mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
counterbike2
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-12 09:38:45.590431400 UTC
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// 2025-03-12 01:35:26.000578900 UTC
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namespace CS2Dumper.Schemas {
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// Module: animationsystem.dll
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@@ -1022,7 +1022,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CNmFrameSnapEvent {
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public const nint m_frameSnapMode = 0x18; // NmFrameSnapEventMode_t
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public const nint m_frameSnapMode = 0x18; //
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}
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// Parent: None
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// Field count: 0
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@@ -1367,7 +1367,7 @@ namespace CS2Dumper.Schemas {
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public static class CMotionGraph {
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public const nint m_paramSpans = 0x10; // CParamSpanUpdater
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public const nint m_tags = 0x28; // CUtlVector<TagSpan_t>
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public const nint m_pRootNode = 0x40; // CSmartPtr<CMotionNode>
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public const nint m_pRootNode = 0x40; //
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public const nint m_nParameterCount = 0x48; // int32
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public const nint m_nConfigStartIndex = 0x4C; // int32
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public const nint m_nConfigCount = 0x50; // int32
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@@ -1494,7 +1494,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_syncEventOffset = 0x20; // float32
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public const nint m_transitionOptions = 0x24; // CNmBitFlags
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public const nint m_targetSyncIDNodeIdx = 0x28; // int16
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public const nint m_blendWeightEasing = 0x2A; // NmEasingOperation_t
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public const nint m_blendWeightEasing = 0x2A; //
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public const nint m_rootMotionBlend = 0x2B; // NmRootMotionBlendMode_t
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}
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// Parent: CNmFloatValueNode__CDefinition
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@@ -1506,7 +1506,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_flEaseTime = 0x10; // float32
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public const nint m_flStartValue = 0x14; // float32
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public const nint m_nInputValueNodeIdx = 0x18; // int16
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public const nint m_easingOp = 0x1A; // NmEasingOperation_t
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public const nint m_easingOp = 0x1A; //
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public const nint m_bUseStartValue = 0x1B; // bool
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}
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// Parent: None
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@@ -2783,7 +2783,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_Transform = 0x0; // CTransform
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public const nint m_Name = 0x20; // CUtlString
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public const nint m_nParent = 0x28; // int32
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public const nint m_refModel = 0x30; // CStrongHandle<InfoForResourceTypeCModel>
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public const nint m_refModel = 0x30; //
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}
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// Parent: CNmIDValueNode__CDefinition
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// Field count: 2
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@@ -2841,7 +2841,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_values = 0x38; // CUtlVectorFixedGrowable<float32,5>
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public const nint m_flDefaultValue = 0x68; // float32
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public const nint m_flEaseTime = 0x6C; // float32
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public const nint m_easingOp = 0x70; // NmEasingOperation_t
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public const nint m_easingOp = 0x70; //
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}
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// Parent: CAnimUpdateNodeBase
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// Field count: 3
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@@ -3300,7 +3300,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
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public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping
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public const nint m_nHipBoneIndex = 0x28; // int32
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public const nint m_ikSolverType = 0x2C; // IKSolverType
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public const nint m_ikSolverType = 0x2C; //
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public const nint m_bApplyTilt = 0x30; // bool
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public const nint m_bApplyHipDrop = 0x31; // bool
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public const nint m_bAlwaysUseFallbackHinge = 0x32; // bool
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@@ -3548,7 +3548,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_refPhysicsData = 0xF0; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
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public const nint m_refPhysicsHitboxData = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
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public const nint m_refAnimGroups = 0x120; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimationGroup>>
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public const nint m_refSequenceGroups = 0x138; // CUtlVector<CStrongHandle<InfoForResourceTypeCSequenceGroupData>>
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public const nint m_refSequenceGroups = 0x138; //
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public const nint m_meshGroups = 0x150; // CUtlVector<CUtlString>
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public const nint m_materialGroups = 0x168; // CUtlVector<MaterialGroup_t>
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public const nint m_nDefaultMeshGroupMask = 0x180; // uint64
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@@ -3773,12 +3773,12 @@ namespace CS2Dumper.Schemas {
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public const nint m_bActiveListening = 0x8; // bool
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public const nint m_bActiveTalking = 0x9; // bool
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public const nint m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
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public const nint m_flIntensity = 0x28; // CRangeFloat
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public const nint m_flDurationScale = 0x30; // CRangeFloat
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public const nint m_flIntensity = 0x28; //
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public const nint m_flDurationScale = 0x30; //
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public const nint m_bScaleWithInts = 0x38; // bool
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public const nint m_flNextStart = 0x3C; // CRangeFloat
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public const nint m_flStartOffset = 0x44; // CRangeFloat
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public const nint m_flEndOffset = 0x4C; // CRangeFloat
