mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-23 21:15:35 +08:00
Game update (14012)
This commit is contained in:
parent
657fec2935
commit
acc5dddf93
@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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namespace CS2Dumper.Schemas {
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// Module: animationsystem.dll
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#pragma once
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@ -1,24 +1,24 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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namespace CS2Dumper {
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// Module: client.dll
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public static class Buttons {
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public const nint attack = 0x18097B0;
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public const nint attack2 = 0x1809840;
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public const nint back = 0x1809A80;
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public const nint duck = 0x1809D50;
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public const nint forward = 0x18099F0;
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public const nint jump = 0x1809CC0;
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public const nint left = 0x1809B10;
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public const nint lookatweapon = 0x1A10200;
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public const nint reload = 0x1809720;
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public const nint right = 0x1809BA0;
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public const nint showscores = 0x1A100E0;
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public const nint sprint = 0x1809690;
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public const nint turnleft = 0x18098D0;
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public const nint turnright = 0x1809960;
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public const nint use = 0x1809C30;
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public const nint zoom = 0x1A10170;
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public const nint attack = 0x17C1CB0;
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public const nint attack2 = 0x17C1D40;
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public const nint back = 0x17C1F80;
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public const nint duck = 0x17C2250;
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public const nint forward = 0x17C1EF0;
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public const nint jump = 0x17C21C0;
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public const nint left = 0x17C2010;
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public const nint lookatweapon = 0x19C6210;
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public const nint reload = 0x17C1C20;
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public const nint right = 0x17C20A0;
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public const nint showscores = 0x19C60F0;
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public const nint sprint = 0x17C1B90;
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public const nint turnleft = 0x17C1DD0;
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public const nint turnright = 0x17C1E60;
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public const nint use = 0x17C2130;
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public const nint zoom = 0x19C6180;
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}
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}
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#pragma once
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@ -8,21 +8,21 @@
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namespace cs2_dumper {
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// Module: client.dll
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namespace buttons {
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constexpr std::ptrdiff_t attack = 0x18097B0;
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constexpr std::ptrdiff_t attack2 = 0x1809840;
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constexpr std::ptrdiff_t back = 0x1809A80;
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constexpr std::ptrdiff_t duck = 0x1809D50;
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constexpr std::ptrdiff_t forward = 0x18099F0;
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constexpr std::ptrdiff_t jump = 0x1809CC0;
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constexpr std::ptrdiff_t left = 0x1809B10;
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constexpr std::ptrdiff_t lookatweapon = 0x1A10200;
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constexpr std::ptrdiff_t reload = 0x1809720;
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constexpr std::ptrdiff_t right = 0x1809BA0;
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constexpr std::ptrdiff_t showscores = 0x1A100E0;
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constexpr std::ptrdiff_t sprint = 0x1809690;
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constexpr std::ptrdiff_t turnleft = 0x18098D0;
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constexpr std::ptrdiff_t turnright = 0x1809960;
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constexpr std::ptrdiff_t use = 0x1809C30;
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constexpr std::ptrdiff_t zoom = 0x1A10170;
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constexpr std::ptrdiff_t attack = 0x17C1CB0;
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constexpr std::ptrdiff_t attack2 = 0x17C1D40;
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constexpr std::ptrdiff_t back = 0x17C1F80;
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constexpr std::ptrdiff_t duck = 0x17C2250;
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constexpr std::ptrdiff_t forward = 0x17C1EF0;
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constexpr std::ptrdiff_t jump = 0x17C21C0;
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constexpr std::ptrdiff_t left = 0x17C2010;
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constexpr std::ptrdiff_t lookatweapon = 0x19C6210;
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constexpr std::ptrdiff_t reload = 0x17C1C20;
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constexpr std::ptrdiff_t right = 0x17C20A0;
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constexpr std::ptrdiff_t showscores = 0x19C60F0;
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constexpr std::ptrdiff_t sprint = 0x17C1B90;
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constexpr std::ptrdiff_t turnleft = 0x17C1DD0;
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constexpr std::ptrdiff_t turnright = 0x17C1E60;
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constexpr std::ptrdiff_t use = 0x17C2130;
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constexpr std::ptrdiff_t zoom = 0x19C6180;
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}
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}
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@ -1,20 +1,20 @@
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{
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"client.dll": {
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"attack": 25204656,
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"attack2": 25204800,
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"back": 25205376,
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"duck": 25206096,
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"forward": 25205232,
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"jump": 25205952,
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"left": 25205520,
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"lookatweapon": 27329024,
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"reload": 25204512,
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"right": 25205664,
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"showscores": 27328736,
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"sprint": 25204368,
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"turnleft": 25204944,
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"turnright": 25205088,
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"use": 25205808,
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"zoom": 27328880
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"attack": 24911024,
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"attack2": 24911168,
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"back": 24911744,
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"duck": 24912464,
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"forward": 24911600,
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"jump": 24912320,
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"left": 24911888,
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"lookatweapon": 27025936,
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"reload": 24910880,
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"right": 24912032,
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"showscores": 27025648,
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"sprint": 24910736,
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"turnleft": 24911312,
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"turnright": 24911456,
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"use": 24912176,
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"zoom": 27025792
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}
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}
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@ -1,26 +1,26 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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// Module: client.dll
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pub mod buttons {
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pub const attack: usize = 0x18097B0;
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pub const attack2: usize = 0x1809840;
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pub const back: usize = 0x1809A80;
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pub const duck: usize = 0x1809D50;
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pub const forward: usize = 0x18099F0;
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pub const jump: usize = 0x1809CC0;
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pub const left: usize = 0x1809B10;
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pub const lookatweapon: usize = 0x1A10200;
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pub const reload: usize = 0x1809720;
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pub const right: usize = 0x1809BA0;
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pub const showscores: usize = 0x1A100E0;
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pub const sprint: usize = 0x1809690;
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pub const turnleft: usize = 0x18098D0;
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pub const turnright: usize = 0x1809960;
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pub const r#use: usize = 0x1809C30;
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pub const zoom: usize = 0x1A10170;
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pub const attack: usize = 0x17C1CB0;
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pub const attack2: usize = 0x17C1D40;
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pub const back: usize = 0x17C1F80;
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pub const duck: usize = 0x17C2250;
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pub const forward: usize = 0x17C1EF0;
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pub const jump: usize = 0x17C21C0;
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pub const left: usize = 0x17C2010;
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pub const lookatweapon: usize = 0x19C6210;
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pub const reload: usize = 0x17C1C20;
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pub const right: usize = 0x17C20A0;
