counterbike2

This commit is contained in:
iraqichild
2025-03-12 14:53:10 -06:00
committed by GitHub
parent 324dbd34b5
commit aa3463cab6
62 changed files with 369 additions and 369 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-03-12 09:38:45.590431400 UTC
// 2025-03-12 01:35:26.000578900 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@@ -2746,9 +2746,9 @@ namespace CS2Dumper.Schemas {
public static class CPropDoorRotating {
public const nint m_vecAxis = 0xEE8; // Vector
public const nint m_flDistance = 0xEF4; // float32
public const nint m_eSpawnPosition = 0xEF8; // PropDoorRotatingSpawnPos_t
public const nint m_eOpenDirection = 0xEFC; // PropDoorRotatingOpenDirection_e
public const nint m_eCurrentOpenDirection = 0xF00; // PropDoorRotatingOpenDirection_e
public const nint m_eSpawnPosition = 0xEF8; //
public const nint m_eOpenDirection = 0xEFC; //
public const nint m_eCurrentOpenDirection = 0xF00; //
public const nint m_flAjarAngle = 0xF04; // float32
public const nint m_angRotationAjarDeprecated = 0xF08; // QAngle
public const nint m_angRotationClosed = 0xF14; // QAngle
@@ -2903,7 +2903,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flLightStyleStartTime = 0x7C8; // GameTime_t
public const nint m_QueuedLightStyleStrings = 0x7D0; // CNetworkUtlVectorBase<CUtlString>
public const nint m_LightStyleEvents = 0x7E8; // CNetworkUtlVectorBase<CUtlString>
public const nint m_LightStyleTargets = 0x800; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
public const nint m_LightStyleTargets = 0x800; //
public const nint m_StyleEvent = 0x818; // CEntityIOOutput[4]
public const nint m_hLightCookie = 0x8D8; // CStrongHandle<InfoForResourceTypeCTextureBase>
public const nint m_flShape = 0x8E0; // float32
@@ -3893,7 +3893,7 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_bRagdollClientSide (bool)
public static class CBaseAnimGraph {
public const nint m_bInitiallyPopulateInterpHistory = 0x808; // bool
public const nint m_pChoreoServices = 0x810; // IChoreoServices*
public const nint m_pChoreoServices = 0x810; //
public const nint m_bAnimGraphUpdateEnabled = 0x818; // bool
public const nint m_flMaxSlopeDistance = 0x81C; // float32
public const nint m_vLastSlopeCheckPos = 0x820; // Vector
@@ -4234,7 +4234,7 @@ namespace CS2Dumper.Schemas {
// Parent: CItem
// Field count: 1
public static class CScriptItem {
public const nint m_MoveTypeOverride = 0xA80; // MoveType_t
public const nint m_MoveTypeOverride = 0xA80; //
}
// Parent: IntervalTimer
// Field count: 7
@@ -4360,8 +4360,8 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_nRandomSeedOffset (int)
// NetworkVarNames: m_flLastTeleportTime (float)
public static class CAnimGraphNetworkedVariables {
public const nint m_PredNetBoolVariables = 0x8; // CNetworkUtlVectorBase<uint32>
public const nint m_PredNetByteVariables = 0x20; // CNetworkUtlVectorBase<uint8>
public const nint m_PredNetBoolVariables = 0x8; //
public const nint m_PredNetByteVariables = 0x20; //
public const nint m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase<uint16>
public const nint m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase<int32>
public const nint m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase<uint32>
@@ -5379,7 +5379,7 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t)
// NetworkVarNames: m_nIdealMotionType (int8)
public static class CModelState {
public const nint m_hModel = 0xA0; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0xA0; //
public const nint m_ModelName = 0xA8; // CUtlSymbolLarge
