Game Update 20007819

This commit is contained in:
pedro3z0
2025-09-16 22:17:21 -03:00
parent 0efa6618de
commit 990dc29e79
77 changed files with 13398 additions and 17484 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-13 02:49:22.782167100 UTC
// 2025-09-17 01:09:41.918835800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1E3D470;
pub const dwEntityList: usize = 0x1D15F88;
pub const dwGameEntitySystem: usize = 0x1FB5EA8;
pub const dwCSGOInput: usize = 0x1E290E0;
pub const dwEntityList: usize = 0x1D01F58;
pub const dwGameEntitySystem: usize = 0x1FA2F88;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1E2F0F8;
pub const dwGlobalVars: usize = 0x1BE77F0;
pub const dwGlowManager: usize = 0x1E2F108;
pub const dwLocalPlayerController: usize = 0x1E1F1E8;
pub const dwLocalPlayerPawn: usize = 0x1BF2490;
pub const dwPlantedC4: usize = 0x1E38160;
pub const dwPrediction: usize = 0x1BF23C0;
pub const dwSensitivity: usize = 0x1E2FC28;
pub const dwGameRules: usize = 0x1E1DEC0;
pub const dwGlobalVars: usize = 0x1BD3030;
pub const dwGlowManager: usize = 0x1E1ACA8;
pub const dwLocalPlayerController: usize = 0x1E0AFD8;
pub const dwLocalPlayerPawn: usize = 0x1BDDD10;
pub const dwPlantedC4: usize = 0x1E24200;
pub const dwPrediction: usize = 0x1BDDC40;
pub const dwSensitivity: usize = 0x1E1B7B8;
pub const dwSensitivity_sensitivity: usize = 0x48;
pub const dwViewAngles: usize = 0x1E3DC20;
pub const dwViewMatrix: usize = 0x1E330F0;
pub const dwViewRender: usize = 0x1E33D80;
pub const dwWeaponC4: usize = 0x1DD0838;
pub const dwViewAngles: usize = 0x1E29890;
pub const dwViewMatrix: usize = 0x1E1EC80;
pub const dwViewRender: usize = 0x1E1FAA0;
pub const dwWeaponC4: usize = 0x1DBC3F0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5E2144;
pub const dwNetworkGameClient: usize = 0x5E1230;
pub const dwBuildNumber: usize = 0x5EB3D4;
pub const dwNetworkGameClient: usize = 0x5EA4F0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x358;
pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x230;
pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
pub const dwNetworkGameClient_signOnState: usize = 0x220;
pub const dwWindowHeight: usize = 0x8DA4EC;
pub const dwWindowWidth: usize = 0x8DA4E8;
pub const dwWindowHeight: usize = 0x8E967C;
pub const dwWindowWidth: usize = 0x8E9678;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@@ -49,7 +49,7 @@ pub mod cs2_dumper {
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x3DEB70;
pub const dwSoundSystem: usize = 0x3E3E30;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}