mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14015)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-12 06:08:34.023761 UTC
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// 2024-06-14 04:06:49.525200800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x746510;
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pub const EmptyWorldService001_Client: usize = 0x481E30;
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pub const GameClientExports001: usize = 0x746520;
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pub const LegacyGameUI001: usize = 0x8DE9E0;
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pub const Source2Client002: usize = 0x746530;
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pub const Source2ClientConfig001: usize = 0x465230;
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pub const Source2ClientPrediction001: usize = 0x7C97E0;
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pub const Source2ClientUI001: usize = 0x8C52B0;
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pub const ClientToolsInfo_001: usize = 0x7466B0;
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pub const EmptyWorldService001_Client: usize = 0x481E40;
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pub const GameClientExports001: usize = 0x7466C0;
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pub const LegacyGameUI001: usize = 0x8DEAF0;
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pub const Source2Client002: usize = 0x7466D0;
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pub const Source2ClientConfig001: usize = 0x465240;
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pub const Source2ClientPrediction001: usize = 0x7C9980;
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pub const Source2ClientUI001: usize = 0x8C53C0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x184720;
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pub const BugService001: usize = 0x185870;
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pub const ClientServerEngineLoopService_001: usize = 0x1FA840;
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pub const EngineGameUI001: usize = 0x129B60;
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pub const EngineServiceMgr001: usize = 0x1E8BD0;
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pub const GameEventSystemClientV001: usize = 0x1EDD50;
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pub const GameEventSystemServerV001: usize = 0x1EDD60;
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pub const GameResourceServiceClientV001: usize = 0x18CEF0;
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pub const GameResourceServiceServerV001: usize = 0x18CF00;
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pub const GameUIService_001: usize = 0x18F8B0;
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pub const HostStateMgr001: usize = 0x1F34E0;
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pub const INETSUPPORT_001: usize = 0xF84F0;
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pub const InputService_001: usize = 0x195430;
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pub const KeyValueCache001: usize = 0x1F5D00;
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pub const MapListService_001: usize = 0x1A85F0;
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pub const NetworkClientService_001: usize = 0x1AF840;
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pub const NetworkP2PService_001: usize = 0x1B5FD0;
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pub const NetworkServerService_001: usize = 0x1BA500;
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pub const NetworkService_001: usize = 0x1BF7C0;
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pub const RenderService_001: usize = 0x1BFCB0;
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pub const ScreenshotService001: usize = 0x1C2660;
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pub const SimpleEngineLoopService_001: usize = 0x207410;
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pub const SoundService_001: usize = 0x1C68A0;
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pub const Source2EngineToClient001: usize = 0x690C0;
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pub const Source2EngineToClientStringTable001: usize = 0x92420;
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pub const Source2EngineToServer001: usize = 0x999B0;
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pub const Source2EngineToServerStringTable001: usize = 0xB0FB0;
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pub const SplitScreenService_001: usize = 0x1CD2F0;
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pub const StatsService_001: usize = 0x1D0050;
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pub const ToolService_001: usize = 0x1D4AD0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A810;
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pub const VProfService_001: usize = 0x1D5F10;
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pub const BenchmarkService001: usize = 0x1845D0;
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pub const BugService001: usize = 0x185720;
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pub const ClientServerEngineLoopService_001: usize = 0x1FA6E0;
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pub const EngineGameUI001: usize = 0x129A10;
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pub const EngineServiceMgr001: usize = 0x1E8A70;
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pub const GameEventSystemClientV001: usize = 0x1EDBF0;
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pub const GameEventSystemServerV001: usize = 0x1EDC00;
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pub const GameResourceServiceClientV001: usize = 0x18CDA0;
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pub const GameResourceServiceServerV001: usize = 0x18CDB0;
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pub const GameUIService_001: usize = 0x18F760;
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pub const HostStateMgr001: usize = 0x1F3380;
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pub const INETSUPPORT_001: usize = 0xF83A0;
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pub const InputService_001: usize = 0x1952E0;
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pub const KeyValueCache001: usize = 0x1F5BA0;
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pub const MapListService_001: usize = 0x1A84A0;
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pub const NetworkClientService_001: usize = 0x1AF6F0;
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pub const NetworkP2PService_001: usize = 0x1B5E80;
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pub const NetworkServerService_001: usize = 0x1BA3B0;
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pub const NetworkService_001: usize = 0x1BF670;
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pub const RenderService_001: usize = 0x1BFB60;
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pub const ScreenshotService001: usize = 0x1C2510;
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pub const SimpleEngineLoopService_001: usize = 0x2072B0;
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pub const SoundService_001: usize = 0x1C6750;
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pub const Source2EngineToClient001: usize = 0x68F70;
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pub const Source2EngineToClientStringTable001: usize = 0x922D0;
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pub const Source2EngineToServer001: usize = 0x99860;
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pub const Source2EngineToServerStringTable001: usize = 0xB0E60;
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pub const SplitScreenService_001: usize = 0x1CD1A0;
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pub const StatsService_001: usize = 0x1CFF00;
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pub const ToolService_001: usize = 0x1D4980;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A6C0;
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pub const VProfService_001: usize = 0x1D5DC0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -160,23 +160,23 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x564BD0;
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pub const EntitySubclassUtilsV001: usize = 0x2BD1A0;
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pub const NavGameTest001: usize = 0xA56C20;
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pub const ServerToolsInfo_001: usize = 0x848C80;
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pub const Source2GameClients001: usize = 0x848C90;
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pub const EmptyWorldService001_Server: usize = 0x564D40;
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pub const EntitySubclassUtilsV001: usize = 0x2BD310;
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pub const NavGameTest001: usize = 0xA57040;
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pub const ServerToolsInfo_001: usize = 0x8490A0;
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pub const Source2GameClients001: usize = 0x8490B0;
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pub const Source2GameDirector001: usize = 0x124330;
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pub const Source2GameEntities001: usize = 0x848CA0;
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pub const Source2Server001: usize = 0x848CB0;
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pub const Source2ServerConfig001: usize = 0x54F8F0;
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pub const customnavsystem001: usize = 0x22BCF0;
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pub const Source2GameEntities001: usize = 0x8490C0;
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pub const Source2Server001: usize = 0x8490D0;
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pub const Source2ServerConfig001: usize = 0x54FA60;
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pub const customnavsystem001: usize = 0x22BE60;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x17F6D0;
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pub const SoundOpSystemEdit001: usize = 0x9CD90;
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pub const SoundOpSystem001: usize = 0x17F6C0;
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pub const SoundOpSystemEdit001: usize = 0x9CD80;
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pub const SoundSystem001: usize = 0x49730;
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pub const VMixEditTool001: usize = 0x7A170;
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pub const VMixEditTool001: usize = 0x7A160;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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