mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14012)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-31 11:14:33.690971400 UTC
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// 2024-06-05 00:45:27.941820300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x7580E0;
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pub const EmptyWorldService001_Client: usize = 0x4A2180;
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pub const GameClientExports001: usize = 0x7580F0;
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pub const LegacyGameUI001: usize = 0x8E3360;
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pub const Source2Client002: usize = 0x758100;
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pub const Source2ClientConfig001: usize = 0x485EE0;
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pub const Source2ClientPrediction001: usize = 0x7D83B0;
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pub const Source2ClientUI001: usize = 0x8C9C20;
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pub const ClientToolsInfo_001: usize = 0x726C40;
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pub const EmptyWorldService001_Client: usize = 0x4734D0;
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pub const GameClientExports001: usize = 0x726C50;
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pub const LegacyGameUI001: usize = 0x8AFB80;
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pub const Source2Client002: usize = 0x726C60;
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pub const Source2ClientConfig001: usize = 0x4568D0;
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pub const Source2ClientPrediction001: usize = 0x7A6ED0;
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pub const Source2ClientUI001: usize = 0x896440;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x17D890;
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pub const BugService001: usize = 0x17E9E0;
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pub const ClientServerEngineLoopService_001: usize = 0x1F2A70;
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pub const EngineGameUI001: usize = 0x1277B0;
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pub const EngineServiceMgr001: usize = 0x1E1CF0;
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pub const GameEventSystemClientV001: usize = 0x1E6E60;
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pub const GameEventSystemServerV001: usize = 0x1E6E70;
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pub const GameResourceServiceClientV001: usize = 0x186060;
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pub const GameResourceServiceServerV001: usize = 0x186070;
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pub const GameUIService_001: usize = 0x188A10;
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pub const HostStateMgr001: usize = 0x1EB620;
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pub const INETSUPPORT_001: usize = 0xF6720;
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pub const InputService_001: usize = 0x18E590;
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pub const KeyValueCache001: usize = 0x1EDE40;
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pub const MapListService_001: usize = 0x1A1740;
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pub const NetworkClientService_001: usize = 0x1A8990;
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pub const NetworkP2PService_001: usize = 0x1AF1E0;
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pub const NetworkServerService_001: usize = 0x1B3710;
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pub const NetworkService_001: usize = 0x1B89A0;
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pub const RenderService_001: usize = 0x1B8E90;
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pub const ScreenshotService001: usize = 0x1BB840;
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pub const SimpleEngineLoopService_001: usize = 0x1FF5C0;
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pub const SoundService_001: usize = 0x1BFA80;
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pub const Source2EngineToClient001: usize = 0x66D20;
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pub const Source2EngineToClientStringTable001: usize = 0x90530;
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pub const Source2EngineToServer001: usize = 0x97BC0;
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pub const Source2EngineToServerStringTable001: usize = 0xAF220;
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pub const SplitScreenService_001: usize = 0x1C6490;
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pub const StatsService_001: usize = 0x1C91E0;
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pub const ToolService_001: usize = 0x1CDC60;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128430;
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pub const VProfService_001: usize = 0x1CF0A0;
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pub const BenchmarkService001: usize = 0x17DAA0;
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pub const BugService001: usize = 0x17EBF0;
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pub const ClientServerEngineLoopService_001: usize = 0x1F2CF0;
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pub const EngineGameUI001: usize = 0x1279C0;
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pub const EngineServiceMgr001: usize = 0x1E1F70;
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pub const GameEventSystemClientV001: usize = 0x1E70E0;
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pub const GameEventSystemServerV001: usize = 0x1E70F0;
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pub const GameResourceServiceClientV001: usize = 0x186270;
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pub const GameResourceServiceServerV001: usize = 0x186280;
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pub const GameUIService_001: usize = 0x188C20;
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pub const HostStateMgr001: usize = 0x1EB8A0;
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pub const INETSUPPORT_001: usize = 0xF6830;
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pub const InputService_001: usize = 0x18E7A0;
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pub const KeyValueCache001: usize = 0x1EE0C0;
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pub const MapListService_001: usize = 0x1A1950;
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pub const NetworkClientService_001: usize = 0x1A8BA0;
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pub const NetworkP2PService_001: usize = 0x1AF3F0;
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pub const NetworkServerService_001: usize = 0x1B3920;
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pub const NetworkService_001: usize = 0x1B8BB0;
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pub const RenderService_001: usize = 0x1B90A0;
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pub const ScreenshotService001: usize = 0x1BBA50;
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pub const SimpleEngineLoopService_001: usize = 0x1FF840;
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pub const SoundService_001: usize = 0x1BFC90;
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pub const Source2EngineToClient001: usize = 0x66DC0;
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pub const Source2EngineToClientStringTable001: usize = 0x905D0;
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pub const Source2EngineToServer001: usize = 0x97C60;
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pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
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pub const SplitScreenService_001: usize = 0x1C66A0;
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pub const StatsService_001: usize = 0x1C93F0;
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pub const ToolService_001: usize = 0x1CDE70;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128640;
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pub const VProfService_001: usize = 0x1CF2B0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -78,8 +78,8 @@ pub mod cs2_dumper {
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x18D0;
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pub const InputSystemVersion001: usize = 0x2AC0;
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pub const InputStackSystemVersion001: usize = 0x1950;
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pub const InputSystemVersion001: usize = 0x2B40;
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}
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// Module: localize.dll
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pub mod localize_dll {
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@@ -87,8 +87,8 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x53910;
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pub const MATCHFRAMEWORK_001: usize = 0x105780;
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pub const GameTypes001: usize = 0x32B10;
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pub const MATCHFRAMEWORK_001: usize = 0xE49C0;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x584BC0;
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pub const EntitySubclassUtilsV001: usize = 0x2BA220;
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pub const NavGameTest001: usize = 0xA66990;
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pub const ServerToolsInfo_001: usize = 0x858DA0;
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pub const Source2GameClients001: usize = 0x858DB0;
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pub const Source2GameDirector001: usize = 0x122480;
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pub const Source2GameEntities001: usize = 0x858DC0;
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pub const Source2Server001: usize = 0x858DD0;
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pub const Source2ServerConfig001: usize = 0x570FA0;
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pub const customnavsystem001: usize = 0x228750;
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pub const EmptyWorldService001_Server: usize = 0x5540D0;
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pub const EntitySubclassUtilsV001: usize = 0x2B4240;
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pub const NavGameTest001: usize = 0xA32BD0;
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pub const ServerToolsInfo_001: usize = 0x824F80;
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pub const Source2GameClients001: usize = 0x824F90;
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pub const Source2GameDirector001: usize = 0x120AD0;
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pub const Source2GameEntities001: usize = 0x824FA0;
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pub const Source2Server001: usize = 0x824FB0;
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pub const Source2ServerConfig001: usize = 0x53EEF0;
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pub const customnavsystem001: usize = 0x2240A0;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -210,7 +210,7 @@ pub mod cs2_dumper {
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pub const TestScriptMgr001: usize = 0x149BF0;
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pub const VEngineCvar007: usize = 0x63C70;
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pub const VProcessUtils002: usize = 0x13A650;
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pub const VStringTokenSystem001: usize = 0x19E580;
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pub const VStringTokenSystem001: usize = 0x19E7A0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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