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public const nint m_flNextStart = 0x3C; //
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public const nint m_flStartOffset = 0x44; //
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public const nint m_flEndOffset = 0x4C; //
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public const nint m_flFadeIn = 0x54; // float32
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public const nint m_flFadeOut = 0x58; // float32
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}
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@@ -4208,7 +4208,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CAnimUpdateNodeBase {
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public const nint m_nodePath = 0x18; // CAnimNodePath
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public const nint m_nodePath = 0x18; //
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public const nint m_networkMode = 0x48; // AnimNodeNetworkMode
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public const nint m_name = 0x50; // CUtlString
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}
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@@ -4917,7 +4917,7 @@ namespace CS2Dumper.Schemas {
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public static class CRenderGroom {
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public const nint m_hairs = 0x0; // CUtlVector<RenderHairStrandInfo_t>
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public const nint m_hairPositionOffsets = 0x18; // CUtlVector<uint32>
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public const nint m_hSimParamsMat = 0x40; // CStrongHandleCopyable<InfoForResourceTypeIMaterial2>
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public const nint m_hSimParamsMat = 0x40; //
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public const nint m_nSegmentsPerHairStrand = 0x48; // int32
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public const nint m_nGuideHairCount = 0x4C; // int32
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public const nint m_nHairCount = 0x50; // int32
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@@ -5057,7 +5057,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class MotionBlendItem {
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public const nint m_pChild = 0x0; // CSmartPtr<CMotionNode>
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public const nint m_pChild = 0x0; //
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public const nint m_flKeyValue = 0x8; // float32
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}
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// Parent: CBoneConstraintBase
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@@ -5431,7 +5431,7 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CPoseHandle {
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public const nint m_nIndex = 0x0; // uint16
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public const nint m_eType = 0x2; // PoseType_t
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public const nint m_eType = 0x2; //
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}
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// Parent: CNmIDValueNode__CDefinition
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// Field count: 2
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@@ -5539,7 +5539,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CAnimUpdateSharedData {
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public const nint m_nodes = 0x10; // CUtlVector<CSmartPtr<CAnimUpdateNodeBase>>
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public const nint m_nodes = 0x10; //
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public const nint m_nodeIndexMap = 0x28; // CUtlHashtable<CAnimNodePath,int32>
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public const nint m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
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public const nint m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
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@@ -5548,7 +5548,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_settings = 0x78; // CAnimGraphSettingsManager
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public const nint m_pStaticPoseCache = 0xA8; // CSmartPtr<CStaticPoseCacheBuilder>
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public const nint m_pSkeleton = 0xB0; // CSmartPtr<CAnimSkeleton>
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public const nint m_rootNodePath = 0xB8; // CAnimNodePath
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public const nint m_rootNodePath = 0xB8; //
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}
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// Parent: None
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// Field count: 5
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@@ -5770,7 +5770,7 @@ namespace CS2Dumper.Schemas {
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// Parent: None
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// Field count: 5
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public static class IKTargetSettings_t {
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public const nint m_TargetSource = 0x0; // IKTargetSource
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public const nint m_TargetSource = 0x0; //
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public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t
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public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
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public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
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@@ -6095,7 +6095,7 @@ namespace CS2Dumper.Schemas {
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// Parent: None
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// Field count: 3
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public static class IKSolverSettings_t {
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public const nint m_SolverType = 0x0; // IKSolverType
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public const nint m_SolverType = 0x0; //
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public const nint m_nNumIterations = 0x4; // int32
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public const nint m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
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}
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@@ -6247,12 +6247,12 @@ namespace CS2Dumper.Schemas {
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public static class CModelConfigElement_AttachedModel {
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public const nint m_InstanceName = 0x48; // CUtlString
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public const nint m_EntityClass = 0x50; // CUtlString
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public const nint m_hModel = 0x58; // CStrongHandle<InfoForResourceTypeCModel>
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public const nint m_hModel = 0x58; //
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public const nint m_vOffset = 0x60; // Vector
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public const nint m_aAngOffset = 0x6C; // QAngle
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public const nint m_AttachmentName = 0x78; // CUtlString
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public const nint m_LocalAttachmentOffsetName = 0x80; // CUtlString
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public const nint m_AttachmentType = 0x88; // ModelConfigAttachmentType_t
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public const nint m_AttachmentType = 0x88; //
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public const nint m_bBoneMergeFlex = 0x8C; // bool
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public const nint m_bUserSpecifiedColor = 0x8D; // bool
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public const nint m_bUserSpecifiedMaterialGroup = 0x8E; // bool
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