mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game Update 20007819
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-09-13 02:49:22.782167100 UTC
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// 2025-09-17 01:09:41.918835800 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,28 +7,28 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1E3D470;
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pub const dwEntityList: usize = 0x1D15F88;
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pub const dwGameEntitySystem: usize = 0x1FB5EA8;
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pub const dwCSGOInput: usize = 0x1E290E0;
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pub const dwEntityList: usize = 0x1D01F58;
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pub const dwGameEntitySystem: usize = 0x1FA2F88;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1E2F0F8;
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pub const dwGlobalVars: usize = 0x1BE77F0;
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pub const dwGlowManager: usize = 0x1E2F108;
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pub const dwLocalPlayerController: usize = 0x1E1F1E8;
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pub const dwLocalPlayerPawn: usize = 0x1BF2490;
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pub const dwPlantedC4: usize = 0x1E38160;
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pub const dwPrediction: usize = 0x1BF23C0;
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pub const dwSensitivity: usize = 0x1E2FC28;
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pub const dwGameRules: usize = 0x1E1DEC0;
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pub const dwGlobalVars: usize = 0x1BD3030;
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pub const dwGlowManager: usize = 0x1E1ACA8;
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pub const dwLocalPlayerController: usize = 0x1E0AFD8;
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pub const dwLocalPlayerPawn: usize = 0x1BDDD10;
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pub const dwPlantedC4: usize = 0x1E24200;
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pub const dwPrediction: usize = 0x1BDDC40;
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pub const dwSensitivity: usize = 0x1E1B7B8;
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pub const dwSensitivity_sensitivity: usize = 0x48;
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pub const dwViewAngles: usize = 0x1E3DC20;
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pub const dwViewMatrix: usize = 0x1E330F0;
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pub const dwViewRender: usize = 0x1E33D80;
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pub const dwWeaponC4: usize = 0x1DD0838;
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pub const dwViewAngles: usize = 0x1E29890;
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pub const dwViewMatrix: usize = 0x1E1EC80;
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pub const dwViewRender: usize = 0x1E1FAA0;
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pub const dwWeaponC4: usize = 0x1DBC3F0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x5E2144;
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pub const dwNetworkGameClient: usize = 0x5E1230;
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pub const dwBuildNumber: usize = 0x5EB3D4;
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pub const dwNetworkGameClient: usize = 0x5EA4F0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x358;
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pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F;
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x230;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
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pub const dwNetworkGameClient_signOnState: usize = 0x220;
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pub const dwWindowHeight: usize = 0x8DA4EC;
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pub const dwWindowWidth: usize = 0x8DA4E8;
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pub const dwWindowHeight: usize = 0x8E967C;
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pub const dwWindowWidth: usize = 0x8E9678;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -49,7 +49,7 @@ pub mod cs2_dumper {
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x3DEB70;
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pub const dwSoundSystem: usize = 0x3E3E30;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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