Game update (14026)

This commit is contained in:
a2x
2024-08-15 10:28:54 +10:00
parent e037bc3ddf
commit a4f60ea9ce
68 changed files with 2117 additions and 1904 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-09 07:37:31.728976200 UTC
// 2024-08-15 00:27:06.034027100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,54 +7,58 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x58FFB8;
pub const AnimationSystem_001: usize = 0x587EE0;
pub const AnimationSystemUtils_001: usize = 0x58FFC8;
pub const AnimationSystem_001: usize = 0x587EF0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17C74E0;
pub const EmptyWorldService001_Client: usize = 0x1784D30;
pub const GameClientExports001: usize = 0x17C4198;
pub const LegacyGameUI001: usize = 0x17E3B10;
pub const Source2Client002: usize = 0x19BF7C0;
pub const Source2ClientConfig001: usize = 0x19605D0;
pub const Source2ClientPrediction001: usize = 0x17CF550;
pub const Source2ClientUI001: usize = 0x17E2630;
pub const ClientToolsInfo_001: usize = 0x17CC610;
pub const EmptyWorldService001_Client: usize = 0x1789D40;
pub const GameClientExports001: usize = 0x17C92C8;
pub const LegacyGameUI001: usize = 0x17E8DF0;
pub const Source2Client002: usize = 0x19C4E60;
pub const Source2ClientConfig001: usize = 0x1965820;
pub const Source2ClientPrediction001: usize = 0x17D4680;
pub const Source2ClientUI001: usize = 0x17E7870;
}
// Module: crashhandler64.dll
pub mod crashhandler64_dll {
pub const : usize = 0xFFFF800582D30007;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5345F0;
pub const BugService001: usize = 0x5B0060;
pub const ClientServerEngineLoopService_001: usize = 0x535260;
pub const EngineGameUI001: usize = 0x5325A0;
pub const EngineServiceMgr001: usize = 0x5F1110;
pub const GameEventSystemClientV001: usize = 0x5F1430;
pub const GameEventSystemServerV001: usize = 0x5F1570;
pub const GameResourceServiceClientV001: usize = 0x5346F0;
pub const GameResourceServiceServerV001: usize = 0x534750;
pub const GameUIService_001: usize = 0x5B0360;
pub const HostStateMgr001: usize = 0x535150;
pub const INETSUPPORT_001: usize = 0x52DEE0;
pub const InputService_001: usize = 0x5B0670;
pub const KeyValueCache001: usize = 0x535200;
pub const MapListService_001: usize = 0x5EF610;
pub const NetworkClientService_001: usize = 0x5EF7A0;
pub const NetworkP2PService_001: usize = 0x5349E0;
pub const NetworkServerService_001: usize = 0x5EFB30;
pub const NetworkService_001: usize = 0x534B30;
pub const RenderService_001: usize = 0x5EFD90;
pub const ScreenshotService001: usize = 0x5F0050;
pub const SimpleEngineLoopService_001: usize = 0x535370;
pub const SoundService_001: usize = 0x5F0230;
pub const Source2EngineToClient001: usize = 0x531C80;
pub const Source2EngineToClientStringTable001: usize = 0x531CE0;
pub const Source2EngineToServer001: usize = 0x531D78;
pub const Source2EngineToServerStringTable001: usize = 0x531DA0;
pub const SplitScreenService_001: usize = 0x534D70;
pub const StatsService_001: usize = 0x5F0700;
pub const ToolService_001: usize = 0x534F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532630;
pub const VProfService_001: usize = 0x534FC0;
pub const BenchmarkService001: usize = 0x5355F0;
pub const BugService001: usize = 0x5B1110;
pub const ClientServerEngineLoopService_001: usize = 0x536260;
pub const EngineGameUI001: usize = 0x5335A0;
pub const EngineServiceMgr001: usize = 0x5F2220;
pub const GameEventSystemClientV001: usize = 0x5F2540;
pub const GameEventSystemServerV001: usize = 0x5F2680;
pub const GameResourceServiceClientV001: usize = 0x5356F0;
