Game Update 20007819

This commit is contained in:
pedro3z0
2025-09-16 22:17:21 -03:00
parent 0efa6618de
commit 990dc29e79
77 changed files with 13398 additions and 17484 deletions

View File

@@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-13 02:49:22.782167100 UTC
// 2025-09-17 01:09:41.918835800 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
// Class count: 26
// Class count: 25
// Enum count: 2
public static class WorldrendererDll {
// Alignment: 4
@@ -179,27 +179,25 @@ namespace CS2Dumper.Schemas {
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 16
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
public static class WorldNode_t {
public const nint m_sceneObjects = 0x0; // CUtlVector<SceneObject_t>
public const nint m_infoOverlays = 0x18; // CUtlVector<InfoOverlayData_t>
public const nint m_visClusterMembership = 0x30; // CUtlVector<uint16>
public const nint m_aggregateSceneObjects = 0x48; // CUtlVector<AggregateSceneObject_t>
public const nint m_clutterSceneObjects = 0x60; // CUtlVector<ClutterSceneObject_t>
public const nint m_extraVertexStreamOverrides = 0x78; // CUtlVector<ExtraVertexStreamOverride_t>
public const nint m_materialOverrides = 0x90; // CUtlVector<MaterialOverride_t>
public const nint m_extraVertexStreams = 0xA8; // CUtlVector<WorldNodeOnDiskBufferData_t>
public const nint m_aggregateInstanceStreams = 0xC0; // CUtlVector<AggregateInstanceStreamOnDiskData_t>
public const nint m_vertexAlbedoStreams = 0xD8; // CUtlVector<AggregateVertexAlbedoStreamOnDiskData_t>
public const nint m_layerNames = 0xF0; // CUtlVector<CUtlString>
public const nint m_sceneObjectLayerIndices = 0x108; // CUtlVector<uint8>
public const nint m_overlayLayerIndices = 0x120; // CUtlVector<uint8>
public const nint m_grassFileName = 0x138; // CUtlString
public const nint m_nodeLightingInfo = 0x140; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x188; // bool
public const nint m_visClusterMembership = 0x18; // CUtlVector<uint16>
public const nint m_aggregateSceneObjects = 0x30; // CUtlVector<AggregateSceneObject_t>
public const nint m_clutterSceneObjects = 0x48; // CUtlVector<ClutterSceneObject_t>
public const nint m_extraVertexStreamOverrides = 0x60; // CUtlVector<ExtraVertexStreamOverride_t>
public const nint m_materialOverrides = 0x78; // CUtlVector<MaterialOverride_t>
public const nint m_extraVertexStreams = 0x90; // CUtlVector<WorldNodeOnDiskBufferData_t>
public const nint m_aggregateInstanceStreams = 0xA8; // CUtlVector<AggregateInstanceStreamOnDiskData_t>
public const nint m_vertexAlbedoStreams = 0xC0; // CUtlVector<AggregateVertexAlbedoStreamOnDiskData_t>
public const nint m_layerNames = 0xD8; // CUtlVector<CUtlString>
public const nint m_sceneObjectLayerIndices = 0xF0; // CUtlVector<uint8>
public const nint m_grassFileName = 0x108; // CUtlString
public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x158; // bool
}
// Parent: None
// Field count: 1
@@ -300,23 +298,6 @@ namespace CS2Dumper.Schemas {
public const nint m_entityLumps = 0xC0; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
}
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
public static class InfoOverlayData_t {
public const nint m_transform = 0x0; // matrix3x4_t
public const nint m_flWidth = 0x30; // float32
public const nint m_flHeight = 0x34; // float32
public const nint m_flDepth = 0x38; // float32
public const nint m_vUVStart = 0x3C; // Vector2D
public const nint m_vUVEnd = 0x44; // Vector2D
public const nint m_pMaterial = 0x50; // CStrongHandle<InfoForResourceTypeIMaterial2>
public const nint m_nRenderOrder = 0x58; // int32
public const nint m_vTintColor = 0x5C; // Vector4D
public const nint m_sSequenceOverrideName = 0x6C; // CUtlStringToken
}
// Parent: None
// Field count: 3
//
// Metadata: