📦 Game Update 13976

This commit is contained in:
a2x
2023-12-05 10:45:45 +10:00
parent 170df6cc47
commit 9e5971e8ae
77 changed files with 911 additions and 871 deletions

View File

@@ -174,14 +174,14 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let force_attack = process.read_memory::<u32>(client_base + 0x16BB940)?; // dwForceAttack
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16BB9D0)?; // dwForceAttack2
let force_backward = process.read_memory::<u32>(client_base + 0x16BBC10)?; // dwForceBackward
let force_crouch = process.read_memory::<u32>(client_base + 0x16BBEE0)?; // dwForceCrouch
let force_forward = process.read_memory::<u32>(client_base + 0x16BBB80)?; // dwForceForward
let force_jump = process.read_memory::<u32>(client_base + 0x16BBE50)?; // dwForceJump
let force_left = process.read_memory::<u32>(client_base + 0x16BBCA0)?; // dwForceLeft
let force_right = process.read_memory::<u32>(client_base + 0x16BBD30)?; // dwForceRight
let force_attack = process.read_memory::<u32>(client_base + 0x16BBA70)?; // dwForceAttack
let force_attack_2 = process.read_memory::<u32>(client_base + 0x16BBB00)?; // dwForceAttack2
let force_backward = process.read_memory::<u32>(client_base + 0x16BBD40)?; // dwForceBackward
let force_crouch = process.read_memory::<u32>(client_base + 0x16BC010)?; // dwForceCrouch
let force_forward = process.read_memory::<u32>(client_base + 0x16BBCB0)?; // dwForceForward
let force_jump = process.read_memory::<u32>(client_base + 0x16BBF80)?; // dwForceJump
let force_left = process.read_memory::<u32>(client_base + 0x16BBDD0)?; // dwForceLeft
let force_right = process.read_memory::<u32>(client_base + 0x16BBE60)?; // dwForceRight
let get_key_state = |value: u32| -> &str {
match value {
@@ -251,7 +251,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16B7AB0)?; // dwGlobalVars
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16B7BE0)?; // dwGlobalVars
let current_map_name = unsafe {
(*global_vars)
@@ -300,7 +300,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_controller = process.read_memory::<usize>(client_base + 0x180A8F0)?; // dwLocalPlayerController
let local_player_controller = process.read_memory::<usize>(client_base + 0x180AA20)?; // dwLocalPlayerController
let player_name = process.read_string((local_player_controller + 0x640).into())?; // m_iszPlayerName
@@ -318,7 +318,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16C29E8)?; // dwLocalPlayerPawn
let local_player_pawn = process.read_memory::<usize>(client_base + 0x16C2B18)?; // dwLocalPlayerPawn
let game_scene_node = process.read_memory::<usize>((local_player_pawn + 0x310).into())?; // m_pGameSceneNode