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https://github.com/a2x/cs2-dumper.git
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Game update (14012)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#pragma once
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@@ -9,28 +9,28 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A102E0;
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constexpr std::ptrdiff_t dwEntityList = 0x19A63A0;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC52A8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x19C62F0;
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constexpr std::ptrdiff_t dwEntityList = 0x195C460;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A7B2C8;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1A03F58;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1804C58;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A03670;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F6488;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1810FA8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0D658;
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constexpr std::ptrdiff_t dwPrediction = 0x1810E60;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A04C18;
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constexpr std::ptrdiff_t dwGameRules = 0x19B9FB8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x17BD158;
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constexpr std::ptrdiff_t dwGlowManager = 0x19B96D0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19AC728;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C9468;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x19C3668;
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constexpr std::ptrdiff_t dwPrediction = 0x17C9320;
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constexpr std::ptrdiff_t dwSensitivity = 0x19BAC78;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A156F8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A085A0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A08EB8;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19AA3B0;
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constexpr std::ptrdiff_t dwViewAngles = 0x19CB708;
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constexpr std::ptrdiff_t dwViewMatrix = 0x19BE600;
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constexpr std::ptrdiff_t dwViewRender = 0x19BEF18;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1960470;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x5207D4;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5DCB7C;
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constexpr std::ptrdiff_t dwBuildNumber = 0x5207E4;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5DCBAC;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x51FB70;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
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@@ -39,18 +39,18 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwSoundService = 0x5DCAE0;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5E045C;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5E0458;
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constexpr std::ptrdiff_t dwSoundService = 0x5DCB10;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5E0494;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5E0490;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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constexpr std::ptrdiff_t dwInputSystem = 0x387D0;
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constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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constexpr std::ptrdiff_t dwGameTypes = 0x1D2290;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D23B0;
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constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1A42E0;
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}
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}
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}
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