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pub const showscores: usize = 0x19C60F0;
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pub const sprint: usize = 0x17C1B90;
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pub const turnleft: usize = 0x17C1DD0;
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pub const turnright: usize = 0x17C1E60;
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pub const r#use: usize = 0x17C2130;
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pub const zoom: usize = 0x19C6180;
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}
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}
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@ -1,9 +1,9 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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namespace CS2Dumper.Schemas {
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// Module: client.dll
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// Classes count: 423
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// Classes count: 414
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// Enums count: 7
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public static class ClientDll {
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// Alignment: 4
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@ -83,14 +83,6 @@ namespace CS2Dumper.Schemas {
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COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
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COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class CCSPlayerControllerAPI {
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}
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// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
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public static class C_CSGO_TeamSelectCharacterPosition {
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@ -605,14 +597,6 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class C_CSPlayerPawnAPI {
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class CCSPointScriptExtensions_weapon_cs_base {
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}
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// Parent: C_LightEntity
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@ -1534,9 +1518,9 @@ namespace CS2Dumper.Schemas {
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// NetworkVarNames: m_flDMBonusTimeLength (float)
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// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
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public static class CCSGameModeRules_Deathmatch {
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public const nint m_flDMBonusStartTime = 0x38; // GameTime_t
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public const nint m_flDMBonusTimeLength = 0x3C; // float32
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public const nint m_sDMBonusWeapon = 0x40; // CUtlString
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public const nint m_flDMBonusStartTime = 0x30; // GameTime_t
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public const nint m_flDMBonusTimeLength = 0x34; // float32
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public const nint m_sDMBonusWeapon = 0x38; // CUtlString
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}
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// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
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@ -2516,16 +2500,6 @@ namespace CS2Dumper.Schemas {
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// Fields count: 0
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public static class C_WeaponP90 {
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}
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// Parent: CBasePulseGraphInstance
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// Fields count: 0
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//
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// Metadata:
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// MPulseInstanceDomainInfo
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// MPulseDomainHookInfo
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// MPulseLibraryBindings
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// MPulseDomainOptInFeatureTag
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public static class CCSGameModeScript {
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}
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// Parent: C_EconEntity
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// Fields count: 7
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//
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@ -3547,14 +3521,6 @@ namespace CS2Dumper.Schemas {
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public const nint m_iModelDisplayFlags = 0x0; // int32
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class CCSWeaponBaseAPI {
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}
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// Parent: None
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// Fields count: 2
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//
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// Metadata:
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@ -3616,7 +3582,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// NetworkVarNames: m_WeaponSequence (CUtlString)
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public static class CCSGameModeRules_ArmsRace {
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public const nint m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
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public const nint m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase<CUtlString>
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}
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// Parent: None
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// Fields count: 14
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@ -3913,14 +3879,6 @@ namespace CS2Dumper.Schemas {
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public static class C_PointClientUIWorldTextPanel {
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public const nint m_messageText = 0xF30; // char[512]
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class C_CSObserverPawnAPI {
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}
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// Parent: CPlayer_UseServices
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// Fields count: 0
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public static class CCSPlayer_UseServices {
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@ -4241,14 +4199,6 @@ namespace CS2Dumper.Schemas {
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public const nint m_timestamp = 0xC; // float32
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public const nint m_timescale = 0x10; // float32
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class CCSWeaponBaseVDataAPI {
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}
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// Parent: CPlayerPawnComponent
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// Fields count: 0
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public static class CCSPlayer_GlowServices {
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@ -5291,17 +5241,6 @@ namespace CS2Dumper.Schemas {
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public const nint m_flFogMaxEnd = 0xCF8; // float32
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public const nint m_bEnabled = 0xCFC; // bool
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}
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// Parent: CCSGameModeScript
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// Fields count: 1
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//
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// Metadata:
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// MPulseInstanceDomainInfo
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// MPulseDomainHookInfo
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// MPulseLibraryBindings
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// MPulseDomainOptInFeatureTag
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public static class CCSDeathmatchScript {
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public const nint m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
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}
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// Parent: C_PointEntity
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// Fields count: 0
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public static class CInfoTarget {
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@ -5852,17 +5791,6 @@ namespace CS2Dumper.Schemas {
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public const nint m_hFlareEnt = 0x1038; // CHandle<C_BaseEntity>
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public const nint m_noGhostCollision = 0x103C; // bool
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}
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// Parent: CCSGameModeScript
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// Fields count: 1
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//
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// Metadata:
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// MPulseInstanceDomainInfo
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// MPulseDomainHookInfo
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// MPulseLibraryBindings
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// MPulseDomainOptInFeatureTag
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public static class CCSArmsRaceScript {
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public const nint m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
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}
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// Parent: C_BaseToggle
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// Fields count: 0
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//
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@ -6435,14 +6363,6 @@ namespace CS2Dumper.Schemas {
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public static class C_WeaponNegev {
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}
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// Parent: None
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// Fields count: 0
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//
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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public static class CCSTakeDamageInfoAPI {
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}
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// Parent: None
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// Fields count: 33
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//
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// Metadata:
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||||
|
@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#pragma once
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@ -8,7 +8,7 @@
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namespace cs2_dumper {
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namespace schemas {
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// Module: client.dll
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// Classes count: 423
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||||
// Classes count: 414
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// Enums count: 7
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namespace client_dll {
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// Alignment: 4
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@ -88,14 +88,6 @@ namespace cs2_dumper {
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COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
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COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
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};
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// Parent: None
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||||
