Game update (14015)

This commit is contained in:
a2x
2024-06-14 14:09:09 +10:00
parent c11d7c39ab
commit ab0ab534a1
66 changed files with 354 additions and 350 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-12 12:24:23.003810900 UTC
// 2024-06-14 04:06:49.525200800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A1E190;
pub const dwEntityList: usize = 0x19B4998;
pub const dwGameEntitySystem: usize = 0x1AD38B8;
pub const dwCSGOInput: usize = 0x1A1E1B0;
pub const dwEntityList: usize = 0x19B49B8;
pub const dwGameEntitySystem: usize = 0x1AD38C8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A123F8;
pub const dwGameRules: usize = 0x1A12418;
pub const dwGlobalVars: usize = 0x180E4E0;
pub const dwGlowManager: usize = 0x1A11B10;
pub const dwLocalPlayerController: usize = 0x1A04748;
pub const dwGlowManager: usize = 0x1A11B30;
pub const dwLocalPlayerController: usize = 0x1A04768;
pub const dwLocalPlayerPawn: usize = 0x181A998;
pub const dwPlantedC4: usize = 0x1A1B508;
pub const dwPlantedC4: usize = 0x1A1B528;
pub const dwPrediction: usize = 0x181A850;
pub const dwSensitivity: usize = 0x1A13238;
pub const dwSensitivity: usize = 0x1A13258;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A235A8;
pub const dwViewMatrix: usize = 0x1A16A50;
pub const dwViewRender: usize = 0x1A17368;
pub const dwWeaponC4: usize = 0x19B86D0;
pub const dwViewAngles: usize = 0x1A235C8;
pub const dwViewMatrix: usize = 0x1A16A70;
pub const dwViewRender: usize = 0x1A17388;
pub const dwWeaponC4: usize = 0x19B86F0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52F834;
pub const dwEngineViewData: usize = 0x5ECBFC;
pub const dwEngineViewData: usize = 0x5ECC3C;
pub const dwNetworkGameClient: usize = 0x52EBA0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
pub const dwNetworkGameClient_deltaTick: usize = 0x278;
@@ -37,9 +37,9 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwSoundService: usize = 0x5ECB60;
pub const dwWindowHeight: usize = 0x5F040C;
pub const dwWindowWidth: usize = 0x5F0408;
pub const dwSoundService: usize = 0x5ECBA0;
pub const dwWindowHeight: usize = 0x5F0454;
pub const dwWindowWidth: usize = 0x5F0450;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {