Game update (14015)

This commit is contained in:
a2x
2024-06-14 14:09:09 +10:00
parent c11d7c39ab
commit ab0ab534a1
66 changed files with 354 additions and 350 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-12 06:08:34.023761 UTC
// 2024-06-14 04:06:49.525200800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x746510;
pub const EmptyWorldService001_Client: usize = 0x481E30;
pub const GameClientExports001: usize = 0x746520;
pub const LegacyGameUI001: usize = 0x8DE9E0;
pub const Source2Client002: usize = 0x746530;
pub const Source2ClientConfig001: usize = 0x465230;
pub const Source2ClientPrediction001: usize = 0x7C97E0;
pub const Source2ClientUI001: usize = 0x8C52B0;
pub const ClientToolsInfo_001: usize = 0x7466B0;
pub const EmptyWorldService001_Client: usize = 0x481E40;
pub const GameClientExports001: usize = 0x7466C0;
pub const LegacyGameUI001: usize = 0x8DEAF0;
pub const Source2Client002: usize = 0x7466D0;
pub const Source2ClientConfig001: usize = 0x465240;
pub const Source2ClientPrediction001: usize = 0x7C9980;
pub const Source2ClientUI001: usize = 0x8C53C0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x184720;
pub const BugService001: usize = 0x185870;
pub const ClientServerEngineLoopService_001: usize = 0x1FA840;
pub const EngineGameUI001: usize = 0x129B60;
pub const EngineServiceMgr001: usize = 0x1E8BD0;
pub const GameEventSystemClientV001: usize = 0x1EDD50;
pub const GameEventSystemServerV001: usize = 0x1EDD60;
pub const GameResourceServiceClientV001: usize = 0x18CEF0;
pub const GameResourceServiceServerV001: usize = 0x18CF00;
pub const GameUIService_001: usize = 0x18F8B0;
pub const HostStateMgr001: usize = 0x1F34E0;
pub const INETSUPPORT_001: usize = 0xF84F0;
pub const InputService_001: usize = 0x195430;
pub const KeyValueCache001: usize = 0x1F5D00;
pub const MapListService_001: usize = 0x1A85F0;
pub const NetworkClientService_001: usize = 0x1AF840;
pub const NetworkP2PService_001: usize = 0x1B5FD0;
pub const NetworkServerService_001: usize = 0x1BA500;
pub const NetworkService_001: usize = 0x1BF7C0;
pub const RenderService_001: usize = 0x1BFCB0;
pub const ScreenshotService001: usize = 0x1C2660;
pub const SimpleEngineLoopService_001: usize = 0x207410;
pub const SoundService_001: usize = 0x1C68A0;
pub const Source2EngineToClient001: usize = 0x690C0;
pub const Source2EngineToClientStringTable001: usize = 0x92420;
pub const Source2EngineToServer001: usize = 0x999B0;
pub const Source2EngineToServerStringTable001: usize = 0xB0FB0;
pub const SplitScreenService_001: usize = 0x1CD2F0;
pub const StatsService_001: usize = 0x1D0050;
pub const ToolService_001: usize = 0x1D4AD0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A810;
pub const VProfService_001: usize = 0x1D5F10;
pub const BenchmarkService001: usize = 0x1845D0;
pub const BugService001: usize = 0x185720;
pub const ClientServerEngineLoopService_001: usize = 0x1FA6E0;
pub const EngineGameUI001: usize = 0x129A10;
pub const EngineServiceMgr001: usize = 0x1E8A70;
pub const GameEventSystemClientV001: usize = 0x1EDBF0;
pub const GameEventSystemServerV001: usize = 0x1EDC00;
pub const GameResourceServiceClientV001: usize = 0x18CDA0;
pub const GameResourceServiceServerV001: usize = 0x18CDB0;
pub const GameUIService_001: usize = 0x18F760;
pub const HostStateMgr001: usize = 0x1F3380;
pub const INETSUPPORT_001: usize = 0xF83A0;
pub const InputService_001: usize = 0x1952E0;
pub const KeyValueCache001: usize = 0x1F5BA0;
pub const MapListService_001: usize = 0x1A84A0;
pub const NetworkClientService_001: usize = 0x1AF6F0;
pub const NetworkP2PService_001: usize = 0x1B5E80;
pub const NetworkServerService_001: usize = 0x1BA3B0;
pub const NetworkService_001: usize = 0x1BF670;
pub const RenderService_001: usize = 0x1BFB60;
pub const ScreenshotService001: usize = 0x1C2510;
pub const SimpleEngineLoopService_001: usize = 0x2072B0;
pub const SoundService_001: usize = 0x1C6750;
pub const Source2EngineToClient001: usize = 0x68F70;
pub const Source2EngineToClientStringTable001: usize = 0x922D0;
pub const Source2EngineToServer001: usize = 0x99860;
pub const Source2EngineToServerStringTable001: usize = 0xB0E60;
pub const SplitScreenService_001: usize = 0x1CD1A0;
pub const StatsService_001: usize = 0x1CFF00;
pub const ToolService_001: usize = 0x1D4980;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A6C0;
pub const VProfService_001: usize = 0x1D5DC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -160,23 +160,23 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x564BD0;
pub const EntitySubclassUtilsV001: usize = 0x2BD1A0;
pub const NavGameTest001: usize = 0xA56C20;
pub const ServerToolsInfo_001: usize = 0x848C80;
pub const Source2GameClients001: usize = 0x848C90;
pub const EmptyWorldService001_Server: usize = 0x564D40;
pub const EntitySubclassUtilsV001: usize = 0x2BD310;
pub const NavGameTest001: usize = 0xA57040;
pub const ServerToolsInfo_001: usize = 0x8490A0;
pub const Source2GameClients001: usize = 0x8490B0;
pub const Source2GameDirector001: usize = 0x124330;
pub const Source2GameEntities001: usize = 0x848CA0;
pub const Source2Server001: usize = 0x848CB0;
pub const Source2ServerConfig001: usize = 0x54F8F0;
pub const customnavsystem001: usize = 0x22BCF0;
pub const Source2GameEntities001: usize = 0x8490C0;
pub const Source2Server001: usize = 0x8490D0;
pub const Source2ServerConfig001: usize = 0x54FA60;
pub const customnavsystem001: usize = 0x22BE60;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x17F6D0;
pub const SoundOpSystemEdit001: usize = 0x9CD90;
pub const SoundOpSystem001: usize = 0x17F6C0;
pub const SoundOpSystemEdit001: usize = 0x9CD80;
pub const SoundSystem001: usize = 0x49730;
pub const VMixEditTool001: usize = 0x7A170;
pub const VMixEditTool001: usize = 0x7A160;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {