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https://github.com/a2x/cs2-dumper.git
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Game update (14026)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-08-09 07:37:31.728976200 UTC
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// 2024-08-15 00:27:06.034027100 UTC
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#pragma once
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@@ -9,28 +9,28 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x19CECE0;
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constexpr std::ptrdiff_t dwEntityList = 0x1964198;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A83398;
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constexpr std::ptrdiff_t dwCSGOInput = 0x19D4BA8;
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constexpr std::ptrdiff_t dwEntityList = 0x1969668;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A89298;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x19C1A98;
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constexpr std::ptrdiff_t dwGlobalVars = 0x17C35E0;
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constexpr std::ptrdiff_t dwGlowManager = 0x19C11A0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B3DE8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17CF698;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x19CC058;
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constexpr std::ptrdiff_t dwPrediction = 0x17CF550;
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constexpr std::ptrdiff_t dwSensitivity = 0x19C2768;
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constexpr std::ptrdiff_t dwGameRules = 0x19C6E50;
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constexpr std::ptrdiff_t dwGlobalVars = 0x17C8708;
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constexpr std::ptrdiff_t dwGlowManager = 0x19C6560;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B91A8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D47C8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x19D0018;
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constexpr std::ptrdiff_t dwPrediction = 0x17D4680;
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constexpr std::ptrdiff_t dwSensitivity = 0x19C7B18;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x19D40F8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x19C6250;
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constexpr std::ptrdiff_t dwViewRender = 0x19C6A00;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1968240;
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constexpr std::ptrdiff_t dwViewAngles = 0x19DA928;
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constexpr std::ptrdiff_t dwViewMatrix = 0x19CB4D0;
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constexpr std::ptrdiff_t dwViewRender = 0x19CBC60;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x196D560;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x52E7F4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x52DB88;
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constexpr std::ptrdiff_t dwBuildNumber = 0x52F7F4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EB80;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
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@@ -38,12 +38,12 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5F3AB4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5F3AB0;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BE4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BE0;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
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constexpr std::ptrdiff_t dwInputSystem = 0x377E0;
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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