Game update (14015)

This commit is contained in:
a2x
2024-06-14 14:09:09 +10:00
parent c11d7c39ab
commit ab0ab534a1
66 changed files with 354 additions and 350 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-12 12:24:23.003810900 UTC
// 2024-06-14 04:06:49.525200800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A1E190;
public const nint dwEntityList = 0x19B4998;
public const nint dwGameEntitySystem = 0x1AD38B8;
public const nint dwCSGOInput = 0x1A1E1B0;
public const nint dwEntityList = 0x19B49B8;
public const nint dwGameEntitySystem = 0x1AD38C8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A123F8;
public const nint dwGameRules = 0x1A12418;
public const nint dwGlobalVars = 0x180E4E0;
public const nint dwGlowManager = 0x1A11B10;
public const nint dwLocalPlayerController = 0x1A04748;
public const nint dwGlowManager = 0x1A11B30;
public const nint dwLocalPlayerController = 0x1A04768;
public const nint dwLocalPlayerPawn = 0x181A998;
public const nint dwPlantedC4 = 0x1A1B508;
public const nint dwPlantedC4 = 0x1A1B528;
public const nint dwPrediction = 0x181A850;
public const nint dwSensitivity = 0x1A13238;
public const nint dwSensitivity = 0x1A13258;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A235A8;
public const nint dwViewMatrix = 0x1A16A50;
public const nint dwViewRender = 0x1A17368;
public const nint dwWeaponC4 = 0x19B86D0;
public const nint dwViewAngles = 0x1A235C8;
public const nint dwViewMatrix = 0x1A16A70;
public const nint dwViewRender = 0x1A17388;
public const nint dwWeaponC4 = 0x19B86F0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52F834;
public const nint dwEngineViewData = 0x5ECBFC;
public const nint dwEngineViewData = 0x5ECC3C;
public const nint dwNetworkGameClient = 0x52EBA0;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278;
@@ -34,9 +34,9 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5ECB60;
public const nint dwWindowHeight = 0x5F040C;
public const nint dwWindowWidth = 0x5F0408;
public const nint dwSoundService = 0x5ECBA0;
public const nint dwWindowHeight = 0x5F0454;
public const nint dwWindowWidth = 0x5F0450;
}
// Module: inputsystem.dll
public static class InputsystemDll {