot*
pub const m_bBotAllowActive: usize = 0x18D0; // bool
pub const m_thirdPersonHeading: usize = 0x18D4; // QAngle
@ -10655,14 +10576,6 @@ pub mod cs2_dumper {
// Fields count: 0
pub mod CHostageRescueZone {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MPulseProvideFeatureTag
// MPulseLibraryBindings
pub mod CCSTakeDamageInfoAPI {
}
// Parent: CServerOnlyPointEntity
// Fields count: 6
pub mod CPointPrefab {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-31 11:14:33.690971400 UTC
// 2024-06-05 00:45:27.941820300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]