// Fields count: 0
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//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
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||||
// MPulseLibraryBindings
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namespace CCSPlayerControllerAPI {
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}
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// Parent: C_CSGO_TeamPreviewCharacterPosition
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// Fields count: 0
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namespace C_CSGO_TeamSelectCharacterPosition {
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@ -610,14 +602,6 @@ namespace cs2_dumper {
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// Metadata:
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// MPulseProvideFeatureTag
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// MPulseLibraryBindings
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namespace C_CSPlayerPawnAPI {
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}
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// Parent: None
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// Fields count: 0
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||||
//
|
||||
// Metadata:
|
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// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
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namespace CCSPointScriptExtensions_weapon_cs_base {
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}
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// Parent: C_LightEntity
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@ -1539,9 +1523,9 @@ namespace cs2_dumper {
|
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// NetworkVarNames: m_flDMBonusTimeLength (float)
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// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
|
||||
namespace CCSGameModeRules_Deathmatch {
|
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constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
|
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constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
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constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x40; // CUtlString
|
||||
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32
|
||||
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Fields count: 0
|
||||
@ -2521,16 +2505,6 @@ namespace cs2_dumper {
|
||||
// Fields count: 0
|
||||
namespace C_WeaponP90 {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSGameModeScript {
|
||||
}
|
||||
// Parent: C_EconEntity
|
||||
// Fields count: 7
|
||||
//
|
||||
@ -3552,14 +3526,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSWeaponBaseAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 2
|
||||
//
|
||||
// Metadata:
|
||||
@ -3621,7 +3587,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_WeaponSequence (CUtlString)
|
||||
namespace CCSGameModeRules_ArmsRace {
|
||||
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
|
||||
constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 14
|
||||
@ -3918,14 +3884,6 @@ namespace cs2_dumper {
|
||||
namespace C_PointClientUIWorldTextPanel {
|
||||
constexpr std::ptrdiff_t m_messageText = 0xF30; // char[512]
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace C_CSObserverPawnAPI {
|
||||
}
|
||||
// Parent: CPlayer_UseServices
|
||||
// Fields count: 0
|
||||
namespace CCSPlayer_UseServices {
|
||||
@ -4246,14 +4204,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
|
||||
constexpr std::ptrdiff_t m_timescale = 0x10; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSWeaponBaseVDataAPI {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Fields count: 0
|
||||
namespace CCSPlayer_GlowServices {
|
||||
@ -5296,17 +5246,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flFogMaxEnd = 0xCF8; // float32
|
||||
constexpr std::ptrdiff_t m_bEnabled = 0xCFC; // bool
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSDeathmatchScript {
|
||||
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
|
||||
}
|
||||
// Parent: C_PointEntity
|
||||
// Fields count: 0
|
||||
namespace CInfoTarget {
|
||||
@ -5857,17 +5796,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hFlareEnt = 0x1038; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_noGhostCollision = 0x103C; // bool
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSArmsRaceScript {
|
||||
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
|
||||
}
|
||||
// Parent: C_BaseToggle
|
||||
// Fields count: 0
|
||||
//
|
||||
@ -6440,14 +6368,6 @@ namespace cs2_dumper {
|
||||
namespace C_WeaponNegev {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSTakeDamageInfoAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 33
|
||||
//
|
||||
// Metadata:
|
||||
|
@ -604,59 +604,11 @@
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CCSArmsRaceScript": {
|
||||
"fields": {
|
||||
"m_pOuter": 248
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CCSGameModeScript"
|
||||
},
|
||||
"CCSClientPointScriptEntity": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSPointScriptEntity"
|
||||
},
|
||||
"CCSDeathmatchScript": {
|
||||
"fields": {
|
||||
"m_pOuter": 248
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CCSGameModeScript"
|
||||
},
|
||||
"CCSGO_WingmanIntroCharacterPosition": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -681,7 +633,7 @@
|
||||
},
|
||||
"CCSGameModeRules_ArmsRace": {
|
||||
"fields": {
|
||||
"m_WeaponSequence": 56
|
||||
"m_WeaponSequence": 48
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -694,9 +646,9 @@
|
||||
},
|
||||
"CCSGameModeRules_Deathmatch": {
|
||||
"fields": {
|
||||
"m_flDMBonusStartTime": 56,
|
||||
"m_flDMBonusTimeLength": 60,
|
||||
"m_sDMBonusWeapon": 64
|
||||
"m_flDMBonusStartTime": 48,
|
||||
"m_flDMBonusTimeLength": 52,
|
||||
"m_sDMBonusWeapon": 56
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -722,28 +674,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSGameModeRules"
|
||||
},
|
||||
"CCSGameModeScript": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CBasePulseGraphInstance"
|
||||
},
|
||||
"CCSObserver_CameraServices": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -1137,20 +1067,6 @@
|
||||
],
|
||||
"parent": "CBasePlayerController"
|
||||
},
|
||||
"CCSPlayerControllerAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSPlayerController_ActionTrackingServices": {
|
||||
"fields": {
|
||||
"m_iNumRoundKills": 272,
|
||||
@ -1725,34 +1641,6 @@
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSWeaponBaseAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSWeaponBaseVData": {
|
||||
"fields": {
|
||||
"m_DefaultLoadoutSlot": 3072,
|
||||
@ -1864,20 +1752,6 @@
|
||||
],
|
||||
"parent": "CBasePlayerWeaponVData"
|
||||
},
|
||||
"CCSWeaponBaseVDataAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCitadelSoundOpvarSetOBB": {
|
||||
"fields": {
|
||||
"m_iszOperatorName": 1384,
|
||||
@ -6757,20 +6631,6 @@
|
||||
],
|
||||
"parent": "C_CSPlayerPawnBase"
|
||||
},
|
||||
"C_CSObserverPawnAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"C_CSPlayerPawn": {
|
||||
"fields": {
|
||||
"m_ArmorValue": 8896,
|
||||
@ -7251,20 +7111,6 @@
|
||||
],
|
||||
"parent": "C_CSPlayerPawnBase"
|
||||
},
|
||||
"C_CSPlayerPawnAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"C_CSPlayerPawnBase": {
|
||||
"fields": {
|
||||
"m_angEyeAngles": 5000,
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: client.dll
|
||||
// Classes count: 423
|
||||
// Classes count: 414
|
||||
// Enums count: 7
|
||||
pub mod client_dll {
|
||||
// Alignment: 4
|
||||
@ -93,14 +93,6 @@ pub mod cs2_dumper {
|
||||
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1,
|
||||
COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSPlayerControllerAPI {
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Fields count: 0
|
||||
pub mod C_CSGO_TeamSelectCharacterPosition {
|
||||
@ -615,14 +607,6 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod C_CSPlayerPawnAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSPointScriptExtensions_weapon_cs_base {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
@ -1544,9 +1528,9 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_flDMBonusTimeLength (float)
|
||||
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
|
||||
pub mod CCSGameModeRules_Deathmatch {
|
||||
pub const m_flDMBonusStartTime: usize = 0x38; // GameTime_t
|
||||
pub const m_flDMBonusTimeLength: usize = 0x3C; // float32
|
||||
pub const m_sDMBonusWeapon: usize = 0x40; // CUtlString
|
||||
pub const m_flDMBonusStartTime: usize = 0x30; // GameTime_t
|
||||
pub const m_flDMBonusTimeLength: usize = 0x34; // float32
|
||||
pub const m_sDMBonusWeapon: usize = 0x38; // CUtlString
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Fields count: 0
|
||||
@ -2526,16 +2510,6 @@ pub mod cs2_dumper {
|
||||
// Fields count: 0
|
||||
pub mod C_WeaponP90 {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSGameModeScript {
|
||||
}
|
||||
// Parent: C_EconEntity
|
||||
// Fields count: 7
|
||||
//
|
||||
@ -3557,14 +3531,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iModelDisplayFlags: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSWeaponBaseAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 2
|
||||
//
|
||||
// Metadata:
|
||||
@ -3626,7 +3592,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_WeaponSequence (CUtlString)
|
||||
pub mod CCSGameModeRules_ArmsRace {
|
||||
pub const m_WeaponSequence: usize = 0x38; // C_NetworkUtlVectorBase<CUtlString>
|
||||
pub const m_WeaponSequence: usize = 0x30; // C_NetworkUtlVectorBase<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 14
|
||||
@ -3923,14 +3889,6 @@ pub mod cs2_dumper {
|
||||
pub mod C_PointClientUIWorldTextPanel {
|
||||
pub const m_messageText: usize = 0xF30; // char[512]
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod C_CSObserverPawnAPI {
|
||||
}
|
||||
// Parent: CPlayer_UseServices
|
||||
// Fields count: 0
|
||||
pub mod CCSPlayer_UseServices {
|
||||
@ -4251,14 +4209,6 @@ pub mod cs2_dumper {
|
||||
pub const m_timestamp: usize = 0xC; // float32
|
||||
pub const m_timescale: usize = 0x10; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSWeaponBaseVDataAPI {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Fields count: 0
|
||||
pub mod CCSPlayer_GlowServices {
|
||||
@ -5301,17 +5251,6 @@ pub mod cs2_dumper {
|
||||
pub const m_flFogMaxEnd: usize = 0xCF8; // float32
|
||||
pub const m_bEnabled: usize = 0xCFC; // bool
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSDeathmatchScript {
|
||||
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_Deathmatch*
|
||||
}
|
||||
// Parent: C_PointEntity
|
||||
// Fields count: 0
|
||||
pub mod CInfoTarget {
|
||||
@ -5862,17 +5801,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hFlareEnt: usize = 0x1038; // CHandle<C_BaseEntity>
|
||||
pub const m_noGhostCollision: usize = 0x103C; // bool
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSArmsRaceScript {
|
||||
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_ArmsRace*
|
||||
}
|
||||
// Parent: C_BaseToggle
|
||||
// Fields count: 0
|
||||
//
|
||||
@ -6445,14 +6373,6 @@ pub mod cs2_dumper {
|
||||
pub mod C_WeaponNegev {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSTakeDamageInfoAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 33
|
||||
//
|
||||
// Metadata:
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: engine2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: host.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
{
|
||||
"build_number": 14011,
|
||||
"timestamp": "2024-05-31T11:14:33.690971400+00:00"
|
||||
"build_number": 14012,
|
||||
"timestamp": "2024-06-05T00:45:27.941820300+00:00"
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Interfaces {
|
||||
// Module: animationsystem.dll
|
||||
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint ClientToolsInfo_001 = 0x7580E0;
|
||||
public const nint EmptyWorldService001_Client = 0x4A2180;
|
||||
public const nint GameClientExports001 = 0x7580F0;
|
||||
public const nint LegacyGameUI001 = 0x8E3360;
|
||||
public const nint Source2Client002 = 0x758100;
|
||||
public const nint Source2ClientConfig001 = 0x485EE0;
|
||||
public const nint Source2ClientPrediction001 = 0x7D83B0;
|
||||
public const nint Source2ClientUI001 = 0x8C9C20;
|
||||
public const nint ClientToolsInfo_001 = 0x726C40;
|
||||
public const nint EmptyWorldService001_Client = 0x4734D0;
|
||||
public const nint GameClientExports001 = 0x726C50;
