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https://github.com/a2x/cs2-dumper.git
synced 2026-02-15 16:47:23 +08:00
Game update (14132)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-12-21 11:22:37.665735500 UTC
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// 2026-01-24 02:36:41.946615600 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -51,13 +51,14 @@ pub mod cs2_dumper {
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pub const m_field: usize = 0x0; // CUtlVector<float32>
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}
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// Parent: None
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// Field count: 2
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// Field count: 3
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//
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// Metadata:
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// MGetKV3ClassDefaults
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pub mod CSteamAudioBakedPathingData {
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pub const m_nBands: usize = 0x0; // int32
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pub const m_probes: usize = 0x8; // CSteamAudioProbeData
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pub const m_movables: usize = 0x10; // CSteamAudioMovableBakedData<CSteamAudioBakedPathingData>
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}
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// Parent: None
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// Field count: 4
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@@ -79,12 +80,13 @@ pub mod cs2_dumper {
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pub const m_pProbeBatch: usize = 0x0; // IPLProbeBatch
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}
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// Parent: None
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// Field count: 1
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// Field count: 2
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//
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// Metadata:
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// MGetKV3ClassDefaults
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pub mod SteamAudioReverbCompressionSettings_t {
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pub const m_bEnableCompression: usize = 0x0; // bool
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pub const m_flQuality: usize = 0x4; // float32
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}
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// Parent: None
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// Field count: 3
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@@ -109,7 +111,7 @@ pub mod cs2_dumper {
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pub const m_vecReflectionRatio: usize = 0x48; // CUtlVector<float32>
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}
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// Parent: None
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// Field count: 17
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// Field count: 11
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//
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// Metadata:
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// MGetKV3ClassDefaults
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@@ -120,17 +122,11 @@ pub mod cs2_dumper {
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pub const m_reverbSettings: usize = 0x68; // SteamAudioReverbSettings_t
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pub const m_reverbClusteringSettings: usize = 0x78; // SteamAudioReverbClusteringSettings_t
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pub const m_reverbCompressionSettings: usize = 0x84; // SteamAudioReverbCompressionSettings_t
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pub const m_clusteredProbes: usize = 0x88; // CSteamAudioProbeData
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pub const m_vecClusterForProbe: usize = 0x90; // CUtlVector<int16>
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pub const m_compressedData: usize = 0xA8; // CSteamAudioCompressedReverb
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pub const m_compressedClusteredData: usize = 0x108; // CSteamAudioCompressedReverb
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pub const m_vecMovableReverbs: usize = 0x168; // CUtlVector<CSteamAudioBakedReverbData>
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pub const m_vecMovableReverbInitialTransforms: usize = 0x180; // CUtlVector<matrix3x4_t>
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pub const m_vecMovableReverbAABBs: usize = 0x198; // CUtlVector<AABB_t>
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pub const m_vecMovableReverbKeys: usize = 0x1B0; // CUtlVector<CUtlString>
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pub const m_vecMovableReverbKeyTokens: usize = 0x1C8; // CUtlVector<CUtlStringToken>
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pub const m_vecMovableReverbTransforms: usize = 0x1E0; // CUtlVector<matrix3x4_t>
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pub const m_vecMovableReverbOBBs: usize = 0x1F8; // CUtlVector<OBB_t>
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pub const m_clusteredProbes: usize = 0x90; // CSteamAudioProbeData
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pub const m_vecClusterForProbe: usize = 0x98; // CUtlVector<int16>
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pub const m_compressedData: usize = 0xB0; // CSteamAudioCompressedReverb
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pub const m_compressedClusteredData: usize = 0x110; // CSteamAudioCompressedReverb
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pub const m_movables: usize = 0x170; // CSteamAudioMovableBakedData<CSteamAudioBakedReverbData>
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}
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// Parent: None
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// Field count: 4
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@@ -155,7 +151,7 @@ pub mod cs2_dumper {
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pub const m_nReflectionBounces: usize = 0x8; // int32
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}
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// Parent: None
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// Field count: 6
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// Field count: 7
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//
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// Metadata:
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// MGetKV3ClassDefaults
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@@ -166,6 +162,7 @@ pub mod cs2_dumper {
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pub const m_vecSize: usize = 0x38; // CUtlVector<float32>
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pub const m_vecOutsideField: usize = 0x50; // CUtlVector<CSteamAudioAmbisonicsField>
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pub const m_vecInsideSmallSizeField: usize = 0x68; // CUtlVector<CSteamAudioAmbisonicsField>
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pub const m_movables: usize = 0x80; // CSteamAudioMovableBakedData<CSteamAudioBakedDimensionsData>
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}
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// Parent: None
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// Field count: 7
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