Update 13.11.2025

This commit is contained in:
tonik
2025-11-13 00:34:28 +01:00
committed by GitHub
parent 59b661846f
commit ac502769f1
70 changed files with 497 additions and 485 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-05 06:01:01.132204 UTC
// 2025-11-12 23:33:12.343646 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1BE3B30;
pub const EmptyWorldService001_Client: usize = 0x1B9EE00;
pub const GameClientExports001: usize = 0x1BE0810;
pub const LegacyGameUI001: usize = 0x1BFF0C0;
pub const Source2Client002: usize = 0x1E283D0;
pub const Source2ClientConfig001: usize = 0x1DC38F0;
pub const Source2ClientPrediction001: usize = 0x1BEADD0;
pub const Source2ClientUI001: usize = 0x1BFD600;
pub const ClientToolsInfo_001: usize = 0x1BE4BB0;
pub const EmptyWorldService001_Client: usize = 0x1B9FFC0;
pub const GameClientExports001: usize = 0x1BE1890;
pub const LegacyGameUI001: usize = 0x1C00130;
pub const Source2Client002: usize = 0x1E29540;
pub const Source2ClientConfig001: usize = 0x1DC2DE0;
pub const Source2ClientPrediction001: usize = 0x1BEBE50;
pub const Source2ClientUI001: usize = 0x1BFE670;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5F6630;
pub const BenchmarkService001: usize = 0x5F6640;
pub const BugService001: usize = 0x8AAC60;
pub const ClientServerEngineLoopService_001: usize = 0x8EC370;
pub const EngineGameUI001: usize = 0x5F42F0;
pub const EngineGameUI001: usize = 0x5F4300;
pub const EngineServiceMgr001: usize = 0x8EBC70;
pub const GameEventSystemClientV001: usize = 0x8EBF40;
pub const GameEventSystemServerV001: usize = 0x8EC060;
pub const GameResourceServiceClientV001: usize = 0x5F6730;
pub const GameResourceServiceServerV001: usize = 0x5F6790;
pub const GameResourceServiceClientV001: usize = 0x5F6740;
pub const GameResourceServiceServerV001: usize = 0x5F67A0;
pub const GameUIService_001: usize = 0x8AB090;
pub const HostStateMgr001: usize = 0x5F6FF0;
pub const HostStateMgr001: usize = 0x5F7000;
pub const INETSUPPORT_001: usize = 0x5EF870;
pub const InputService_001: usize = 0x8AB380;
pub const KeyValueCache001: usize = 0x5F70A0;
pub const KeyValueCache001: usize = 0x5F70B0;
pub const MapListService_001: usize = 0x8EA2F0;
pub const NetworkClientService_001: usize = 0x8EA480;
pub const NetworkP2PService_001: usize = 0x8EA7A0;
pub const NetworkServerService_001: usize = 0x8EA930;
pub const NetworkService_001: usize = 0x5F6900;
pub const NetworkService_001: usize = 0x5F6910;
pub const RenderService_001: usize = 0x8EAB90;
pub const ScreenshotService001: usize = 0x8EAE40;
pub const SimpleEngineLoopService_001: usize = 0x5F7100;
pub const SoundService_001: usize = 0x5F6940;
pub const Source2EngineToClient001: usize = 0x5F3980;
pub const Source2EngineToClientStringTable001: usize = 0x5F39E0;
pub const Source2EngineToServer001: usize = 0x5F3A58;
pub const Source2EngineToServerStringTable001: usize = 0x5F3A80;
pub const SplitScreenService_001: usize = 0x5F6C40;
pub const SimpleEngineLoopService_001: usize = 0x5F7110;
pub const SoundService_001: usize = 0x5F6950;
pub const Source2EngineToClient001: usize = 0x5F3990;
pub const Source2EngineToClientStringTable001: usize = 0x5F39F0;
pub const Source2EngineToServer001: usize = 0x5F3A68;
pub const Source2EngineToServerStringTable001: usize = 0x5F3A90;
pub const SplitScreenService_001: usize = 0x5F6C50;
pub const StatsService_001: usize = 0x8EB240;
pub const ToolService_001: usize = 0x5F6E00;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F4380;
pub const VProfService_001: usize = 0x5F6E40;
pub const ToolService_001: usize = 0x5F6E10;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F4390;
pub const VProfService_001: usize = 0x5F6E50;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x61BB60;