|
||||
public const nint LegacyGameUI001 = 0x8AFB80;
|
||||
public const nint Source2Client002 = 0x726C60;
|
||||
public const nint Source2ClientConfig001 = 0x4568D0;
|
||||
public const nint Source2ClientPrediction001 = 0x7A6ED0;
|
||||
public const nint Source2ClientUI001 = 0x896440;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint BenchmarkService001 = 0x17D890;
|
||||
public const nint BugService001 = 0x17E9E0;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x1F2A70;
|
||||
public const nint EngineGameUI001 = 0x1277B0;
|
||||
public const nint EngineServiceMgr001 = 0x1E1CF0;
|
||||
public const nint GameEventSystemClientV001 = 0x1E6E60;
|
||||
public const nint GameEventSystemServerV001 = 0x1E6E70;
|
||||
public const nint GameResourceServiceClientV001 = 0x186060;
|
||||
public const nint GameResourceServiceServerV001 = 0x186070;
|
||||
public const nint GameUIService_001 = 0x188A10;
|
||||
public const nint HostStateMgr001 = 0x1EB620;
|
||||
public const nint INETSUPPORT_001 = 0xF6720;
|
||||
public const nint InputService_001 = 0x18E590;
|
||||
public const nint KeyValueCache001 = 0x1EDE40;
|
||||
public const nint MapListService_001 = 0x1A1740;
|
||||
public const nint NetworkClientService_001 = 0x1A8990;
|
||||
public const nint NetworkP2PService_001 = 0x1AF1E0;
|
||||
public const nint NetworkServerService_001 = 0x1B3710;
|
||||
public const nint NetworkService_001 = 0x1B89A0;
|
||||
public const nint RenderService_001 = 0x1B8E90;
|
||||
public const nint ScreenshotService001 = 0x1BB840;
|
||||
public const nint SimpleEngineLoopService_001 = 0x1FF5C0;
|
||||
public const nint SoundService_001 = 0x1BFA80;
|
||||
public const nint Source2EngineToClient001 = 0x66D20;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x90530;
|
||||
public const nint Source2EngineToServer001 = 0x97BC0;
|
||||
public const nint Source2EngineToServerStringTable001 = 0xAF220;
|
||||
public const nint SplitScreenService_001 = 0x1C6490;
|
||||
public const nint StatsService_001 = 0x1C91E0;
|
||||
public const nint ToolService_001 = 0x1CDC60;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
|
||||
public const nint VProfService_001 = 0x1CF0A0;
|
||||
public const nint BenchmarkService001 = 0x17DAA0;
|
||||
public const nint BugService001 = 0x17EBF0;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x1F2CF0;
|
||||
public const nint EngineGameUI001 = 0x1279C0;
|
||||
public const nint EngineServiceMgr001 = 0x1E1F70;
|
||||
public const nint GameEventSystemClientV001 = 0x1E70E0;
|
||||
public const nint GameEventSystemServerV001 = 0x1E70F0;
|
||||
public const nint GameResourceServiceClientV001 = 0x186270;
|
||||
public const nint GameResourceServiceServerV001 = 0x186280;
|
||||
public const nint GameUIService_001 = 0x188C20;
|
||||
public const nint HostStateMgr001 = 0x1EB8A0;
|
||||
public const nint INETSUPPORT_001 = 0xF6830;
|
||||
public const nint InputService_001 = 0x18E7A0;
|
||||
public const nint KeyValueCache001 = 0x1EE0C0;
|
||||
public const nint MapListService_001 = 0x1A1950;
|
||||
public const nint NetworkClientService_001 = 0x1A8BA0;
|
||||
public const nint NetworkP2PService_001 = 0x1AF3F0;
|
||||
public const nint NetworkServerService_001 = 0x1B3920;
|
||||
public const nint NetworkService_001 = 0x1B8BB0;
|
||||
public const nint RenderService_001 = 0x1B90A0;
|
||||
public const nint ScreenshotService001 = 0x1BBA50;
|
||||
public const nint SimpleEngineLoopService_001 = 0x1FF840;
|
||||
public const nint SoundService_001 = 0x1BFC90;
|
||||
public const nint Source2EngineToClient001 = 0x66DC0;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x905D0;
|
||||
public const nint Source2EngineToServer001 = 0x97C60;
|
||||
public const nint Source2EngineToServerStringTable001 = 0xAF2C0;
|
||||
public const nint SplitScreenService_001 = 0x1C66A0;
|
||||
public const nint StatsService_001 = 0x1C93F0;
|
||||
public const nint ToolService_001 = 0x1CDE70;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x128640;
|
||||
public const nint VProfService_001 = 0x1CF2B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
public static class FilesystemStdioDll {
|
||||
@ -75,8 +75,8 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
public const nint InputStackSystemVersion001 = 0x18D0;
|
||||
public const nint InputSystemVersion001 = 0x2AC0;
|
||||
public const nint InputStackSystemVersion001 = 0x1950;
|
||||
public const nint InputSystemVersion001 = 0x2B40;
|
||||
}
|
||||
// Module: localize.dll
|
||||
public static class LocalizeDll {
|
||||
@ -84,8 +84,8 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint GameTypes001 = 0x53910;
|
||||
public const nint MATCHFRAMEWORK_001 = 0x105780;
|
||||
public const nint GameTypes001 = 0x32B10;
|
||||
public const nint MATCHFRAMEWORK_001 = 0xE49C0;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
public static class Materialsystem2Dll {
|
||||
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: server.dll
|
||||
public static class ServerDll {
|
||||
public const nint EmptyWorldService001_Server = 0x584BC0;
|
||||
public const nint EntitySubclassUtilsV001 = 0x2BA220;
|
||||
public const nint NavGameTest001 = 0xA66990;
|
||||
public const nint ServerToolsInfo_001 = 0x858DA0;
|
||||
public const nint Source2GameClients001 = 0x858DB0;
|
||||
public const nint Source2GameDirector001 = 0x122480;
|
||||
public const nint Source2GameEntities001 = 0x858DC0;
|
||||
public const nint Source2Server001 = 0x858DD0;
|
||||
public const nint Source2ServerConfig001 = 0x570FA0;
|
||||
public const nint customnavsystem001 = 0x228750;
|
||||
public const nint EmptyWorldService001_Server = 0x5540D0;
|
||||
public const nint EntitySubclassUtilsV001 = 0x2B4240;
|
||||
public const nint NavGameTest001 = 0xA32BD0;
|
||||
public const nint ServerToolsInfo_001 = 0x824F80;
|
||||
public const nint Source2GameClients001 = 0x824F90;
|
||||
public const nint Source2GameDirector001 = 0x120AD0;
|
||||
public const nint Source2GameEntities001 = 0x824FA0;
|
||||
public const nint Source2Server001 = 0x824FB0;
|
||||
public const nint Source2ServerConfig001 = 0x53EEF0;
|
||||
public const nint customnavsystem001 = 0x2240A0;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
@ -207,7 +207,7 @@ namespace CS2Dumper.Interfaces {
|
||||
public const nint TestScriptMgr001 = 0x149BF0;
|
||||
public const nint VEngineCvar007 = 0x63C70;
|
||||
public const nint VProcessUtils002 = 0x13A650;
|
||||
public const nint VStringTokenSystem001 = 0x19E580;
|
||||
public const nint VStringTokenSystem001 = 0x19E7A0;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
public static class V8systemDll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -14,49 +14,49 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7580E0;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4A2180;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x7580F0;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8E3360;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x758100;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x485EE0;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7D83B0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8C9C20;
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x726C40;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4734D0;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x726C50;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AFB80;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x726C60;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4568D0;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A6ED0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x896440;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x17D890;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x17E9E0;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2A70;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x1277B0;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1CF0;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E6E60;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E6E70;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186060;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186070;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x188A10;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB620;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF6720;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x18E590;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EDE40;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x1A1740;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8990;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF1E0;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B3710;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x1B89A0;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x1B8E90;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BB840;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF5C0;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x1BFA80;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66D20;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x90530;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97BC0;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF220;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C6490;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x1C91E0;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x1CDC60;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128430;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x1CF0A0;
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x17DAA0;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x17EBF0;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1F2CF0;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x1279C0;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1E1F70;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E70E0;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E70F0;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x186270;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x186280;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x188C20;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x1EB8A0;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF6830;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x18E7A0;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x1EE0C0;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x1A1950;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A8BA0;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AF3F0;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1B3920;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x1B8BB0;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x1B90A0;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x1BBA50;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FF840;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x1BFC90;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x66DC0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x905D0;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x97C60;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAF2C0;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C66A0;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x1C93F0;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x1CDE70;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x128640;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x1CF2B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
namespace filesystem_stdio_dll {
|
||||
@ -80,8 +80,8 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x18D0;
|
||||
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2AC0;
|
||||
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1950;
|
||||
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2B40;
|
||||
}
|
||||
// Module: localize.dll
|
||||
namespace localize_dll {
|
||||
@ -89,8 +89,8 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t GameTypes001 = 0x53910;
|
||||
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105780;
|
||||
constexpr std::ptrdiff_t GameTypes001 = 0x32B10;
|
||||
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0xE49C0;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
namespace materialsystem2_dll {
|
||||
@ -162,16 +162,16 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
namespace server_dll {