public const nint m_bClientClothCreationSuppressed = 0xE8; // bool
public const nint m_MeshGroupMask = 0x198; // uint64
@@ -5496,7 +5496,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flCreationTime = 0x7DC; // float32
public const nint m_nTintID = 0x7E0; // int32
public const nint m_nVersion = 0x7E4; // uint8
public const nint m_ubSignature = 0x7E5; // uint8[128]
public const nint m_ubSignature = 0x7E5; //
}
// Parent: CBaseTrigger
// Field count: 9
@@ -6699,8 +6699,8 @@ namespace CS2Dumper.Schemas {
public const nint m_LastHitGroup = 0x550; // HitGroup_t
public const nint m_flDissolveStartTime = 0x554; // GameTime_t
public const nint m_OnIgnite = 0x558; // CEntityIOOutput
public const nint m_nRenderMode = 0x580; // RenderMode_t
public const nint m_nRenderFX = 0x581; // RenderFx_t
public const nint m_nRenderMode = 0x580; //
public const nint m_nRenderFX = 0x581; //
public const nint m_bAllowFadeInView = 0x582; // bool
public const nint m_clrRender = 0x5A0; // Color
public const nint m_vecRenderAttributes = 0x5A8; // CUtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
@@ -7316,7 +7316,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nPreviousNodeIndex = 0x7D4; // int32
public const nint m_bFixedOrientation = 0x7D8; // bool
public const nint m_bFixedPitch = 0x7D9; // bool
public const nint m_eSolidType = 0x7DA; // SolidType_t
public const nint m_eSolidType = 0x7DA; //
public const nint m_bIsMoving = 0x7DB; // bool
public const nint m_flTimeToReachMaxSpeed = 0x7DC; // float32
public const nint m_flDistanceToReachMaxSpeed = 0x7E0; // float32
@@ -8730,11 +8730,11 @@ namespace CS2Dumper.Schemas {
// NetworkVarNames: m_vCapsuleCenter2 (Vector)
// NetworkVarNames: m_flCapsuleRadius (float)
public static class CCollisionProperty {
public const nint m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t
public const nint m_collisionAttribute = 0x10; //
public const nint m_vecMins = 0x40; // Vector
public const nint m_vecMaxs = 0x4C; // Vector
public const nint m_usSolidFlags = 0x5A; // uint8
public const nint m_nSolidType = 0x5B; // SolidType_t
public const nint m_nSolidType = 0x5B; //
public const nint m_triggerBloat = 0x5C; // uint8
public const nint m_nSurroundType = 0x5D; // SurroundingBoundsType_t
public const nint m_CollisionGroup = 0x5E; // uint8
@@ -8804,7 +8804,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flBackgroundWorldToUV = 0xA2C; // float32
public const nint m_Color = 0xA30; // Color
public const nint m_nJustifyHorizontal = 0xA34; // PointWorldTextJustifyHorizontal_t
public const nint m_nJustifyVertical = 0xA38; // PointWorldTextJustifyVertical_t
public const nint m_nJustifyVertical = 0xA38; //
public const nint m_nReorientMode = 0xA3C; // PointWorldTextReorientMode_t
}
// Parent: CSoundAreaEntityBase
@@ -11061,9 +11061,9 @@ namespace CS2Dumper.Schemas {
public const nint m_bTakesDamage = 0x2D8; // bool
public const nint m_nTakeDamageFlags = 0x2E0; // TakeDamageFlags_t
public const nint m_nPlatformType = 0x2E8; // EntityPlatformTypes_t
public const nint m_MoveCollide = 0x2EA; // MoveCollide_t
public const nint m_MoveType = 0x2EB; // MoveType_t
public const nint m_nActualMoveType = 0x2EC; // MoveType_t
public const nint m_MoveCollide = 0x2EA; //
public const nint m_MoveType = 0x2EB; //
public const nint m_nActualMoveType = 0x2EC; //
public const nint m_nWaterTouch = 0x2ED; // uint8
public const nint m_nSlimeTouch = 0x2EE; // uint8
public const nint m_bRestoreInHierarchy = 0x2EF; // bool