pub const RenderingPipelines_001: usize = 0x61BB40;
pub const SceneSystem_002: usize = 0x83E7D0;
pub const SceneUtils_001: usize = 0x61C460;
pub const SceneUtils_001: usize = 0x61C440;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@@ -160,51 +160,52 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1731E00;
pub const EntitySubclassUtilsV001: usize = 0x16DE230;
pub const NavGameTest001: usize = 0x17DAD30;
pub const ServerToolsInfo_001: usize = 0x178A1A8;
pub const Source2GameClients001: usize = 0x1785AF0;
pub const Source2GameDirector001: usize = 0x18E5390;
pub const Source2GameEntities001: usize = 0x17898B0;
pub const Source2Server001: usize = 0x1789710;
pub const Source2ServerConfig001: usize = 0x19BB238;
pub const customnavsystem001: usize = 0x16BDC08;
pub const EmptyWorldService001_Server: usize = 0x1732FB0;
pub const EntitySubclassUtilsV001: usize = 0x16DF2D0;
pub const NavGameTest001: usize = 0x17DBD10;
pub const ServerToolsInfo_001: usize = 0x178B1A8;
pub const Source2GameClients001: usize = 0x1786AF0;
pub const Source2GameDirector001: usize = 0x18E6310;
pub const Source2GameEntities001: usize = 0x178A8B0;
pub const Source2Server001: usize = 0x178A710;
pub const Source2ServerConfig001: usize = 0x19B81A8;
pub const customnavsystem001: usize = 0x16BEC08;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x3EB490;
pub const SoundOpSystemEdit001: usize = 0x3EB370;
pub const SoundSystem001: usize = 0x3EAE50;
pub const SoundOpSystem001: usize = 0x3EB4A0;
pub const SoundOpSystemEdit001: usize = 0x3EB380;
pub const SoundSystem001: usize = 0x3EAE60;
pub const VMixEditTool001: usize = 0x485ED80B;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x257550;
pub const SteamAudio001: usize = 0x257570;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0BEDA;
pub const IVALIDATE001: usize = 0x15348D8;
pub const SteamClient006: usize = 0x1532000;
pub const SteamClient007: usize = 0x1532008;
pub const SteamClient008: usize = 0x1532010;
pub const SteamClient009: usize = 0x1532018;
pub const SteamClient010: usize = 0x1532020;
pub const SteamClient011: usize = 0x1532028;
pub const SteamClient012: usize = 0x1532030;
pub const SteamClient013: usize = 0x1532038;
pub const SteamClient014: usize = 0x1532040;
pub const SteamClient015: usize = 0x1532048;
pub const SteamClient016: usize = 0x1532050;
pub const SteamClient017: usize = 0x1532058;
pub const SteamClient018: usize = 0x1532060;
pub const SteamClient019: usize = 0x1532068;
pub const SteamClient020: usize = 0x1532070;
pub const SteamClient021: usize = 0x1532078;
pub const SteamClient022: usize = 0x1532080;
pub const p2pvoice002: usize = 0x14E2D2F;
pub const p2pvoicesingleton002: usize = 0x150F0F0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1D4EA;
pub const IVALIDATE001: usize = 0x1551558;
pub const SteamClient006: usize = 0x154EB30;
pub const SteamClient007: usize = 0x154EB38;
pub const SteamClient008: usize = 0x154EB40;
pub const SteamClient009: usize = 0x154EB48;
pub const SteamClient010: usize = 0x154EB50;
pub const SteamClient011: usize = 0x154EB58;
pub const SteamClient012: usize = 0x154EB60;
pub const SteamClient013: usize = 0x154EB68;
pub const SteamClient014: usize = 0x154EB70;
pub const SteamClient015: usize = 0x154EB78;
pub const SteamClient016: usize = 0x154EB80;
pub const SteamClient017: usize = 0x154EB88;
pub const SteamClient018: usize = 0x154EB90;
pub const SteamClient019: usize = 0x154EB98;
pub const SteamClient020: usize = 0x154EBA0;
pub const SteamClient021: usize = 0x154EBA8;
pub const SteamClient022: usize = 0x154EBB0;
pub const SteamClient023: usize = 0x154EBB8;
pub const p2pvoice002: usize = 0x14E1B7F;
pub const p2pvoicesingleton002: usize = 0x152B0F0;
}
// Module: tier0.dll
pub mod tier0_dll {