counterbike2

This commit is contained in:
iraqichild
2025-03-12 14:53:10 -06:00
committed by GitHub
parent 324dbd34b5
commit aa3463cab6
62 changed files with 369 additions and 369 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-03-12 09:38:45.590431400 UTC
// 2025-03-12 01:35:26.000578900 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll
@@ -1259,7 +1259,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flFeatheringMaxDist = 0x2438; // CParticleCollectionRendererFloatInput
public const nint m_flFeatheringFilter = 0x2598; // CParticleCollectionRendererFloatInput
public const nint m_flDepthBias = 0x26F8; // CParticleCollectionRendererFloatInput
public const nint m_nSortMethod = 0x2858; // ParticleSortingChoiceList_t
public const nint m_nSortMethod = 0x2858; //
public const nint m_bBlendFramesSeq0 = 0x285C; // bool
public const nint m_bMaxLuminanceBlendingSequence0 = 0x285D; // bool
}
@@ -1301,7 +1301,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_INIT_RemapParticleCountToNamedModelElementScalar {
public const nint m_hModel = 0x1F8; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x1F8; //
public const nint m_outputMinName = 0x200; // CUtlString
public const nint m_outputMaxName = 0x208; // CUtlString
public const nint m_bModelFromRenderer = 0x210; // bool
@@ -1364,7 +1364,7 @@ namespace CS2Dumper.Schemas {
public static class C_INIT_RandomModelSequence {
public const nint m_ActivityName = 0x1C8; // char[256]
public const nint m_SequenceName = 0x2C8; // char[256]
public const nint m_hModel = 0x3C8; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x3C8; //
}
// Parent: CParticleVecInput
// Field count: 0
@@ -1708,7 +1708,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_INIT_RandomNamedModelElement {
public const nint m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x1C8; //
public const nint m_names = 0x1D0; // CUtlVector<CUtlString>
public const nint m_bShuffle = 0x1E8; // bool
public const nint m_bLinear = 0x1E9; // bool
@@ -2140,7 +2140,7 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class C_OP_RenderSimpleModelCollection {
public const nint m_bCenterOffset = 0x210; // bool
public const nint m_hModel = 0x218; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x218; //
public const nint m_modelInput = 0x220; // CParticleModelInput
public const nint m_fSizeCullScale = 0x280; // CParticleCollectionFloatInput
public const nint m_bDisableShadows = 0x3E0; // bool
@@ -2486,7 +2486,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_OP_RenderVRHapticEvent {
public const nint m_nHand = 0x210; // ParticleVRHandChoiceList_t
public const nint m_nHand = 0x210; //
public const nint m_nOutputHandCP = 0x214; // int32
public const nint m_nOutputField = 0x218; // int32
public const nint m_flAmplitude = 0x220; // CPerParticleFloatInput
@@ -2559,7 +2559,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_OP_RemapNamedModelElementOnceTimed {
public const nint m_hModel = 0x1C0; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x1C0; //
public const nint m_inNames = 0x1C8; // CUtlVector<CUtlString>
public const nint m_outNames = 0x1E0; // CUtlVector<CUtlString>
public const nint m_fallbackNames = 0x1F8; // CUtlVector<CUtlString>
@@ -2790,9 +2790,9 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class CParticleSystemDefinition {
public const nint m_nBehaviorVersion = 0x8; // int32
public const nint m_PreEmissionOperators = 0x10; // CUtlVector<CParticleFunctionPreEmission*>
public const nint m_PreEmissionOperators = 0x10; //
public const nint m_Emitters = 0x28; // CUtlVector<CParticleFunctionEmitter*>
public const nint m_Initializers = 0x40; // CUtlVector<CParticleFunctionInitializer*>
public const nint m_Initializers = 0x40; //
public const nint m_Operators = 0x58; // CUtlVector<CParticleFunctionOperator*>
public const nint m_ForceGenerators = 0x70; // CUtlVector<CParticleFunctionForce*>
public const nint m_Constraints = 0x88; // CUtlVector<CParticleFunctionConstraint*>
@@ -5121,7 +5121,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_INIT_RemapNamedModelElementToScalar {
public const nint m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x1C8; //
public const nint m_names = 0x1D0; // CUtlVector<CUtlString>
public const nint m_values = 0x1E8; // CUtlVector<float32>
public const nint m_nFieldInput = 0x200; // ParticleAttributeIndex_t
@@ -5493,7 +5493,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bReplaceTextureWithGradient = 0x1; // bool
public const nint m_hTexture = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
public const nint m_Gradient = 0x10; // CColorGradient
public const nint m_nTextureType = 0x28; // SpriteCardTextureType_t
public const nint m_nTextureType = 0x28; //
public const nint m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t
public const nint m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t
public const nint m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput
@@ -5658,7 +5658,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class ModelReference_t {
public const nint m_model = 0x0; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_model = 0x0; //
public const nint m_flRelativeProbabilityOfSpawn = 0x8; // float32
}
// Parent: CParticleFunctionConstraint
@@ -5729,7 +5729,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class C_OP_RemapNamedModelElementEndCap {
public const nint m_hModel = 0x1C0; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_hModel = 0x1C0; //
public const nint m_inNames = 0x1C8; // CUtlVector<CUtlString>
public const nint m_outNames = 0x1E0; // CUtlVector<CUtlString>
public const nint m_fallbackNames = 0x1F8; // CUtlVector<CUtlString>