pub const GameResourceServiceServerV001: usize = 0x535750;
pub const GameUIService_001: usize = 0x5B1410;
pub const HostStateMgr001: usize = 0x536150;
pub const INETSUPPORT_001: usize = 0x52EEE0;
pub const InputService_001: usize = 0x5B1720;
pub const KeyValueCache001: usize = 0x536200;
pub const MapListService_001: usize = 0x5F0720;
pub const NetworkClientService_001: usize = 0x5F08B0;
pub const NetworkP2PService_001: usize = 0x5359E0;
pub const NetworkServerService_001: usize = 0x5F0C40;
pub const NetworkService_001: usize = 0x535B30;
pub const RenderService_001: usize = 0x5F0EA0;
pub const ScreenshotService001: usize = 0x5F1160;
pub const SimpleEngineLoopService_001: usize = 0x536370;
pub const SoundService_001: usize = 0x5F1340;
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
pub const SplitScreenService_001: usize = 0x535D70;
pub const StatsService_001: usize = 0x5F1810;
pub const ToolService_001: usize = 0x535F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
pub const VProfService_001: usize = 0x535FC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -78,8 +82,8 @@ pub mod cs2_dumper {
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x36B80;
pub const InputSystemVersion001: usize = 0x387F0;
pub const InputStackSystemVersion001: usize = 0x35B70;
pub const InputSystemVersion001: usize = 0x377E0;
}
// Module: localize.dll
pub mod localize_dll {
@@ -109,7 +113,7 @@ pub mod cs2_dumper {
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23D490;
pub const NetworkMessagesVersion001: usize = 0x26F480;
pub const NetworkMessagesVersion001: usize = 0x26F4A0;
pub const NetworkSystemVersion001: usize = 0x267220;
pub const SerializedEntitiesVersion001: usize = 0x267310;
}
@@ -160,16 +164,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x130B5F0;
pub const EntitySubclassUtilsV001: usize = 0x12BE180;
pub const NavGameTest001: usize = 0x13A9478;
pub const ServerToolsInfo_001: usize = 0x135EC08;
pub const Source2GameClients001: usize = 0x135A080;
pub const Source2GameDirector001: usize = 0x1488850;
pub const Source2GameEntities001: usize = 0x135EBD0;
pub const Source2Server001: usize = 0x135EA40;
pub const Source2ServerConfig001: usize = 0x15415D8;
pub const customnavsystem001: usize = 0x12A3A18;
pub const EmptyWorldService001_Server: usize = 0x1318720;
pub const EntitySubclassUtilsV001: usize = 0x12CB250;
pub const NavGameTest001: usize = 0x13B67B8;
pub const ServerToolsInfo_001: usize = 0x136BF48;
pub const Source2GameClients001: usize = 0x1367320;
pub const Source2GameDirector001: usize = 0x1495D40;
pub const Source2GameEntities001: usize = 0x136BE70;
pub const Source2Server001: usize = 0x136BCE0;
pub const Source2ServerConfig001: usize = 0x1550B08;
pub const customnavsystem001: usize = 0x12B0AB8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -207,10 +211,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x36DA30;
pub const VEngineCvar007: usize = 0x37C590;
pub const VProcessUtils002: usize = 0x36D940;
pub const VStringTokenSystem001: usize = 0x394ED0;
pub const TestScriptMgr001: usize = 0x36DA00;
pub const VEngineCvar007: usize = 0x37C550;
pub const VProcessUtils002: usize = 0x36D910;
pub const VStringTokenSystem001: usize = 0x394E90;
}
// Module: v8system.dll
pub mod v8system_dll {
@@ -226,8 +230,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
pub const VPhysics2_Interface_001: usize = 0x37E540;
pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
pub const VPhysics2_Interface_001: usize = 0x37E550;
}
// Module: vscript.dll
pub mod vscript_dll {