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x584BC0;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2BA220;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0xA66990;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x858DA0;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x858DB0;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x122480;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x858DC0;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x858DD0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x570FA0;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x228750;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5540D0;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B4240;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0xA32BD0;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x824F80;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x824F90;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x120AD0;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x824FA0;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x824FB0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x53EEF0;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x2240A0;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
@ -212,7 +212,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t TestScriptMgr001 = 0x149BF0;
|
||||
constexpr std::ptrdiff_t VEngineCvar007 = 0x63C70;
|
||||
constexpr std::ptrdiff_t VProcessUtils002 = 0x13A650;
|
||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x19E580;
|
||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x19E7A0;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
namespace v8system_dll {
|
||||
|
@ -4,48 +4,48 @@
|
||||
"AnimationSystem_001": 477424
|
||||
},
|
||||
"client.dll": {
|
||||
"ClientToolsInfo_001": 7700704,
|
||||
"EmptyWorldService001_Client": 4858240,
|
||||
"GameClientExports001": 7700720,
|
||||
"LegacyGameUI001": 9319264,
|
||||
"Source2Client002": 7700736,
|
||||
"Source2ClientConfig001": 4742880,
|
||||
"Source2ClientPrediction001": 8225712,
|
||||
"Source2ClientUI001": 9215008
|
||||
"ClientToolsInfo_001": 7498816,
|
||||
"EmptyWorldService001_Client": 4666576,
|
||||
"GameClientExports001": 7498832,
|
||||
"LegacyGameUI001": 9108352,
|
||||
"Source2Client002": 7498848,
|
||||
"Source2ClientConfig001": 4548816,
|
||||
"Source2ClientPrediction001": 8023760,
|
||||
"Source2ClientUI001": 9004096
|
||||
},
|
||||
"engine2.dll": {
|
||||
"BenchmarkService001": 1562768,
|
||||
"BugService001": 1567200,
|
||||
"ClientServerEngineLoopService_001": 2042480,
|
||||
"EngineGameUI001": 1210288,
|
||||
"EngineServiceMgr001": 1973488,
|
||||
"GameEventSystemClientV001": 1994336,
|
||||
"GameEventSystemServerV001": 1994352,
|
||||
"GameResourceServiceClientV001": 1597536,
|
||||
"GameResourceServiceServerV001": 1597552,
|
||||
"GameUIService_001": 1608208,
|
||||
"HostStateMgr001": 2012704,
|
||||
"INETSUPPORT_001": 1009440,
|
||||
"InputService_001": 1631632,
|
||||
"KeyValueCache001": 2022976,
|
||||
"MapListService_001": 1709888,
|
||||
"NetworkClientService_001": 1739152,
|
||||
"NetworkP2PService_001": 1765856,
|
||||
"NetworkServerService_001": 1783568,
|
||||
"NetworkService_001": 1804704,
|
||||
"RenderService_001": 1805968,
|
||||
"ScreenshotService001": 1816640,
|
||||
"SimpleEngineLoopService_001": 2094528,
|
||||
"SoundService_001": 1833600,
|
||||
"Source2EngineToClient001": 421152,
|
||||
"Source2EngineToClientStringTable001": 591152,
|
||||
"Source2EngineToServer001": 621504,
|
||||
"Source2EngineToServerStringTable001": 717344,
|
||||
"SplitScreenService_001": 1860752,
|
||||
"StatsService_001": 1872352,
|
||||
"ToolService_001": 1891424,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 1213488,
|
||||
"VProfService_001": 1896608
|
||||
"BenchmarkService001": 1563296,
|
||||
"BugService001": 1567728,
|
||||
"ClientServerEngineLoopService_001": 2043120,
|
||||
"EngineGameUI001": 1210816,
|
||||
"EngineServiceMgr001": 1974128,
|
||||
"GameEventSystemClientV001": 1994976,
|
||||
"GameEventSystemServerV001": 1994992,
|
||||
"GameResourceServiceClientV001": 1598064,
|
||||
"GameResourceServiceServerV001": 1598080,
|
||||
"GameUIService_001": 1608736,
|
||||
"HostStateMgr001": 2013344,
|
||||
"INETSUPPORT_001": 1009712,
|
||||
"InputService_001": 1632160,
|
||||
"KeyValueCache001": 2023616,
|
||||
"MapListService_001": 1710416,
|
||||
"NetworkClientService_001": 1739680,
|
||||
"NetworkP2PService_001": 1766384,
|
||||
"NetworkServerService_001": 1784096,
|
||||
"NetworkService_001": 1805232,
|
||||
"RenderService_001": 1806496,
|
||||
"ScreenshotService001": 1817168,
|
||||
"SimpleEngineLoopService_001": 2095168,
|
||||
"SoundService_001": 1834128,
|
||||
"Source2EngineToClient001": 421312,
|
||||
"Source2EngineToClientStringTable001": 591312,
|
||||
"Source2EngineToServer001": 621664,
|
||||
"Source2EngineToServerStringTable001": 717504,
|
||||
"SplitScreenService_001": 1861280,
|
||||
"StatsService_001": 1872880,
|
||||
"ToolService_001": 1891952,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 1214016,
|
||||
"VProfService_001": 1897136
|
||||
},
|
||||
"filesystem_stdio.dll": {
|
||||
"VAsyncFileSystem2_001": 423056,
|
||||
@ -65,15 +65,15 @@
|
||||
"IMEManager001": 50288
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"InputStackSystemVersion001": 6352,
|
||||
"InputSystemVersion001": 10944
|
||||
"InputStackSystemVersion001": 6480,
|
||||
"InputSystemVersion001": 11072
|
||||
},
|
||||
"localize.dll": {
|
||||
"Localize_001": 15072
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"GameTypes001": 342288,
|
||||
"MATCHFRAMEWORK_001": 1070976
|
||||
"GameTypes001": 207632,
|
||||
"MATCHFRAMEWORK_001": 936384
|
||||
},
|
||||
"materialsystem2.dll": {
|
||||
"FontManager_001": 230480,
|
||||
@ -130,16 +130,16 @@
|
||||
"SchemaSystem_001": 43840
|
||||
},
|
||||
"server.dll": {
|
||||
"EmptyWorldService001_Server": 5786560,
|
||||
"EntitySubclassUtilsV001": 2859552,
|
||||
"NavGameTest001": 10906000,
|
||||
"ServerToolsInfo_001": 8752544,
|
||||
"Source2GameClients001": 8752560,
|
||||
"Source2GameDirector001": 1188992,
|
||||
"Source2GameEntities001": 8752576,
|
||||
"Source2Server001": 8752592,
|
||||
"Source2ServerConfig001": 5705632,
|
||||
"customnavsystem001": 2262864
|
||||
"EmptyWorldService001_Server": 5587152,
|
||||
"EntitySubclassUtilsV001": 2835008,
|
||||
"NavGameTest001": 10693584,
|
||||
"ServerToolsInfo_001": 8540032,
|
||||
"Source2GameClients001": 8540048,
|
||||
"Source2GameDirector001": 1182416,
|
||||
"Source2GameEntities001": 8540064,
|
||||
"Source2Server001": 8540080,
|
||||
"Source2ServerConfig001": 5500656,
|
||||
"customnavsystem001": 2244768
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"SoundOpSystem001": 1570464,
|
||||
@ -176,7 +176,7 @@
|
||||
"TestScriptMgr001": 1350640,
|
||||
"VEngineCvar007": 408688,
|
||||
"VProcessUtils002": 1287760,
|
||||
"VStringTokenSystem001": 1697152
|
||||
"VStringTokenSystem001": 1697696
|
||||
},
|
||||
"v8system.dll": {
|
||||
"Source2V8System001": 6880
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -12,49 +12,49 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const ClientToolsInfo_001: usize = 0x7580E0;
|
||||
pub const EmptyWorldService001_Client: usize = 0x4A2180;
|
||||
pub const GameClientExports001: usize = 0x7580F0;
|
||||
pub const LegacyGameUI001: usize = 0x8E3360;
|
||||
pub const Source2Client002: usize = 0x758100;
|
||||
pub const Source2ClientConfig001: usize = 0x485EE0;
|
||||
pub const Source2ClientPrediction001: usize = 0x7D83B0;
|
||||
pub const Source2ClientUI001: usize = 0x8C9C20;
|
||||
pub const ClientToolsInfo_001: usize = 0x726C40;
|
||||
pub const EmptyWorldService001_Client: usize = 0x4734D0;
|
||||
pub const GameClientExports001: usize = 0x726C50;
|
||||
pub const LegacyGameUI001: usize = 0x8AFB80;
|
||||
pub const Source2Client002: usize = 0x726C60;
|
||||
pub const Source2ClientConfig001: usize = 0x4568D0;
|
||||
pub const Source2ClientPrediction001: usize = 0x7A6ED0;
|
||||
pub const Source2ClientUI001: usize = 0x896440;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const BenchmarkService001: usize = 0x17D890;
|
||||
pub const BugService001: usize = 0x17E9E0;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x1F2A70;
|
||||
pub const EngineGameUI001: usize = 0x1277B0;
|
||||
pub const EngineServiceMgr001: usize = 0x1E1CF0;
|
||||
pub const GameEventSystemClientV001: usize = 0x1E6E60;
|
||||
pub const GameEventSystemServerV001: usize = 0x1E6E70;
|
||||
pub const GameResourceServiceClientV001: usize = 0x186060;
|
||||
pub const GameResourceServiceServerV001: usize = 0x186070;
|
||||
pub const GameUIService_001: usize = 0x188A10;
|
||||
pub const HostStateMgr001: usize = 0x1EB620;
|
||||
pub const INETSUPPORT_001: usize = 0xF6720;
|
||||
pub const InputService_001: usize = 0x18E590;
|
||||
pub const KeyValueCache001: usize = 0x1EDE40;
|
||||
pub const MapListService_001: usize = 0x1A1740;
|
||||
pub const NetworkClientService_001: usize = 0x1A8990;
|
||||
pub const NetworkP2PService_001: usize = 0x1AF1E0;
|
||||
pub const NetworkServerService_001: usize = 0x1B3710;
|
||||
pub const NetworkService_001: usize = 0x1B89A0;
|
||||
pub const RenderService_001: usize = 0x1B8E90;
|
||||
pub const ScreenshotService001: usize = 0x1BB840;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x1FF5C0;
|
||||
pub const SoundService_001: usize = 0x1BFA80;
|
||||
pub const Source2EngineToClient001: usize = 0x66D20;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x90530;
|
||||
pub const Source2EngineToServer001: usize = 0x97BC0;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0xAF220;
|
||||
pub const SplitScreenService_001: usize = 0x1C6490;
|
||||
pub const StatsService_001: usize = 0x1C91E0;
|
||||
pub const ToolService_001: usize = 0x1CDC60;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128430;
|
||||
pub const VProfService_001: usize = 0x1CF0A0;
|
||||
pub const BenchmarkService001: usize = 0x17DAA0;
|
||||
pub const BugService001: usize = 0x17EBF0;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x1F2CF0;
|
||||
pub const EngineGameUI001: usize = 0x1279C0;
|
||||
pub const EngineServiceMgr001: usize = 0x1E1F70;
|
||||
pub const GameEventSystemClientV001: usize = 0x1E70E0;
|
||||
pub const GameEventSystemServerV001: usize = 0x1E70F0;
|
||||
pub const GameResourceServiceClientV001: usize = 0x186270;
|
||||
pub const GameResourceServiceServerV001: usize = 0x186280;
|
||||
pub const GameUIService_001: usize = 0x188C20;
|
||||
pub const HostStateMgr001: usize = 0x1EB8A0;
|
||||
pub const INETSUPPORT_001: usize = 0xF6830;
|
||||
pub const InputService_001: usize = 0x18E7A0;
|
||||
pub const KeyValueCache001: usize = 0x1EE0C0;
|
||||
pub const MapListService_001: usize = 0x1A1950;
|
||||
pub const NetworkClientService_001: usize = 0x1A8BA0;
|
||||
pub const NetworkP2PService_001: usize = 0x1AF3F0;
|
||||
pub const NetworkServerService_001: usize = 0x1B3920;
|
||||
pub const NetworkService_001: usize = 0x1B8BB0;
|
||||
pub const RenderService_001: usize = 0x1B90A0;
|
||||
pub const ScreenshotService001: usize = 0x1BBA50;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x1FF840;
|
||||
pub const SoundService_001: usize = 0x1BFC90;
|
||||
pub const Source2EngineToClient001: usize = 0x66DC0;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x905D0;
|
||||
pub const Source2EngineToServer001: usize = 0x97C60;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
|
||||
pub const SplitScreenService_001: usize = 0x1C66A0;
|
||||
pub const StatsService_001: usize = 0x1C93F0;
|
||||
pub const ToolService_001: usize = 0x1CDE70;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128640;
|
||||
pub const VProfService_001: usize = 0x1CF2B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
pub mod filesystem_stdio_dll {
|
||||
@ -78,8 +78,8 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
pub const InputStackSystemVersion001: usize = 0x18D0;
|
||||
pub const InputSystemVersion001: usize = 0x2AC0;
|
||||
pub const InputStackSystemVersion001: usize = 0x1950;
|
||||
pub const InputSystemVersion001: usize = 0x2B40;
|
||||
}
|
||||
// Module: localize.dll
|
||||
pub mod localize_dll {
|
||||
@ -87,8 +87,8 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const GameTypes001: usize = 0x53910;
|
||||
pub const MATCHFRAMEWORK_001: usize = 0x105780;
|
||||
pub const GameTypes001: usize = 0x32B10;
|
||||
pub const MATCHFRAMEWORK_001: usize = 0xE49C0;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
pub mod materialsystem2_dll {
|
||||
@ -160,16 +160,16 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
pub mod server_dll {
|
||||
pub const EmptyWorldService001_Server: usize = 0x584BC0;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x2BA220;
|
||||
pub const NavGameTest001: usize = 0xA66990;
|
||||
pub const ServerToolsInfo_001: usize = 0x858DA0;
|
||||
pub const Source2GameClients001: usize = 0x858DB0;
