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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14012)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,28 +7,28 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A102E0;
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pub const dwEntityList: usize = 0x19A63A0;
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pub const dwGameEntitySystem: usize = 0x1AC52A8;
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pub const dwCSGOInput: usize = 0x19C62F0;
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pub const dwEntityList: usize = 0x195C460;
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pub const dwGameEntitySystem: usize = 0x1A7B2C8;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1A03F58;
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pub const dwGlobalVars: usize = 0x1804C58;
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pub const dwGlowManager: usize = 0x1A03670;
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pub const dwLocalPlayerController: usize = 0x19F6488;
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pub const dwLocalPlayerPawn: usize = 0x1810FA8;
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pub const dwPlantedC4: usize = 0x1A0D658;
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pub const dwPrediction: usize = 0x1810E60;
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pub const dwSensitivity: usize = 0x1A04C18;
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pub const dwGameRules: usize = 0x19B9FB8;
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pub const dwGlobalVars: usize = 0x17BD158;
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pub const dwGlowManager: usize = 0x19B96D0;
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pub const dwLocalPlayerController: usize = 0x19AC728;
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pub const dwLocalPlayerPawn: usize = 0x17C9468;
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pub const dwPlantedC4: usize = 0x19C3668;
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pub const dwPrediction: usize = 0x17C9320;
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pub const dwSensitivity: usize = 0x19BAC78;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A156F8;
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pub const dwViewMatrix: usize = 0x1A085A0;
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pub const dwViewRender: usize = 0x1A08EB8;
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pub const dwWeaponC4: usize = 0x19AA3B0;
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pub const dwViewAngles: usize = 0x19CB708;
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pub const dwViewMatrix: usize = 0x19BE600;
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pub const dwViewRender: usize = 0x19BEF18;
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pub const dwWeaponC4: usize = 0x1960470;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5207D4;
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pub const dwEngineViewData: usize = 0x5DCB7C;
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pub const dwBuildNumber: usize = 0x5207E4;
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pub const dwEngineViewData: usize = 0x5DCBAC;
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pub const dwNetworkGameClient: usize = 0x51FB70;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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pub const dwNetworkGameClient_deltaTick: usize = 0x278;
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@@ -37,18 +37,18 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwSoundService: usize = 0x5DCAE0;
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pub const dwWindowHeight: usize = 0x5E045C;
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pub const dwWindowWidth: usize = 0x5E0458;
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pub const dwSoundService: usize = 0x5DCB10;
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pub const dwWindowHeight: usize = 0x5E0494;
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pub const dwWindowWidth: usize = 0x5E0490;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const dwInputSystem: usize = 0x387D0;
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pub const dwInputSystem: usize = 0x387F0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1D2290;
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pub const dwGameTypes_mapName: usize = 0x1D23B0;
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes_mapName: usize = 0x1A42E0;
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}
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}
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}
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