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Update 13.11.2025
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-11-05 06:01:01.132204 UTC
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// 2025-11-12 23:33:12.343646 UTC
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namespace CS2Dumper.Schemas {
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// Module: client.dll
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@@ -6435,8 +6435,8 @@ namespace CS2Dumper.Schemas {
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public const nint m_bIsHoldingLookAtWeapon = 0xCD; // bool
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public const nint m_nOldTotalShootPositionHistoryCount = 0xD0; // uint32
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public const nint m_nOldTotalInputHistoryCount = 0x368; // uint32
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public const nint m_networkAnimTiming = 0x18C8; // C_NetworkUtlVectorBase<uint8>
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public const nint m_bBlockInspectUntilNextGraphUpdate = 0x18E0; // bool
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public const nint m_networkAnimTiming = 0x18E0; // C_NetworkUtlVectorBase<uint8>
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public const nint m_bBlockInspectUntilNextGraphUpdate = 0x18F8; // bool
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}
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// Parent: CBaseAnimGraph
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// Field count: 2
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