|
||||
pub const Source2GameDirector001: usize = 0x122480;
|
||||
pub const Source2GameEntities001: usize = 0x858DC0;
|
||||
pub const Source2Server001: usize = 0x858DD0;
|
||||
pub const Source2ServerConfig001: usize = 0x570FA0;
|
||||
pub const customnavsystem001: usize = 0x228750;
|
||||
pub const EmptyWorldService001_Server: usize = 0x5540D0;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x2B4240;
|
||||
pub const NavGameTest001: usize = 0xA32BD0;
|
||||
pub const ServerToolsInfo_001: usize = 0x824F80;
|
||||
pub const Source2GameClients001: usize = 0x824F90;
|
||||
pub const Source2GameDirector001: usize = 0x120AD0;
|
||||
pub const Source2GameEntities001: usize = 0x824FA0;
|
||||
pub const Source2Server001: usize = 0x824FB0;
|
||||
pub const Source2ServerConfig001: usize = 0x53EEF0;
|
||||
pub const customnavsystem001: usize = 0x2240A0;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
@ -210,7 +210,7 @@ pub mod cs2_dumper {
|
||||
pub const TestScriptMgr001: usize = 0x149BF0;
|
||||
pub const VEngineCvar007: usize = 0x63C70;
|
||||
pub const VProcessUtils002: usize = 0x13A650;
|
||||
pub const VStringTokenSystem001: usize = 0x19E580;
|
||||
pub const VStringTokenSystem001: usize = 0x19E7A0;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
pub mod v8system_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: materialsystem2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: networksystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,31 +1,31 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Offsets {
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint dwCSGOInput = 0x1A102E0;
|
||||
public const nint dwEntityList = 0x19A63A0;
|
||||
public const nint dwGameEntitySystem = 0x1AC52A8;
|
||||
public const nint dwCSGOInput = 0x19C62F0;
|
||||
public const nint dwEntityList = 0x195C460;
|
||||
public const nint dwGameEntitySystem = 0x1A7B2C8;
|
||||
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
|
||||
public const nint dwGameRules = 0x1A03F58;
|
||||
public const nint dwGlobalVars = 0x1804C58;
|
||||
public const nint dwGlowManager = 0x1A03670;
|
||||
public const nint dwLocalPlayerController = 0x19F6488;
|
||||
public const nint dwLocalPlayerPawn = 0x1810FA8;
|
||||
public const nint dwPlantedC4 = 0x1A0D658;
|
||||
public const nint dwPrediction = 0x1810E60;
|
||||
public const nint dwSensitivity = 0x1A04C18;
|
||||
public const nint dwGameRules = 0x19B9FB8;
|
||||
public const nint dwGlobalVars = 0x17BD158;
|
||||
public const nint dwGlowManager = 0x19B96D0;
|
||||
public const nint dwLocalPlayerController = 0x19AC728;
|
||||
public const nint dwLocalPlayerPawn = 0x17C9468;
|
||||
public const nint dwPlantedC4 = 0x19C3668;
|
||||
public const nint dwPrediction = 0x17C9320;
|
||||
public const nint dwSensitivity = 0x19BAC78;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x1A156F8;
|
||||
public const nint dwViewMatrix = 0x1A085A0;
|
||||
public const nint dwViewRender = 0x1A08EB8;
|
||||
public const nint dwWeaponC4 = 0x19AA3B0;
|
||||
public const nint dwViewAngles = 0x19CB708;
|
||||
public const nint dwViewMatrix = 0x19BE600;
|
||||
public const nint dwViewRender = 0x19BEF18;
|
||||
public const nint dwWeaponC4 = 0x1960470;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint dwBuildNumber = 0x5207D4;
|
||||
public const nint dwEngineViewData = 0x5DCB7C;
|
||||
public const nint dwBuildNumber = 0x5207E4;
|
||||
public const nint dwEngineViewData = 0x5DCBAC;
|
||||
public const nint dwNetworkGameClient = 0x51FB70;
|
||||
public const nint dwNetworkGameClient_clientTickCount = 0x178;
|
||||
public const nint dwNetworkGameClient_deltaTick = 0x278;
|
||||
@ -34,17 +34,17 @@ namespace CS2Dumper.Offsets {
|
||||
public const nint dwNetworkGameClient_maxClients = 0x270;
|
||||
public const nint dwNetworkGameClient_serverTickCount = 0x174;
|
||||
public const nint dwNetworkGameClient_signOnState = 0x260;
|
||||
public const nint dwSoundService = 0x5DCAE0;
|
||||
public const nint dwWindowHeight = 0x5E045C;
|
||||
public const nint dwWindowWidth = 0x5E0458;
|
||||
public const nint dwSoundService = 0x5DCB10;
|
||||
public const nint dwWindowHeight = 0x5E0494;
|
||||
public const nint dwWindowWidth = 0x5E0490;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
public const nint dwInputSystem = 0x387D0;
|
||||
public const nint dwInputSystem = 0x387F0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint dwGameTypes = 0x1D2290;
|
||||
public const nint dwGameTypes_mapName = 0x1D23B0;
|
||||
public const nint dwGameTypes = 0x1A41C0;
|
||||
public const nint dwGameTypes_mapName = 0x1A42E0;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -9,28 +9,28 @@ namespace cs2_dumper {
|
||||
namespace offsets {
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1A102E0;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x19A63A0;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC52A8;
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x19C62F0;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x195C460;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A7B2C8;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A03F58;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1804C58;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A03670;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F6488;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1810FA8;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0D658;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1810E60;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1A04C18;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x19B9FB8;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x17BD158;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x19B96D0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19AC728;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C9468;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x19C3668;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x17C9320;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x19BAC78;
|
||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1A156F8;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1A085A0;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1A08EB8;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x19AA3B0;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x19CB708;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x19BE600;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x19BEF18;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1960470;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x5207D4;
|
||||
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x5207E4;
|
||||
constexpr std::ptrdiff_t dwEngineViewData = 0x5DCBAC;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
|
||||
@ -39,18 +39,18 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
|
||||
constexpr std::ptrdiff_t dwSoundService = 0x5DCAE0;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x5E045C;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0458;
|
||||
constexpr std::ptrdiff_t dwSoundService = 0x5DCB10;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x5E0494;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x5E0490;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
constexpr std::ptrdiff_t dwInputSystem = 0x387D0;
|
||||
constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t dwGameTypes = 0x1D2290;
|
||||
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D23B0;
|
||||
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
|
||||
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,26 +1,26 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"dwCSGOInput": 27329248,
|
||||
"dwEntityList": 26895264,
|
||||
"dwGameEntitySystem": 28070568,
|
||||
"dwCSGOInput": 27026160,
|
||||
"dwEntityList": 26592352,
|
||||
"dwGameEntitySystem": 27767496,
|
||||
"dwGameEntitySystem_getHighestEntityIndex": 5392,
|
||||
"dwGameRules": 27279192,
|
||||
"dwGlobalVars": 25185368,
|
||||
"dwGlowManager": 27276912,
|
||||
"dwLocalPlayerController": 27223176,
|
||||
"dwLocalPlayerPawn": 25235368,
|
||||
"dwPlantedC4": 27317848,
|
||||
"dwPrediction": 25235040,
|
||||
"dwSensitivity": 27282456,
|
||||
"dwGameRules": 26976184,
|
||||
"dwGlobalVars": 24891736,
|
||||
"dwGlowManager": 26973904,
|
||||
"dwLocalPlayerController": 26920744,
|
||||
"dwLocalPlayerPawn": 24941672,
|
||||
"dwPlantedC4": 27014760,
|
||||
"dwPrediction": 24941344,
|
||||
"dwSensitivity": 26979448,
|
||||
"dwSensitivity_sensitivity": 64,
|
||||
"dwViewAngles": 27350776,
|
||||
"dwViewMatrix": 27297184,
|
||||
"dwViewRender": 27299512,
|
||||
"dwWeaponC4": 26911664
|
||||
"dwViewAngles": 27047688,
|
||||
"dwViewMatrix": 26994176,
|
||||
"dwViewRender": 26996504,
|
||||
"dwWeaponC4": 26608752
|
||||
},
|
||||
"engine2.dll": {
|
||||
"dwBuildNumber": 5375956,
|
||||
"dwEngineViewData": 6146940,
|
||||
"dwBuildNumber": 5375972,
|
||||
"dwEngineViewData": 6146988,
|
||||
"dwNetworkGameClient": 5372784,
|
||||
"dwNetworkGameClient_clientTickCount": 376,
|
||||
"dwNetworkGameClient_deltaTick": 632,
|
||||
@ -29,15 +29,15 @@
|
||||
"dwNetworkGameClient_maxClients": 624,
|
||||
"dwNetworkGameClient_serverTickCount": 372,
|
||||
"dwNetworkGameClient_signOnState": 608,
|
||||
"dwSoundService": 6146784,
|
||||
"dwWindowHeight": 6161500,
|
||||
"dwWindowWidth": 6161496
|
||||
"dwSoundService": 6146832,
|
||||
"dwWindowHeight": 6161556,
|
||||
"dwWindowWidth": 6161552
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"dwInputSystem": 231376
|
||||
"dwInputSystem": 231408
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"dwGameTypes": 1909392,
|
||||
"dwGameTypes_mapName": 1909680
|
||||
"dwGameTypes": 1720768,
|
||||
"dwGameTypes_mapName": 1721056
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -7,28 +7,28 @@ pub mod cs2_dumper {
|
||||
pub mod offsets {
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const dwCSGOInput: usize = 0x1A102E0;
|
||||
pub const dwEntityList: usize = 0x19A63A0;
|
||||
pub const dwGameEntitySystem: usize = 0x1AC52A8;
|
||||
pub const dwCSGOInput: usize = 0x19C62F0;
|
||||
pub const dwEntityList: usize = 0x195C460;
|
||||
pub const dwGameEntitySystem: usize = 0x1A7B2C8;
|
||||
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
|
||||
pub const dwGameRules: usize = 0x1A03F58;
|
||||
pub const dwGlobalVars: usize = 0x1804C58;
|
||||
pub const dwGlowManager: usize = 0x1A03670;
|
||||
pub const dwLocalPlayerController: usize = 0x19F6488;
|
||||
pub const dwLocalPlayerPawn: usize = 0x1810FA8;
|
||||
pub const dwPlantedC4: usize = 0x1A0D658;
|
||||
pub const dwPrediction: usize = 0x1810E60;
|
||||
pub const dwSensitivity: usize = 0x1A04C18;
|
||||
pub const dwGameRules: usize = 0x19B9FB8;
|
||||
pub const dwGlobalVars: usize = 0x17BD158;
|
||||
pub const dwGlowManager: usize = 0x19B96D0;
|
||||
pub const dwLocalPlayerController: usize = 0x19AC728;
|
||||
pub const dwLocalPlayerPawn: usize = 0x17C9468;
|
||||
pub const dwPlantedC4: usize = 0x19C3668;
|
||||
pub const dwPrediction: usize = 0x17C9320;
|
||||
pub const dwSensitivity: usize = 0x19BAC78;
|
||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||
pub const dwViewAngles: usize = 0x1A156F8;
|
||||
pub const dwViewMatrix: usize = 0x1A085A0;
|
||||
pub const dwViewRender: usize = 0x1A08EB8;
|
||||
pub const dwWeaponC4: usize = 0x19AA3B0;
|
||||
pub const dwViewAngles: usize = 0x19CB708;
|
||||
pub const dwViewMatrix: usize = 0x19BE600;
|
||||
pub const dwViewRender: usize = 0x19BEF18;
|
||||
pub const dwWeaponC4: usize = 0x1960470;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const dwBuildNumber: usize = 0x5207D4;
|
||||
pub const dwEngineViewData: usize = 0x5DCB7C;
|
||||
pub const dwBuildNumber: usize = 0x5207E4;
|
||||
pub const dwEngineViewData: usize = 0x5DCBAC;
|
||||
pub const dwNetworkGameClient: usize = 0x51FB70;
|
||||
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
|
||||
pub const dwNetworkGameClient_deltaTick: usize = 0x278;
|
||||
@ -37,18 +37,18 @@ pub mod cs2_dumper {
|
||||
pub const dwNetworkGameClient_maxClients: usize = 0x270;
|
||||
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
|
||||
pub const dwNetworkGameClient_signOnState: usize = 0x260;
|
||||
pub const dwSoundService: usize = 0x5DCAE0;
|
||||
pub const dwWindowHeight: usize = 0x5E045C;
|
||||
pub const dwWindowWidth: usize = 0x5E0458;
|
||||
pub const dwSoundService: usize = 0x5DCB10;
|
||||
pub const dwWindowHeight: usize = 0x5E0494;
|
||||
pub const dwWindowWidth: usize = 0x5E0490;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
pub const dwInputSystem: usize = 0x387D0;
|
||||
pub const dwInputSystem: usize = 0x387F0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const dwGameTypes: usize = 0x1D2290;
|
||||
pub const dwGameTypes_mapName: usize = 0x1D23B0;
|
||||
pub const dwGameTypes: usize = 0x1A41C0;
|
||||
pub const dwGameTypes_mapName: usize = 0x1A42E0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: panorama.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: particles.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: pulse_system.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: rendersystemdx11.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: resourcesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: scenesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: schemasystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: server.dll
|
||||
// Classes count: 659
|
||||
// Classes count: 650
|
||||
// Enums count: 131
|
||||
public static class ServerDll {
|
||||
// Alignment: 4
|
||||
@ -265,23 +265,17 @@ namespace CS2Dumper.Schemas {
|
||||
matLastMaterial = 0xB
|
||||
}
|
||||
// Alignment: 4
|
||||
// Members count: 15
|
||||
// Members count: 9
|
||||
public enum BloodType : uint {
|
||||
None = 0xFFFFFFFFFFFFFFFF,
|
||||
ColorRed = 0x0,
|
||||
ColorYellow = 0x1,
|
||||
ColorGreen = 0x2,
|
||||
ColorBrightGreen = 0x3,
|
||||
EntityMech = 0x4,
|
||||
EntityAntlion = 0x5,
|
||||
EntityZombie = 0x6,
|
||||
EntityBlob = 0x7,
|
||||
EntityBlobFrozen = 0x8,
|
||||
ColorRedLVL2 = 0x9,
|
||||
ColorRedLVL3 = 0xA,
|
||||
ColorRedLVL4 = 0xB,
|
||||
ColorRedLVL5 = 0xC,
|
||||
ColorRedLVL6 = 0xD
|
||||
ColorRedLVL2 = 0x3,
|
||||
ColorRedLVL3 = 0x4,
|
||||
ColorRedLVL4 = 0x5,
|
||||
ColorRedLVL5 = 0x6,
|
||||
ColorRedLVL6 = 0x7
|
||||
}
|
||||
// Alignment: 4
|
||||
// Members count: 6
|
||||
@ -1575,14 +1569,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_SoundscapeName = 0x8E8; // CUtlSymbolLarge
|
||||
public const nint m_spectators = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSPlayerControllerAPI {
|
||||
}
|
||||
// Parent: CBreakableProp
|
||||
// Fields count: 21
|
||||
//
|
||||
@ -2545,9 +2531,9 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_flDMBonusTimeLength (float)
|
||||
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
|
||||
public static class CCSGameModeRules_Deathmatch {
|
||||
public const nint m_flDMBonusStartTime = 0x38; // GameTime_t
|
||||
public const nint m_flDMBonusTimeLength = 0x3C; // float32
|
||||
public const nint m_sDMBonusWeapon = 0x40; // CUtlString
|
||||
public const nint m_flDMBonusStartTime = 0x30; // GameTime_t
|
||||
public const nint m_flDMBonusTimeLength = 0x34; // float32
|
||||
public const nint m_sDMBonusWeapon = 0x38; // CUtlString
|
||||
}
|
||||
// Parent: CItemAssaultSuit
|
||||
// Fields count: 0
|
||||
@ -3672,14 +3658,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bLastUpdateSkipped = 0x24C; // bool
|
||||
public const nint m_flPrevAnimUpdateTime = 0x250; // GameTime_t
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSObserverPawnAPI {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Fields count: 0
|
||||
public static class CCSPointScriptEntity {
|
||||
@ -3956,16 +3934,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iFilterName = 0x710; // CUtlSymbolLarge
|
||||
public const nint m_hFilter = 0x718; // CHandle<CBaseFilter>
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
public static class CCSGameModeScript {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Fields count: 0
|
||||
public static class CInfoInstructorHintHostageRescueZone {
|
||||
@ -5308,14 +5276,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iszInteractsWith = 0x720; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSWeaponBaseAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 2
|
||||
//
|
||||
// Metadata:
|
||||
@ -5458,7 +5418,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_WeaponSequence (CUtlString)
|
||||
public static class CCSGameModeRules_ArmsRace {
|
||||
public const nint m_WeaponSequence = 0x38; // CNetworkUtlVectorBase<CUtlString>
|
||||
public const nint m_WeaponSequence = 0x30; // CNetworkUtlVectorBase<CUtlString>
|
||||
}
|
||||
// Parent: CTriggerPush
|
||||
// Fields count: 1
|
||||
@ -6693,14 +6653,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_OnStartTouch = 0x8B0; // CEntityIOOutput
|
||||
public const nint m_hCarryingPlayer = 0x8D8; // CHandle<CBasePlayerPawn>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSWeaponBaseVDataAPI {
|
||||
}
|
||||
// Parent: CBaseFlex
|
||||
// Fields count: 14
|
||||
//
|
||||
@ -7981,14 +7933,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nLightChoice = 0x4CC; // int32
|
||||
public const nint m_hLight = 0x4D0; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSPlayerPawnAPI {
|
||||
}
|
||||
// Parent: CSoundOpvarSetPointEntity
|
||||
// Fields count: 9
|
||||
public static class CSoundOpvarSetAABBEntity {
|
||||
@ -8951,17 +8895,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hPhysicsAttacker = 0x7DC; // CHandle<CBasePlayerPawn>
|
||||
public const nint m_flLastPhysicsInfluenceTime = 0x7E0; // GameTime_t
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
public static class CCSDeathmatchScript {
|
||||
public const nint m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Fields count: 16
|
||||
public static class CBaseToggle {
|
||||
@ -9372,17 +9305,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iszParamName = 0x4C8; // CUtlSymbolLarge
|
||||
public const nint m_flFloatValue = 0x4D0; // float32
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
public static class CCSArmsRaceScript {
|
||||
public const nint m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
|
||||
}
|
||||
// Parent: CPulseGraphInstance_ServerEntity
|
||||
// Fields count: 0
|
||||
//
|
||||
@ -9711,7 +9633,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bIsActive = 0x540; // bool
|
||||
}
|
||||
// Parent: CCSPlayerPawnBase
|
||||
// Fields count: 118
|
||||
// Fields count: 117
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkVarTypeOverride
|
||||
@ -9879,10 +9801,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vecTotalBulletForce = 0x18A4; // Vector
|
||||
public const nint m_bWaitForNoAttack = 0x18B0; // bool
|
||||
public const nint m_ignoreLadderJumpTime = 0x18B4; // float32
|
||||
public const nint m_NumEnemiesKilledThisRound = 0x18B8; // int32
|
||||
public const nint m_bKilledByHeadshot = 0x18BC; // bool
|
||||
public const nint m_LastHitBox = 0x18C0; // int32
|
||||
public const nint m_LastHealth = 0x18C4; // int32
|
||||
public const nint m_bKilledByHeadshot = 0x18B8; // bool
|
||||
public const nint m_LastHitBox = 0x18BC; // int32
|
||||
public const nint m_LastHealth = 0x18C0; // int32
|
||||
public const nint m_pBot = 0x18C8; // CCSBot*
|
||||
public const nint m_bBotAllowActive = 0x18D0; // bool
|
||||
public const nint m_thirdPersonHeading = 0x18D4; // QAngle
|
||||
@ -10556,14 +10477,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Fields count: 0
|
||||
public static class CHostageRescueZone {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
public static class CCSTakeDamageInfoAPI {
|
||||
}
|
||||
// Parent: CServerOnlyPointEntity
|
||||
// Fields count: 6
|
||||
public static class CPointPrefab {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: server.dll
|
||||
// Classes count: 659
|
||||
// Classes count: 650
|
||||
// Enums count: 131
|
||||
namespace server_dll {
|
||||
// Alignment: 4
|
||||
@ -270,23 +270,17 @@ namespace cs2_dumper {
|
||||
matLastMaterial = 0xB
|
||||
};
|
||||
// Alignment: 4
|
||||
// Members count: 15
|
||||
// Members count: 9
|
||||
enum class BloodType : uint32_t {
|
||||
None = 0xFFFFFFFFFFFFFFFF,
|
||||
ColorRed = 0x0,
|
||||
ColorYellow = 0x1,
|
||||
ColorGreen = 0x2,
|
||||
ColorBrightGreen = 0x3,
|
||||
EntityMech = 0x4,
|
||||
EntityAntlion = 0x5,
|
||||
EntityZombie = 0x6,
|
||||
EntityBlob = 0x7,
|
||||
EntityBlobFrozen = 0x8,
|
||||
ColorRedLVL2 = 0x9,
|
||||
ColorRedLVL3 = 0xA,
|
||||
ColorRedLVL4 = 0xB,
|
||||
ColorRedLVL5 = 0xC,
|
||||
ColorRedLVL6 = 0xD
|
||||
ColorRedLVL2 = 0x3,
|
||||
ColorRedLVL3 = 0x4,
|
||||
ColorRedLVL4 = 0x5,
|
||||
ColorRedLVL5 = 0x6,
|
||||
ColorRedLVL6 = 0x7
|
||||
};
|
||||
// Alignment: 4
|
||||
// Members count: 6
|
||||
@ -1580,14 +1574,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_SoundscapeName = 0x8E8; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_spectators = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSPlayerControllerAPI {
|
||||
}
|
||||
// Parent: CBreakableProp
|
||||
// Fields count: 21
|
||||
//
|
||||
@ -2550,9 +2536,9 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_flDMBonusTimeLength (float)
|
||||
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
|
||||
namespace CCSGameModeRules_Deathmatch {
|
||||
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
|
||||
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x40; // CUtlString
|
||||
constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32
|
||||
constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString
|
||||
}
|
||||
// Parent: CItemAssaultSuit
|
||||
// Fields count: 0
|
||||
@ -3677,14 +3663,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x24C; // bool
|
||||
constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x250; // GameTime_t
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSObserverPawnAPI {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Fields count: 0
|
||||
namespace CCSPointScriptEntity {
|
||||
@ -3961,16 +3939,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iFilterName = 0x710; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_hFilter = 0x718; // CHandle<CBaseFilter>
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSGameModeScript {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Fields count: 0
|
||||
namespace CInfoInstructorHintHostageRescueZone {
|
||||
@ -5313,14 +5281,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iszInteractsWith = 0x720; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSWeaponBaseAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 2
|
||||
//
|
||||
// Metadata:
|
||||
@ -5463,7 +5423,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_WeaponSequence (CUtlString)
|
||||
namespace CCSGameModeRules_ArmsRace {
|
||||
constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // CNetworkUtlVectorBase<CUtlString>
|
||||
constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // CNetworkUtlVectorBase<CUtlString>
|
||||
}
|
||||
// Parent: CTriggerPush
|
||||
// Fields count: 1
|
||||
@ -6698,14 +6658,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_OnStartTouch = 0x8B0; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_hCarryingPlayer = 0x8D8; // CHandle<CBasePlayerPawn>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSWeaponBaseVDataAPI {
|
||||
}
|
||||
// Parent: CBaseFlex
|
||||
// Fields count: 14
|
||||
//
|
||||
@ -7986,14 +7938,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nLightChoice = 0x4CC; // int32
|
||||
constexpr std::ptrdiff_t m_hLight = 0x4D0; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSPlayerPawnAPI {
|
||||
}
|
||||
// Parent: CSoundOpvarSetPointEntity
|
||||
// Fields count: 9
|
||||
namespace CSoundOpvarSetAABBEntity {
|
||||
@ -8956,17 +8900,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x7DC; // CHandle<CBasePlayerPawn>
|
||||
constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x7E0; // GameTime_t
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSDeathmatchScript {
|
||||
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_Deathmatch*
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Fields count: 16
|
||||
namespace CBaseToggle {
|
||||
@ -9377,17 +9310,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iszParamName = 0x4C8; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_flFloatValue = 0x4D0; // float32
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSArmsRaceScript {
|
||||
constexpr std::ptrdiff_t m_pOuter = 0xF8; // CCSGameModeRules_ArmsRace*
|
||||
}
|
||||
// Parent: CPulseGraphInstance_ServerEntity
|
||||
// Fields count: 0
|
||||
//
|
||||
@ -9716,7 +9638,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bIsActive = 0x540; // bool
|
||||
}
|
||||
// Parent: CCSPlayerPawnBase
|
||||
// Fields count: 118
|
||||
// Fields count: 117
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkVarTypeOverride
|
||||
@ -9884,10 +9806,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x18A4; // Vector
|
||||
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x18B0; // bool
|
||||
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x18B4; // float32
|
||||
constexpr std::ptrdiff_t m_NumEnemiesKilledThisRound = 0x18B8; // int32
|
||||
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x18BC; // bool
|
||||
constexpr std::ptrdiff_t m_LastHitBox = 0x18C0; // int32
|
||||
constexpr std::ptrdiff_t m_LastHealth = 0x18C4; // int32
|
||||
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x18B8; // bool
|
||||
constexpr std::ptrdiff_t m_LastHitBox = 0x18BC; // int32
|
||||
constexpr std::ptrdiff_t m_LastHealth = 0x18C0; // int32
|
||||
constexpr std::ptrdiff_t m_pBot = 0x18C8; // CCSBot*
|
||||
constexpr std::ptrdiff_t m_bBotAllowActive = 0x18D0; // bool
|
||||
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x18D4; // QAngle
|
||||
@ -10561,14 +10482,6 @@ namespace cs2_dumper {
|
||||
// Fields count: 0
|
||||
namespace CHostageRescueZone {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
namespace CCSTakeDamageInfoAPI {
|
||||
}
|
||||
// Parent: CServerOnlyPointEntity
|
||||
// Fields count: 6
|
||||
namespace CPointPrefab {
|
||||
|
@ -2853,30 +2853,6 @@
|
||||
],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CCSArmsRaceScript": {
|
||||
"fields": {
|
||||
"m_pOuter": 248
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CCSGameModeScript"
|
||||
},
|
||||
"CCSBot": {
|
||||
"fields": {
|
||||
"m_aimError": 24760,
|
||||
@ -3022,30 +2998,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBot"
|
||||
},
|
||||
"CCSDeathmatchScript": {
|
||||
"fields": {
|
||||
"m_pOuter": 248
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CCSGameModeScript"
|
||||
},
|
||||
"CCSGOViewModel": {
|
||||
"fields": {
|
||||
"m_bShouldIgnoreOffsetAndAccuracy": 2352,
|
||||
@ -3179,7 +3131,7 @@
|
||||
},
|
||||
"CCSGameModeRules_ArmsRace": {
|
||||
"fields": {
|
||||
"m_WeaponSequence": 56
|
||||
"m_WeaponSequence": 48
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -3192,9 +3144,9 @@
|
||||
},
|
||||
"CCSGameModeRules_Deathmatch": {
|
||||
"fields": {
|
||||
"m_flDMBonusStartTime": 56,
|
||||
"m_flDMBonusTimeLength": 60,
|
||||
"m_sDMBonusWeapon": 64
|
||||
"m_flDMBonusStartTime": 48,
|
||||
"m_flDMBonusTimeLength": 52,
|
||||
"m_sDMBonusWeapon": 56
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -3220,28 +3172,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSGameModeRules"
|
||||
},
|
||||
"CCSGameModeScript": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseInstanceDomainInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainHookInfo",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseDomainOptInFeatureTag",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "CBasePulseGraphInstance"
|
||||
},
|
||||
"CCSGameRules": {
|
||||
"fields": {
|
||||
"mTeamDMLastThinkTime": 3668,
|
||||
@ -3977,20 +3907,6 @@
|
||||
],
|
||||
"parent": "CCSPlayerPawnBase"
|
||||
},
|
||||
"CCSObserverPawnAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSObserver_CameraServices": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -4407,20 +4323,6 @@
|
||||
],
|
||||
"parent": "CBasePlayerController"
|
||||
},
|
||||
"CCSPlayerControllerAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSPlayerController_ActionTrackingServices": {
|
||||
"fields": {
|
||||
"m_iNumRoundKills": 368,
|
||||
@ -4571,9 +4473,8 @@
|
||||
"m_ArmorValue": 6396,
|
||||
"m_EconGloves": 5520,
|
||||
"m_GunGameImmunityColor": 6476,
|
||||
"m_LastHealth": 6340,
|
||||
"m_LastHitBox": 6336,
|
||||
"m_NumEnemiesKilledThisRound": 6328,
|
||||
"m_LastHealth": 6336,
|
||||
"m_LastHitBox": 6332,
|
||||
"m_RetakesMVPBoostExtraUtility": 3668,
|
||||
"m_TouchingBuyZones": 3624,
|
||||
"m_aimPunchAngle": 3680,
|
||||
@ -4600,7 +4501,7 @@
|
||||
"m_bIsScoped": 6260,
|
||||
"m_bIsSpawning": 6416,
|
||||
"m_bIsWalking": 6192,
|
||||
"m_bKilledByHeadshot": 6332,
|
||||
"m_bKilledByHeadshot": 6328,
|
||||
"m_bLastHeadBoneTransformIsValid": 5376,
|
||||
"m_bLeftHanded": 6169,
|
||||
"m_bNextSprayDecalTimeExpedited": 5404,
|
||||
@ -5072,20 +4973,6 @@
|
||||
],
|
||||
"parent": "CCSPlayerPawnBase"
|
||||
},
|
||||
"CCSPlayerPawnAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSPlayerPawnBase": {
|
||||
"fields": {
|
||||
"m_CTouchExpansionComponent": 2992,
|
||||
@ -5739,20 +5626,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CSprite"
|
||||
},
|
||||
"CCSTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSTeam": {
|
||||
"fields": {
|
||||
"m_bSurrendered": 1408,
|
||||
@ -6039,20 +5912,6 @@
|
||||
],
|
||||
"parent": "CBasePlayerWeapon"
|
||||
},
|
||||
"CCSWeaponBaseAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CCSWeaponBaseGun": {
|
||||
"fields": {
|
||||
"m_bNeedsBoltAction": 3757,
|
||||
@ -6195,20 +6054,6 @@
|
||||
],
|
||||
"parent": "CBasePlayerWeaponVData"
|
||||
},
|
||||
"CCSWeaponBaseVDataAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MPulseProvideFeatureTag",
|
||||
"type": "Unknown"
|
||||
},
|
||||
{
|
||||
"name": "MPulseLibraryBindings",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"CChangeLevel": {
|
||||
"fields": {
|
||||
"m_OnChangeLevel": 2288,
|
||||
@ -17515,20 +17360,14 @@
|
||||
"BloodType": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"ColorBrightGreen": 3,
|
||||
"ColorGreen": 2,
|
||||
"ColorRed": 0,
|
||||
"ColorRedLVL2": 9,
|
||||
"ColorRedLVL3": 10,
|
||||
"ColorRedLVL4": 11,
|
||||
"ColorRedLVL5": 12,
|
||||
"ColorRedLVL6": 13,
|
||||
"ColorRedLVL2": 3,
|
||||
"ColorRedLVL3": 4,
|
||||
"ColorRedLVL4": 5,
|
||||
"ColorRedLVL5": 6,
|
||||
"ColorRedLVL6": 7,
|
||||
"ColorYellow": 1,
|
||||
"EntityAntlion": 5,
|
||||
"EntityBlob": 7,
|
||||
"EntityBlobFrozen": 8,
|
||||
"EntityMech": 4,
|
||||
"EntityZombie": 6,
|
||||
"None": -1
|
||||
},
|
||||
"type": "uint32"
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: server.dll
|
||||
// Classes count: 659
|
||||
// Classes count: 650
|
||||
// Enums count: 131
|
||||
pub mod server_dll {
|
||||
// Alignment: 4
|
||||
@ -294,24 +294,18 @@ pub mod cs2_dumper {
|
||||
matLastMaterial = 0xB
|
||||
}
|
||||
// Alignment: 4
|
||||
// Members count: 15
|
||||
// Members count: 9
|
||||
#[repr(u32)]
|
||||
pub enum BloodType {
|
||||
None = u32::MAX,
|
||||
ColorRed = 0x0,
|
||||
ColorYellow = 0x1,
|
||||
ColorGreen = 0x2,
|
||||
ColorBrightGreen = 0x3,
|
||||
EntityMech = 0x4,
|
||||
EntityAntlion = 0x5,
|
||||
EntityZombie = 0x6,
|
||||
EntityBlob = 0x7,
|
||||
EntityBlobFrozen = 0x8,
|
||||
ColorRedLVL2 = 0x9,
|
||||
ColorRedLVL3 = 0xA,
|
||||
ColorRedLVL4 = 0xB,
|
||||
ColorRedLVL5 = 0xC,
|
||||
ColorRedLVL6 = 0xD
|
||||
ColorRedLVL2 = 0x3,
|
||||
ColorRedLVL3 = 0x4,
|
||||
ColorRedLVL4 = 0x5,
|
||||
ColorRedLVL5 = 0x6,
|
||||
ColorRedLVL6 = 0x7
|
||||
}
|
||||
// Alignment: 4
|
||||
// Members count: 6
|
||||
@ -1674,14 +1668,6 @@ pub mod cs2_dumper {
|
||||
pub const m_SoundscapeName: usize = 0x8E8; // CUtlSymbolLarge
|
||||
pub const m_spectators: usize = 0x8F0; // CUtlVector<CHandle<CBasePlayerPawn>>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSPlayerControllerAPI {
|
||||
}
|
||||
// Parent: CBreakableProp
|
||||
// Fields count: 21
|
||||
//
|
||||
@ -2644,9 +2630,9 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_flDMBonusTimeLength (float)
|
||||
// NetworkVarNames: m_sDMBonusWeapon (CUtlString)
|
||||
pub mod CCSGameModeRules_Deathmatch {
|
||||
pub const m_flDMBonusStartTime: usize = 0x38; // GameTime_t
|
||||
pub const m_flDMBonusTimeLength: usize = 0x3C; // float32
|
||||
pub const m_sDMBonusWeapon: usize = 0x40; // CUtlString
|
||||
pub const m_flDMBonusStartTime: usize = 0x30; // GameTime_t
|
||||
pub const m_flDMBonusTimeLength: usize = 0x34; // float32
|
||||
pub const m_sDMBonusWeapon: usize = 0x38; // CUtlString
|
||||
}
|
||||
// Parent: CItemAssaultSuit
|
||||
// Fields count: 0
|
||||
@ -3771,14 +3757,6 @@ pub mod cs2_dumper {
|
||||
pub const m_bLastUpdateSkipped: usize = 0x24C; // bool
|
||||
pub const m_flPrevAnimUpdateTime: usize = 0x250; // GameTime_t
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSObserverPawnAPI {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Fields count: 0
|
||||
pub mod CCSPointScriptEntity {
|
||||
@ -4055,16 +4033,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iFilterName: usize = 0x710; // CUtlSymbolLarge
|
||||
pub const m_hFilter: usize = 0x718; // CHandle<CBaseFilter>
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSGameModeScript {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Fields count: 0
|
||||
pub mod CInfoInstructorHintHostageRescueZone {
|
||||
@ -5407,14 +5375,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iszInteractsWith: usize = 0x720; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSWeaponBaseAPI {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 2
|
||||
//
|
||||
// Metadata:
|
||||
@ -5557,7 +5517,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_WeaponSequence (CUtlString)
|
||||
pub mod CCSGameModeRules_ArmsRace {
|
||||
pub const m_WeaponSequence: usize = 0x38; // CNetworkUtlVectorBase<CUtlString>
|
||||
pub const m_WeaponSequence: usize = 0x30; // CNetworkUtlVectorBase<CUtlString>
|
||||
}
|
||||
// Parent: CTriggerPush
|
||||
// Fields count: 1
|
||||
@ -6792,14 +6752,6 @@ pub mod cs2_dumper {
|
||||
pub const m_OnStartTouch: usize = 0x8B0; // CEntityIOOutput
|
||||
pub const m_hCarryingPlayer: usize = 0x8D8; // CHandle<CBasePlayerPawn>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSWeaponBaseVDataAPI {
|
||||
}
|
||||
// Parent: CBaseFlex
|
||||
// Fields count: 14
|
||||
//
|
||||
@ -8080,14 +8032,6 @@ pub mod cs2_dumper {
|
||||
pub const m_nLightChoice: usize = 0x4CC; // int32
|
||||
pub const m_hLight: usize = 0x4D0; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSPlayerPawnAPI {
|
||||
}
|
||||
// Parent: CSoundOpvarSetPointEntity
|
||||
// Fields count: 9
|
||||
pub mod CSoundOpvarSetAABBEntity {
|
||||
@ -9050,17 +8994,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hPhysicsAttacker: usize = 0x7DC; // CHandle<CBasePlayerPawn>
|
||||
pub const m_flLastPhysicsInfluenceTime: usize = 0x7E0; // GameTime_t
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSDeathmatchScript {
|
||||
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_Deathmatch*
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Fields count: 16
|
||||
pub mod CBaseToggle {
|
||||
@ -9471,17 +9404,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iszParamName: usize = 0x4C8; // CUtlSymbolLarge
|
||||
pub const m_flFloatValue: usize = 0x4D0; // float32
|
||||
}
|
||||
// Parent: CCSGameModeScript
|
||||
// Fields count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseInstanceDomainInfo
|
||||
// MPulseDomainHookInfo
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSArmsRaceScript {
|
||||
pub const m_pOuter: usize = 0xF8; // CCSGameModeRules_ArmsRace*
|
||||
}
|
||||
// Parent: CPulseGraphInstance_ServerEntity
|
||||
// Fields count: 0
|
||||
//
|
||||
@ -9810,7 +9732,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bIsActive: usize = 0x540; // bool
|
||||
}
|
||||
// Parent: CCSPlayerPawnBase
|
||||
// Fields count: 118
|
||||
// Fields count: 117
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkVarTypeOverride
|
||||
@ -9978,10 +9900,9 @@ pub mod cs2_dumper {
|
||||
pub const m_vecTotalBulletForce: usize = 0x18A4; // Vector
|
||||
pub const m_bWaitForNoAttack: usize = 0x18B0; // bool
|
||||
pub const m_ignoreLadderJumpTime: usize = 0x18B4; // float32
|
||||
pub const m_NumEnemiesKilledThisRound: usize = 0x18B8; // int32
|
||||
pub const m_bKilledByHeadshot: usize = 0x18BC; // bool
|
||||
pub const m_LastHitBox: usize = 0x18C0; // int32
|
||||
pub const m_LastHealth: usize = 0x18C4; // int32
|
||||
pub const m_bKilledByHeadshot: usize = 0x18B8; // bool
|
||||
pub const m_LastHitBox: usize = 0x18BC; // int32
|
||||
pub const m_LastHealth: usize = 0x18C0; // int32
|
||||
pub const m_pBot: usize = 0x18C8; // CCSBot*
|
||||
pub const m_bBotAllowActive: usize = 0x18D0; // bool
|
||||
pub const m_thirdPersonHeading: usize = 0x18D4; // QAngle
|
||||
@ -10655,14 +10576,6 @@ pub mod cs2_dumper {
|
||||
// Fields count: 0
|
||||
pub mod CHostageRescueZone {
|
||||
}
|
||||
// Parent: None
|
||||
// Fields count: 0
|
||||
//
|
||||
// Metadata:
|
||||
// MPulseProvideFeatureTag
|
||||
// MPulseLibraryBindings
|
||||
pub mod CCSTakeDamageInfoAPI {
|
||||
}
|
||||
// Parent: CServerOnlyPointEntity
|
||||
// Fields count: 6
|
||||
pub mod CPointPrefab {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: soundsystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: vphysics2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: worldrenderer.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2024-05-31 11:14:33.690971400 UTC
|
||||
// 2024-06-05 00:45:27.941820300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user